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Yeah. It wouldn’t surprise me if we got Luminery and the announcement of the release date for Dragon Quest XI Switch relatively close to each other. It’s a promotional pick. Which makes sense with Nintendo at the helm.
Still not what I think and or hope will happen. But it does make sense.
I chalk that up to like putting in Lightning in Smash over Cloud. Sure at the time she was the most recent hero of the franchise, but she was not a particularly known or even liked face.
I mean. They could probably get away with a Bowser Jr. style character combining multiple Dragon Quest heroes. From what I gather they all would play similarly enough. Even if I do want Erdrick more simply because I want to play as the female version.
I chalk that up to like putting in Lightning in Smash over Cloud. Sure at the time she was the most recent hero of the franchise, but she was not a particularly known or even liked face.
I hope you're right, because I want Erdrick (arguably the most popular playable Dragon Quest character) much more than the Luminary (the most recent playable Dragon Quest character)
I still play it now as it’s easier to take with me to college than a Wii U. Not the superior version by any means (expect in terms of PAC-Man stages), but it gets its job done now.
I hope you're right, because I want Erdrick (arguably the most popular playable Dragon Quest character) much more than the Luminary (the most recent playable Dragon Quest character)
Nah, the most popular character is definitely Eight.
Erdrick's the most historial Dragon Quest character, but Eight's like the Cloud of Dragon Quest while Erdrick is more like the Warrior of Light or Onion Knight.
That said, they'll still probably choose Erdrick on the basis that they're all way less popular than Cloud and Nintendo would want some historical impact.
Nah, the most popular character is definitely Eight.
Erdrick's the most historial Dragon Quest character, but Eight's like the Cloud of Dragon Quest while Erdrick is more like the Warrior of Light or Onion Knight.
Another question, how do collecting spirits work? Like, is there a collection of all the spirits you've obtained? I'd really like that personally, because Sakurai said there are instances where spirits come and go from your inventory. So is there a way to see which spirits you've collected?
Because being honest here, outside of the endgame of Dragon Quest protagonists, in general they all do the "sword-and-magic man" so they're all pretty interchangeable. That's why I'm pretty OK with either Eight or Erdrick.
Honestly if the DQ rep was like a generic "hero" and all the DQ reps were alts I'd dislike them even more.
If you're a DQ fan and you'd like that and it happens, I'm very happy for you, and I hope you have fun.
But to me it illustrates painfully uncreative character abilities and I really hope it's not the case.
I've been wanting a Dark Souls rep even before I started playing 3.
Just question who would it be since the playable character is a fully customizable avatar with multiple classes available. Do they have a name they could use? And what weapon would they focus on?
I think that by far the more iconic set is sword and shield and full set of knight dude armor (preferably the elite knight set)
now,, there are so many quirks and mechanichs in Darksouls that they could implement in smash that would be SOOOOO cooool. maybe they can add a secondary weapon in teh moveset, like.. grounded uses sword and shield, and uses a spear for teh aerials, or some stuff like that.
When you talk about reps, it brings to light that many protagonists are too alike. They are the likeable guy with a sword or the macho guy with a gun. In theory, a character from Fire Emblem shouldn't deconfirm DQ characters, but fighting games are about variety. The Luminary is a victim of the blank slate protagonist syndrome. The only impression you walk away with is his terrible hairstyle. They'd be better off with the support cast like Jade or short stuff.
This, so much this.. Ithink also why the sakurai post about phiranna plant wasn't directed exactly at Isaac. is also why i really don't want Euden. this standard protagonist dudes are so similar.. he feels very similar too to the actual Granblue protagonist. (to no one surprise, is an actual marketing strategy) Iguess thats why in part i was also so accepting of Katalina. Give me literally anyone else from Dragalia Lost and i would be actually happy about it. but please not Eudennnnn...
The only time i think this is cool is when the franchise have very recognizable gameplay mechanichs that translate well to smash. there the main bland protagonist can gain weight just by being the emboidment of a particular franchise gameplay. (steve can fit into this IMO, even if visually he is still pretty unique)
Sorry, Shazam can't be in injustice anymore due to the fact that he got killed by superman that's ****ing child murder if you know that Billy is actually child from comics.
this irks me.. because stupid limitations they cant kill characters on teh story withouth screwing with the playerbase or teh gameplay... just.. dunno, bring Shang Tsung as a guest character.. or some Necromancer.. (or heck maybe Death of teh endless) and make it be teh "gatekeeper of souls" or whatever mumbojumbo, that brings proyections or parallels mumbojumbos of certain death characters so they can still be on teh game...Kinda like what fire emblem does?
