Luigi Player
If you're good enough and your opponents are bad enough. Nobody cares if someone clearly leagues better than someone else can beat them. We only care about what happens when people of equal skill play each other.
Nobody is equally skilled than anybody else.
Then why are you arguing that the Competitive community should ban it in Competitive Smash?
To make more characters viable.
You think =/= It's a fact
I guess.
I think Sarah Palin isn't fit to mother her children... oh wait. Anyway, you can think whatever you want, just don't argue your theories (with zero proof, BTW) as fact. A quick survey in this thread alone shows that the vast majority of Competitive gamers started playing Smash Competitively because they liked the game, not because their favorite character was in it.
Yeah but how did they come to the game? Also, I never said that I only talk about competitive players, but I'm sure many of them do care about their characters.
If nobody would care about characters we'd only see Meta Knights probably.
Less than 50 % of our community play Meta Knight, so it means they like the other characters.
If I said "favourite characters" I meant "characters they like". It doesn't have to be their favourite, but they know and like them.
My favourite character was always Sonic and I still played Smash 64 and Melee. Why? Because I happen to also like the Mario series!
I could care less what Casual gamers do, their reasons for playing Smash. It has no bearing on Competitive gaming, which is what this thread happens to be about, which brings me back to:
Why are you advocating we ban it in Competitive gaming if you yourself admit to there being no real reason to ban it (in Competitive gaming)?
I didn't start this debate. I always hated the infinite, but I didn't start saying "we have to ban it!".
But other people did, and I support it. Yes, I'm biased. But I'd also want it banned of I didn't play DK. Why? Because the matchup is that impossible. If the reason the matchup is that bad would be just because the character is really
THAT bad, he wouldn't be played anyway. If any character has totally unwinable matchups he also wouldn't be against other characters, because the game programmers can't make a character THAT bad. Unless he can't move or can't attack or something.
This is just a stupid bug in the game, and we should ban it to help those characters and to remove an error the programmers didn't notice.
This =/= Their favorite character was in it.
The scenes which carried over from Smash 64, both Casual and Competitive were actually quite tiny. The vast majority of the influx of gamers Melee brought to the Competitive Smash scene started playing the game due to the game play, not because their favorite character was in it.
Where is the proof? Every Melee played always said, that there are
MUCH more Casual players than competitive players. About 95 % or something. They're the minority.
Most people play the game, because of the characters.
And those people changed from casual to competitive and still want to use their character, or else NOBODY would play Ness, Sonic, or any character that is lower on the tier list than high.
Why is your main Zelda anyway? She isn't even high tier, from what you say you wouldn't win anything with her. Is that so? Why don't you switch characters? Do you like Zelda or what?
We like games with game play we find enjoyable. I just happen to find Melee and Brawl (to a much lesser extent) enjoyable.
Yes, I didn't say everyone. Some people just like the game, although I still don't get why some people play Smash. I thought every non-Nintendo player thinks it's just for kiddies.
Most Nintendo players are "fanboys". "Cool" people play PS2 or XBOX360 games.
Wanting it =/= Wanting to ban things to achieve it
People want it =/= It is warranted
I know. But this thing is just a stupid bug.
And nobody cares what the masses want. If we cared about what the masses wanted, Meta Knight would be banned, Final Smashes would probably be tourney legal and we'd (possibly) all be camping it out on Hyrule Temple.
So you just let those characters die because of a bug we could just ban?
I'm sorry, I was not aware of the DK couldn't move in his match-up against D3.
DK cannot move after he got grabbed.
How many times must we tell you that it is irrelevant that the IC infinites are harder to perform on a technical level? The only thing that matters is if it is humanly possible to master how to do consistently, which it clearly is.
Nobody will master anything 100 %. Nobody will master D3s infinite on DK 100 %.
There are still IC mains like Hylian and Lain and probably others who are still messing up grabs. No IC main at this time can do it that good to never make mistakes (I know that because humans aren't perfect, so that's you ****ing proof if you want to ask for it again).
If one grab from every IC player there is (because if it would be really easy there will be
many people playing them) = death, then it would be banned. It would over-centralise the game. It just means: Choose IC and get a 3 grabs and you win, or choose someone else and try to avoid the grab.
You can't tell me it would not be like that. If it was as easy as Dededes infinite, there would nearly only be IC players and their grab would be banned (or the whole ICs, if they are "smart" people).
And I was not aware of that DK had no way of moving or doing anything against D3, that D3 had automatic grabs which cannot possibly be avoided.
It's an impossible match-up, but you're just exaggerating.
