New_Dumal
Smash Lord
- Joined
- Feb 4, 2012
- Messages
- 1,077
- NNID
- NewTouchdown
By any logic this statement is absurd.By that logic, DK is over represented...
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
By any logic this statement is absurd.By that logic, DK is over represented...
Yeah but Petey is our paint representative, sorry broAbout the plantlife moveset; even then, if Sakurai wanted a character that uses an exclusivley plant based moveset, AND is from the realm of Mario, would he really consider Princess Daisy, and not, say, the big PLANT guy who already has a history with Smash Bros? Im not saying Petey is more lijely than Daisy, but he does anything flower related Daisy could do, but better.
Sure! The full moveset is still a WIP, but here's a general description of the proposed playstyle alongside the special moves.You mind sharing an Henry Fleming moveset idea?
Not sure I understand the first part. Are you saying we already know BotW is represented, or are you saying we already know BotW is too new?My argument isn’t that BotW is too new to be represented (we already know it is). My argument is that its role in the game was probably decided before it became a smash hit.
Without the knowledge of how popular BotW would become, there’s no reason to overhaul Link’s classic moveset of items he’s had for 30 years in favor of something representing that one game specifically.
Honestly I like Mythra's design (stupidly short dress aside) but pyra's is just ugly to me, the super tiny booty shorts and huge cut outs on the side only make it worse, plus her entire body being red just irks me. My main issue though is that malos has a complete set of armour yet the other god sword is super sexualized for no damn reason.OK am I actually the only one that has no issue with Pyra's (and Mythra to include her) design? Women wear short/revealing clothing whilst fighting and traveling. I don't care if a bunch of nerds would fawn over her, it's not a problem with her then. It's a stylistic/fashion choice that is perfectly normal.
Undoubtedly the model will probably be tweaked for Smash but it's such a shame, really. Not everything has be to be sexualized despite "hints" at it.
Because Donkey Kong Country and WarioWare have their own stories, set of characters, world, and overall theme and aesthetic.Also, if people consider Donkey Kong Country to be considered it's own series, then what about WarioWare? Mario Kart? Mario Tennis? Mario Party? Mario Golf?
Because she doesn’t really do anything besides being a parallel to Peach. Even in Super Mario Land, her first and most prominent appearance, she was just a princess for Mario to save. She was later brought back specifically to serve as a partner to Peach.It makes sense because doctors have sheets and Doctor Mario is Mario in a getup. Daisy is not Peach in a yellow dress and a different hair colour.
Still, I don't see to get why people think she would be like Peach, and they ask for a flat version of Mario instead!
That we know it’s being represented.Not sure I understand the first part. Are you saying we already know BotW is represented, or are you saying we already know BotW is too new?
I really like the concept surrounding steam powered weapons as well as incorporating Codename S.T.E.A.M. mechanics onto Fleming. This really sounds like it would make for a fun character to play.Sure! The full moveset is still a WIP, but here's a general description of the proposed playstyle alongside the special moves.
General Playstyle Description: Henry Fleming's main gimmick comes in the form of his steam tank: a meter is displayed by his HUD portrait, a la Little Mac's KO Meter, that displays steam in a cylindrical tank. As Henry uses his specials, the steam in the tank depletes. Upon depletion, Henry's specials become incredibly weak. Steam can be restored by staying in place or not using your specials for a while.The less he uses these moves, the more steam he has, and the more damage these specials do. A different take on a resource-management type of character. However, for his non-Special moves, Henry is actually quite adept at close-quarter combat. Being that he is a Civil War veteran, he's trained in all sort of combat. For example, his throws are based around his special Push mechanic from the game, while his pummel involves hitting the foe over the head with the butt of his rifle. His Side Smash could make use of a shoulder bash move. Henry's seen war and has done his training, leading to a sort of militaristic and professional vibe to his normal moves, with a few steam-powered projectiles intermixed.
Neutral Special - Eagle Rifle - Henry draws his rifle and takes aim, while aiming, he can move slowly to keep the target in his sight. Afterwards, he shoots out three steam-fired bullets with comic-book aesthetics (to get around the whole "no real guns" thing more easily). To add a bit of fun, it is possible to adjust Henry's aim mid-fire, allowing for projectile pressure and mix-ups, or to catch an opponent if they try to jump away. This move uses about one third of Henry's Steam Tank.
