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Shantae, the Half Genie Protector of Scuttle Town! (A Switch To A New WayForward)

Do you think shantae can make it?

  • Yes, as a fighter

  • Yes, as a assist trophy

  • No, not as a assist trophy

  • No, not at all


Results are only viewable after voting.

TOY the Gamer

Smash Ace
Joined
Aug 13, 2018
Messages
531
Obviously we'll move on to other characters if she doesnt get in.
I won't. Shantae is the ONLY character that I want playable left on my personal wishlist. If she gets deconfirmed... then that's it for me.
 
Last edited:

zferolie

Smash Hero
Joined
Jul 2, 2013
Messages
5,002
So guys, who do you guys think would be bosses for the Story mode of Smash? I am thinking Bosses wouldn't be playable villains, even though I can see some of them being bosses or fighting them during the story. Bosses are Boss fights for the story mode. They don't need to be giant, just something that would bring something cool to a boss fight.

I myself will list 1-2 bosses per series. Most will just get 1, but I can see some like Mario or Zelda having 2. I will also include some bosses of wanted character not announced yet. Also not going to cover every series as this post would get massive.

Mario: Tatanga. The Villain of Super Mario land and the one who Kidnapped Daisy. With Bowser Playable, I think pulling him in would be a fun eddition, plus with Daisy Playable it would be quite fitting for her OG kidnapper to show up as well. He could flying his Plane and attack from the sky and use his army. Bonus points if it references the old 80's comic.

Mario: King Boo. Would be a pretty fitting Luigi boss rep, plus if the game is called spirits what better to have the king of boos himself?

Paper Mario: Shadow Queen. If we get a Paper Mario rep, how cool would it be if in the story Peach gets kidnapped and possed by the Shadow queen from Thousand Year Door? That could be a pretty epic fight to see in HD in a more action sense!

Metroid: Mother Brain. Take the Assist trophy, and make it a boss, with it gaining its Super metroid form during the boss fight.

Star Fox: Andross. Again it could start as the Assist trophy, but during the fight morphs into the N64 version, then the Wii U one, and then into the Brain and Eyes at the end.

Zelda: Skull Kid. People want him playable but I think he would be better and better represented as a boss. Would fly around the stage, doing devestating magic, and transformations. Halfway the mask detaches from skull kid and you fight it itself, ending with Majoras Wrath

Zelda: Demise I can see The villains calling forth the original Demon of evil through Ganondorf, and you have to fight that, maybe even with Ganondorf assisting.

Pokemon: Mother Beast(Lusamine with Nhilego fused) If she won't be playable give us the epic boss fight this should have been in Sun and Moon

Punch Out: King Hippo. Got to beat up the massive boxer while avoiding his devestating attacks.

Kid Icarus: Hades. Medusa will be playable, and Hades feels like he would be an excellent boss. Talking, moking you through out the fight, it could be a very chatty boss fight.

Sonic: Dr Eggman. He would alternate between a bunch of his different mechs from over the years, ending with the Giant Egg Robo Mech.

Megaman: Yellow Devil. I think it would work well and be easy to change this stage hazard into a full boss. Add some more attacks it used in the games and would be pretty hecktic.

Final Fantasy: Sepheroth. Has to Happen, and give us an epic remix of One winged Angel during it. Also plus let us use that music in actual fights too.

Inklings: DJ Octavio. WOuld be an epic boss with some killer music during it. Near the end the squid sisters and Off the hook swoop in for an epic music showcase.

Bayonetta: jubileus. Man a huge boss you have to climb up and around on to fight and dodge attacks? Sign me up.

Kirby: Dark Matter. This entity keeps making its way back into the Kirby Series, and Having it morph into different forms during the fight would be epic.

Shantae: Risky. Risky would be a small character, like Skull Kid, but be a tricky one to fight. Using her Tinker Bats, calling in her ship, and maybe having some surprise assistance from Squid Barron would be a fitting and fun boss fight to represent the series.

Touhou: Yukari. A Bullet Hell fight in smash brothers. Just imagine it. Yukari could also use her gaps to call forth things from other series, like thwomps, Waddle dees, Bomberman Bombs, and more. Also Ran and CHen would assist her.

Geno: SMithy. COuld use his multiple different forms as well as call in his other Generals.

Banjo and Kazooie: Gruntilda. I see it working like the fight from the first game.

So How about you guys?
 

Teeb147

Smash Legend
Joined
Nov 15, 2007
Messages
10,624
With the hype train arriving in 56 days, the character fans support in the hype train can either end up like this



Or like this (though that part with heavy is just sad news people are taking in, but not to the point of suicide.)

duke.. what. when did you turn into connor?
I mean, I dont mind youtube poop once in a while, but I'm just surprised.

