• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

SFSU Brawl Singles Bi-Weekly - May 10th (BRING WII + SSBB!)

The King

Smash Ace
Joined
Jun 6, 2005
Messages
681
You guys are going to see an unreal amount of DeDeDe players going to melee's Green Greens if that stage remains legal =/. What is that, an incredibly low ceiling, close sides, and 4 nearby walls for DDD to infinite wall-CG? If there's going to be a stage ban-worthy because of just 1 character...odds are it's DDD + Green Greens.

King Out
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
i'm not in love with norfair or anything, i'd even consider banning it with my stage ban

but i'm just curious as to why you're banning it
 

N4N3RZ

Smash Journeyman
Joined
Mar 13, 2008
Messages
308
Location
BayArea Norcal
wow, that stage list is really really ********, if those stages are allowed at the next biweekly alot of people are gonna get own'd by stages rather than their opponent :ohwell:

Random Stages:
Battlefield
Final Destination
Yoshi's Island
Smashville
Lylat Cruise

Counter-Picks:
Delfino Plaza
Castle Siege
Halberd
Frigate Orpheon
Luigi's Mansion - Questionable, Campers heaven, has a mini Hyrule Temple thing going on aswell.
Norfair - Questionable , many stage hazards, regardless if they can be avoided or not, they get in the way of the match, some of the lava covers over half the screen or all of the screen at times, doesn't sound like a tournament stage to me at all.

Banned:
Everything not shown above

This is what the stage list should look like. :dizzy:
 

NESJake

Smash Apprentice
Joined
Jun 20, 2006
Messages
158
Random Stages:
Battlefield
Final Destination
Yoshi's Island
Smashville
Lylat Cruise

Counter-Picks:

Pokemon Stadium (melee)
- Moderately neutral.

Delfino Plaza
- Moderately neutral.

Castle Siege
- Moderately neutral

Halberd
- Moderately neutral. Hazards not that frequent or dangerous.

Frigate Orpheon
- Moderately neutral. Just don't be too high when the stage flips.

PictoChat
- Moderately neutral. Hazards very avoidable and not that dangerous.

Pirate Ship
- Moderately neutral. Easy to dodge hazards, easy to recover because of swimming.

Pokémon Stadium 2
- Moderately neutral

Skyworld
- Moderately neutral. Some recoveries might be hindered by breaking platforms. Questionable.

Luigi's Mansion
- Moderately neutral. Projectiles have a disadvantage, and Metaknight's tornado spam possible. Questionable.

Brinstar (melee)
- Moderately neutral.

Jungle Japes (melee)
- Moderately neutral. Possible to recover from the water because of swimming. Clap Traps are not too frequent and avoidable.

Rainbow Cruise (melee)
- Moderately neutral. Walk offs. Questionable.

Banned:
Green Greens (melee)
- I've done testing in this stage with King Dedede. Although it's pretty difficult to pull off, it is possible to infinite grab someone in this level. Also, it might be a problem that people could camp in the center area with the platforms above them.

Yoshi's Island (melee)
- Chain grab with King Dedede to the right for instant ko's. Nope.

Distant Planet
- Chain grab with King Dedede to the left for instant ko's. Nope.

Mushroomy Kindom
- Easy kills from back/forward throws, or dedede's chain grab.

Rumble Falls
- Walk offs, walls. Hazards.

Norfair
- Hazards too frequent and too deadly.

Spear Pillar
- Too large and too many hazards.

WarioWare, Inc.
- Random factor. Hazards not that bad, but the fact that your opponent can randomly get a star while you get something crappy isn't good. Questionable.

New Pork City
- Waaaay too big.

Summit
- Ice is difficult to play on, floaty part slows down play, fish for random ko's.

75m
- HUGE.

Mario Bros.
- Insta shell creeper and sidestepper ko's.

Flat Zone 2
- walk offs and deadly hazards

Hanenbow
- Moderately big. Camping might be a factor. Questionable.

Green Hill Zone
- Walk offs. Questionable.

Hyrule Temple (melee)
- Too big.

Big Blue (melee)
- If you land on the road you're done for. Questionable?

Bridge of Eldin
- Walk offs. Questionable.

