As I said in my previous quote, there was absolutely nothing Rosalina had ever done in the games that would've caused Sakurai to automatically think she'd be a puppet character with Luma. The concept is so unique that there's no way he could've come up with something like that on the spot; her moveset was something he had to sit down and really think about, meaning he didn't write her off just for being too new. Yeah, her game of origin was popular and it had been out for a while, but just like the Champions, she was still pale in comparison to other more iconic options. Daisy, Waluigi, Toad, and Bowser Jr. had been making dozens of appearances in Mario spin-offs for over a decade. Rosalina had only appeared in four games (SMG, SMG2, MKWii, and MK7). For a Mario character, that ain't much.
It doesn't line up perfectly, but I think the comparison works. You have two (technically five) characters from a major Nintendo franchise who a lot of people wrote off because there was no way in heck they'd get in before the "more obvious" choices. The biggest difference between the two is that Galaxy had been out for a few years, while BotW was unreleased. You're right about Sakurai not knowing if BotW would be successful, but based off the timing and the reception to the game at E3 2016, something tells me he'd at least want to be aware of any potential newcomers from this game.
Ah, I see where we differ on this one. I intepreted Sakurai's statements in his project plan to mean that he chose Rosalina specifically because he thought the puppet character idea could be applied with her when it wouldn't for anyone else. As far as I can tell, her recent appearances were
not the primary reason she made it in according to what Sakurai has said.
If that's true, then it's best to compare the Champions only if their moveset would be interesting enough to catch Sakurai's eye.
And aside from Link and Zelda, who else from BotW got that much screen time? Even if they weren't center spotlight, they're still a major part of the story in BotW. Honestly, it's no different than someone trying to make a case for Impa by using her appearances in OoT and SS.
We actually agree on this. If people were rooting for Impa based on a one-off appearance in OoT or SS alone, then she wouldn't be a good choice.
However, she appears in small roles frequently throughout the Zelda series since its inception. Any of her roles alone amount to nothing of particular note, but together they make up a legacy that most characters in Zelda don't have. That's the reason why she stands a chance - not because of any single appearance.
Just relevancy? Relevance don't mean squat if your game wasn't notable (Just ask Henry Fleming and Tethu). Characters also have to have moveset potential for Sakurai to consider them, and that's something the Champions certainly have.
How? I'm not intending to sound sarcastic when I ask that. What moveset potential do they have that would attract Sakurai's attention like Rosalina did?
Mipha has a spear (which is interesting but not exclusive to her, especially when one considers that Impa uses a naginata in Hyrule Warriors) and a healing power that doesn't really make much sense to focus a character's moveset on in a fighting game.
Daruk has a club that's functionally similar to Ike's broadsword, and he's a heavyweight. Sounds basically like Dedede? I don't see what's interesting about that.
Revali is an archer and a bird, which is new...but also a quality shared by Decidueye, who ultimately makes more sense to include if we assume Sakurai found the idea interesting.
Urbosa uses a sword amd shield similarly to Link, but with lightning.
What on earth am I missing? You seem to think these characters have something which speaks to their uniqueness as a fighter in Smash, but I'm not sure what you're seeing.
However, even if we focus on the Champions' relevancy by itself, that's still one of the most important factors for Sakurai in choosing newcomers. Almost the entire list of Smash 4 newcomers were relevant around the time they were chosen, many of which actually debuted in the time between Brawl and Smash 4. Even if relevancy really was all the Champions had, that's still a pretty big advantage, especially since a majority of their competition is relying entirely on a spin-off game.
Relevency is a necessary but not sufficient reason to include a character.
Yes, a character needs to be in the public's eye when they're chosen. We've been told as much. That said, no, that's enough for a character to make it in.
And if you fail to see that Impa has more in her resume than just Hyrule Warriors, then I don't know what to tell you. She's in TLoZ, Zelda 2, OoT, the Oracle games, SS, ALBW, and BotW, and is depicted in WW. She also was a central character in HW and has appeared in numerous spinoffs and noncanonical materials.
Point blank, more people know her.
Champions? Promotion for fairly new and popular Zelda game on the Switch.