How about things just end up with people enjoying the ride, and then celebrating if it does happen, or consoling if it doesnt happen?
I mean, Im just saying, things dont have to be so whacky :p

So I die surrounded by Tiny Desk Engineers or I die by a T-Posing Staregineer?
I like your commentary though :)
 
Last edited:

Dukefire

Smash Master
Joined
Sep 7, 2018
Messages
4,770
duke.. what. when did you turn into connor?
I mean, I dont mind youtube poop once in a while, but I'm just surprised.

How about things just end up with people enjoying the ride, and then celebrating if it does happen, or consoling if it doesnt happen?
I mean, Im just saying, things dont have to be so whacky :p



I like your commentary though :)
I guess I wondered for too long without thought.
 

Teeb147

Smash Legend
Joined
Nov 15, 2007
Messages
10,624
So guys, who do you guys think would be bosses for the Story mode of Smash? I am thinking Bosses wouldn't be playable villains, even though I can see some of them being bosses or fighting them during the story. Bosses are Boss fights for the story mode. They don't need to be giant, just something that would bring something cool to a boss fight.

I myself will list 1-2 bosses per series. Most will just get 1, but I can see some like Mario or Zelda having 2. I will also include some bosses of wanted character not announced yet. Also not going to cover every series as this post would get massive.

Mario: Tatanga. The Villain of Super Mario land and the one who Kidnapped Daisy. With Bowser Playable, I think pulling him in would be a fun eddition, plus with Daisy Playable it would be quite fitting for her OG kidnapper to show up as well. He could flying his Plane and attack from the sky and use his army. Bonus points if it references the old 80's comic.

Mario: King Boo. Would be a pretty fitting Luigi boss rep, plus if the game is called spirits what better to have the king of boos himself?

Paper Mario: Shadow Queen. If we get a Paper Mario rep, how cool would it be if in the story Peach gets kidnapped and possed by the Shadow queen from Thousand Year Door? That could be a pretty epic fight to see in HD in a more action sense!

Metroid: Mother Brain. Take the Assist trophy, and make it a boss, with it gaining its Super metroid form during the boss fight.

Star Fox: Andross. Again it could start as the Assist trophy, but during the fight morphs into the N64 version, then the Wii U one, and then into the Brain and Eyes at the end.

Zelda: Skull Kid. People want him playable but I think he would be better and better represented as a boss. Would fly around the stage, doing devestating magic, and transformations. Halfway the mask detaches from skull kid and you fight it itself, ending with Majoras Wrath

Zelda: Demise I can see The villains calling forth the original Demon of evil through Ganondorf, and you have to fight that, maybe even with Ganondorf assisting.

Pokemon: Mother Beast(Lusamine with Nhilego fused) If she won't be playable give us the epic boss fight this should have been in Sun and Moon

Punch Out: King Hippo. Got to beat up the massive boxer while avoiding his devestating attacks.

Kid Icarus: Hades. Medusa will be playable, and Hades feels like he would be an excellent boss. Talking, moking you through out the fight, it could be a very chatty boss fight.

Sonic: Dr Eggman. He would alternate between a bunch of his different mechs from over the years, ending with the Giant Egg Robo Mech.

Megaman: Yellow Devil. I think it would work well and be easy to change this stage hazard into a full boss. Add some more attacks it used in the games and would be pretty hecktic.

Final Fantasy: Sepheroth. Has to Happen, and give us an epic remix of One winged Angel during it. Also plus let us use that music in actual fights too.

Inklings: DJ Octavio. WOuld be an epic boss with some killer music during it. Near the end the squid sisters and Off the hook swoop in for an epic music showcase.

Bayonetta: jubileus. Man a huge boss you have to climb up and around on to fight and dodge attacks? Sign me up.

Kirby: Dark Matter. This entity keeps making its way back into the Kirby Series, and Having it morph into different forms during the fight would be epic.

Shantae: Risky. Risky would be a small character, like Skull Kid, but be a tricky one to fight. Using her Tinker Bats, calling in her ship, and maybe having some surprise assistance from Squid Barron would be a fitting and fun boss fight to represent the series.

Touhou: Yukari. A Bullet Hell fight in smash brothers. Just imagine it. Yukari could also use her gaps to call forth things from other series, like thwomps, Waddle dees, Bomberman Bombs, and more. Also Ran and CHen would assist her.

Geno: SMithy. COuld use his multiple different forms as well as call in his other Generals.