Side Special - Steam Crossbow - Henry draws out his subweapon, the Steam Crossbow, and fires a single bolt in a rather quick strike. It has a bit of lag after its use, but it's powerful if used on a weakpoint: in this case, the back of an opponent. It costs one Steam unit to use, but it's not the greatest move to use if the opponent is facing you. However, it does much more damage when sweet-spotted, making it a situational attack.
Up Special - Jump Booster/Rocket Pack - Henry pulls out the Jump Booster as his boiler temporarily becomes the Rocket Pack. Like Diddy Kong, you can hold this move down longer to increase height and horizontal distance. However, while the default uncharged range is greater than Diddy's, holding the button for a bigger jump uses more steam, which can leave you vulnerable when landing if not careful.
Down Special - Overwatch - While it appears to be another Counter, Overwatch is quite unique. If the opponent is in the midst of using a projectile attack, using Overwatch as it's about to hit will cause time to slow down temporarily (a la Shulk's Vision) while Henry fires his Eagle Rifle at the slowed-down opponent, helping to ensure a hit. This uses the same amount of steam as the normal Eagle Rifle attack to prevent it from being spammed. A purely projectile counter attack that isn't a reflector. If the foe is on the ground, it also has the chance to stun briefly.
Final Smash - Eagle Strike - Henry takes aim at the foe with his Eagle Rifle and, if it connects, stuns the foe. Afterwards, Henry takes out an eagle-shaped explosive and lobs it at the foe, yelling "Let Freedom Ring!" as Red, White, and BOOM plays in the background. The resulting explosion has extremely high knockback. Similar to Robin's Pair Up, if this move connects, Henry's steam tank is completely refilled.
Not a clone, a costume like Alph is enough.Topic: You know what I just realized who would be a plausible clone character today, Detective ****ing Pikachu. His game come out just in time in Japan in early 2016 with a DP movie announced around that same time. Sakurai could add him last-minute for development. How do you feel about that Detective Pikachu's chances being in Smash Switch?
This sounds pretty fun. Smash doesn't really have a gun-totting army boy yet, and its been proven to work in other fighting games. Its almost like how many unique things you could do with a swordsman.Sure! The full moveset is still a WIP, but here's a general description of the proposed playstyle alongside the special moves.
General Playstyle Description: Henry Fleming's main gimmick comes in the form of his steam tank: a meter is displayed by his HUD portrait, a la Little Mac's KO Meter, that displays steam in a cylindrical tank. As Henry uses his specials, the steam in the tank depletes. Upon depletion, Henry's specials become incredibly weak. Steam can be restored by staying in place or not using your specials for a while.The less he uses these moves, the more steam he has, and the more damage these specials do. A different take on a resource-management type of character. However, for his non-Special moves, Henry is actually quite adept at close-quarter combat. Being that he is a Civil War veteran, he's trained in all sort of combat. For example, his throws are based around his special Push mechanic from the game, while his pummel involves hitting the foe over the head with the butt of his rifle. His Side Smash could make use of a shoulder bash move. Henry's seen war and has done his training, leading to a sort of militaristic and professional vibe to his normal moves, with a few steam-powered projectiles intermixed.
Neutral Special - Eagle Rifle - Henry draws his rifle and takes aim, while aiming, he can move slowly to keep the target in his sight. Afterwards, he shoots out three steam-fired bullets with comic-book aesthetics (to get around the whole "no real guns" thing more easily). To add a bit of fun, it is possible to adjust Henry's aim mid-fire, allowing for projectile pressure and mix-ups, or to catch an opponent if they try to jump away. This move uses about one third of Henry's Steam Tank.
Side Special - Steam Crossbow - Henry draws out his subweapon, the Steam Crossbow, and fires a single bolt in a rather quick strike. It has a bit of lag after its use, but it's powerful if used on a weakpoint: in this case, the back of an opponent. It costs one Steam unit to use, but it's not the greatest move to use if the opponent is facing you. However, it does much more damage when sweet-spotted, making it a situational attack.
