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Social Shulk Social : Starting to feel it!

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Could you compare it to Chronicles? I haven't heard much from it aside from 1 or 2 tracks since I've been under a rock for a while.
Eh. They're both completely different beasts so I can't really compare them that well
 

AlvisCPU

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Could you compare it to Chronicles? I haven't heard much from it aside from 1 or 2 tracks since I've been under a rock for a while.
Can't really compare, as beserker said...
Generally down the line of Mechonis Field where it sounds electronic. Many more vocal tracks. Variety in vocal styles too, some sounds really melodious and others are closer to rap.

You'll hear it all when you check out the video at any rate.
 

Lozjam

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I am pretty indifferent so far about the soundtrack......... I do not care for pop songs or rap......... I probably won't be a huge fan of it, but it will probably be OK for me(I love Tatsu's theme and some of the songs on the website however!)........
Though! The direct was amazing!
My final fears of Xenoblade Chronicles X have been put to rest.
1st. The story seems absolutely amazing, and has proved that even though there is a silent protagonist, there are still numerable characters with amazing personalities to carry on the story. Cross just seems to kind of tag along, and I am very grateful for that.
2nd. More strategy in combat! There not only seems to be multiple characters with different playstyles, but different combonations altogether! With the inclusion of Soul Read, Combos, and Overwatch. Xenoblade X is filled to the brim with depth. Not only that, but Takeshi was completely right.... He sped up the combat to make it have a lot more depth, more showy, and more fun!
While it is a dissapointment Tatsu won't be playable.... I have a feeling you will be able to use him in battle eventually... Albeit late game... I am probably wrong though.
Lyn <3
I love her even more, she really does seem to be the best predecessor to Reyn.
Enemy Dolls.... That's just awesome and a great tie in to the original Xenoblade
Elma is actually warming up to me... Especially she is this games equivalent of Shulk
Loving the character designs actually. Especially when seeing them in action!
Armor is amazing! Totally outfitting Lyn in the schoolgirl clothing
I love the Monster Hunter-esque mechanics within Armor and materials coming from ripping parts off of monster.

I have to say, the only thing I am really disappointing about Xenoblade X is that the fact that Japan gets this next month,and gets to spoil the game while we do not even know about a single voice actor or a release window!!!!!
 
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CatRaccoonBL

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I'm going to have to agree that the ending of the direct made me lose any concerns I had for the story. This is going to be one amazing ride I can tell.
 

KimKarsmashian

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I don't care for vocal tracks as background music, so I hope there are more instrumentals in the game. Odds are I'll probably mute it and play my own soundtrack, though, like I did with XC (turning the volume down to not bother roommates means I'm unfamiliar with a lot of the music).

I'm also not fond of futuristic settings as a rule, but I'll give it a try. Future Mafia could be interesting. (Plot twist: the mafia and aliens in dolls are working together)

The lack of English news is extremely suspicious. I don't mean to be paranoid, but are we sure the game will be released outside Japan? :smirk:
 

Burgundy

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If the game wasn't coming to the west, why would they show it to us in our directs? I'm sure it's clming soon. :3
 
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I didn't really have too many concerns about the story in general; I knew it was going to be good judging from the amazing story in the original Xenoblade.
My only concern, and my remaining concern, is the importance of the avatar. It makes sense that he is silent in the cutscenes from a game with this big of a scale, but I like how FE:A handled the avatar character with Robin. At least in FE:A, you saw that Robin had their own personality and it develops when you see their supports and their actions throughout the game. This avatar... it doesn't seem to be that way.
 
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swordsman09

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The OST of Xenoblade X sounds amazing so far
It's alright. There are some highs and there are some lows. The J-pop and rap are a bit of turn downs to me.

