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Nice Youtube reference right there.God **** It!
Arrrrrrrgh
for what reason would it be IC's? They dont have extremely powerful attacks, and they're not hard to land. They have decently powerful attacks, but I wouldn't call them extremely powerful.Everyone that's saying anything other than IC's has obviously not read the pages before
You haven't read the pages before.for what reason would it be IC's? They dont have extremely powerful attacks, and they're not hard to land. They have decently powerful attacks, but I wouldn't call them extremely powerful.
I heard it was IC, I'm not sure how they fit, but they might be.
http://www.zeldauniverse.net/forums/2424719-post12.html
^Post
/ProofGuys, I think I've got it. The answer is Ice Climbers. The entire description is for the ICs, from their original game. Don't believe me? Try it out in Masterpieces.
This character has difficulty when it comes to landing on platforms, and playing the character can be extremely frustrating at times. This is because the character's jumping mechanics are limited by the game's physics engine. In Ice Climbers, you only have one jump, and your momentum is pretty much set once you leave the ground, so the entire game is the frustrating tedium of jumping platform to platform. So yes, you are limited by the game's physics engine. Plus, the basic gameplay lacks projectiles, which can also add to the frustration when playing. Absolutely. There are no projectiles in Ice Climbers. This character also has quite a bit of trouble with aerial opponents, You can't swing your hammer in midair so the Nitpickers are annoying, and they can follow you between levels of the mountain. And don't forget the infamous Condor at the peak, the ICs true nemesis. and this character's attacks are ridiculously powerful, landing them can be quite a pain. Your hammers are 1hit KO on all enemies! (I think, maybe 2 hits for bears?) But of course the trouble is getting around the platforms to actually hit the toppies and bears with them!
How's that for thinking outside the box? Alternatively, the answer could be Ridley, because he fits pretty well too![]()
Reposting this because people haven't seem to read it recently.Guys, I think I've got it. The answer is Ice Climbers. The entire description is for the ICs, from their original game. Don't believe me? Try it out in Masterpieces.
This character has difficulty when it comes to landing on platforms, and playing the character can be extremely frustrating at times. This is because the character's jumping mechanics are limited by the game's physics engine. In Ice Climbers, you only have one jump, and your momentum is pretty much set once you leave the ground, so the entire game is the frustrating tedium of jumping platform to platform. So yes, you are limited by the game's physics engine. Plus, the basic gameplay lacks projectiles, which can also add to the frustration when playing. Absolutely. There are no projectiles in Ice Climbers. This character also has quite a bit of trouble with aerial opponents, You can't swing your hammer in midair so the Nitpickers are annoying, and they can follow you between levels of the mountain. And don't forget the infamous Condor at the peak, the ICs true nemesis. and this character's attacks are ridiculously powerful, landing them can be quite a pain. Your hammers are 1hit KO on all enemies! (I think, maybe 2 hits for bears?) But of course the trouble is getting around the platforms to actually hit the toppies and bears with them!
How's that for thinking outside the box? Alternatively, the answer could be Ridley, because he fits pretty well too![]()
Congratulations on jumping on the bandwagon.Yeah, i really do think it's ICs. I mean, theres a reason why this hint isn't made by SP this time. If you look at the hint, it just says 'the game's physics engine'. It doesn't say BRAWL's physics like most of the OTHER hints DID. it just says: GAME. Meaning their classic game. seriously, they did make jumping in that super hard. and you only had 1 jump. and it was hard to land on platforms, seriously. you had to DI precisely and stuff.
So ya thats what i think. And with the : lacks projectiles in basic gameplay... that can ALSO apply to their classic game, cus im pretty sure you couldn't kill your opponents except with a hammer or something? for example, if you did have projectiles, it would be a lot more easy and not as frustrating. thats why in that specific area, many people are confused. its cus they didnt SPECIFY what BASIC gameplay is, and also what LACKS PROJECTILES means.
so ya this is why i think its ICs
lol qftinfzy sucks for figuring out the hint way too fast :/
...Really? After all these posts, after one week, you think it's PT? All right then.I think It's Pokemon trainer. This could easily describe the 3 of them all in one.
The hint wasn't easy. If infzy didn't figure that out, people would've been like WTF and probably everybody would've said Ike because they saw "powerful attacks"I hope the hint won't be ... so easy this time
yeah. almost as good as roy in brawl, might even surpass mewtwo in brawl, but wont be able to beat the almighty dr. mario in brawl.The next is Pichu. Can't wait to hear the review because of Pichu's great mindgames and new forward throw. Pichu is ridiculous in Brawl.