Initial Points
1. There is no argument I can make towards this claim because it is entirely true. However I would agree with just about everyone else that banning the Mii Fighter's customs are like banning the entire character. No Mii Fighter can be played to their full potential using 1111, period. It's obvious that they were created with the intent on being customized, so taking that away is essentially defeating the point of the character, and therefore making the character irrelevant.
3. I said in the point earlier that it was a flimsy argument, but I still think it is relevant. Whether it was by accident or purpose the options are in the game. And it is harder to argue against the fact that Mii's and Customs are completely separate in tournament mode, because that in no way could have been an error. I also realize that this would not completely influence the opinion of TO's, because its an online option, but the intent is there. Another thing to mention is that when a Mii Fighter is created, they are placed with a 1111 set. But until you press finish, the moveset can be changed in any way that the player wants. And it is only until the person presses finish does the character become playable on the roster. So the character themselves is not started with a 1111 on the roster, but in the creation stage.
Now let me state something hypothectical. If we went back to the beginning of when Smash 4 was released and fitted the current to rules to match the intial rules, (Or the default game) Mii Fighters would be able to be played and customized without restriction. No exceptions. And until we got to the point to talk about custom moves the rules would stay that way. And though it's all my thoughts and opinions, I think that keeping it that way would be fine, because it doesn't hurt the game nor take anything away from it. Again, all completely hypothetical, but it would make logical sense.
Palutena
1. I see your argument but it still doesn't completely convince me. You can't include Mii's along with Palutena with the customs off argument, because
it's the TO's decision. The human ruleset is what we can change, but what we can't change is the option that is integrated into the game itself. (Of course hacking is possible, but we are talking about the original game.) Unless a TO decides differently, Palutena is not allowed to used customs with customs off, so it is
impossible for her to change without outside rules specifically for her. And until she is given a rule that enables her she is stuck with her default moves.
2. True. But once again, the game itself hinders her but not the Mii's. Only a TO would be allowed to change her situation.
3. I didn't say that she is the best in her default moves. What I did say though is that she is completed as a character, and that her moves do not conflict with her moveset.
Now in the case of Palutena I cannot disagree that it seems she had customization in mind. In her reveal trailer she was obviously demonstrated using her customs. The fact that she was also provided all of her custom moves at the beginning of the game also points to the fact that she had customization planned for her. But an undeniable fact is that she cannot be played with customs without changing the customs to On.
I really hope that this explains my thoughts and opinions without being too negative. I really want everyone to be happy and feel solace in the game's rules, but in terms of who is more important to the games future is Mii Fighters. If Palutena were to get her customs eventually, that's great. (Though I don't think she needs them as much as the Mii Fighters, and giving her the option of customs would be more of a "privilege", but I digress.) Please, have a nice day.