Meru.
I like spicy food
- Joined
- Dec 24, 2008
- Messages
- 3,835
- Location
- The Netherlands, sometimes Japan
- NNID
- Merudi
- 3DS FC
- 0963-1622-2801
Im pretty sure too that the last hit has more range. It's just a slight difference though, nothing gamebreaking.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
The last hit is slightly larger than the previous three. I have to update that thread. >.<I'm just saying it doesn't because BTC didn't make a note of it in his hitbox thread.
Will it refresh your moves?Did you know that you can peach bomb ice climbers ice blocks?
Typically, I am moving too far forward to have regrabbed the turnip after the 2nd dthrow. So, no, I do not think it's possible. Besides, that is even more impractical because that requires a large area and a low enough percent to do that. Like I said, the percentage to use this in is pretty much under 100%. Anything above that and they take too much knockback, and you have to start using Fair.So I'm assuming that people have not implemented this combo yet/enough if you are mentioning it in this thread? Would you happen to know if after the second set of aerial down throws, it is possible to repeat the loop over again? Instead of float nair, use possibly float cancel fair to catch turnip then start the loop over again? I'm guessing this is highly improbable and impractical but all the more exciting that Peach has such huge damage potential.