I'd imagine it's just as loud as pro customs in general, but they both still apparently lack something that makes the alteration to the ruleset more valuable than the status quo.
See the problem with this idea however serious it may be is the idea that TOs CAN'T ban stuff because of "arbitrary whims". As a TO you should always have the right to run whatever kind of tournament you want. However, every TO wants people to actually come and play, which is why competitive rulesets tend to stick closer to the grain rather then experiment with things. Tournaments usually run best when players and TOs communicate. It's not exactly a one way process for either side but the decision is always ultimately up to the TO what ruleset to run, and it's always up to the players whether or not to show up.
1. This isn't essentially true. Miis have only been completely banned very rarely. Usually they are simply limited to their default specials set like everyone else. In the rare cases that they are banned, afaik, it's usually to avoid allowing the 3 characters that by pass the custom fighters off setting and should be spoken about with TOs before hand to reach compromise.
2. And they're not the only ones by far. I've spoken multiple times here that I'd much rather see these players stay than go. I also play Mii Gunner so I can sympathize. It's not necessarily a good point, but it's certainly a human one I think people can appreciate.
3. This, I have my doubts about. It'd be more convincing to see data dumps on customs with some type of specific marker for them that miis customs lacks. It might not hold against TOs and public opinion, but it'd at least make the argument worth using. At best we can say that the UI allows Miis their customs. As long as "default" is defined as 'a pre-selected choice (usually by a computer program or system)' we can't really pull the "Miis don't have customs" card in full honesty. It just isn't true. All we know is that Miis have defaults and allowed to used their alternates/customs with customs fighters set to off. This is similar in principle to many characters being able to produce items despite items being set to off. Developers intent is very easy to side with when it's something you want, but won't ever hold as an argument in the competitive scene we have.
Again, it's pretty rare to see Miis banned completely and is something that should be discussed with your TO. Mii's customs are typically banned as an extension to the customs ban. The main reasons for customs bans come down to logistics on smaller scales and preference on larger ones.
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Hippieslayer
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Pegasus Knight
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BornABrawler
1. Palutena is not off topic in the slightest. I know she hurts the Mii argument but as one Mii supporter to another: "
THIS WILL NOT SWAY TOS EVER." In fact I'm sure @
Jigglymaster mentioned that a TO was a Palutena main and held him to the same rules because of this. If Miis are to be used on the premise that they don't cause logistical issues, Palutena holds true as well. It's that simple. The customs ban isn't the toggle in the corner, it's part of the
human ruleset enforced by the TO and if we can't get around that bit, neither Miis nor anyone else will be able to use their customs.
2. Doesn't matter either way because at the end of the day it's still rules outside the game that decide whether their respective customs can be used in tournament.
3. I'm absolutely positive the majority of Palutena mains would argue with you there.
4. True, but their fates in the metagame as far as customs will always be the same in the competitive scene. It's not an issue of what they're classified as but an issue of (mainly) widespread opposition to customs.