Onett (melee)
-Walls and walk offs.

Port town Aero Drive
- Cars too deadly, easy kills, ect.

Shadow Moses Island
- Wall infinites.

Corneria (melee)
- Wall infinites, camping.

Mario Circuit
- Walk-offs. Questionable.

Custom Stages
 

N4N3RZ

Smash Journeyman
Joined
Mar 13, 2008
Messages
308
Location
BayArea Norcal
wow, that stage list is really really ********, if those stages are allowed at the next biweekly alot of people are gonna get own'd by stages rather than their opponent :ohwell:

Random Stages:
Battlefield
Final Destination
Yoshi's Island
Smashville
Lylat Cruise

Counter-Picks:
Delfino Plaza
Castle Siege
Halberd
Frigate Orpheon
Luigi's Mansion - Questionable, Campers heaven, has a mini Hyrule Temple thing going on aswell.
Norfair - Questionable , many stage hazards, regardless if they can be avoided or not, they get in the way of the match, some of the lava covers over half the screen or all of the screen at times, doesn't sound like a tournament stage to me at all.

Banned:
Everything not shown above

This is what the stage list should look like. :dizzy:
Pictochat brings many hazards in the arena, Links boat also has many hazards and the no gravity falling part is an easy Up air to death, pokemon stadium 2 has ;pw gravity time and the conveyor belts, Skyword has a hyrule temple effect, people bouncing off the platforms all over the place and not dying, and the melee stages are whatever...
 

HyugaRicdeau

Baller/Shot-caller
Joined
Jun 4, 2003
Messages
3,883
Location
Portland, OR
Slippi.gg
DRZ#283
I've started posting in that Brawl Stage Discussion thread if you care to look. I don't want to C/P everything here.
 

Hostility

Smash Ace
Joined
May 16, 2007
Messages
552
Location
Concord CA
Please refrain from having a discussion about the stage ban list here. There's a stage discussion thread (http://smashboards.com/showthread.php?t=153706). This is our list for now, so please go with it until there's something universal. I personally don't like the list completely, and I'm sure a lot of people won't like it for their own reasons.
This seems like a perfect place to have a stage ban list discussion. There isn't an official list yet, and this is YOUR tournament. We can choose what stages we want. and most people don't want those extra stages like sky world and green greens that you put on which give HUGE advantages to some characters and HUGE disadvantages to other characters.
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
but isn't the ground on skyworld breakable?

if you're having problems KO-ing someone, break the ground first :)

edit: also, that's not why hyrule temple is banned in melee
 

Hostility

Smash Ace
Joined
May 16, 2007
Messages
552
Location
Concord CA
what's so unfair about them
Skyworld's edges can be destroyed preventing people with tether recoveries from recovering. In addition, people like ike with recoveries that also attack will destroy the ledge and cannot recover. There is also the same problem that the great bay stage in melee had, where you can back throw and ricochet your opponent of some of the platforms to their death with one backthrow for some characters

Pirate ship's obsticals such as the bombs are very hard to avoid while fighting an opponent as the bombs come very fast, and the low gravity parts give a huge disadvantage to people who just happened to be hit up or were on a high part of the ship when low gravity started.
 

Hostility

Smash Ace
Joined
May 16, 2007
Messages
552
Location
Concord CA
but isn't the ground on skyworld breakable?

if you're having problems KO-ing someone, break the ground first :)

edit: also, that's not why hyrule temple is banned in melee
It was not the singular reason for it being banned, but I've heard that camping in the cave of infinite life, the walls, and the easy ability to camp and projectile spam against slow characters all as a combined factor leading to the ban of hyrule temple.