Banjo and Kazooie: Gruntilda. I see it working like the fight from the first game.

So How about you guys?
Can I just enjoy your elaborate post instead?
I think a boss mode will be cool, but I dont have preferences that much on the bosses :)

They better not have settled for an AT. > : (
Connor would not be glad with that post. ;p but anyway, don't worry, and enjoy the good prospects as much as you can. ;p And try to comfort yourself when you feel worried.

~

And guys, @Connorb0t2 just let me know that he wont be around for the next days.
He said to tell you all to keep supporting our girl and not lose hope. And to have fun.

#shantae4smash
 
Last edited:

Mrs.Milky

Smash Ace
Joined
Jul 5, 2018
Messages
792
Location
Potato salad
I was trying to give advice to Toy, because he shouldn't be spamming, or the mods'll be a coming.

And for god's sake, this is the most cliche, ****ty humour, out there.

And even Milky liked the post. Connor's taking her away from me too?
This is brilliant this is, absolutely wonderful.
No lol, i just thought the deer was cute.
 

WingedSupernova

Smash Ace
Joined
Mar 23, 2018
Messages
899
Location
Indiana
NNID
WingedNova
Switch FC
8149-7158-0019
So guys, who do you guys think would be bosses for the Story mode of Smash? I am thinking Bosses wouldn't be playable villains, even though I can see some of them being bosses or fighting them during the story. Bosses are Boss fights for the story mode. They don't need to be giant, just something that would bring something cool to a boss fight.

I myself will list 1-2 bosses per series. Most will just get 1, but I can see some like Mario or Zelda having 2. I will also include some bosses of wanted character not announced yet. Also not going to cover every series as this post would get massive.

Mario: Tatanga. The Villain of Super Mario land and the one who Kidnapped Daisy. With Bowser Playable, I think pulling him in would be a fun eddition, plus with Daisy Playable it would be quite fitting for her OG kidnapper to show up as well. He could flying his Plane and attack from the sky and use his army. Bonus points if it references the old 80's comic.

Mario: King Boo. Would be a pretty fitting Luigi boss rep, plus if the game is called spirits what better to have the king of boos himself?

Paper Mario: Shadow Queen. If we get a Paper Mario rep, how cool would it be if in the story Peach gets kidnapped and possed by the Shadow queen from Thousand Year Door? That could be a pretty epic fight to see in HD in a more action sense!

Metroid: Mother Brain. Take the Assist trophy, and make it a boss, with it gaining its Super metroid form during the boss fight.

Star Fox: Andross. Again it could start as the Assist trophy, but during the fight morphs into the N64 version, then the Wii U one, and then into the Brain and Eyes at the end.

Zelda: Skull Kid. People want him playable but I think he would be better and better represented as a boss. Would fly around the stage, doing devestating magic, and transformations. Halfway the mask detaches from skull kid and you fight it itself, ending with Majoras Wrath

Zelda: Demise I can see The villains calling forth the original Demon of evil through Ganondorf, and you have to fight that, maybe even with Ganondorf assisting.

Pokemon: Mother Beast(Lusamine with Nhilego fused) If she won't be playable give us the epic boss fight this should have been in Sun and Moon

Punch Out: King Hippo. Got to beat up the massive boxer while avoiding his devestating attacks.

Kid Icarus: Hades. Medusa will be playable, and Hades feels like he would be an excellent boss. Talking, moking you through out the fight, it could be a very chatty boss fight.

Sonic: Dr Eggman. He would alternate between a bunch of his different mechs from over the years, ending with the Giant Egg Robo Mech.

Megaman: Yellow Devil. I think it would work well and be easy to change this stage hazard into a full boss. Add some more attacks it used in the games and would be pretty hecktic.

Final Fantasy: Sepheroth. Has to Happen, and give us an epic remix of One winged Angel during it. Also plus let us use that music in actual fights too.

Inklings: DJ Octavio. WOuld be an epic boss with some killer music during it. Near the end the squid sisters and Off the hook swoop in for an epic music showcase.

Bayonetta: jubileus. Man a huge boss you have to climb up and around on to fight and dodge attacks? Sign me up.

Kirby: Dark Matter. This entity keeps making its way back into the Kirby Series, and Having it morph into different forms during the fight would be epic.

Shantae: Risky. Risky would be a small character, like Skull Kid, but be a tricky one to fight. Using her Tinker Bats, calling in her ship, and maybe having some surprise assistance from Squid Barron would be a fitting and fun boss fight to represent the series.

Touhou: Yukari. A Bullet Hell fight in smash brothers. Just imagine it. Yukari could also use her gaps to call forth things from other series, like thwomps, Waddle dees, Bomberman Bombs, and more. Also Ran and CHen would assist her.