Or just bring them and don't put em on the story mode DX...
See, here's my issue with the "X character can rep X game".
Why the **** can Mario not represent a Mario game himself? Or why can't Samus represent Prime 4? It would seem to me that Link being updated was just fine in updating the newest game, so why does one game in a series need an entire newcomer to be represented?
The answer, very clearly, is because people want a new character to rep a new game, not that they need to or should.
Like I get the logic of, "X character would advertise a new game", but the only character to do that in the way we're talking is...Corrin. Corrin made sense to do this because Fire Emblem has a different protagonist every game. Mario, Metroid, Zelda, and Kirby, for example, do not. There is no definitive reason for "X character to represent a game" unless there's a specific reason.
This is why I care more about what they can do, and I find the whole discussion of how much series "needs" or "deserves" more "reps" to be boring and entirely based on biases. It kinda just seems like an excuse to put certain characters in rather than "this character would be a great pick". Like what can this character do that others can't?
That's not to say I would dislike Sylux, I would probably love the inclusion. I just very much dislike the discourse that surrounds newcomers. It's almost like using sales to be like, "X would be better than Y". No, that just shows if they've made an impact, but why should X be in over Y for reasons that impact me as a player?
I digress. Maybe we're just making predictions and that's where Sylux is coming in, but I really just roll my eyes at some reasoning for certain characters like this. It's boring reasons to include somebody imo.
you guys ever think about how people get killed by trains
cause it happens
its not hard to avoid them. they have a pretty predictable predetermined path
why do they still kill
You won't know pain over Injustice 2 until you're a Spawn fan. After 4 plus years of speculation of Spawn, tons of fan outcry, acknowledgement by Boon, and a **** ton of teases for the character to end up with absolutely nothing crushed my enthusiasm to play that game after the 3rd pack. Like yeah, TMNT is cool. Hellboy was an AMAZING choice. But if you're going to purposely work up a fanbase on a character capitalize on that. Dont leave us hanging. You knew we wanted him and we got ****.
Last time I'm buying a NetherRealm game early tbh. I'll wait for the inevitable Komplete, XL, Legendaty, whatever edition from now on.
Honestly if the DQ rep was like a generic "hero" and all the DQ reps were alts I'd dislike them even more.
If you're a DQ fan and you'd like that and it happens, I'm very happy for you, and I hope you have fun.
But to me it illustrates painfully uncreative character abilities and I really hope it's not the case.
Well, having your protagonists follow a general mold doesn't mean that the mold itself is uninteresting, especially when they're the ones that created the mold.
For example the Belmont clan are an entire family lineage of people doing the exact same thing (except Richter who added like 3 total moves to the arsenal).
Plus, magic is still magic. It's flashy and creative and there's a bunch of stuff you can do with it.
you guys ever think about how people get killed by trains
cause it happens
its not hard to avoid them. they have a pretty predictable predetermined path
why do they still kill
i remember hearing from a friend that used to live in a rural area near a train that a train can creata a deceptively strong pull from the air at max speeds that can sucks people that are way too close to the train.
Honestly if the DQ rep was like a generic "hero" and all the DQ reps were alts I'd dislike them even more.
If you're a DQ fan and you'd like that and it happens, I'm very happy for you, and I hope you have fun.
But to me it illustrates painfully uncreative character abilities and I really hope it's not the case.
I'll take it as the contrary actually.
DQ Protagonist are a blank state for the Players. Kinda like Robin
But unlike Robin, who got a "personality", the player doesn't have at all.
They can generally be whatever the players want.
A Mage, sword dude, wield a lance, an Axe, A boomerangs.
It would make sense to have each of them as Alts if the gameplay is a big mix of all the creativity you can do with those characters, since it would never be out of characters.
Well, having your protagonists follow a general mold doesn't mean that the mold itself is uninteresting, especially when they're the ones that created the mold.
