True Blue Warrior
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He ain't an air fighter thoughOf all the things to argue about, why Spring Man's jump height?
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He ain't an air fighter thoughOf all the things to argue about, why Spring Man's jump height?
It's only a placeholder date, don't worry.Have anyone noticed that the release date on amazon is 31 december?
https://www.amazon.it/gp/product/B0...e-e167-43b2-8a87-d61d89060235&pf_rd_i=desktop
https://www.amazon.it/gp/product/B0...e-e167-43b2-8a87-d61d89060235&pf_rd_i=desktop
I kinda hoped for a september/october release... =/
Probably just a placeholder date, the game comes out in 2018 so the last day of the year is, like, the last day it could come out before we know any better.Have anyone noticed that the release date on amazon is 31 december?
https://www.amazon.it/gp/product/B0...e-e167-43b2-8a87-d61d89060235&pf_rd_i=desktop
https://www.amazon.it/gp/product/B0...e-e167-43b2-8a87-d61d89060235&pf_rd_i=desktop
I kinda hoped for a september/october release... =/
Beats arguing about whether the character should jump or notOf all the things to argue about, why Spring Man's jump height?
I'm in the camp of being totally insane and saying that we'll get a September / early October release to line up with the online service. If not, I reckon the online service will be delayed to line up with the games release.I predict either a Holiday release for Smash Switch, or a delay to 2019. I think the 2018 release date was just a bold statement like 'It's definitely coming and we're working hard on it so be hyped'.
To be fair, my job has me often capturing footage from a screen to create tutorials, and it can be a real pain in the butt.Looks fake to me, Ice Climbers keeping their Brawl model, the way Cappy is presented, the good old camera filming the TV.
Be honest, none of you believe it but just want to talk about a leak.
After the storm of delays that was in the Wii U's lifespan, Nintendo has been sticking to their dates. Xenoblade 2, Mario Odyssey, Arms, Splatoon. All coming out when they were supposed to (at least when they were announced to us to be released). I can't see them delaying what would be 2018's biggest Switch game into 2019. It goes against what they've been doing so far in the Switch's lifespan.I predict either a Holiday release for Smash Switch, or a delay to 2019. I think the 2018 release date was just a bold statement like 'It's definitely coming and we're working hard on it so be hyped'.
I reckon it was for nothing game related (Pocket Camp has nothing at least), I don’t think Nintendo tends to announce things during the weekend anyway. I assume this time of year is known for cherry blossom (festivals) so could be just a shout-out for something generic like that.I just remembered, wasn't here something Animal Crossing related supposed to go down this weekend?
Was it just some thing for the mobile game?
Very true unfortunately. I hope we get more info on Smash this month or next month.The thread is now dead, because we are at this awkward period where everything is just
"Now what.
I have off Wednesday so....yes.Here's the worst thing about when the hype dies down around a leak.
The thread is now dead, because we are at this awkward period where everything is just
"Now what."
We need Nintendo to surprise us Monday by saying ''Join us tomorrow/Wednesday for a special Smash Bros presentation hosted by series director Masahiro Sakurai."
I agree.Multiple people say the Ice Climbers are ripped right from Brawl.
....am I the only one that notices the differences between the Brawl models and the ones in the "leak"?
Duck hunt was a quadruped.Ivysaur is our only quadruped fighter
Unless the model is based off Spring Man concept art considering the time frame for the games development. Just playing devil's advocate but I also really want this leak to be something.Spring Man is easy to tell that it's fake, given the small coloring around its' eyes. They're not coil-like, which they should be. It's a signature trait of almost ALL ARMS characters. And anyone making a Spring Man who's worth a damn would know that.
The whole "clones are low priority" "trend" was only true for Brawl. In Smash 4, Toon Link, the only Brawl newcomer clone, was higher priority than Lucas, Wolf, Squirtle and Ivysaur (if ZSS could be a high-priority returning character despite transformations being cut, so could they). It's not even a trend, but just a fan assumption based off shaky foundations and biases with people grasping at straws to rationalise or ignore everything that goes against their black-and-white "clones are typically low priority and unique characters are safe" beliefs.Lol, my shift last night was so lax that I was able to catch all the way up to page 831. Got a few things to reply to:
First is this potential trend that I notice about cut discussion. It's only a potential trend since I honestly don't pay enough attention to see if people who bring up one point I'm about to mention, also bring up the other but I at least notice that both are brought up a lot. Those points being that I often see 'Character X won't be cut because they have a unique moveset' usually mixed in with whatever they represent and how much they're loved and yada yada and then I also see 'Character Y won't be cut because they're an easy to add clone that takes almost no time at all'. There's hardly any middle ground between those 2 points. The whole deal with clones is that they aren't unique, they borrow animations, frame data, stats and whatever else from another character. If they weren't a clone, they'd fall under 'unique character'. Cuts happen and it's largely due to time constraints. There's eventually a deadline and if things don't go as planned then odds are, someone or something has to be missed out on to get as much into the game as they can. This is why clones are often cut and always considered low priority. Say Rex is gonna be in the game and they run into issues getting something about him to work as they want it to, and they fall behind. They're more likely to push back development on a character like Lucina or Dr. Mario to finish the new, unique character on time since they may just need that extra little bit of time. Deadline's can't always be moved.
