Also here's another thing: How does Zelda turning into Impa in Skyward Sword make sense?
I'm just curious, and believe me, I've heard almost every single spoiler from skyward sword.
Transform isn't the thing, more like, switch in. Like the implied Diddy & Dixie Kong duo would.
I'm gonna be frank, if you want Impa standalone, what the **** would be the point in removing Sheik?
Do you all just hate original characters or something? What the ****.
Gameplay balance, roster space, Sheik not making sence.
Impa could inherrit a lot of traits of Sheik though. A few moves to, or moves with similar function.
Sure, it's unlikely, but it's not impossible. Unless you work for Nintendo and have direct Word of God that Sheik will never be in another Zelda game, I don't think you can claim that, especially since she was planned to be in Twilight Princess. Only two Impa's have appeared in more than one title, and one of them was only through the manuals, so only the Oracle Impa is more recurring than Sheik, who was planned to appear in another game.
Sheik was a quite popular character in Ocarina of Time, and Melee. Why didn't they try and bring her back? I have no Word of God, no. But logical assumptions work just as well. See, Wind Waker, also featured a Zelda in disguise. Tetra. And in Twilight Princess, she was planned but never made it in. Next major console release, they didn't plan for Sheik, but Impa. So in a logical sence, Sheik as a character has been replaced in the series by Tetra, and then Impa.
And why does Smash have to follow home series logic? In the original, Link used the boomerang, something he couldn't use as an adult in Ocarina of Time, which his appearance was based on. Zelda uses the spells Link learns in Ocarina of Time, even when she's from Twilight Princess. Mario can't shoot fireballs without a fire flower in Mario, but he doesn't need one in Smash.[/quote]
Cause Zelda can also use different Down B attacks.