Geno: SMithy. COuld use his multiple different forms as well as call in his other Generals.

Banjo and Kazooie: Gruntilda. I see it working like the fight from the first game.

So How about you guys?
I'd more enjoy Shadow Queen being a DLC costume for Peach, whereas for a boss I'd pick either Count Bleck or Dimentio in his final boss mech.
 

KoopaSaki

Smash Ace
Joined
Sep 16, 2018
Messages
559
I want any of you to give out a constructive defense or opinion on these reasons a pal of mine keeps using when regarding Shantae's chances. I personally don't think they are that problematic, but it does raise some concern. The reasons are:
1. Shantae is a western made character:
He states that because she did not originate in japan, the chances are harder due to Sakurai having communication issues with wayforward given they are american only.

2. Sakurai tends to only include third party characters that are very iconic/popular in gaming history:
This opinion states that Shantae may not be iconic enough to warrant being playable. She may be too niche for certain audiences to recognize
her.

What do you guys think? That this could be enough to leave her out of smash or do you guys think that there is still much more going for her?
 

TheCJBrine

Smash Legend
Joined
Jul 28, 2013
Messages
12,166
Location
New World, Minecraft
Zelda: Skull Kid. People want him playable but I think he would be better and better represented as a boss.
But he was never a boss in MM, so it'd be weird to represent him as such :c He's fighter-sized, too, so it could be a Metal Mario, Shadowbug Bowser, etc. situation. There's a ton more characters/"characters" that would actually make sense as a boss.

I tell ya, this whole "Skull Kid is a boss" thing would've never been brought up if LeakyPandy didn't open their mouth.
 
Last edited:

DOTBHDD

Smash Journeyman
Joined
Aug 13, 2018
Messages
405
I want any of you to give out a constructive defense or opinion on these reasons a pal of mine keeps using when regarding Shantae's chances. I personally don't think they are that problematic, but it does raise some concern. The reasons are:
1. Shantae is a western made character:
He states that because she did not originate in japan, the chances are harder due to Sakurai having communication issues with wayforward given they are american only.

2. Sakurai tends to only include third party characters that are very iconic/popular in gaming history:
This opinion states that Shantae may not be iconic enough to warrant being playable. She may be too niche for certain audiences to recognize
her.

What do you guys think? That this could be enough to leave her out of smash or do you guys think that there is still much more going for her?
1. That's a good point, but she does have her place whithin the Smash fan base in Japan. And I think her fan base in the U.S. and U.K. is enough to fill the gap in Japan. He has been looking at western popularity heavy when considering characters like Ridley for Ultimate. Remember how shocked Americans were when Bayonetta got in Smash? She didn't have her fan base mostly here but in Europe.
2. That is true. But I think it's just because that's who he thinks fans want to be in Smash. And it's true that we do. But popularity > iconic status, I feel. Look at Geno. I guarantee he would be in Smash by now if it were up to him. Geno is in no way, shape, or form iconic. But he's popular. Bayonetta is not iconic but she's popular. Shantae is not iconic but she's popular. That's what matters. Which is why I think if Square cooperates then he'll he in. And because WayForward is so willing, it's possible she'll be in too.
 

Teeb147

Smash Legend
Joined
Nov 15, 2007
Messages
10,624
I want any of you to give out a constructive defense or opinion on these reasons a pal of mine keeps using when regarding Shantae's chances. I personally don't think they are that problematic, but it does raise some concern. The reasons are:
1. Shantae is a western made character:
He states that because she did not originate in japan, the chances are harder due to Sakurai having communication issues with wayforward given they are american only.

2. Sakurai tends to only include third party characters that are very iconic/popular in gaming history:
This opinion states that Shantae may not be iconic enough to warrant being playable. She may be too niche for certain audiences to recognize
her.

What do you guys think? That this could be enough to leave her out of smash or do you guys think that there is still much more going for her?
Those are pretty old arguments.

Human translators are pretty common, so it's not actually an issue. Companies are used to dealing with foreign entities. Lots of iconic characters originated in japan, so it just happens like that. Shouldn't be a problem, imo, and we know indies are more popular now, and considered, so it might actually be a plus, to add that facet.

As for being iconic, she's certainly iconic enough as a rep of indies I think. Other than that, is it about being iconic, popular, or a whim of nintendo? There's tons of different kinds of characters in smash. Some people have assumptions and think there's a rule that fits all, but really it's pretty open. Some characters got more known 'because' of smash. It depends how you want to look at it.

