https://boards.4chan.org/v/thread/422968809
My sources have concluded that these newcomers are 100% true and are yet to be revealed throughout the rest of the year.
- King K. Rool
- Simon Belmont
- Rex & Pyra
- Chrom
- Heihachi
- Crash Bandicoot
- Geno
- Shovel Knight
Simon's default render is of his appearance in the original Castlevania games on the NES, as he is intended to be Ultimate's retro newcomer. His Vampire Killer whip is used in a majority of his moves.
Rex and Pyra serve as one fighter, similar to Ice Climbers, but in their own unique way. You control Rex like in Xenoblade 2, who can have the ability to switch Pyra with Mythra and vice versa, which gives Rex's moves different properties.
Chrom is Ultimate's only Fire Emblem newcomer. He has a completely different moveset apart from the other Fire Emblem representatives. Sakurai was aware of the "relative disdain and unappreciation" for so many Fire Emblem representatives after the development of DLC for Smash Wii U, so he made sure to add only Chrom.
Shovel Knight is the first and only Indie game character to be playable in Ultimate. He is heavily inspired by the mechanics of both Shovel Knight and Hollow Knight. The Shovel Knight amiibo is also compatible with Ultimate.
Echo Fighters include:
- Funky Kong
- Dark Samus
- Ninten
- Dry Bowser
Dry Bowser and Ninten sport almost identical movesets with Bowser and Ness respectively. Funky Kong and Dark Samus are changed slightly. Some of Funky's tilts and aerials implement his surfboard, and his Up-B use it to flutter like in Donkey Kong Country Tropical Freeze. Dark Samus has a new floating mechanic similar to Peach and Daisy's, along with different special moves.
Sakurai dismissed the idea of 3rd Party Echo Fighters, as they seemed to "monopolize the novelty of the origin guest character" and comments that "it didn't seem right for me to do".
Sakurai plans to make DLC characters as well, but will start development of them once production for the base game of Ultimate is finished.