Yes I am exaggerating a bit when I say DK can't do ANYTHING. But it's just that DK will get probably 3 stocked from any good Dedede player. It doesn't matter how good the DK is, because avoiding the grab is impossible, unless you just kill yourself the whole time/the grab button from your opponent doesn't work, or some other stuff that doesn't happen.
Smart people do not ban techniques. Smart people ban characters. Because techniques are just a part of characters. To ban a technique is to say "It's not OK to be 'too good'... but if it's just certain aspects of the character, we're gonna ban those instead of the character, drawing arbitrary lines and instituting arbitrary bans to re-balance the game in our own image". If a character is too good, remove him from play.
So you're for the MK ban? What about his IDC technique? From what you say, MK should be banned, and not the IDC.
I'm sorry, were you not the one who accused us of being egoistical? In the past few sentences, I've seen the word "I" used several times. It's all just your subjective, egoistical and biased desires.
I would also want to ban it if I didn't play DK. Fox can avoid Pikachus grab more easily and Fox actually has a chance to win. Do you think Anther could beat every Fox player on earth every time? The Fox has still a chance and could win. His matchup sucks, but he could still win.
DK can not win against the best Dedede. It is impossible. DK should be 3 or at least 2 stocked every time. There is no way he can win.
Yes, and? In the eyes of Competitive gaming, we could care less if someone who is tons better than someone else can beat someone. The match-up is still horrible.
But not impossible.
We don't care if the world's best Captain Falcon can beat a mediocre to bad Meta Knight. We only care if people of roughly equal skill playing as CF and MK have even games. They don't. We do not base our bans on whether someone several tiers better than someone else in terms of skill can beat someone of lower skill.
So you say the best CF in the world will never ever be able to beat a good Meta Knight? No human is perfect, CF still has a chance.
If a match-up is impossible, it is impossible.
DK vs D3 is the only matchup that is impossible.
BS logic. So if an infinite existed for an already unviable character and it rendered that match-up just as bad as these match-ups, you would not want to ban them, since the character would be unviable, anyway? An arbitrary and totally unfair threshold. "If you're unviable anyway, you're screwed. If you aren't, we'll ban things to make you viable!".
No character can be that unviable. And if people would want it banned, then why not ban it?
Nobody would care anyway, since the unviable character couldn't do anything even if there wasn't the infinite.
They aren't that bad? Samus isn't that bad?
Samus isn't the best character, but she isn't
that bad. She also still has a chance to win. And that's the big deal.
Yes, because obviously, if the world's best Samus can beat mediocre Meta Knights in smaller tournaments, it matters.
So you're 100 % sure that the best Samus in the world will not be able to beat good Meta Knights? If yes, then you just think wrong.
He specifically says it's in the same ballpark, which it is.
Nope.
But you have yet to tell us why this matters. Where is this arbitrary threshold for how bad it has to be for you to think bans are warranted? What makes it so that Fox vs. Pikachu warrants no bans, yet DK vs. D3 warrants a ban? No, "It's not as bad" is not a valid argument.
Tell us exactly what makes it not warranted just because it happens to not be as bad. How is one "bad" enough while another isn't?
Because it is impossible. Fox can still win against Pikachu.
With infinites, the rules of Competitive Brawl state that around 300% or so, you have to end it. It will most probably end with the KO of your opponent, thus giving them control back.
Why not just ban infinites altogether? I do understand that ICs have a really hard time grabbing. That's why I don't think it should get banned, because you can avoid it and they are still beatable.
You can not avoid a grab with DK from D3.
Why is it a stupid rule? It's a rule to prevent people from continuing all infinites past 300%, which includes wall-infinites, laser locks, jab locks, Wolf's Nair lock, IC's infinites, grab break release chains and so on and so on.
If you ban the infinite then you will never get to the point where something like that happens.
Although I have nothing against the rule, if there's an eception for DK and the others, because the other infinites are really situational, and there isn't really a true infinite, unless there's a wall (not counting ICs).
The only stage with walls that is allowed is Corneria. On every other stage with walls, the stage is moving anyway, or in the case of Green Greens, you can destroy the wall, or move to the other side with SDI while in a jab lock or laser lock or any other lock.
It's pronounce "Competitive gaming". If it's not your cup of tea, go back to Casual gaming.
Because I like playing competitive means I can't ban a bug that makes a character unviable? Meh, not a good reason for me.
Btw, you think if something takes up to 75 % it is ban-able?
So you think if "only" 28 from 38 are affected the "whatever" should not be banned?
Wow.