Up Special - Jump Booster/Rocket Pack - Henry pulls out the Jump Booster as his boiler temporarily becomes the Rocket Pack. Like Diddy Kong, you can hold this move down longer to increase height and horizontal distance. However, while the default uncharged range is greater than Diddy's, holding the button for a bigger jump uses more steam, which can leave you vulnerable when landing if not careful.
Down Special - Overwatch - While it appears to be another Counter, Overwatch is quite unique. If the opponent is in the midst of using a projectile attack, using Overwatch as it's about to hit will cause time to slow down temporarily (a la Shulk's Vision) while Henry fires his Eagle Rifle at the slowed-down opponent, helping to ensure a hit. This uses the same amount of steam as the normal Eagle Rifle attack to prevent it from being spammed. A purely projectile counter attack that isn't a reflector. If the foe is on the ground, it also has the chance to stun briefly.
Final Smash - Eagle Strike - Henry takes aim at the foe with his Eagle Rifle and, if it connects, stuns the foe. Afterwards, Henry takes out an eagle-shaped explosive and lobs it at the foe, yelling "Let Freedom Ring!" as Red, White, and BOOM plays in the background. The resulting explosion has extremely high knockback. Similar to Robin's Pair Up, if this move connects, Henry's steam tank is completely refilled.
In the game itself, Detective Pikachu explicitly can't use any Pokémon attacks.Topic: You know what I just realized who would be a plausible clone character today, Detective ****ing Pikachu. His game come out just in time in Japan in early 2016 with a DP movie announced around that same time. Sakurai could add him last-minute for development. How do you feel about that Detective Pikachu's chances being in Smash Switch?
If Sakurai wanted a Mario sports representative, why wouldn’t he use the character that is not only more popular and unique in design, but was also created specifically for Mario sports games?Daisy can incorporate a sports moveset. Model her after the 80's Gladiator show.
Daisy can use Mariokart staples like boost rings and turbo arrows to accelerate around the stage and build her movement options, while giving her a power boost. To showcase her rough and tumble attitude over Peach's girly demeanor, have her pluck out Bullet Bills as an Up Smash, sending them zooming into the sky.
What? Is that from something?She can ride a metal daisy with razor petals for a side Smash and hold rising dandelion fluff bombs for an Up special.
ummmmm actually u can't have detective pikachu in this game without intentionally misrepresenting him bc he can't do any moves in his source gameTopic: You know what I just realized who would be a plausible clone character today, Detective ****ing Pikachu. His game come out just in time in Japan in early 2016 with a DP movie announced around that same time. Sakurai could add him last-minute for development. How do you feel about that Detective Pikachu's chances being in Smash Switch?
I never really thought about it, but he could happen. He fits the Octoling criteria: Promotion for a huge thing.Topic: You know what I just realized who would be a plausible clone character today, Detective ****ing Pikachu. His game come out just in time in Japan in early 2016 with a DP movie announced around that same time. Sakurai could add him last-minute for development. How do you feel about that Detective Pikachu's chances being in Smash Switch?
He's really just Pikachu with a hat, I think he would be a better alt for Pikachu. I don't really support it, not that I don't like the character, but I don't see much going for him as a clone.Topic: You know what I just realized who would be a plausible clone character today, Detective ****ing Pikachu. His game come out just in time in Japan in early 2016 with a DP movie announced around that same time. Sakurai could add him last-minute for development. How do you feel about that Detective Pikachu's chances being in Smash Switch?
That would feel, ummm... awkward? I mean, why not give Pikachu his hat as an alt? But then again, we got Dark Pit, so visual redundancy notwithstanding.Topic: You know what I just realized who would be a plausible clone character today, Detective ****ing Pikachu. His game come out just in time in Japan in early 2016 with a DP movie announced around that same time. Sakurai could add him last-minute for development. How do you feel about that Detective Pikachu's chances being in Smash Switch?
I wouldn't mind the last one tbh. I am a blasphemer that likes Raichu the most of the Pikachu line.If I were to put a Pikachu clone, it would definitely be Pichu. Or Raichu.
