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Should there be a SSB 4?

Big-Cat

Challenge accepted.
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KumaOso
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The thing with your idea is that it excessively awards the person winning. I'm not necessarily saying it should exist as a comeback mechanic, just that your idea ultimately discourages the losing opponent and when the winning opponent has a powerful option to counter a mistake you make, it becomes an even larger uphill battle.
 

IYM!

Smash Lord
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The thing with your idea is that it excessively awards the person winning. I'm not necessarily saying it should exist as a comeback mechanic, just that your idea ultimately discourages the losing opponent and when the winning opponent has a powerful option to counter a mistake you make, it becomes an even larger uphill battle.
I did not want to mention anything on helping to that losing this one, many people hated this mechanism in brawl. :p


But it would not also be a bad idea that your bar fills if it is that it receives very much hurt. Of this form you will be able to recover and to give a draft to it her fights.


Or maybe jus froget my ifea from fill a bar, just keep the Smash ball, but the Final Smashes would be a lot balanced if they apply like my idea IMO
 

Big-Cat

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KumaOso
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Here's a way to go about it.

1. The meter fills by dealing and receiving damage. The amount varies on circumstances, but the attacks must hit, blocked or not.
2. When meter is available for a final smash, press A+B to activate it. This is to keep it separate from everything else.

Comeback mechanics are not inherently bad. IMO, the ultra combos in Street Fighter are fine for the most part because you can bait the opponent into using them and then sequentially punish them. Sure, some are stupid (namely Ryu and Balrog), but there's always stupid stuff in fighting games.

As for the Smash Ball, change it to where it instantly fills up the meter. Satisfies those that want the change and those that don't.
 

finalark

SNORLAX
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The ONLY way I could maybe vaguely see any way for Final Smashes to be balanced is using them as desperation attacks used to stabilize a loosing player and giving them a chance to fight back if they're being *****.

Of course, a million things could go wrong with that.

EDIT: Kuma beat me to it.
 

IYM!

Smash Lord
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this "!" is part of my nick (Chile)
Here's a way to go about it.

1. The meter fills by dealing and receiving damage. The amount varies on circumstances, but the attacks must hit, blocked or not.
2. When meter is available for a final smash, press A+B to activate it. This is to keep it separate from everything else.
i liked this


another thing than i mentioned before is that you can avoid the Final Smash of your opponent. In Brawl aren some FS that cant be avoid like Tanks, Pikachu( i dont know how is the name of his FS in English) , SuperSonic, Warioman etc. giving a unbalanced adventages for these characters :urg:
 

Ecks

Smash Lord
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Dec 16, 2010
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Woah, it's going down in this thread.

I don't know why they didn't make a meter in the first place and made it percent based. someone that can combo (Fox, sheik, etc) would get a final smash after inflicting 300% (percent carries over between stocks btw) while someone who can't (Link, kirby, etc) would get it at around 180-200% or something.

On-Topic: The mere sight of a new smash would disgust me beyond human comprehension. Nintendo will abviously make a new smash eventually though.

And they need to fix items and stage hazards. These used to help you, but now they just kill your opponent for you.

ps: I apologize for grammar mistakes, mobile isn't exactly comfy.

:phone:
 

Mr.Jackpot

Smash Lord
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And they need to fix items and stage hazards. These used to help you, but now they just kill your opponent for you.

ps: I apologize for grammar mistakes, mobile isn't exactly comfy.

:phone:
This makes me think back to Smash 64 Mushroom Kingdom, then to Warioware.
 

UberMario

Smash Master
Joined
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Messages
3,312
To answer the original question, there definitely should be a fourth smash game. At the very least, there would be way less Melee vs. Brawl threads and the different Smash games will be treated as being purposely, tastefully different.
I wish . . . . .
 

FOUREYES

Smash Journeyman
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To answer the original question, there definitely should be a fourth smash game. At the very least, there would be way less Melee vs. Brawl threads and the different Smash games will be treated as being purposely, tastefully different.
I wish . . . . .
Wins the thread.

There will, without a doubt, be a SSB4. SSB is too big a cash cow for nintendo to not continue it.

As for the whole "will it be competitive?", I can honestly say that the only way for it NOT to be competitive is for it to be bad/a DS exclusive. The SSB series has a depth that other fighters lack (IMO) due to the simplicity and brilliance of it's basic concept: knock your opponent off the stage. That alone makes this game both competitive and unique, and I think there will always be a smash community and competitive smash bros unless a truly terrible game is made.

