RandomAce
Smash Champion
- Joined
- Oct 29, 2017
- Messages
- 2,986
I agree that it’s probably might be best to keep the reveals until much later (like October and November, September maybe if they have soemthing to tie in).Sorry Thirdkoopa , that was negligent of me. I'll give a proper response in a minute.
And yeah they do have to sell this game, but the time to sell this game isn't in late July/August when they have a December release. Honestly if I were their marketing executive, not that I'm qualified at all, but my suggestion would be to hold off on any major reveals at all until late October as in "if one of the newcomers we haven't seen fits a Halloween theme, show him then" and then I'd double up with another very long direct right about in the middle of November just before the Christmas shopping wave that shows everything you want to show pre-release with a pre-download option hitting the eshop the minute that direct ends. They've already hyped the community to the maximum, and for anyone sitting around agonizing about wanting even more information they don't really need to worry as those people are 100% guaranteed sales anyway. In the meantime they'll continue to cart the E3 demo to a variety of events which is actually a really substantial demo (30 characters in a demo! It's crazy actually) that is their pitch to sell this game to the competitive community (both the 4 community and the Melee community I'd note) and further inspires those competitive players to record and buzz about it and basically produce free marketing and promotion for them the entire time.
Maybe they'll feel more "generous" and share more earlier, but they have no incentive to satisfy our short term curiosity. We do have an almost literal mountain of demo footage available on youtube though so there's really no shortage of things to talk about. I could come up with maybe a dozen long/contentious discussion points just from the frame data we've gleaned from that alone. For instance, "Other than landing lag which applies to everyone, Ganondorf is actually on average even slower in Ultimate than in Smash 4 (though it's close). Do we really believe he can be a good character?". There's a topic I'm sure could inspire plenty of strong feelings and long discussions, and it's really just the surface.
It's my understanding smash 4 itself suggested the answer was Rosalina. There were just a lot more good Bayonetta players than good Rosalina players.
In general I'd point out that Bayonetta has "literally worse than Bowser" start-up on basically her entire moveset other than Witch Twist which has gotten a direct speed nerf in Ultimate. Any character that can make Bayonetta scared to pre-emptively press buttons and get really close to her in neutral should be a good candidate to threaten her thanks to that very significant change. That's not really the theory Rosalina uses at all, but it's an angle you could take.
Though this is a speculation thread and we do want to discuss about some new things as well. Right now we have discuss about many things so it’s pretty dry right now, and there is so much about Ultimate that we don’t know.
If the reveals are left until October or November then there isn’t a point in coming here until around that time.
AND from a speculator standpoints, having reveals show up until much later is worrysome because it can indicate that there are literally very little newcomers for this iteration to around 2-4, unless Nintendo were to jam 8-10 newcomers into just a 2 month period and have a few unlockables, it may not be THAT likley.
There’s also the fact that there are some upcoming game releases around that time that can get overshadowed by the Smash News, which is also something to maybe consider.