I love XC2 and fully support Rex & Pyra for Smash, but if you’re going to tell me that Pyra and Mythra’s designs are explicitly sexual you’re out of your mind.OK am I actually the only one that has no issue with Pyra's (and Mythra to include her) design? Women wear short/revealing clothing whilst fighting and traveling. I don't care if a bunch of nerds would fawn over her, it's not a problem with her then. It's a stylistic/fashion choice that is perfectly normal.
Undoubtedly the model will probably be tweaked for Smash but it's such a shame, really. Not everything has be to be sexualized despite "hints" at it.
"Representing plantlife" isn't the right way to phrase it. Rather, she'll be using plants, specifically flower petals and full flowers, as her attacks. Daisy combines flower petals with sports gear, but it wouldn't be off center for her to use petals as the whole attack. Peach having sports gear in one of her moves doesn't prevent Daisy from being unique, especially when Daisy has a whole theme she uses with the gear.Just throwing my hat into here about Daisy, I don't think she really has as much going for her. "Plantlife" representation? That's a really really big stretched excuse to just find a good reason for her to be in. She has been in sports games, yes, but does that already give her a big enough moveset? Peach already has Mario Sports objects in her side Smash. To me, she has nothing going for her other than being a Peach alt, or at very very very most a clone. Not much originality you can go with her.
As far the the more comic book aesthetics surrounding his bullets, honestly just having comic book sound effects written on the screen when he shoots them is more than enough. Plus the Eagle Rifle isn't shaped like a real gun or anything like that since it takes the form of an eagle, so if Bayonetta could get in, Henry doesn't have to worry about it.This sounds pretty fun. Smash doesn't really have a gun-totting army boy yet, and its been proven to work in other fighting games. Its almost like how many unique things you could do with a swordsman.
Two nitpicks here:
1) How do you envision the 'comic-book' bullets in your mind's eye? Do you think Bayonetta's pistols get around the 'no real guns' guideline & why?
2) Have you considered the possibility of remapping Overwatch to Neutral instead? I mean, the steam mechanic is pretty integral, so its only restricted to specials, right? I just thought Overwatch was one of the most unique selling points about Codename S.T.E.A.M. that it would make an iconic, low risk, bread-and-butter Neutral. Guess the Eagle fire could be a Jab/Forward Tilt/Neutral Air with slower, less hungry steam expenditure?
I would imagine Detective Pikachu as a slower but more powerful version of Pikachu, just like Dr. Mario with Mario. This is just based on what people said about the character.If I was a gambling man Id put money on Detective being a Pikachu costume. If they were to clone him, theyd also have to get the voice actors together, and make some move changes. How do you envision him working as a cline? Slower but stronger? Faster but weaker? Something else?
That would kind of be Lip's stick but it's not Lip using a flower it's Daisy. I don't really think that's much as good either...and again for her sports things, that does not give too much either that is not already done. Wii Fit Trainer already has her soccer ball head pound, Peach already has the thing I mentioned which represents the spin-offs enough already, Waluigi in his assist trophy uses his tennis racket. What else could she go off of that isn't already done? All of these are already present in Smash. She doesn't bring much to the table"Representing plantlife" isn't the right way to phrase it. Rather, she'll be using plants, specifically flower petals and full flowers, as her attacks. Daisy combines flower petals with sports gear, but it wouldn't be off center for her to use petals as the whole attack. Peach having sports gear in one of her moves doesn't prevent Daisy from being unique, especially when Daisy has a whole theme she uses with the gear.
Nah, we need a playable bear in Smash over a tree.Perfect character for plant life?
Can't get better than a tree. A wise tree. Whispy Woods is actually a fraud.
The issue is less of what percent of skin is showing, and more so that "less clothing" and "more sexualized" aren't the same thing. Those alts show, technically, more skin, but they're believable athletic/beachwear. Pyra's outfit, meanwhile, is absolutely more sexualized.I think Pyra is actually really well covered in comparison to other Xenoblade characters we have in smash.
And just as well covered as Samus to be honest.
Pikachu Libre doesn't exist in Gen 7. All it really has going for it is Pokken.Wait, wasn't Pikachu Libre the clear clone option for Pikachu this time around?