That's not to say clones are always lowest priority as Brawl proved by bringing back the likes of Falco and Ganondorf and adding the likes of Wolf and Toon Link but not bringing back Mewtwo. Clones being cut first isn't exactly a rule but it is a noteworthy trend.
Second is something I noticed within Sm4sh itself and wanted to see what others thought. If you go to your fighter records in Sm4sh and you go to a record where no character has any data, then the characters are put into a particular order. I'll show the order in a spoiler
Is this not the order the cast was most likely prioritized in? The beginning of the list has 10 of the original 12, namely the original 8 and go figure, one of the 2 missing from the beginning is Puff who we know was low priority in Brawl. After that, it's all vets from Melee and then Brawl. Then it's 1st party newcomers and I believe it's even in the order they were announced and after Shulk it's the third parties with veteran Sonic being the first one. Bit scrambled after that though with the Miis and then oddly Ness and Puff then Falco, Ganon, G&W, Wario, R.O.B., Duck Hunt and Jr. It's scrambled but goes in order of character from 64 then Melee then Brawl then newcomers again and we know Jr almost didn't make it. Then it's the clones who we know were added at the very end and lastly it's the DLC characters in the order they were released in.
Side note to all of this: this is why coin battles are great. They aren't actually fun to play in but because I never do them, I get access to this.
Thirdly, around the area where I'm currently catching up, there was a mention of whether Puff is still a semi clone of Kirby or not. Puff still shares the same jab (Kirby's jab 1 and 2 are basically the same but of course he has a rapid jab finisher while Puff doesn't), ftilt, utilt, dtilt, grab, dash grab, pivot grab, bthrow, pummel, fsmash, dair, ledge attack, trip attack, get up attack, shield, rolls, spot dodge, battering item jab and fsmash (but not ftilt and dash attack), hammer swinging (item), gun firing, certain item tosses (it's hard to tell with some of them), walk (all speeds), multiple jumps, dizzyness (different expressions though and Puff of course has the whole flying to the moon after a shield break), sleeping and if you wanna get technical then dsmash (they both spin before kicking to both sides at the same time but Puff spins while charging while Kirby spins after the charge, if any). I honestly put more effort looking into this than I needed to but I'd say Puff is at least as much of a semi clone of Kirby as Lucas is of Ness, possibly even more since the pink marshmallows share more attack animations than the PK Kids do.
Lastly, why exactly do people look at Villager's up special and then immediately conclude that because of that one move that Balloon Fighter has no chance of getting in? In that case, what is Charizard doing in Smash? We already have a character well known for breathing fire with Bowser. Or why do we have Lucario when Mewtwo was already doing the whole 'charging a projectile that produces a hitbox with their hands' thing. Or Pit when we already had a character with a bladed weapon, a shield and a bow and arrow. Or Ike when Marth already had a sword focused moveset with a chargeable but not storable neutral special and a counter. Nevermind all of the clones we've gotten. If Balloon Fighter got in, there should be absolutely no problem with him and Villager sharing a single move together or possibly even more. It's not like a character can't be a clone of another character from a different franchise
TL;DR first is just the constant seeing of 'character X won't be cut because they're unique and character Y won't be cut because they're an easy to make clone' when there's very little room between those 2 observations. Plus a reminder that clones are often cut first, specifically because they're easy to make and therefore saved for the end. Second is just the possible priority list of characters in Sm4sh. Third is Puff is indeed a semi clone of Kirby still and fourth is Balloon Fighter can be in even if Villager keeps the same up special.
Maybe I'll actually get replies this time
Took another look at the pic, and you're right.Spring Man is easy to tell that it's fake, given the small coloring around its' eyes. They're not coil-like, which they should be. It's a signature trait of almost ALL ARMS characters. And anyone making a Spring Man who's worth a damn would know that.
