- On the Nintendo 3DS Mii Maker there are a total of
53 notches on both the height and weight sliders. this means there are a total of
2,809 possible individual customizations of height and weight possible on the Nintendo 3DS.
- On the Wii U Mii Maker there are a total of
128 notches on both the height and weight sliders. This means there are a total of
16,384 possible individual customizations of height and weight possible on the Wii U.
- Whether or not each customization of height and weight play differently in Smash I do not know.
- Due to the massive number of customizations lets break it down to only a total of
5 evenly spaced notches placed at every
1/4 point on the slider of both the Wii U and 3DS Height and Weight sliders. This means there are a total of
25 different average height and weight customizations possible.
- If we were to make all
25 Mii Height and Weight customizations on one Nintendo 3DS and transfer them to each Wii U ahead of time this would allow for every Mii Fighter main to easily pick their height and weight customization as easily as picking a Default guest mii would be. then all they have to do is name it (Preferably with something unique), pick the custom moves, and finally save it. This would only take about
2 minuets.
- Let's top this off with Mii fighter mains who have there own 3DS with them. they can upload their own personal custom Mii Fighter(s) w/ height and weight customizations very easily. this would only take about
1 minuet. probably just a fast as it would take to sync a Pro controller and customize a controller scheme. Also if you don't have a 3DS and your TO or a fellow player is nice enough you could easily make your Mii Fighter on their 3DS and use it transfer it for each match up quickly. you can even include custom Mii faces/ heads, cloths colors, outfits, and headgear without waisting any more tournament time.
- In addition to all of this lets include the already popular Mii Fighters EVO Custom Move sets. this means that they can pick a character just as fast as any other character without having to waist any time. Not even to change the custom button from off to on. and if they don't want to use these lame small height and they can easily transfer from a 3DS or make their own in only a few minuets.
- Finally to top it off in addition to the EVO sets, Include a Default Mii fighter set for each of the
3 Mii Fighters (preferably to look like the the release photos of them) with the default Height and Weight with the default
1111 Custom special moves set. and if thats not enough include the
2222 and
3333 sets as well. This will hopefully make it up to all of the people who think Mii Fighters should have a default set like everyone else.
- There are a total of
99 custom Miis that can be stored on each system. With the
49 total EVO sets along with the
9 default additional sets you will have
41 empty spots for any other custom Mii Fighter mains. other players are welcome to delete these if theres not enough room for their own personal Mii fighter sets.
- Compared to the normal or DLC character who has 1 possible custom set (the default 1111) along with the 8 (sometimes 16) possible alternate consumes. the Mii fighters custom height and weight (25 average placed combinations), 3 possible characters, 3 up specials, 3 side specials, 3 down specials, 3 neutral specials, theres a total of 2,025 possible mechanical combinations for each of the 3 Mii fighters compared to the 1 possible mechanical combination for each character with customs off.
- let alone the massive amount of visual customizations of Mii's face, head, hair, eye, eyebrow, nose, mouths, facial hair, facial additions, Clothes colors, Outfits, and headgear to get much more that 227,529 x 3 compared to the possible 8 (sometimes 16) possible alternate costumes for other characters.