Zensor
Smash Apprentice
- Joined
- Jun 8, 2015
- Messages
- 101
- NNID
- Sebdude198
- 3DS FC
- 1289-8462-4385
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Just asked ZeRo how to beat Sheik and he said, "You don't beat her, she lacks lag and has the best camping and recovery....
— Jason Zimmerman (@MVG_Mew2King) June 21, 2015
... "She's absurdly broken and she beats everyone hard. She deserves a nerf hard."
— Jason Zimmerman (@MVG_Mew2King) June 21, 2015
... WELP
So went the next patch so they can nerf her just like they did Diddy?I wouldn't mind having her be the worst smash character ever. I know it will never happen but it good to dream.Gonna encourage you guys with an amazing (and accurate) tweet~
Just asked ZeRo how to beat Sheik and he said, "You don't beat her, she lacks lag and has the best camping and recovery....
— Jason Zimmerman (@MVG_Mew2King) June 21, 2015... "She's absurdly broken and she beats everyone hard. She deserves a nerf hard."
— Jason Zimmerman (@MVG_Mew2King) June 21, 2015
... WELP
Give her Up-B more Start-up laag, and make her F-air less combo-able + needle dmg downI don't want Sheik to be nerfed into oblivion. That's the last thing I'd want
Her needles and f-air need nerfing though but Sakurai needs to do this nerf right (avoid overdoing it and avoid being too conservative). Easier said than done though
Damage nerfs and knockback nerfs won't stop Sheikneedle dmg down
Honestly, this is all that needs to be nerfed:I don't want Sheik to be nerfed into oblivion. That's the last thing I'd want
Her needles and f-air need nerfing though but Sakurai needs to do this nerf right (avoid overdoing it and avoid being too conservative). Easier said than done though
Honestly I don't have a lot of trouble with RosaLuma and Luigi. Sonic is super annoying, though.Honestly, this is all that needs to be nerfed:
* Lower the damage on Needles
* Reduce her F-airs range
* Give her a little freaking landing lag on her aerials so she isn't as annoying and strong a combo monster
* Maybe give her Up B less KB potency and a bit more start up, it makes her that much harder to gimp honestly when you're at risk of that
If those nerfs are implemented, she'll be more balanced, and the game'll be better for it. Then we can focus on , , and next hopefully. Once they're out of the way (and balanced correctly), the game will be fine and balanced.
I'm the opposite. It's different for everyone, but I'd say those three could use a little bit of nerfing.Honestly I don't have a lot of trouble with RosaLuma and Luigi. Sonic is super annoying, though.
Completely agree with that statement.Not saying Luigi is OP or anything. He's just too braindead. Too much reward for a character that isn't even hard to play.
Honestly I don't have a lot of trouble with RosaLuma and Luigi. Sonic is super annoying, though.
I don't have much trouble with Rosa, but I'm talking about nerfing her in terms of balancing things for the whole cast. Luma's too strong and annoying as a wall that Rosalina really just stomps on any char. that isn't technical, a sword fighter, or a top. : \ Although I'd honestly just be fine with Luma being nerfed, like maybe a bit less HP and a bit less insane KB from U-air/U-smash and jab from him and she'd be fine.Although I doubt Shulk has trouble against Luigi or Rosalina (or at least, that much trouble but I honestly don't think it's hard), Luigi and Sonic need a nerf. Not saying Luigi is OP or anything. He's just too braindead. Too much reward for a character that isn't even hard to play. Sonic.... is self-explanatory.
Rosalina, I don't think she needs significant nerfs. Maybe some simple slaps-on-the-wrists but nothing major or anything
You repeated my opinion!Honestly, this is all that needs to be nerfed:
* Lower the damage on Needles
* Reduce her F-airs range
* Give her a little freaking landing lag on her aerials so she isn't as annoying and strong a combo monster
* Maybe give her Up B less KB potency and a bit more start up, it makes her that much harder to gimp honestly when you're at risk of that
If those nerfs are implemented, she'll be more balanced, and the game'll be better for it. Then we can focus on , , and next hopefully. Once they're out of the way (and balanced correctly), the game will be fine and balanced.