BotW is about a year old at this point. Anyone who has a Switch already has BotW, and those people are already likely to buy Smash, given that Nintendo markets it well.
The point of promotion is to sell a product, but you're not going to attract new people to BotW by including a Champion in Smash.
You're more likely to get the attention of
new customers by including a character they're already familiar with who they want to play as. Impa fits that criteria, and rhe Champions don't.
Seriously, you can make a case for practically any character with this method. It's just randomly picking a reason why a character would make sense in Smash.
Yeah, you can point out the positives of any character. That doesnt mean that all the positives are equally valid reasons to include the each character. That's false equivalence.
Skull Kid? One of the most iconic Zelda villains of all time.
Tingle? Only other Zelda character to get his own game.
Impa? One of the only recurring Zelda characters not on the roster.
Explaining why a character is on the roster is one thing, but making a case for that character long before they even get revealed is completely different.
This is an appeal to ignorance.
While it is true that we cannot definitively say what is or is not going to happen in the future, it it
not true that we cannot discuss the probabilities of these events.
Yes, it is fallacious to state that the Champions
cannot happen, because I can't prove that.
However, it is not fallacious to use evidence to
try to determine which character is more likely to happen.
I can guarantee you plenty of people would make a counter argument for Corrin if you stated that back in mid 2015.
You're correct. At the time, we did not recognize evidence that a character could be included primarily for promotional purposes.
That said, there are notably few instances of this happening. In fact, no character has been on the project plan primarily for that reason - Roy happened as a last-minute clone, and Corrin was chosen during the DLC period.
I'm not trying to claim that it is impossible for a Champion to make it in, but I am trying to claim that there is not precedence leading me to expect it.
Likewise, any of these Zelda characters could get in Smash, and everyone would act like it was the most predictable and understandable decision Sakurai ever made.
I personally would not, just as I do not consider Villager, Wii Fit Trainer, Rosalina, Duck Hunt, or Corrin to have been easy to predict.
What is it about Impa that's so interesting that it dwarfs the likes of Skull Kid or Midna?
This is all about perspective. More specifically, Sakurai's perspective. I couldn't tell you whether or not Sakurai would think the Champions are more unique than Impa, but I can tell you that this would be Impa's fourth attempt at getting on the roster.
I have already explained that Impa is one of the few recognizable characters left for Nintendo to choose from and that Smash 4 had higher priority characters to include. That is why I expect Impa now when I did not in Smash 4.
If Sakurai couldn't add Impa back in Smash 4 when she was actually at a peak in her relevancy, why add her now? She ain't getting any younger, and with all the newer competition she's picked up along the way, getting in Smash is only gonna get harder and harder.
Again, you're not considering that Impa had more prioritized characters competing with her in Smash 4 than are competing with her now.
I'm not even saying that she has an extremely good shot - all I'm saying is that, if there is a LoZ character, she will be it. Whether there will be or not is a separate matter entirely, and it depends on how many characters Sakurai ends up adding.
I've supported Impa and just about every other Zelda character at least once, but so far, it's been to no avail. That tells me that Sakurai doesn't see what we see in these characters, because if he did, they would've gotten on the roster a long time ago. Instead of banking on the same characters, I'm taking a step back and looking at things through a different perspective, and that perspective tells me to start looking at the atypical choices.
You are free to look at other choices. I'm not stopping you. But I can tell you from experience that expecting a character
because they're an atypical choice isn't wise either.
Likewise, I'm having a hard time taking Impa and the others seriously when they're relying on a spin-off game, one where virtually every notable Zelda character has to share the spotlight with others, to be enough to trump BotW, a highly anticipated game that was on everyone's minds when Sakurai started development.
That's fair if you're looking at it from that perspective, but it's not the same way I interpret the possibility of the Zelda newcomers.
Impa being in Hyrule Warriors is, as you mention, not enough
on its own. But the fact that she appears in that game gives her the recent game release she needs to be considered as a candidate given that she also has a number of notable roles throughout the Zelda franchise.
Again, I apologize for being testy last night. (I was in need of food and was dealing with the grief of losing some family friends in a car accident. I was unreasonable harsh because of thay, and it wasn't fair to you.)
I do enjoy having this debate, and I hope there are no hard feelings between us.