Blad01
Smash Lord
SHEIK TRUE COMBOS
So Sheik has a few true combos, and they are pretty cool ^^
(Work In Progress)
The followings combos have been found on Training Mode, on several lvl9. They were count as consecutive hits before the CPU can move in any way.How to read : The bold words are the movements initiators of the combo. The movements below are the ones that can continue the combo. For example : Second Jab can lead into a grab or into a DSmash / DTilt / FTilt at (very) high percentages.
The percentages in green indicate when your opponent get caught in the combo.
The percentages in blue indicate the combo's total damage
Second Jab (Crouch cancelled) :
* Grab
* DSmash, Dtilt, Ftilt (at ~180%...)
FTilt
* FTilt (30-80%)
* UTilt*
* USmash*
* Uair*
* Fair*
* Bair*
* Nair
* Jab
Nair (strong)
* Dash Attack
Nair (weak)
* Dash Attack (40%-120%) (12%)
* DACUS !* (needs more testing) (~128%)
* DSmash (20%-100%) (18%)
* FSmash ! (90%-100%) (18%)
* Jab (20%-100%)
* DTilt (20%-110%) (13%)
* FTilt (20%-100%) (10%)
* Grab (low %) / Dash Grab (high %)
Returned Nair (Weak)
* Trip > Basically what you want :D
* Everything possible with Weak Nair.
Fair
* Jab (low percents)
* FTilt
* DTilt
* DSmash
* Dash Attack
* DACUS ! (~70% on Bowser)
Sliding Grab Release
* FTilt (Ness, Lucas ?)
* Jab (Ness)
* Grab (Ness, Lucas)
Jumping Grab Release
* Grab (Squirtle)
* FTilt (Wario)
* USmash (Wario)
* DACUS (Lucas, Mario, Popo, Lucas, MetaKnight, Pikachu, Squirtle)
* Fair (Ness, Game&Watch)
*Depending on DI.
So now, be CREATIVE ! You can mix up these combos to your advantage. By example :
* At high percentages, SH Nair (weak Nair) > Dash Grab > Pummel > Jumping Grab Release > DACUS on Mario and others.
* Fair > FTilt > Jab > Grab at low percents.
* ETC