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Not as far as I can tell. F-smash may have been buffed, and I believe rising Pound is better now.Any changes to the Puff?
Fixed. And no, no changes.Any changes on the monando boy?
I think we have a winner. Damn you japaneses scrubs to not having realized before that ike was strong. Now we're ****edFrom the Ike Boards:
Confirmed:
Ftilt:startup 15 frames -> ~12 frames, damage reduced: 14%->12%. Ftilt's old sourspot did 12% up close, so it's overall a buff IMO.
Dash attack: startup reduced and damage increased: Sweet spot: 10%->14%. Sour spot: 7%->11% and 5%->9%
Nair: Less ending lag by a few frames
Aether: The suction properties were tweaked in some way.
Unconfirmed(likely):
Uthrow has less ending lag. Can combo more easily into aerials.
Jab Combo links better by being faster
Well... damn...Sheik's needle gliding got removed...
Nah, people overreacted when Shulk got a 1% buff everywhere before, these are good changes but he seems fine still not a high tier or anything. Everyone should get buffs like these though.I think we have a winner. Damn you japaneses scrubs to not having realized before that ike was strong. Now we're ****ed
unfortunately this doesn't seem true, I just tested it out on wii u and 3dsSorry for not having proof, but Wii Fit's pummel is definitely faster now. Don't know any other wft mains to confirm this to me though.
BrokenVillager d-Throw:
now 6%
before 4%
Was Metaknight's Dtilt changed in any way?Changes I can confirm using 1.0.7 3DS & 1.0.8 Wii U:
-F-Tilt 3 received a big Knock-back buffs, it KOs now
-F-Tilt 3's ending lag was reduced from 30~ frames to 20~ frames
-Jab has less ending lag. Reduced from 30~ frames to 24~ frames.
-Up-Throw knock-back was drastically increased, it KOs off the top
-Down-throw knock-back was drastically decreased, turning it into a combo setup throw
None that I found, a little iffy on the landing lag of nair... I think the wii u animation just makes it feel faster, thoughany duck hunt changes?
No changes to the Monado art mechanics as far as I've tested. Speed damage nerf is still 20%. Shield's is still the same too. The defense nerf for jump and buster are the same. The defense buff for Shield also remained the same. Smash art's KB boost is the same. So far, I know that f-air and dash attack's KB's weren't changed either. Shield is still the same in terms of mobility (aka: crap).Any changes on the monado boy?
Damn, sad to hear. Thanks for your time.unfortunately this doesn't seem true, I just tested it out on wii u and 3ds
I Don know about Pikachu but zss's flip jump edge cancels are unaffected.If the whole specials thing is true on edges, wouldn't it be a big nerf to pikachu?
Also I heard somewhere about Yoshi Dthrow being different, anyone confirm? Or any Yoshi changes besides the edge universal nerf.
D-Tilt was unchangedWas Metaknight's Dtilt changed in any way?
I can confirm that MK cannot do this anymore.About the edge sliding change, could anyone test MK and Falcon dash grabbing to pummel near the edge, that made both character fall?
Please be true please. Someone confirm this.D-Tilt was unchanged
Another confirmation:
Meta Knight's F-Tilt 1 has more reach. The hitbox matches its sword-trail now.