JFB (JurgaBurgaFlintines)
Smash Apprentice
Falcon is considered a space animal so you are kinda contradicting yourself.eww no
screw 20XX
falcon for lyfe
http://supersmashbros.wikia.com/wiki/Space_animal
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Falcon is considered a space animal so you are kinda contradicting yourself.eww no
screw 20XX
falcon for lyfe
Have fun fighting FoxI think I'll pocket jiggs FOR the spacie match up.
Until fox reaches a high level he's free as F for a good jiggs. Its not like the mu is 80/20.Have fun fighting Fox
This. These days so many players are used to the spacies match up against players who actually main spacies. I would imagine players wouldn't see too much success whipping out a pocket spacie these days.Having a pocket spacey worked two or three years ago but now days if your space animal isn't up to the standard you will probably just get bopped, you have to as much work into pocket space animals these days as you did into maining one three years ago.
Like you said, your strategy (and I think many other non-spacie mains) is generally to bait spacies into making mistakes and punishing super hard. Assuming we get to a level where spacies are making virtually no mistakes as far as committing to bad attacks or tech skill, do you then believe non-spacie metas will shift towards harder reads? Wouldn't, for instance, a Falcon main be better off hard reading a Fox's movement and trying to raw knee him rather than waiting?no one other than Fox Falco or Marth should win a national from here on out. IC's and Jigglypuff are like minigames for Fox (don't make massive mistakes and you win). Sheik is bad vs both spacies and requires massive outplaying to win. Peach has the 4th best chance of winning a national because she isn't glaringly awful vs either spacie. she's bad vs Fox for sure but her neutral game vs him is still much stronger than IC's/Jiggs/Sheik. Peach can still win *now* but her ability to win will eventually fizzle out as Foxes continue to improve. Armada will tell you this himself.
this game is truly reaching theorycraft levels of play (I'd say it happened this year specifically; go back and watch the level of play at Apex/EVO 2013, it's gross). the sudden Melee boom has caused people to train like hell, and something that has become apparent to me with this year's advancement of the metagame is that Fox and Falco truly SHOULD win every game if they play well enough. when I go back and watch sets of my Falcon, I see so many instances where I'm capitalizing on spacie players' blunders. my strategy heavily involved eliciting mistakes on their end. what is naturally going to happen when spacies players continue to optimize their characters with endless potential and stop making these mistakes? other characters are going to fall out of viability.
Fox and Falco have a neutral game that is on a different level from the rest of Melee's cast, and I basically view the other 24 characters as "mistake eliciters." that is to say that they all lose the neutral game to Fox and Falco, and require Fox/Falco to make mistakes for them to win. this still applies to Marth. Marth, however, is a very unique and interesting character, and the best of these 24 at dealing with spacies (Fox especially).
spacies are undoubtedly the best characters that actually make contact with their opponent. thus, it makes complete sense that their most difficult matchup other than themselves is Marth, a character who relies on his obscene disjointed hitboxes to keep spacies out. while spacies expand infinitely for various reasons, I like to see Marth as the 3rd character who is also broken in theory, because his strategy inherently requires a mistake from himself for his opponent to be able to get in on him. while I can't attach concrete values to either the Fox/Falco neutral game, or the Marth neutral game (the 2 endgame neutral games), to declare one objectively better, I think ultimately spacies' ability to abuse human reaction time and play with the human mind is too strong. I don't think we'll ever see Marth surpass spacies on the tier list - I think he'll be forever 3rd - but I am so sure that he is 3rd.
I suppose I've been speaking from the perspective of a Fox player, not a Falco player, this whole time. Falco definitely has a tougher time with characters like Peach, Jigglypuff, Ice Climbers, and Samus, etc (I would say Falco is only *possibly* currently better than Fox vs Marth and Captain Falcon, and even those are both maybes). but from the perspective of a Fox player, only Falco and Marth have fair matchups vs my character. just as I used to be really open about Falcon being bad, I'm really open about Fox being broken as hell. it wasn't my intention to come across as a johner (which people used to call me when I mained Falcon), I'm just very open about what I think. and I think that this game is very soon going to reach a point where only Falco and Marth can deal with Fox.
this is a very fortunate endgame situation for Melee; similar to MVC2 and practically the opposite of MVC3. it's very reminiscent of Marvel 2's Magneto/Storm/Sentinel endgame, where the endgame characters are beautifully designed (complex and difficult), hype for the viewers, and fun for the players. I've always said that MVC2 is the FGC's Melee, and I'd be totally down to learn it with someone.@Hax Do you think Melee's popularity will reach an end if it reaches the stage where only Fox/Falco/Marth are the only viable characters? You say that we will reach this point soon, how long do you think it will take?
Out of curiosity, how long do you think Melee will stay alive at top level play?
Thats all I need to hear. This game will live as long as there are people to play itI'll absolutely still have fun playing it competitively lol.
I exclusively main Falcon. I rarely pull anything out different in tournament, in friendlies sure, but in tournament no. I simply can't play anyone else, just doesn't feel good.I find a lot of Falcon players keep a pocket Marth