DaybreakHorizon
Beauty in the Chaos
I should start making note of the grammatical fixes I make within a quote so all of you write better. You're not the only person to be guilty of this, so don't think I'm targeting you by saying this or having you be the first person I do this to.Nope for example in SE in the great maze I have the option of going up down left and right to find the sequence of doors for the exit free to explore at my own pace.
A board game map which has branching paths does not make the game less linear.
And because a game that is over a decade old was linear (Melee) does not mean that I cannot have expectations for anone linearnon-linear story mode in the latest smash
Anyways, the Great Maze is an absolute ****ing mess to navigate and go through. If that's the type of "non-linear" adventure mode you want then I'm glad we got WoL instead.
I also feel like you're holding Smash Bros. to an impossibly high standard. Like, do you seriously expect Smash Bros. to have an actual story mode? Sure, the Subspace Emissary was great, but it was also incredibly flawed, and held back the development of Brawl to the point that 7 characters didn't make it because they focused on SSE instead. Now, we have no idea how many of them would've made it in had SSE not taken up so much development time, but at the very least we would've gotten Mewtwo and Roy back since they had actual sound files in the game.
Smash Bros. is first and foremost a character-fighting game. It's not expected to have a groundbreaking, open-world story mode, it's expected to have a bunch of characters, stages, and modes for me to beat the **** out of my friends with. Barely anyone seriously plays Smash Bros. mainly for the single player content, it's a bonus alongside the actual meat and potatoes of the game. Would you rather have a five star dinner with dessert, or without dessert? The dessert does nothing but enhance the dinner as a whole, and instead of complaining about how it could've been x, y, or z, why don't you just enjoy it? There's no reason not to.
I swear, Smash Bros. fans are impossible to please at times. Sakurai and his team add Spirits to incorporate a bunch of non-playable characters into the game and live up to Smash Bros' nature as an imaginative character fighter, and they still get criticized for it. You just can't win with this fanbase, can you?
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