I'm still really sad about not being able to use dual swords. T-T
 
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spiderfreak1011

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I didn't really have too many concerns about the story in general; I knew it was going to be good judging from the amazing story in the original Xenoblade.
My only concern, and my remaining concern, is the importance of the avatar. It makes sense that he is silent in the cutscenes from a game with this big of a scale, but I like how FE:A handled the avatar character with Robin. At least in FE:A, you saw that Robin had his own personality and it develops when you see their supports and their actions throughout the game. This avatar... it doesn't seem to be that way.
Yep, it's pure silent. Unless ther es some hidden mechanic that's unrevaled about how the main character can have his personality forged through dialogue/actions that the player specifically chooses (cases of this being used are Tales of Xillia and Mass Effect), he's gonna be as silent as Ness in Mother 2. So..IDK how that's gonna work in a game like this.
 

S.F.L.R_9

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I just watched the trailer and OH MY GOOOOODNESS was that hype. I'm really feeling it!
Some thoughts:

  • All of that armor, jesus. It looks like there's an extreme amount of customization.
  • Lol @ gigantic enemies only being level 22
  • Seeing Ilina playable is awesome. It's interesting that she has an attack called Burst Grenade.....:4sheik:
  • Lao looks ridiculously awesome. GUNBAN FTW
  • A giant female voiced robot...hmm

^ This pose reminds me a LOT of the pose that
Face Nemesis always does
I'm glad we still have some sort of robotic enemy.
Overall this game looks to be the best game I've ever seen. I'm so glad the end part was included, because we still know there'll be a twisty story. After seeing all of that, it looks like we'll be in for one amazing adventure.
 

CatRaccoonBL

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I mean, it would be strange to not have robot enemies. With the director saying he wanted this game to be the perfect example of Robots with humans.

Also the fact monolith soft has
A robot girl fetish
I'd say it would be very strange to miss the opportunity for themselves. We probably will see many different types and more on the way.
 

Andyjoe522

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I mean, it would be strange to not have robot enemies. With the director saying he wanted this game to be the perfect example of Robots with humans.

Also the fact monolith soft has
A robot girl fetish
I'd say it would be very strange to miss the opportunity for themselves. We probably will see many different types and more on the way.
I'm calling it now. Elma is actually a cyborg.
 

Creo

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The game is coming to the west, everyone. . . Stop being so silly. ;u;

About the soundtrack; Most of the revealed songs, I'd say I really enjoy, acually. The only one I'm kind of on the edge about right now is one of the ones with rap lyrics, just because of its vibe (I actually enjoy hip-hop, just more of the jazz-influenced and O.G. kind of style). . . That being said, I'm still confident that the overall OST is going to be excellent like XC before it.

So I re-watched the video again, just because. Did you see how my bae Elma shot that Doll in the "face" (ha!) at the end? Oouuff! xoxo Really though, I believe that was a perfect way to close out this video. More assurance of an epic story, and it was just a great scene in general. I'll probably wait to watch the video in full again until it is properly subbed by iYakku or whoever.

Edit: My younger sibling saw Ilina and was like "Is that a female Shulk?", because of the somewhat similar hairstyles. . . I had to give it a small laugh. Ha ha.
 
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spiderfreak1011

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I'm calling it now. Elma is actually a cyborg.
I dunno i'd expect that to happen to Cross more than anything.
It could explain why he's a silent protagonist. : 3

I mean, Shulk was a re-animated corpse, so it wouldn't surprise me that Cross could end up being a robot and not human.
 

Andyjoe522

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I dunno i'd expect that to happen to Cross more than anything.
It could explain why he's a silent protagonist. : 3

I mean, Shulk was a re-animated corpse, so it wouldn't surprise me that Cross could end up being a robot and not human.
A cyborg is a human with robotic parts, not a flat out robot. I believe what you're thinking of is an android.
 
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The tournament was stacked. Lol. I got 5th out of 22 players. Lost to a Peach then I lost to a Sheik

Pretty satisfied, I guess. All wins were from Shulk
 

AlvisCPU

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The tournament was stacked. Lol. I got 5th out of 22 players. Lost to a Peach then I lost to a Sheik

Pretty satisfied, I guess. All wins were from Shulk
Hey, it's pretty solid. (Reyn's voice: "Rock soliiid!") Probably better than I'll do tomorrow, lol.

