I'm thinking of getting Xenoblade Chronicles for the New 3DS. Has anybody played the Wii version? Is it decent?
Back in the day, when I heard Xenoblade wasn't getting released in the US I decided to get it. Saw some screenshots and it looked pretty cool. No one else I knew had heard about it, figured it'd be alright but probably not a blockbuster. Got it on release, my local store ONLY stocked the single copy I'd preordered.
(And the idiots put it on the store shelf for the entire day.)
That game that I was pretty indifferent about getting ended up being the best game I'd ever bought. Very unique setting, good characters, excellent story and gameplay, and seriously, the in-game world is
huge. It actively encourages exploring by awarding EXP and such when you find new areas.
So I was looking through the patch notes being compiled and saw this for Shulk:
DSmash - 194->205 (up close)
FSmash - 215->223 (no tilt, up close, both hits)
USmash - 201-208 (both hits, Mario is already slightly above me)
<All Smashes are fully charged>
Ftilt - 136->134 (blade, up close)
Utilt - 115->122
Dtilt - 105->112 (about where the beam starts)
Dash attack - 126->132
Bthrow - 104->104
Fthrow - 98->99
DThrow - 111->112
Uthrow - 83->83
Nair - 95->103 (used while practically inside Mario)
Fair - 102->110 (used very close to Mario)
Bair - 131->139 (where the blade ends and beam starts)
U-air - 131->139 (both hitboxes)
Dair - 117->124 (both hitboxes, no spike.)
Dair (Spike hitbox only) - 94->102
Back slash - no change in knockback from front
From the back 160->170? (I believe...? testing this from behind is difficult. Iffy.)
Air Slash (up-B) knockback - 137->138
What do the numbers represent? It's certainly not %. Is it frames or something? I have no idea.