In whatever case, I think the votes spoke for themselves, and then whether or not Sakurai liked the character or not. :)
 
Last edited:

Paragon-Yoshi

Smash Lord
Joined
Sep 6, 2018
Messages
1,148
Not to mention characters like Ridley, King K. Rool, Dark Samus, etc. got in because of the ballot.

So if we could get an accurate picture on how many people voted for Shantae, we might be able to see how much of a chance she has, based on popularity.
 

NukeA6

Smash Master
Joined
May 17, 2002
Messages
3,103
So guys, who do you guys think would be bosses for the Story mode of Smash? I am thinking Bosses wouldn't be playable villains, even though I can see some of them being bosses or fighting them during the story. Bosses are Boss fights for the story mode. They don't need to be giant, just something that would bring something cool to a boss fight.

I myself will list 1-2 bosses per series. Most will just get 1, but I can see some like Mario or Zelda having 2. I will also include some bosses of wanted character not announced yet. Also not going to cover every series as this post would get massive.

Mario: Tatanga. The Villain of Super Mario land and the one who Kidnapped Daisy. With Bowser Playable, I think pulling him in would be a fun eddition, plus with Daisy Playable it would be quite fitting for her OG kidnapper to show up as well. He could flying his Plane and attack from the sky and use his army. Bonus points if it references the old 80's comic.

Mario: King Boo. Would be a pretty fitting Luigi boss rep, plus if the game is called spirits what better to have the king of boos himself?

Paper Mario: Shadow Queen. If we get a Paper Mario rep, how cool would it be if in the story Peach gets kidnapped and possed by the Shadow queen from Thousand Year Door? That could be a pretty epic fight to see in HD in a more action sense!

Metroid: Mother Brain. Take the Assist trophy, and make it a boss, with it gaining its Super metroid form during the boss fight.

Star Fox: Andross. Again it could start as the Assist trophy, but during the fight morphs into the N64 version, then the Wii U one, and then into the Brain and Eyes at the end.

Zelda: Skull Kid. People want him playable but I think he would be better and better represented as a boss. Would fly around the stage, doing devestating magic, and transformations. Halfway the mask detaches from skull kid and you fight it itself, ending with Majoras Wrath

Zelda: Demise I can see The villains calling forth the original Demon of evil through Ganondorf, and you have to fight that, maybe even with Ganondorf assisting.

Pokemon: Mother Beast(Lusamine with Nhilego fused) If she won't be playable give us the epic boss fight this should have been in Sun and Moon

Punch Out: King Hippo. Got to beat up the massive boxer while avoiding his devestating attacks.

Kid Icarus: Hades. Medusa will be playable, and Hades feels like he would be an excellent boss. Talking, moking you through out the fight, it could be a very chatty boss fight.

Sonic: Dr Eggman. He would alternate between a bunch of his different mechs from over the years, ending with the Giant Egg Robo Mech.

Megaman: Yellow Devil. I think it would work well and be easy to change this stage hazard into a full boss. Add some more attacks it used in the games and would be pretty hecktic.

Final Fantasy: Sepheroth. Has to Happen, and give us an epic remix of One winged Angel during it. Also plus let us use that music in actual fights too.

Inklings: DJ Octavio. WOuld be an epic boss with some killer music during it. Near the end the squid sisters and Off the hook swoop in for an epic music showcase.

Bayonetta: jubileus. Man a huge boss you have to climb up and around on to fight and dodge attacks? Sign me up.

Kirby: Dark Matter. This entity keeps making its way back into the Kirby Series, and Having it morph into different forms during the fight would be epic.

Shantae: Risky. Risky would be a small character, like Skull Kid, but be a tricky one to fight. Using her Tinker Bats, calling in her ship, and maybe having some surprise assistance from Squid Barron would be a fitting and fun boss fight to represent the series.

Touhou: Yukari. A Bullet Hell fight in smash brothers. Just imagine it. Yukari could also use her gaps to call forth things from other series, like thwomps, Waddle dees, Bomberman Bombs, and more. Also Ran and CHen would assist her.

Geno: SMithy. COuld use his multiple different forms as well as call in his other Generals.

Banjo and Kazooie: Gruntilda. I see it working like the fight from the first game.

So How about you guys?
What I really want is another original boss like Tabuu this one is like a mix of Culex and Xehanort. Yeah another Final Fantasy-esque villain but I tend to really like those.
 

meleebrawler

Smash Hero
Joined
Sep 8, 2014
Messages
8,158
Location
Canada, Quebec
NNID
meleebrawler
3DS FC
2535-3888-1548
There may not be anything official between Wayforward and Nintendo regarding Shantae, but the respect they share is undeniable. Look closely at her games and it's not hard to see the many inspirations taken from Nintendo's history. Stuff like Super Mario Bros. 3's taller-than average quicksand pit secret, metroidvania nature etc...