There's a quote floating around somewhere of Sakurai mentioning that for Melee, the clones were added to pad out the roster since he could make something like 6 clones or 1 original character. That seems to imply the clones were added near the end when the dev team could more easily gauge how much extra time they had. This is similar to the clones in Sm4sh where Dr. Mario, Lucina and Dark Pit were made clones rather than alts because they simply had enough time at the end. The cuts from Melee to Brawl were all clones save for Mewtwo and the likes of Lucas and Wolf who borrow things from other characters but aren't full blown clones were cut from Brawl to Sm4sh. The fact that Dr. Mario was added near the end of both Melee and Sm4sh and didn't get into Brawl when data shows he was planned tells me that certain clones such as him are pretty much always low priority.The whole "clones are low priority" "trend" was only true for Brawl. In Smash 4, Toon Link, the only Brawl newcomer clone, was higher priority than Lucas, Wolf, Squirtle and Ivysaur (if ZSS could be a high-priority returning character despite transformations being cut, so could they). It's not even a trend, but just a fan assumption based off shaky foundations and biases with people grasping at straws to rationalise or ignore everything that goes against their black-and-white "clones are typically low priority and unique characters are safe" beliefs.
Pretty much what Krysco already said.The whole "clones are low priority" "trend" was only true for Brawl. In Smash 4, Toon Link, the only Brawl newcomer clone, was higher priority than Lucas, Wolf, Squirtle and Ivysaur (if ZSS could be a high-priority returning character despite transformations being cut, so could they). It's not even a trend, but just a fan assumption based off shaky foundations and biases with people grasping at straws to rationalise or ignore everything that goes against their black-and-white "clones are typically low priority and unique characters are safe" beliefs.
And yet Falco was higher priority than Mewtwo.There's a quote floating around somewhere of Sakurai mentioning that for Melee, the clones were added to pad out the roster since he could make something like 6 clones or 1 original character. That seems to imply the clones were added near the end when the dev team could more easily gauge how much extra time they had. This is similar to the clones in Sm4sh where Dr. Mario, Lucina and Dark Pit were made clones rather than alts because they simply had enough time at the end. The cuts from Melee to Brawl were all clones save for Mewtwo and the likes of Lucas and Wolf who borrow things from other characters but aren't full blown clones were cut from Brawl to Sm4sh. The fact that Dr. Mario was added near the end of both Melee and Sm4sh and didn't get into Brawl when data shows he was planned tells me that certain clones such as him are pretty much always low priority.
I specifically mentioned that it doesn't apply to every clone. And Lucas shares certain things with Ness and Wolf is a bit of an amalgamation of other characters. Nair and usmash being like Sonic's nair and uair, his specials being similar to Fox's, a trait that Falco also shares. I know from experience that Wolf's item using animations are the exact same as Fox's. His grab and pummel I'm pretty sure are the same too. Again, Lucas and Wolf are not clones, not in the same sense as the Melee and Sm4sh ones but they are not entirely original characters either. Toon Link can even be considered a veteran honestly. He's a slightly 'Luigified' Young Link with a more modern design. He was put in to replace Young Link effectively.Wolf and Lucas are no types of clone whereas Toon Link in Brawl is the closest thing to a Melee-style clone. Any comparison between the former two and Toon Link in terms of clone status doesn't work.
And yet Falco was higher priority than Mewtwo.
A semi-clone is still a type of clone. You can't look at Wolf and Lucas's specials and tell me that they're just as unique as someone else from Brawl like Wario or Pit. Obviously they have more than a few moves inspired from other characters, and while it might not seem like it's to the same degree as Toon Link, you couldn't possibly argue that they are, as you put it, "no types of clone".Wolf and Lucas are no types of clone whereas Toon Link in Brawl is the closest thing to a Melee-style clone. Any comparison between the former two and Toon Link in terms of clone status doesn't work.
Their Special Moves aren't even close to being the majority of their moves. Their A moves and throws (which makes up most of their moves set) are different. 4 or 5 moves that are similar to another character out of ~ 21 moves =/= semi-clones.A semi-clone is still a type of clone. You can't look at Wolf and Lucas's specials and tell me that they're just as unique as someone else from Brawl like Wario or Pit. Obviously they have more than a few moves inspired from other characters, and while it might not seem like it's to the same degree as Toon Link, you couldn't possibly argue that they are, as you put it, "no types of clone".
Roy being last would make sense as he was the newest character and his design went through several revisions.Just erased my VS records in Melee to try the same thing I did on Sm4sh. Here's the order they appear inSheik doesn't show up presumably because she's paired with Zelda but the rest of that checks out with my theory. The clones are at the end along with G&W who is known to have been added late to Melee and the original 12 save for Luigi and Puff were added first with unique newcomers being in the middle.
I don't remember which video it is but I know MagicScrumpy has a video where he talks about (even if only briefly) the order the characters were added in. Pretty sure he used the debug menu to check that too. I'll try to find it and add it to this post.
It just goes to show you how much things have changed. During the Brawl era the idea of someone making and producing realistic looking video of fake Smash Bros footage would have been so time consuming if not impossible for most. It shows how far graphic modding and amateur video creation has come.I get what you're saying, but if any character had leaked with video during the Brawl era, it would've been taken basically as gospel.