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Roy as a form of Marth training?

Archangel

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I know it sounds strange but I found using Roy heavily improved my Marth game in general. Perhaps playing at a disadvantage gives you some kind of mental toughness....idk. Thoughts? am I alone in this exercise?
 

Prince_Abu

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this makes no sense cause roys sweet spot is in the middle of his sword and marth's is at the tip so they are pretty different
 

kalamazhu

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this makes no sense cause roys sweet spot is in the middle of his sword and marth's is at the tip so they are pretty different
hey ***** why don't u keep an open mind!! my good friend spam arrows is trying to get some constructive feedback and your just a bich!
 

-ShadowPhoenix-

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i kinda feel like playing as roy does help a little...
even if his comboes and sweetspot is different your confidence will go up when you switch from roy to marth, because roy is such a ****ty character
 

Dart!

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roy and marth are nothing alike...
marth can combo, roy cannot. plain and simple.

try ledgehop dairing with roy. and recover afterwards, did you survive?
 

Archangel

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It's like training with weights on.
Exactly this.

Those of you talking about mechanics and all are missing what I'm saying. He has a sword, his sword range is about the same, yeah he's alot heavier and alot worse in almost every way imaginable. That is why I play him. If you learn to play MU's with Roy as limited as he is then Playing Marth gives you new perspective. I mean Marth seems limited but compared to Roy he's limitless.
 

Archangel

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ive trained with roy before and i understand what you are saying, he makes you think and approach differently which leads to better mindgames and can definately help marth. and there is nothing that can make you miss playing marth than playing roy for a whole week.
you got it exactly! Why the trolling lol.

it's no different than Playing Fox to gain better control over Falco. The technical stuff is alot harder with Fox so switching back to Falco and trying it makes it alot easier.
 
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The only benefit that seems to come from playing a different character is getting to realize the different ways to approach the game. Go from playing Marth to playing ganon.

How the hell do you approach people or even defend against approaches as Ganon? So, it forces you to think in different ways and some of that thinking carries over when you go back to playing Marth. I'm not exactly sure what playing as Roy would carry over back to Marth, but the idea is still the same.
 

Fortress | Sveet

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This is like practicing fox by playing falco. Theres no bonus over playing sheik to practice falco. You just arent learning your character
 

Archangel

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fox and falco are a bit more different. Not to mention one isn't significantly better than the other one. The only thing about that is technical skill with Fox requires quicker hands. So if you get use to the techskill at those speeds then the motions with falco will be a bit easier by comparison.
 

THE RED SPARROW

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Restriction of options make you better at mindgames and improvising. I play Smash 64 where there is no margin for error when it comes to spacing and very limited recovery options, so it forces you to think of creative ways to handle dicey situations, esp. with lower tiered characters. You gain insight in how every normal or move can be used and optimized for specific scenarios.

If you look at how players like Hugs, Germ, or any low tier specialist their mindgames and reading ability a far more refined that your average Fox/Sheik/Marth/Falco because they have to deal with situations where "Move A beats Move B" just doesn't cut it. So they develop ways of using characters or handling similar situations in more obscure ways and improves their game overall.
 

OverLord

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Hugs plays Samus only, not Samus to be better with Fox.

You improve your mindgames and overall gameplay by just playing the game against good people, the character you use is indifferent.


But you can be good with a given character just by playing it in all the possible situation, hence, play Marth if you wanna be good with Marth.
 

Archangel

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Hugs plays Samus only, not Samus to be better with Fox.

You improve your mindgames and overall gameplay by just playing the game against good people, the character you use is indifferent.


But you can be good with a given character just by playing it in all the possible situation, hence, play Marth if you wanna be good with Marth.
did you get that surgically attached or where you born with a block around your head?
 

Mahie

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Restriction of options make you better at mindgames and improvising. I play Smash 64 where there is no margin for error when it comes to spacing and very limited recovery options, so it forces you to think of creative ways to handle dicey situations, esp. with lower tiered characters. You gain insight in how every normal or move can be used and optimized for specific scenarios.

If you look at how players like Hugs, Germ, or any low tier specialist their mindgames and reading ability a far more refined that your average Fox/Sheik/Marth/Falco because they have to deal with situations where "Move A beats Move B" just doesn't cut it. So they develop ways of using characters or handling similar situations in more obscure ways and improves their game overall.
I don't really agree about the 64 Part, but the rest of the post is pretty spot on.

I like using Roy a lot and Roy does have combos, by the way, Dart, especially against Heavies/Fastfallers. I feel like my spacing game is always better after a few games as Roy then going back to Marth.
 

BRLNK88

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roy and marth are nothing alike...
marth can combo, roy cannot. plain and simple.

try ledgehop dairing with roy. and recover afterwards, did you survive?
yes... lawl
I did it once against my friend's G&W, we were just messing around.
Actually managed to spike him and recover safely. Didn't even know Roy was capable of that.
btw, the smash club I'm part of is raving over your set against Kels, especially against his Sheik. Gj.

also, two of the top players in Texas play Roy (Sethlon and Kal). Not saying Roy can efficiently combo, but he can combo more than he's given credit for.
 

Bing

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I see what he's seeing, it really helps when you're at a low level because your movements and such are so poor as opposed to Marth's that you learn to compinsate for his lack there of abilities, so when you play as March, everything seems much easier. Obviously there are the character differences such as the sweetspots, tilts(Marth d-tilt knocks back, Roy's goes up) etc etc.

I tried this for awhile, helped a little with my fair Spacing, thats about it...
 

Dart!

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roy is fun. but to get better with marth, ultimately you'll come back to just playing marth.
still roy is a fun break, ive done it too.
 

ruhtraeel

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I started to agree with "that is false" but I read this post.
Comboing is so different between the two

I'm used to SHFFL combos (into d-tilt w/ Roy) with spacies

But yeah. I dunno if training with Roy would help a Marth any. I think it would help spacing (cause you need to space like a champion as Roy), but combos, setups, general timing would be different.


EDIT:
I think playing Roy helps your survival (not get hit) spacing, but for like combo spacing it doesn't really work. After playing Roy for like half a year I can never sweetspot d-air with Marth anymore.
 

Bing

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I would agree with the d-tilt statement.. but then I would be trying to d-tilt near the ledge and SD via DAIR... FML so now I dont d-tilt as much and im very careful about that now... XD
 
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