Turns out my region is having its first Nationals tournament in August. Well, I've got something to work towards! And a time frame in which to learn MALLC by.
 
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Full details here:
I got 5th place out of 22 players. Tournament was STACKED. Went 100% Shulk all the way for my wins

I got my spacing correctly but my downfall was when I neglected my ground game and decided to go full-on aggro later in the tournament. Gotta fix that... I lost to a Peach then I lost to a Sheik. I think I was too predictable at my losses so er... yeah. Time to improve. I managed to get n-air > f-air > f-air > air slash early gimp at speed art WHICH WAS HYPE AS ****. I got some early KO's with jump art. N-air > f-air > f-air really does wonders at KO'ing early (heh). I got a bunch of counter KO's. I think my performance with buster and jump were great. Speed... sans the 9B-style gimp, I was HORRIBLE with speed.

I won all my friendly sets.. except for one set against Diddy. Fffff----

This tournament also convinced me to NEVER use Diddy. My Diddy's garbage. Should have switched to Mario or switched up my playstyle with Shulk but whatever.

Characters beaten:
:4kirby::4ness::4fox::4sonic::4link::4yoshi:

Also, there was a great Zelda player there by the way. Walkalator and elevator KO's were hype. He lost though against my brother's Ike due to some misreads and all. That, and I told my brother to shield every time Farore's wind is used.

I also convinced my bro to fully focus on :4megaman::4myfriends: instead of :4link: but idk if he listened. He did REALLY well with Mega Man. He easily had the biggest crowd reaction of the day with some clutch hard read. He was one place below me

So yeah. I did pretty well but I made mistakes, wrong punishes, and bad decisions. Fun tournament

TLDR: **** Diddy :3


Edit 2: My bro's Mega Man's effing legit but holy ****, the matches are boring. 1 minute left ALL THE TIME. He got some super clutch KO's. His Ike was also pretty scary today. I'm amazed he got to the same place without using his first main

Shulk's awesome hype and flashiness made my brother pretty underrated though. Among the guys in the tournament, he beat including in non-tourney fights since he was idle for a while:
:4zelda::4lucina::4sonic::4ness::4olimar::4mario::4jigglypuff::4fox::rosalina::4luigi::4yoshi::4sheik::4charizard:

@Locke 06
 

Artryuu

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Full details here:
Wooow :D Congrats for 5th! Not bad! Very happy to read you got that place with pure shulk! <3

AND WAIT WHAAT Your bro mains Megaman? My sister mains Megaman LOL. wow...
 
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Wooow :D Congrats for 5th! Not bad! Very happy to read you got that place with pure shulk! <3

AND WAIT WHAAT Your bro mains Megaman? My sister mains Megaman LOL. wow...
He mains Link but I encourage him to throw his Link into a pool of fire and focus on Mega Man

I got TOO AGGRESSIVE. smh. Like, I threw everything that I did well out of the window and ignored spacing. Well, eh. Also, I used MALLC. I can conclude, the range is too big.

My speed art performance was also booty but that's because I was using the GC controller but I'm more accustomed to the 3DS feels buuuut... I want to get used to the GC controller so yeah. I wasn't pivot grabbing as much or pivot f-tilting or pivot smashing. I also ignored Shulk's ground game too much. So yeah, things to improve on. I guess. I got really pumped up after I managed to ****ing do that **** 9B did (f-air > f-air > air slash gimp holy ****). I somehow managed to KO Fox at 62% by escorting him off-stage with n-air > f-air > f-air with jump art. My performance with jump and buster were good imo. Speed was atrocious ;-;

If you want to know how my last loss went, I went Diddy and SD'd twice because I forgot how his recovery works
 
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Artryuu

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He mains Link but I encourage him to throw his Link into a pool of fire and focus on Mega Man

I got TOO AGGRESSIVE. smh. Like, I threw everything that I did well out of the window and ignored spacing. Well, eh. Also, I used MALLC. I can conclude, the range is too big.