Exactly, because I completely agreed with your opinion! : ) I just added a little extra about landing lag and the KB potency nerf on Sheik's Up B.You repeated my opinion!Anyways, I think no one else needs a nerv except Rosaluma, maybe taking a bit health from the luma again.
Luigi isn't really all that good in recovering, and I honestly like the way he is right now... Play him myself, and he is fun currently. Maybe a dmg nerv, but hell, don't touch that framedata.
Sonic IS annoying, but he already got his terrible designed killthrow gone, and otherwise I think he can get a few more frames of lag...
Edit: I just noticed how wrong I was. Scratch that, everyone in top tier could need a little nerv.
Yoshi? I am a bit annoyed by it, but not really a character I REALLY need to have nerved. Most of the people I see who have problems, mostly don't Airdodge at all.If anyone needs a nerf, I think it should be Yoshi. Maybe it's because I always lose against Yoshi but still
The thing about Yoshi is that he's so finicky with his air mobility that it's hard to punish and gimp him. But after having practice with the match up, I found he's not tooo hard for Shulk to deal with as long as you remember how far Yoshi's mobility takes him with his attacks honestly. His F-Smash being so ridiculously fast is annoying though, I admit.Yoshi? I am a bit annoyed by it, but not really a character I REALLY need to have nerved. Most of the people I see who have problems, mostly don't Airdodge at all.
But i do still understand that hatred against yoshi... It lingers inside me too.
Edit: Your Image is still broken for me.
I doubt that you're still available, but I would like to have some games on the Wii U version.Don't mean to interrupt in our very interesting debate on top tier nerfs, but would anyone be up for some games? Got some time to kill
Nope, i'm still around! I'll add you.I doubt that you're still available, but I would like to have some games on the Wii U version.
I added you as well.Nope, i'm still around! I'll add you.
Good games indeed! Those misfires. I cry evrytyme.I added you as well.
I made a room!
Good games! You have a pretty impressive (and disrespectful ) Shulk! I had a lot of fun in our matches!Good games indeed! Those misfires. I cry evrytyme.
Ahahaha, I try not to be! It just ends up being disrespectful. Me too! Your wide array of characters are very good, but that Luigi... Crazy! There was that one time where I'd got you really far off the side, I was setting up for an edgeguard and you just misfire back onto the stage... :'cGood games! You have a pretty impressive (and disrespectful ) Shulk! I had a lot of fun in our matches!
Oh yeah! That match made me laugh! I can't believe that happened!
That's why I laughed. I had more odds stacked against me and then that happens... RNGesus must be shining down upon me.Ahahaha, I try not to be! It just ends up being disrespectful. Me too! Your wide array of characters are very good, but that Luigi... Crazy! There was that one time where I'd got you really far off the side, I was setting up for an edgeguard and you just misfire back onto the stage... :'c
His f-smash is actually as fast as Shulk'sThe thing about Yoshi is that he's so finicky with his air mobility that it's hard to punish and gimp him. But after having practice with the match up, I found he's not tooo hard for Shulk to deal with as long as you remember how far Yoshi's mobility takes him with his attacks honestly. His F-Smash being so ridiculously fast is annoying though, I admit.
The horrible thing aboutthat is, it has similar range too...His f-smash is actually as fast as Shulk's
Will disagree with that notion. Yoshi's head is intangible but in the end, Shulk's f-smash has more range (at least, that's what I observed in my matches against Yoshi players). Well actually, Shulk's f-smash has lot of range for a frame 14 kill move now that I think about it.The horrible thing aboutthat is, it has similar range too...
Of course shulk as more range, similar doesn't mean exact the same.Will disagree with that notion. Yoshi's head is intangible but in the end, Shulk's f-smash has more range (at least, that's what I observed in my matches against Yoshi players). Well actually, Shulk's f-smash has lot of range for a frame 14 kill move now that I think about it.
Don't think Yoshi needs anymore nerfing. People overrate him too much
Auto L cancel. I can already hear the uber anti casual fans cryingWhoops. My bad
Any of you saw the changes for PM3.6 yet?