No other fighting game bans characters, moves, or stages other than smash bros.
Other than game breaking glitches that every competitive game plays, no other fighting game allows glitches and has players remove elements.
Characters: Street Fighter bans Boss characters(which is why Gouken, akuma and Seth were illegal in Vanilla Sf4, and Sagat was Soft Banned.)
Mortal Kombat bans console exclusive guest characters like Kratos.
Soul Calibur Bans characters tat are guests, bosses, and occasionally console exclusive. Yoda was banned for having a small Hitbox. Hilde, like MK, was banned for dominating a majority of the cast of Soul Calibur 4.
Blazblue had Kokonoe banned before she was patched to be more balanced.
Moves: Several fighters have rules stating that uses of specific Infinites are Banned, Most commonly the MvC series.
Street Fighter x Tekken had a well known ban on Gems.
Stages: Mortal Kombat bans certain stages for causing slowdown or intrusive elements.
Almost every major Fighter that has the option has all their matches take place in the Training Stage, as other levels usually have background elements that can be too dynamic and interfere in the actual fight. In fact, many have recently started raising concern nover the Wii-U Final Destination suffering from a similar problem.
Glitches:Marvel Vs. Capcom 2 had a genral rulelist of accepted Glitches in competitive Play, such as Double Mega Buster, Unfly exploits, etc. as long as they did not make the game unplayable. I fact the Juggernaut Powerup Glitch was used as a major character staple for teams using him as most famously done by Mike Z, creator of Skullgirls.
We are not so different, us and them.