My speed art performance was also booty but that's because I was using the GC controller but I'm more accustomed to the 3DS feels buuuut... I want to get used to the GC controller so yeah. I wasn't pivot grabbing as much or pivot f-tilting or pivot smashing. I also ignored Shulk's ground game too much. So yeah, things to improve on. I guess. I got really pumped up after I managed to ****ing do that **** 9B did (f-air > f-air > air slash gimp holy ****). I somehow managed to KO Fox at 62% by escorting him off-stage with n-air > f-air > f-air with jump art. My performance with jump and buster were good imo. Speed was atrocious ;-;

If you want to know how my last loss went, I went Diddy and SD'd twice because I forgot how his recovery works
Proves not to go with diddy x'D awwwwwww.

Yeah Megaman does really well :), I can see why you encouraged him to pick him up.

Aww gotta work with the defensive mixups then, I know going aggressive is fun tho <3.

YYYEAAAAAA fair>fair>airslash gimp. So hype, you got it <3.

You haven't played gc controller :O, surprising... yeah the transition from 3ds to gc controller took me a lil time to get used to. You'll get it ;). Gotta work with speed, that's my favourite art.
 

CatRaccoonBL

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@ Berserker. Berserker. Congrats man! Way to do Shulk proud. :happysheep:

You really putting some nice effort into finding the best way to play Shulk. : D

Anyone see the new japanese tier list though?




Shulk isn't doing so hot over there.

Though my mains are in amazing spots.
 

AlvisCPU

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@ Berserker. Berserker. Congrats man! Way to do Shulk proud. :happysheep:

You really putting some nice effort into finding the best way to play Shulk. : D

Anyone see the new japanese tier list though?



Shulk isn't doing so hot over there.

Though my mains are in amazing spots.
It's funny to see how far he's been rising and falling between each tier list. Naturally it's a product of it being still fairly early in the game's life (and possibly a different style of play there).

Personally with my complete bias towards Shulk the versatility that his Arts lend him, I don't see how he can be that low.
 
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I also did significantly better against Diddy than I did against Sheik

Kinda supports my opinion about Sheik being harder than Diddy (Sheik's -1.5 while Diddy's a -1)
 
D

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@ Berserker. Berserker. Congrats man! Way to do Shulk proud. :happysheep:

You really putting some nice effort into finding the best way to play Shulk. : D

Anyone see the new japanese tier list though?




Shulk isn't doing so hot over there.

Though my mains are in amazing spots.
I wouldn't trust tier lists right now.
I think that this one is pretty flawed with the positioning of Marth, Lucina, Robin, Luigi, Dr. Mario, Palutena, and Wario.
I think that Marth and Lucina aren't as bad as people are making them out to be; Marth got nerfed yes, but he's still a good character. Robin has a lot of potential and it shows through pros like Nairo playing as him (or really her); I think he should be higher. Luigi... I feel as though he should be a little bit higher, perhaps bottom of A or top of B. As for Dr. Mario, Palutena, and Wario, I think they need to be lower; Dr. Mario and Palutena are garbage in my opinion (Dr. Mario's terrible recovery and Palutena's super laggy attacks) and I have no idea why Wario is in A (he should be mid-B or top-C... then again, I never seen a pro Wario in action).

I also did significantly better against Diddy than I did against Sheik

Kinda supports my opinion about Sheik being harder than Diddy (Sheik's -1.5 while Diddy's a -1)
In my experiences with Sheik, Shulk has a hard time against her. He is practically combo meat to her with her fair strings and Bouncing Fish. I can't even use Speed and Jump effectively in this fight.
When I do encounter a Sheik, I always switch to Luigi as he has some tools to deal with her.
 