And on the 3DS eshop, Shantae remains the face of indies as she features on the cover page for those games.
 
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GoldLiger

Smash Lord
Joined
May 25, 2015
Messages
1,234
Location
Puerto Rico
NNID
Liger or Liger0X
3DS FC
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Switch FC
SW 7220 7680 7239
Being Queen of Indies should help with her chances.

#ShantaeForSmash
 

LaBeteNoire

Smash Lord
Joined
Sep 5, 2018
Messages
1,355
Which of Palutena’s customs would someone like Medusa use? and who would be Mega Man’s echo?


View attachment 169441 ...k

Actually a slightly boring one I have for Sky is that she’s an avid book reader and frequents the Royal Library considering the library card she lent Shantae in Pirate’s Curse and its not the first one she had since Shantae ruined her last one
Mega Man's Echo would probably be Protoman, but I would be so happy if we got Roll as an echo instead.
 

SoupCanMafia

Smash Lord
Joined
Sep 2, 2018
Messages
1,234
Location
Scuttle Town, Sequin Land, Possibly Turkey
1. That's a good point, but she does have her place whithin the Smash fan base in Japan. And I think her fan base in the U.S. and U.K. is enough to fill the gap in Japan. He has been looking at western popularity heavy when considering characters like Ridley for Ultimate. Remember how shocked Americans were when Bayonetta got in Smash? She didn't have her fan base mostly here but in Europe.
2. That is true. But I think it's just because that's who he thinks fans want to be in Smash. And it's true that we do. But popularity > iconic status, I feel. Look at Geno. I guarantee he would be in Smash by now if it were up to him. Geno is in no way, shape, or form iconic. But he's popular. Bayonetta is not iconic but she's popular. Shantae is not iconic but she's popular. That's what matters. Which is why I think if Square cooperates then he'll he in. And because WayForward is so willing, it's possible she'll be in too.
I would also like to add onto point No. 1 that Shantae isn't necessarily the first Western-developed character to be added onto the roster. The honor belongs to Diddy Kong, an entirely Rareware design adapted for Nintendo's Donkey Kong franchise. Though if she were to be added, she would be the first all-Western addition to the roster, being developed and created in the Western Hemisphere without being linked to Japan in any way. If I had any caveat for Point No. 2, it's that I think that the "iconic" role rule is actually sort of a farce, primarily to cover up Geno's exclusion, because they are unwilling to see Geno as nothing short of iconic, even if he was, at best, another face in Mario RPG.
 

Parallel_Falchion

Smash Lord
Joined
Jul 14, 2014
Messages
1,336
I want any of you to give out a constructive defense or opinion on these reasons a pal of mine keeps using when regarding Shantae's chances. I personally don't think they are that problematic, but it does raise some concern. The reasons are:
1. Shantae is a western made character:
He states that because she did not originate in japan, the chances are harder due to Sakurai having communication issues with wayforward given they are american only.

2. Sakurai tends to only include third party characters that are very iconic/popular in gaming history:
This opinion states that Shantae may not be iconic enough to warrant being playable. She may be too niche for certain audiences to recognize
her.

What do you guys think? That this could be enough to leave her out of smash or do you guys think that there is still much more going for her?
Just going to answer #2 because that one always irks me.

Shantae is iconic. Just not in the same way the other third parties are. She's an icon of the indie scene, a scene that has grown considerably in the past few years.
 

Wademan94

Smash Obsessed
Joined
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Messages
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Where the weather changes as much as my avatar
NNID
Wade94
3DS FC
4897-6423-0493
Mega Man's Echo would probably be Protoman, but I would be so happy if we got Roll as an echo instead.
I think Proto Man’s out of the picture,

06E14A5C-1DA4-4EE1-8AB9-70BCE75B0C2F.jpeg


Roll might work, though unless her design is altered to incorporate Mega Busters, she’d might have longer startup time summoning those weapons. I know that was in MvC, but I feel like that’d cause some more problems here in Smash
 

Teeb147

Smash Legend
Joined
Nov 15, 2007
Messages
10,624
I think Proto Man’s out of the picture,

View attachment 169598

Roll might work, though unless her design is altered to incorporate Mega Busters, she’d might have longer startup time summoning those weapons. I know that was in MvC, but I feel like that’d cause some more problems here in Smash
Yeah it's actually easier to disconfirm characters this time around, since they really decided to pay tribute to a lot of them, through final smashes and ATs and all that.

