Gea
Smash Master
Considering some people now seem to think that playing on a stage like Brinstar is equivalent to playing on Flatzone, I'd say yeah, we have.
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Marth would finally have a good stageI'd argue that playing on Brinstar is worse than playing on Flatzone.
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Nothing, but that isn't what the OP was talking about@jpobs what's wrong with opening up the option to re-strike every game?
what you're talking about scar is a different thing entirely. I'm not sure what to feel about it cuz it has a few drawbacks, namely, the winner of th first game plays a MUCH larger role in the decision of the stage for the next match since he effectively gets 2 bans so to speak. That's much more power than currently granted to first round winners in the current ruleset.So you start your set as you normally would except the entirety of the set is played on the stage strike stage.
Obviously, but a BF/FD stage set allows players to win by only winning on their one CP, not good for competitiveness, imo.Marth doesn't always win on FD. M2K is pretty godly on it but he is not the only Marth.
This ruleset doesn't encourage people to play any one character, it only discourages having a pocket Marth or something for CP'ing spacies to FD to chaingrab. Not saying that's good/bad, I just think you're reading too far into M2K's post, just because he'd drop Marth doesn't mean everyone would drop their secondaries and play one character exclusively.Why would we make rules that encourage people to only play one character? You can play one character if you choose to, but this game is so good because there are a number of characters that can be played at a competitive level. Having the ability to play more than one character at that level, and counterpick your opponent is a beautiful thing, really, and shows a lot of skill and bravery.
I think the only people that agree with this idea are ones that only play one character….
Gosh m2k, for the last time the stage list is not a mechanism for artificially balancing the cast.Scar, spacies are already the best character on the majority of the stages. Having a CP on them to FD balances them out.
how in the **** does adding 4 stages (yoshis, fod, dl64, SPACIES STADIUM) that spacies are likely to have a better matchup vs your character on than they would on Battlefield help balance spacies? you're only adding one anti-spacies stage (FD), and it only gives your character a better shot vs spacies if it gives you a chaingrab. if it doesn't, then giving falco a completely flat stage to laser on probably just made your matchup worse vs him. spacies are on average most "balanced" (but still the favorite in every matchup) on Battlefield.Scar, spacies are already the best character on the majority of the stages. Having a CP on them to FD balances them out. Mango's spacies beat my Marth on FD, it's quite possible just don't mess up or run past marth as he is dash dance grabbing and if he doesn't predict it he gets punished hard. Along with all the other reasons I said. BF is just better for falcon which is why i believe you and hax want that to be the ruleset. If this ever became the normal ruleset, I would 100% quit marth for every MU in favor of sheik and fox. There would be no reason to ever use marth again. I'm not saying that just to say it either. Think about it a lot. It's the truth.
how did you not strike FoD/Yoshi's and end up on either DL64 or FD in Falcon vs spacies?I think this is a terrible idea. Stages aren't just about inherent advantages and counter picking characters, but also to counter players. You won't always want the same stage against the same characters.. I play Falcon and often strike to Yoshi's against a spacie player and get completely ****ed up. I really wouldn't want to go back there if that happened.
wow TCB did you really quote the pink reaper to prove a pointto quote the great Pink Reaper:
i just want the old 9 stage list back.tl;dr on this whole thread
we need to determine our values as a community and we need to determine the purpose of the ruleset. after that we can have an UNBIASED conversation about how to have a ruleset that aligns with our values and that best accomplishes the purpose.
as it stands this is a waste of time.
Yo Pink Reaper is the homiewow TCB did you really quote the pink reaper to prove a point
what is happening
and no one said that chaingrabbing is unfair. i'm arguing that, if a 0-death, easy-to-execute technique exists on one out of 6 stages, then introducing that technique introduces an extreme change to the balance of the matchup. i'm questioning whether introducing that extreme change is valuable or not. my position on the matter is that, no, it is not. you can have a different position and that's fine.
but if you think that i'm saying that chaingrabbing is unfair then you've missed my point entirely.
The community collectively does not come close to having unified values, which is a big part of why I rarely get involved in these discussions.we need to determine our values as a community and we need to determine the purpose of the ruleset.
YeaaaahThe community collectively does not come close to having unified values, which is a big part of why I rarely get involved in these discussions.
Tempted to sig thiswhat the **** is a cactuar?
how is this measurement gauged?
LOL^most m2k comments range between 5-7.9 cactuars, as you can clearly see here^
This...10 x THIS^I think that anything that would make M2K quit Marth is a terrible idea.
i said that FD introduces it, not that we do.I just find the difference in our rhetoric interesting, and shows how far apart we are on this: You say we'd be "introducing" a technique (chaingrabbing), I say we'd be removing it.
yeah i'm just gonna stay out of it until we have that first conversation, though. at least the values discussion can be productive / informative.The community collectively does not come close to having unified values, which is a big part of why I rarely get involved in these discussions.