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In my experiences with Sheik, Shulk has a hard time against her. He is practically combo meat to her with her fair strings and Bouncing Fish. I can't even use Speed and Jump effectively in this fight.
When I do encounter a Sheik, I always switch to Luigi as he has some tools to deal with her.
I don't think I played the match up correctly. I bit on too much baits and I threw out a lot of moves that were easily punished. I think it's definitely doable, but I'm more convinced that this is probably a solid -1 at the moment.
 

S.F.L.R_9

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Nice job at your tournament @ Berserker. Berserker. :D
Robin has a lot of potential and it shows through pros like Nairo playing as him (or really her); I think he should be higher.
People who put Robin that low just aren't experienced with her imo. I did a write up on her in the Zelda social a few days ago when a tier list put her as the 2nd worst:
Robin is in no way deserving of being called the 2nd worst in the game. Her only real weakness is that she has no reliable way to deal with pressure, but unlike Zelda who has a similar issue, Robin actually has a way to keep her opponent out with Arcfire, Thunder, Elthunder, Arcthunder, and Distant Nosferatu if customs are being used.
She also has:
  • A move that heals her AND does damage
  • Disjointed Levin Sword aerials with ridiculous range
  • Reliable damage rackers (Arcfire/thunder to aerials, Arcfire to Arcfire to LS uair, utilt strings to usmash, etc.)
  • Reliable kill setups (Arcfire/thunder to LS uair, tipper LS bair, tipper usmash, or Thoron)
  • Items that can KO and do a ton of damage (around 15-20% iirc)
  • A bthrow that can KO at ~100% with rage at the edge of the stage
  • A very fast aerial that is good at gimping and doesn't use any LS uses.
  • Barely any landing lag on any of her aerials, only dair and bair have some.
  • Only her smash attacks and projectiles have significant end lag, but you'll almost always be far away when throwing out projectiles so that doesn't matter too much.
  • Her tilts and jab come out rather quick and don't have much end lag.
I personally think she should be at the bottom of B- or the top of C+.
 
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I also made a write up about my formerly used waifu some time ago. Not sure why I felt like making it. I was sleepy and a bit light headed
berserker01 said:
Anyway about Robin...

Robin is a hard one to coin but if you want me to sum Robin up, she's all about zoning, set ups, stage control, and micro management. Robin has great projectiles like thunder and arc fire for zoning and her levin normals have nice range, insane damage and insane knockback, plus they come out fairly fast. She wants to use arc fire and thunder to take control of the match while most of her damage will come from her levin sword. Robin can easily set up air dodge traps with arc thunder and arc fire. Robin's levin normals demand a LOT of respect. Most notably, her u-air which has insane coverage, insane knockback, and great juggling ability. Robin's jab is also great. Comes out at frame 4, decent range and great damage output. It can also KO if you use the fire finisher. One thing that most new Robin players (*cough* myself) tend to neglect are her tilts. Her tilts are actually fairly fast and their disjoint is decent. Utilizing her tilts more often and using them at the proper time will help in managing Robin's tome durability. I almost forgot to mention that Nosferatu is great if you know how to land it (OH and it's also unblockable since it's a command grab). Nosfeartu really helps in reducing the deficit in a match. This kinda sounded incoherent coming from me since I'm saying a lot of different things but that's basically because Robin's moveset is versatile. She's got an answer for every situation. Well, most situations

Robin has some serious flaws though. Her mobility is... REALLY... BAD. Like, oh my God. I think there's a reason why Robin's moveset had to be versatile. It's because her mobility is outright awful. We can go on about her grab range and her pummel being awful and all, but she has another big weakness which is pretty much caused from two things: lack of escape options and lack of mobility in general. If you guys do the math, Robin's incredibly efficient at mid-range (and at projectile-range) but.... once you get to Robin, it gets really really bad for Robin. I know Robin has tools to handle pressure, and by tools I meant, just jab (Comes out at frame 4) but she's really lacking in options against close-range pressure. The thing is when Robin is at a disadvantage, things can really go south fast for her because she really lacks options to escape being at a disadvantage. I won't forget to mention that she's easily juggled so being below her is advantageous for you.