And if some characters have to break the ground just to kill someone, WHILE fighting them, doesn't that imply a pretty big advantage to some characters?
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
stages are meant to give characters advantages

hyrule and great bay were both mostly banned because of fox's run-away game

(and the bthrow gimp is techable)

and EVERY character "has to break the ground" (which often breaks incidentally anyway)

just to be clear, i'm not necessarily in favor of skyworld, norfair, and pirate ship (though i love it to death); i just don't buy the reasons people are giving to ban them
 

Hostility

Smash Ace
Joined
May 16, 2007
Messages
552
Location
Concord CA
stages are meant to give characters advantages

hyrule and great bay were both mostly banned because of fox's run-away game

(and the bthrow gimp is techable)

and EVERY character "has to break the ground" (which often breaks incidentally anyway)

just to be clear, i'm not necessarily in favor of skyworld, norfair, and pirate ship (though i love it to death); i just don't buy the reasons people are giving to ban them
Stages aren't meant to give characters an overwhelming advantage, thats why some stages are banned. Someone shouldn't get an auto win just because their character does well on a stage. That's the absolute worst argument you've put forth.
 

NESJake

Smash Apprentice
Joined
Jun 20, 2006
Messages
158
people have complained more about norfair than any other stage, so that's why i think it should be banned. i've experienced the bullcrap on it too. being 2 stocked by the stage, wtf... i know it can be avoided, but you should be playing against the player, not the stage. sky world, probably will end up being banned... it does give an advantage over some characters, although, i believe the technical order of things is, previous loser stage counter-pick, previous victor choses character, previous loser choses character. So if they do choose skyworld, your opponent wouldn't chose a character that would be owned by that stage, right?
 

HyugaRicdeau

Baller/Shot-caller
Joined
Jun 4, 2003
Messages
3,883
Location
Portland, OR
Slippi.gg
DRZ#283
Stages aren't meant to give characters an overwhelming advantage, thats why some stages are banned. Someone shouldn't get an auto win just because their character does well on a stage. That's the absolute worst argument you've put forth.
I don't think any arguments about balance can be taken seriously this early in the metagame. There hasn't been even close to enough to for sufficient tourney evidence to become available, let alone time for counters to or ways around "broken" tactics to develop.

Quick question:

If fox didn't have a run away game on temple for melee would it be legal?
( seriously wondering)
It's not just Fox, it's whoever can do it better between the two characters. Also, the Cave of Life is not an appropriate skill to test in the context of the rest of the game. We say it "changes the game too much," which is why stages like 75m, and New Pork City should be banned. The hit-and-run tactic probably isn't as broken on these stages, but the skillset that is tested and the tactics that are dominant on these stages are so disjointed from the rest of the stages that it's almost a different game entirely. That isn't a rigorous argument but I wanted to be concise.

http://www.smashboards.com/showthread.php?t=153706&page=16

if you want the full story.
 

HowaitoKumaSan

Smash Apprentice
Joined
Aug 24, 2005
Messages
186
Location
The Digital World
All these debates seem out of place, imo, even if it does relate...somewhat...to the topic at hand. Stage discussion, in a tournament thread? Seems like something to take place in a separate thread entirely, like what is actually happening now. But then again, I'm not going to complain, since the only level I care about isn't in contention.

Speaking of which, I was expecting Sky to be in here, *****ing about how I'm a "*****," and a "***got," since I kicked him out of the tournament last week thanks to Jungle *****. I am deeply disappointed that he did not. D=

Oh, and a special thanks to NESJake for the sig. =D
 

NoR4U29

Smash Apprentice
Joined
Apr 9, 2007
Messages
101
Location
San Francisco, CA
All I have to say on this subject is all Melee stages should be banned. This is brawl not melee. Other than that nothing really. I was pissed when a Meteknight spammed on Luigi's Mansion but then I got over it saying I just need to practice on it more.

So Chris how are you going to do those results? Since it seemed like the tournament ended right before the final finals.

I am the B33f counter. lol.
 

Hostility

Smash Ace
Joined
May 16, 2007
Messages
552
Location
Concord CA
no one said overwhelming advantage

give me an example of a char that has an overwhelming advantage in 90% of his/her matchups on the stages in question
I just told you why those stages should be banned, if you're not even gonna read my comments, don't bother arguing.
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
i read everything you posted, but you came across as overly ambiguous due to not having actual points to give (there are plenty of viable arguments against those stages, but certainly not the ones you're giving)

you claimed that some characters get huge advantages on those stages

i'd like to know what characters they are

the only one that occurs to me is ddd on walkoff edges / walls, and even though i'm not 100% convinced that it's banworthy, that's understandable

i don't understand what character gets the insurmountable advantage on, say, norfair or skyworld though
 

N4N3RZ

Smash Journeyman
Joined
Mar 13, 2008
Messages
308
Location
BayArea Norcal
PockyD, excuse me if I'm wrong but I've never even heard your name called at one of the sfsu brawl biweeklys, why are you even arguing what should and shouldn't be played if you don't even attend the tourney itself...