My poor Kumatora :sadeyes:



It's cool to see her though.
 

Swade

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There may not be anything official between Wayforward and Nintendo regarding Shantae, but the respect they share is undeniable. Look closely at her games and it's not hard to see the many inspirations taken from Nintendo's history. Stuff like Super Mario Bros. 3's taller-than average quicksand pit secret, metroidvania nature etc...

And on the 3DS eshop, Shantae remains the face of indies as she features on the cover page for those games.
I just checked the 3DS eshop with my 3DS, and well...It aint pretty. Can someone confirm if it's different on 3ds models? I'm curious.
 
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Inoj

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I want any of you to give out a constructive defense or opinion on these reasons a pal of mine keeps using when regarding Shantae's chances. I personally don't think they are that problematic, but it does raise some concern. The reasons are:
1. Shantae is a western made character:
He states that because she did not originate in japan, the chances are harder due to Sakurai having communication issues with wayforward given they are american only.

2. Sakurai tends to only include third party characters that are very iconic/popular in gaming history:
This opinion states that Shantae may not be iconic enough to warrant being playable. She may be too niche for certain audiences to recognize
her.

What do you guys think? That this could be enough to leave her out of smash or do you guys think that there is still much more going for her?
1. Wayforward has worked with a Japanese company before. Inti Creates even did some work on Pirate's Curse and Half Genie Hero. And as others have mentioned the profession of translator exists.

2. While it is difficult to be certain how popular Shantae is worldwide we do have a few hints or at least arguments in her favour. Charagumin figures of Shantae and Rottytops exist. Ken Sugimori has played Pirate's Curse and Ko Takeuchi has drawn Shantae fan-art.
 
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WingedSupernova

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I just checked the 3DS eshop with my 3DS, and well...It aint pretty. Can someone confirm if it's different on 3ds models? I'm curious.
I don't know if it's random, but Shantae and Shovel Knight pop up there. I think we probably talked about it 150 pages ago or something, aka last month
 

zferolie

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But he was never a boss in MM, so it'd be weird to represent him as such :c He's fighter-sized, too, so it could be a Metal Mario, Shadowbug Bowser, etc. situation. There's a ton more characters/"characters" that would actually make sense as a boss.

I tell ya, this whole "Skull Kid is a boss" thing would've never been brought up if LeakyPandy didn't open their mouth.
Ive been thinking if skull kid as a boss since before the August driect. Way before leakypandy. For me it just seems like something sakurai would do, this games ridley if you will.

What I really want is another original boss like Tabuu this one is like a mix of Culex and Xehanort. Yeah another Final Fantasy-esque villain but I tend to really like those.
I wouldnt mind seeing a brand new boss in the same vane as tabuu.
 

TheCJBrine

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Ive been thinking if skull kid as a boss since before the August driect. Way before leakypandy. For me it just seems like something sakurai would do, this games ridley if you will.
I guess, but the difference is that Ridley actually was a boss in his games :S

Skull Kid would make more sense as a playable fighter or a normal enemy, imo; you didn't even fight him in Majora's Mask, but you could attack him in OoT and TP (in TP he's sorta a miniboss, but you're more-so fighting his puppets while trying to tag him). If bosses are in a Melee-type Adventure Mode, he could even be both a boss and a playable fighter, even if he's not in a Metal Mario situation. Gohma would make more sense as the Zelda boss imo, or any other actual boss from Zelda. They may even use Ganondorf as the boss, and he's playable.

Plus, I don't see why he wouldn't be part of the Moon assist if he's a boss, as Rathalos is both a boss and assist.
 
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Aurora Jenny

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Honestly, I'd be content to wait for the rest of the reveals, but Shantae is the one character I WANT to just have known already. **sigh** It's distracting me FAR too much at the moment, TBH.

I could see Skull Kid being an antagonist in the Hyrulian area, at least the Lost Woods, leading you into various ambushes and fights.
 

Aurora Jenny

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Ooh, that's cool, maybe he'd have a higher chance at being playable as well then, assuming he'd move like a fighter (I mean, he's fighter-sized...).
Oh I'm definitely thinking that's how he'd be recruitable, having to chase him down and finally corner him, forcing him into a match.
 

Teeb147

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I guess, but the difference is that Ridley actually was a boss in his games :S

Skull Kid would make more sense as a playable fighter or a normal enemy, imo; you didn't even fight him in Majora's Mask, but you could attack him in OoT and TP (in TP he's sorta a miniboss, but you're more-so fighting his puppets while trying to tag him). If bosses are in a Melee-type Adventure Mode, he could even be both a boss and a playable fighter, even if he's not in a Metal Mario situation. Gohma would make more sense as the Zelda boss imo, or any other actual boss from Zelda. They may even use Ganondorf as the boss, and he's playable.