Playing as Robin is difficult. She requires a lot of precision, accuracy, and meticulousness. She always wants to stay at mid-range against her opponent. She definitely has ways on how to keep her opponents at bay but when the distance between Robin and her opponent are closed, oh boy. I make her sound low tier but honestly, she's mid-high tier purely because she has great representation (one of the more popular characters in SSB4) and her moveset is generally all-around and great
 
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Spazzy_D

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"But does Final Fantasy XV have Lightsaber combat? No? Then why are we even having this conversation?"

XCX > FFXV. It's a fact.
 

Andyjoe522

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"But does Final Fantasy XV have Lightsaber combat? No? Then why are we even having this conversation?"

XCX > FFXV. It's a fact.
Doug has the build of Reyn, yet he has all the grace of Dunban.
Why do there have to be so many awesome party members? It's going to take me forever to decide which ones to use!
 

zippy3214

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The amount of playable characters and how you can customize them further with their arts kind of reminds me of the Dream Eaters from Dream Drop Distance, except you have a lot more options. Definitely gives this game a lot more replay value.
 

LasermasterA

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The amount of playable characters and how you can customize them further with their arts kind of reminds me of the Dream Eaters from Dream Drop Distance, except you have a lot more options. Definitely gives this game a lot more replay value.
Replaying the game xD It will definitely be a problem if the game lasts 300 hours (full completion) like how the devs have stated.

Add a 100 more for messing around with armour and weapons.
 

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I can agree that Diddy is easier to fight then Shiek. Though Shiek can string attacks quickly, which is Shulk's main issue with his general design.
 

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Replaying the game xD It will definitely be a problem if the game lasts 300 hours (full completion) like how the devs have stated.

Add a 100 more for messing around with armour and weapons.
I'm probably going to end up switching characters every time I go into one of the major areas of the game, hopefully this game also keeps the system in Chronicles where party members not in your team gain experience, otherwise it will be incredibly difficult to switch characters around.
 

Lozjam

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I'm probably going to end up switching characters every time I go into one of the major areas of the game, hopefully this game also keeps the system in Chronicles where party members not in your team gain experience, otherwise it will be incredibly difficult to switch characters around.
I do not see why they wouldn't give exp to all of our characters. Monolith Soft isn't full of idiots unlike modern Square Enix(with the exception of Bravely Default of course).
Did you guys know that monolith was created so that the developers(particularly the ones who worked on Chrono Trigger) didn't have to put up with Square Enix's ****? For those of you that are wondering, yes, this is a huge part of the cause of Final Fantasy games deteriorating into the crap they are now(I believe Bravelydefault was made by new developers who loved the old Final Fantasy). So yes, that is why Xenoblade is so good, and that is also why Xenoblade has a very similar gameplay style to Chrono Trigger(area of effect, agro, unconventional story that uses common RPG tropes as satire but plays with the ideas to blow your mind, "chain attacks", combos with other arts with other characters to create stronger attacks(new to Xenoblade X), ect..
Xenoblade X >>>>>>>>>>>>>>>> FFXV in seemingly every shape and form.
 

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Doug has the build of Reyn, yet he has all the grace of Dunban.
Why do there have to be so many awesome party members? It's going to take me forever to decide which ones to use!
Not for me. ~

I decided forever ago on this angel:
b2e036c064303ab04a7de51e4773e94d.jpg
I'd probably also play as cross as well.

Don't know who else. Maybe the girl interceptor.

Ru looked cool and so did who ever that last girl was.
 

Kikkipoptart12

Smash Champion
Joined
Jul 12, 2014
Messages
2,181
NNID
Kikkipop 12
3DS FC
0104-0018-0045
I really hope FFXV turn out to be good because that will be the reason for me to pick up a PS4. But Xenoblade X will be a must buy for me, I'm liking how Xenoblade X looks so far can't say the same for FFXV.
 
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