Berserker.
:^)
- Joined
- Jun 8, 2009
- Messages
- 18,990
We're going to have to re-discuss Sheik, Diddy, and Sonic. I guess+1 Lucario
Also, I said something in the Diddy MU thread
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We're going to have to re-discuss Sheik, Diddy, and Sonic. I guess+1 Lucario
Also, I said something in the Diddy MU thread
Start with this thread to learn the basics. Then again, it's seemingly intimidating but Shulk is a hard character to learn and master anyway. After that, try going to the other threads that are linked in this thread to learn the rest.Trying to learn Shulk. The mass amount of information this board contributed is great appreciated and helpful, but a little intimidating. How should I start off learning him?
1. Learn how Shulk moves defaultly. Practice his recovery.Trying to learn Shulk. The mass amount of information this board contributed is great appreciated and helpful, but a little intimidating. How should I start off learning him?
So...I'm guessing we're just gonna re-test Diddy, Sonic and Sheik and leave everyone else then, right?Alright guys. The moment we've been all waiting for
Do we still include MU scores or do we proceed to burn them in fire?
I think I've said it before, I had a conversation with some fellow mods waaay back about this. With the active use of patches, and since (even until now), it's fairly early to conclude the numbers, maybe MU ratios aren't that necessary. Solid example was in the 1.04 patch when several of Shulk's perceived bad match ups were nerfed (because he was buffed and a good number of them were nerged). Now we're seeing the same trend again. Diddy Kong (a bad match up for Shulk) has been nerfed and he can't even u-throw > u-air when we're at Smash art because of the given nerfs. Sheik.... You can now make witty jokes about her not being able to kill (Which btw, is a bigger nerf than what most people are making it out to be). Sonic's b-throw got nerfed but not by much so I doubt the MU has changed.
These MU scores inevitably induce fanboyisms/bias. They aren't perfect. Will never be perfect especially since Nintendo is actively patching this game, and there are a LOT of match ups in this game so things aren't bound to be perfect.
Think about it this way, without MU scores, no one will be arguing for, "Hmm... I think it's actually X's favor because.." no. Just stick to the PRIMARY importance of match up discussions: How X deals with Y
Sort of. I guess.So...I'm guessing we're just gonna re-test Diddy, Sonic and Sheik and leave everyone else then, right?
That sounds good enough, I suppose.That's not what I meant, I meant we're doing away with match up scores. This means that we won't argue for scores anymore. It will all be pure discussion. No numbers. Just how this character beats that character, how to deal with this and that.
If you want, I guessThat sounds good enough, I suppose.
Though, maybe we can say in general if the match-up is good, even, or bad?
I agree with this. In my opinion the 'slightly in x's favour' MUs should be treated as even anyways, since these matches will still come down to which player is more skilled. Only clear advantages/disadvantages should be noted.I think we should eliminate MU scores in favour of a simple good-even-bad score. We shouldn't obliterate them at all because they make easier and faster understand if we can or can't use Shulk against X character.
That's the thing. Some boards even opt not to put up a score. At least even prioritize on it. That's what made me wonderWell, if the choice is to keep this system or obliterate completely the score, I choose the second one. In fact, I never saw a MU ratio on other boards, but the results are the same, so..
Cool! This will be healthy.Alright. The numbers went bye-bye~
Ness and Lucario will be up soon (by soon, I meant maybe tomorrow)
What can I say, I get to the point.Didn't last long at all but me and @ Neo Zero talked about the match ups scores. After a conversation (it only lasted for 2 replies lmao), we decided that it's best to put the scoring system back up. We're going to need to rate match ups one way or another. I know it's really difficult to disregard bias for your character, but do it (or try your best) so that things will be much easier and fairer. Just be logical and as unbiased as possible. Remember that you guys know Shulk very well and you know there are those characters that can exploit his weaknesses fairly well (*cough* Fox *sough* Sonic). Yes, there will be disagreements but (silly of me to forget), those are the important parts of match up discussions. Who makes the most sense? What seems to be the most logical? If you guys have a score, you better be sure that you can back it up
Some (only two actually) characters are OPEN for re-discussion. Diddy Kong and Sheik are re-opened. If you guys want to re-discuss a character though, just feel free to hover on the right stock icon and post~
Oh, and I'll be strict with moderating the match up discussions. Flaming and trolling will not be tolerated. Useless match up inputs (i.e: Shulk beats Sakurai 100-0 /end) will be counted as spam
Sorry for the sudden changes but I hope you guys are fine with it :D
@_@Didn't last long at all but me and @ Neo Zero talked about the match ups scores. After a conversation (it only lasted for 2 replies lmao), we decided that it's best to put the scoring system back up. We're going to need to rate match ups one way or another. I know it's really difficult to disregard bias for your character, but do it (or try your best) so that things will be much easier and fairer. Just be logical and as unbiased as possible. Remember that you guys know Shulk very well and you know there are those characters that can exploit his weaknesses fairly well (*cough* Fox *sough* Sonic). Yes, there will be disagreements but (silly of me to forget), those are the important parts of match up discussions. Who makes the most sense? What seems to be the most logical? If you guys have a score, you better be sure that you can back it up
Some (only two actually) characters are OPEN for re-discussion. Diddy Kong and Sheik are re-opened. If you guys want to re-discuss a character though, just feel free to hover on the right stock icon and post~
Oh, and I'll be strict with moderating the match up discussions. Flaming and trolling will not be tolerated. Useless match up inputs (i.e: Shulk beats Sakurai 100-0 /end) will be counted as spam
Sorry for the sudden changes but I hope you guys are fine with it :D
I do it for the MonadoThank you Jae ;w;
It's not really rushdown characters that are Shulk's bane. It's mostly characters that specialize fairly well in punishing. Hi Sonic, Hi Fox, maybe hi Sheik I guess. Luckily, I don't think any character in the roster really merits a -3 (basically in other words: unwinnable) but if you're trying to win a tournament -2 is something that can be considered as a wall for winningPerhaps once we have a decent grasp on what characters have an extremely good match-up against us (it seems to be rushdown characters), we can mathematically figure out who would be the best pocket character against them? 'Twould be a use for the numbers system; however, I do agree that excessive arguing about the numbering system is a bit distracting.
I'm doing it because I've also used Zelda. I still do well with her offline so I have a good idea on how this match up works.Wait, you're voting for Zelda @ Berserker. ? Lol. I guess I'll vote for her too since I've mained her in every game and pretty much know her inside out. I've also played a lot of good Zeldas from the Zelda social as Shulk, so I have a lot of experience in this MU.