NESJake and CGCgreyfox - why are you guys even adding these BS stages? the biweeklys have been fine and I don't see the reason on why we have to play on these stages that aren't even "official" by any standard. I say keep the old list and get rid of this crap cause its doing nothing but causing argument.
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
i went to two for melee; i haven't been going for brawl because in my experience they were pretty poorly run and overcrowded

i still intend to go when i have nothing to do, but those factors just make me less likely to go when i have alternatives

what does it matter? stages shouldn't be based on personal preference, there should be a standard by which they are decided
 

NESJake

Smash Apprentice
Joined
Jun 20, 2006
Messages
158
Random Stages:
Battlefield
Final Destination
Yoshi's Island
Smashville
Lylat Cruise

Counter-Picks:
Pokemon Stadium (melee)
Delfino Plaza
Castle Siege
Halberd
Frigate Orpheon
Pokémon Stadium 2
Luigi's Mansion
Brinstar (melee)
Jungle Japes (melee)

Banned:
PictoChat
Pirate Ship
Skyworld
Rainbow Cruise (melee)
Green Greens (melee)
Yoshi's Island (melee)
Distant Planet
Mushroomy Kindom
Rumble Falls
Norfair
Spear Pillar
WarioWare, Inc.
New Pork City
Summit
75m
Mario Bros.
Flat Zone 2
Hanenbow
Green Hill Zone
Hyrule Temple (melee)
Big Blue (melee)
Bridge of Eldin
Onett (melee)
Port town Aero Drive
Shadow Moses Island
Corneria (melee)
Mario Circuit
Custom Stages
 

HowaitoKumaSan

Smash Apprentice
Joined
Aug 24, 2005
Messages
186
Location
The Digital World
So instead of debating over Skyworld and Norfair, you just throw both of them out entirely. Nice job.

/Sarcasm

Wow, Pictochat and Pirate Ship are out, too? I'm assuming this is the old list, and not something thrown together just to appease everyone. Because that would seem like the coward's way out. And yes, I AM meaning to offend here. As much as I think this week of stage debate belongs somewhere else, good points were made. I am in strong support of Norfair being Counter-Pick legal, because as I have mentioned before (just not in the thread), you'd have to be a blind idiot to get killed by the lava bursts that come from the background. "Oh, the level 2-stocked me!" Well, open your ****ing eyes, dummy. If Norfair gets banned, then Brinstar should get banned for the same reason people ***** about Norfair: stage damage. The only argument I hear from people wanting Norfair to be banned is "oh noes, the easily avoided lava is killing me!"

I really should be looking at this list only once, because I keep looking at it as I type this, and I get more and more shocked. Rainbow Cruise is banned, too? I mean, I was never a fan of it, but didn't it used to be a legal counter-pick?

Also, why is there mention of Melee stages being straight up removed? I mean, I make it plenty obvious that I love Jungle Japes, but bias aside, why ban playable (and I use that term loosely, thanks to these recent stage bannings) Melee stages if they're already in the game? What, because this is Brawl, and not Melee? Idiotic reasoning.
 

Hostility

Smash Ace
Joined
May 16, 2007
Messages
552
Location
Concord CA
Pretty stupid for HowaitoKumaSan to say that there hasn't been a debate when I've been debating and he hasn't opened his mouth yet.
 

HyugaRicdeau

Baller/Shot-caller
Joined
Jun 4, 2003
Messages
3,883
Location
Portland, OR
Slippi.gg
DRZ#283
You can just shield the lava. It's very obvious.

Also I've agrued that ANY balance-related argument for banning is invalid. Nobody's got anything to say to that? It saves us a whole lot of bullsh
itting about what's "broken" or not.
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
for the third time, hostility can you please give me an example of a character deriving an extreme advantage from any of those levels
 
Top Bottom