Plus, I don't see why he wouldn't be part of the Moon assist if he's a boss, as Rathalos is both a boss and assist.
Well unfortunately he wasn't popular at the time of the ballot, and all there is for his chances is conjecture, people taking things as hints that arent hints. So even if he's fighter sized, I dont think he has much of a chance. But he'd fit fine as a boss, which is easier to implement. Maybe I shouldn't post since I dont want to talk about him, and really I dont. I never visited the support thread even once. Not one of my likes, and dont want to discuss.


They did say that this time around getting characters will be streamlined somehow, and I dont know what that means but I think all the fighters are going to be easy to get, either in a special mode or you get one every few matches or something.

It would still be cool if we could get them or secrets through an adventure mode though, even in cool or secret/interesting ways.
 
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TheCJBrine

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Well unfortunately he wasn't popular at the time of the ballot, and all there is for his chances is conjecture, people taking things as hints that arent hints. So even if he's fighter sized, I dont think he has much of a chance. But he'd fit fine as a boss, which is easier to implement. Maybe I shouldn't post since I dont want to talk about him, and really I dont. I never visited the support thread even once. Not one of my likes, and dont want to discuss.
I guess this is true, though I still can't see him fitting as a boss when he wasn't one in his game and he's fighter-sized.

No need to discuss him, but he did win this VGTribune poll, even if it's from 2012 I'm sure he had some popularity at least:
http://vgtribune.com/smash-poll-2012-winner/
 
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meleebrawler

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It wouldn't be hard to make a fighter-sized entity into a bona fide boss. Just make them not flinch from most attacks and give them moves far too flashy or overpowered for normal play. You know, like Risky or Shantae in Half-Genie Hero.
 

Teeb147

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I guess this is true, though I still can't see him fitting as a boss when he wasn't one in his game and he's fighter-sized.

No need to discuss him, but he did win this VGTribune poll, even if it's from 2012 I'm sure he had some popularity at least:
http://vgtribune.com/smash-poll-2012-winner/
From what I've seen, he had a few times of popularity, but since I dont want him in, I don't really care. (and my bias would affect my discussion of him, so it's not worth talking about it with me)
 

TheCJBrine

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I just don't think it'd make sense, I'd rather he be an assist again or not in at all if he's a boss and not a fighter, as they'd literally be representing him as something he's not; he wouldn't fit as a boss at all. The other bosses from franchises in Smash are actually bosses in their games, so this idea just sounds silly to me. It'd be better if they used Gohma or some other Zelda boss.

Plus all the Smash bosses are big, even Tabuu is about 2 times bigger than a fighter. A small boss seems lame, they'd probably be hard to hit or just be ridiculously easy to hit, and there's no reason that if Skull Kid was a boss, he couldn't be a fighter if his "boss" form is like Metal Mario or if it's Melee-esque Adventure mode.
 
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meleebrawler

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I just don't think it'd make sense, I'd rather he be an assist again or not in at all if he's a boss and not a fighter, as they'd literally be representing him as something he's not. The other bosses from franchises in Smash are actually bosses in their games, so this idea just sounds silly to me. It'd be better if they used Gohma or some other Zelda boss.

Plus all the Smash bosses are big, even Tabuu is about 2 times bigger than a fighter. A small boss seems lame, they'd probably be hard to hit or just be ridiculously easy to hit, and there's no reason that if Skull Kid was a boss, he couldn't be a fighter if his "boss" form is like Metal Mario or if it's Melee-esque Adventure mode.
You don't play many Kirby or Megaman games, do ya? They have plenty of examples of bosses around the same size as the protagonist while being no less fun to fight because of it.

Also the argument of "I'd rather not have a character represented at all instead of incorrectly portraying a role" is a ridiculous double standard. Should Ridley have not been made playable because he's had no such appearance up until now?
 

Teeb147

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Discussing it around me can be almost the same. That's why I don't visit the thread.
Fighter characters take a lot more time and resources than anything else. There's tons of small-sized assist trophies, so just think of it as the same, but it being a boss instead. Which means having general attacks and special abilities rather than a full moveset and balanced for a roster, and more.
Also, I like fighting small bosses, it's much more of a cool challenge, feels like a duel. Bosses in megaman and lots of games are the same size.

dont get me wrong, it's totally fine to like any character, but duscissing ones like that around me is not great. (+ sorry)
 
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