As for Final Smashes, I think they are fun for casual play and stupid in competitive play. IMO items and weird stages are what make this game fun to play as a casual fan, and the option of removing them is what makes this game fun at a competitive level.

I as a player would personally prefer "Brawl without MK" over "Melee 2", but that's just because I'm a noob and like mindgames more than techskill.
 

Pikachugirl

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I as a player would personally prefer "Brawl without MK" over "Melee 2", but that's just because I'm a noob and like mindgames more than techskill.
After playing melee for nearly 4 years i never reliazed there was a lack of mindgames in it. Idk just the speed increase let's you abuse platforms more, like dd sheild wavedash ff into move or wl roy's f smash. As far as tech skill you only need shffl, wd and texhing rly(80 of the cast can do well with those 3 bits or even less) depending on who you play.

But brawl's game mechinces did mindgame you into triping over something…

Sry tech skill vs mindgames debates make me wanta cry and make some charts.


New smash game? I doubt it will happen and i really don't want it mostly due to the fact games have at least to me slowly gotten much more disappointing and easy. For me if i'm not thinking enough when looking at a tv i'll get a terrible headache why i ragequit brawl and many new shooters. But if they somehow make us happy with new controllers before than the gc ones then maybe i'll be happy. I have to think and move fast enough so my mind won't get bored.

:phone:
 

FOUREYES

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After playing melee for nearly 4 years i never reliazed there was a lack of mindgames in it. Idk just the speed increase let's you abuse platforms more, like dd sheild wavedash ff into move or wl roy's f smash. As far as tech skill you only need shffl, wd and texhing rly(80 of the cast can do well with those 3 bits or even less) depending on who you play.

But brawl's game mechinces did mindgame you into triping over something…

Sry tech skill vs mindgames debates make me wanta cry and make some charts.


New smash game? I doubt it will happen and i really don't want it mostly due to the fact games have at least to me slowly gotten much more disappointing and easy. For me if i'm not thinking enough when looking at a tv i'll get a terrible headache why i ragequit brawl and many new shooters. But if they somehow make us happy with new controllers before than the gc ones then maybe i'll be happy. I have to think and move fast enough so my mind won't get bored.

:phone:
I probably shouldn't've said that bit about techskill vs. mindgames, that just seems prone to derail the **** out of this thread.

I'll be more surprised if they don't make a new smash game. It's the third most popular Wii title that isn't some variation of Wii sports, and pretty much nintendos ONLY competitive game. With Project Cafe supposedly catering more to hardcore gamers, I would be shocked if they didn't bring back their most successful competitive game for the new console.
 

Ecks

Smash Lord
Joined
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Face it Foureyes (sounds like an insult lol), Brawl took averything Melee had and wiped it's *** with it.

And it's impossible for nintendo to not make a new smash. I'll just move on to something else and pretend smash never existed to begin with. :D

...I'd give it a shot though.

:phone:
 

Pikaville

Pikaville returns 10 years later.
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There should definitely be a new smash game.

Brawl was so horribly disappointing for me personally.

I won't get hype for the new one if it's confirmed, but secretly pray it's awesome.

They need to add 10 more characters too IMO.

Who cares about balance issues because of more characters?

Just look at MK now lol, he doesn't give a **** about the rest of the cast.

They really should have done their best to make Kirby a hard counter though :p
 

IYM!

Smash Lord
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the reason why i dont like very much Brawl as a competitive game is the fact than this game lacks of AT like L-cancel or Crouch Canceling,

To change the air dodge was a mistake, not only for that now it is impossible to do wavedash and his variants (wavelanding, waveshielding, etc), if not that also gives an unfair adventage to the characters with more than 2 jumps, Kirby, Jiggly, Metaknight, Pit, KingDDD, they can spend enoug time in the air being invincible.

The melee air dodge was universal, was equal for all.


even the Final Smash was designed wrong, i mean, there are FS so powerfull and others so weak, than is imposible use them even in a party game (with items in Banned stages)

i main Link, and is very disapointing miss the Triforce Slash, all your work for have the Smash ball was useles. Fox, Falco, Sonic, they an others, only have to press B and enjoy.

the Characters are very unbalanced, and remove somes AT's, specialy Lcancel, just was a help to do the game even more unbalanced.

If in Brawl there was L-Cancel the fights Between Ganon and MK would be a 90/10 in favor of MK?
maybe MK still have adventage, but Ganondorf would have a faster movoment, and more chances to win.

the game would be more dinamiac, at least like was SBB 64

I hope see a better job in the next smash. A fighting game wothout AT's, without hard trainig to be good, and with tripping isnt a fighting game.
 
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