For example the Belmont clan are an entire family lineage of people doing the exact same thing (except Richter who added like 3 total moves to the arsenal).
Plus, magic is still magic. It's flashy and creative and there's a bunch of stuff you can do with it.
I'll take it as the contrary actually.
DQ Protagonist are a blank state for the Players. Kinda like Robin
But unlike Robin, who got a "personality", the player doesn't have at all.
They can generally be whatever the players want.
A Mage, sword dude, wield a lance, an Axe, A boomerangs.
It would make sense to have each of them as Alts if the gameplay is a big mix of all the creativity you can do with those characters, since it would never be out of characters.
See, here's my issue with the "X character can rep X game".
Why the **** can Mario not represent a Mario game himself? Or why can't Samus represent Prime 4? It would seem to me that Link being updated was just fine in updating the newest game, so why does one game in a series need an entire newcomer to be represented?
The answer, very clearly, is because people want a new character to rep a new game, not that they need to or should.
Like I get the logic of, "X character would advertise a new game", but the only character to do that in the way we're talking is...Corrin. Corrin made sense to do this because Fire Emblem has a different protagonist every game. Mario, Metroid, Zelda, and Kirby, for example, do not. There is no definitive reason for "X character to represent a game" unless there's a specific reason.
This is why I care more about what they can do, and I find the whole discussion of how much series "needs" or "deserves" more "reps" to be boring and entirely based on biases. It kinda just seems like an excuse to put certain characters in rather than "this character would be a great pick". Like what can this character do that others can't?
That's not to say I would dislike Sylux, I would probably love the inclusion. I just very much dislike the discourse that surrounds newcomers. It's almost like using sales to be like, "X would be better than Y". No, that just shows if they've made an impact, but why should X be in over Y for reasons that impact me as a player?
I digress. Maybe we're just making predictions and that's where Sylux is coming in, but I really just roll my eyes at some reasoning for certain characters like this. It's boring reasons to include somebody imo.
I'll take it as the contrary actually.
DQ Protagonist are a blank state for the Players. Kinda like Robin
But unlike Robin, who got a "personality", the player doesn't have at all.
They can generally be whatever the players want.
A Mage, sword dude, wield a lance, an Axe, A boomerangs.
It would make sense to have each of them as Alts if the gameplay is a big mix of all the creativity you can do with those characters, since it would never be out of characters.
I don't think the idea of having different characters with their own moveset as different alts for one DLC character is likely, since that's basically making a bunch of different characters for the price of one. Of course, you may not be saying that at all, but that's what I got out of that
I don't think the idea of having different characters with their own moveset as different alts for one DLC character is likely, since that's basically making a bunch of different characters for the price of one. Of course, you may not be saying that at all, but that's what I got out of that
That's not what I mean.
What I mean is that the DQ protagonist, while usually having their "favorite weapons" are blank states that can be played in multiple way, as a Tank, Mage, Healer or whatnot.
It wouldn't be out of characters to have DQ protagonists as multiple alts, since they all can do the same things, which is....Doing everything.
Make no mistake.
It's not an inability to make new movesets. I mean, just look at all the side characters and what they can do. It's a deliberate choice to hold true to series tradition of having a flexible main character.
Again, look at the Belmont family. Every single character from every single game does one thing: Whip forward, and throw 3-5 items. That series is still beloved irregardless and especially the Belmonts.
People want a character that represents the game and what it feels like to play the game and a protagonist from DQ would fill that role perfectly.
Plus, they're jack-of-all-trades.
It's kinda granted that they would be able to do whatever they want with whatever weapons or magic they wanted.
Make no mistake.
It's not an inability to make new movesets. I mean, just look at all the side characters and what they can do. It's a deliberate choice to hold true to series tradition of having a flexible main character.
Again, look at the Belmont family. Every single character from every single game does one thing: Whip forward, and throw 3-5 items. That series is still beloved irregardless and especially the Belmonts.
People want a character that represents the game and what it feels like to play the game and a protagonist from DQ would fill that role perfectly.
Plus, they're jack-of-all-trades.
It's kinda granted that they would be able to do whatever they want with whatever weapons or magic they wanted.
I totally get your POV.
My view on it being boring as **** will go unchanged. But I absolutely get what you're saying and respect it.
I'm just a lame old noob.