- I was definitely around then for FE7 and I do not remember it having nearly as much of an impact as Awakening has right now. Not even close, even though personally I consider FE7 to still be the best so far in terms of content. Granted, I'll concede right now it may be the fact that Awakening was among the first of many great 3ds titles this year/last year, following the 3DS selling craze of the mario games and preceeding the hype of Animal Crossing. So perhaps the timing was much better for this title.
I guess your memory is a bit foggy then because FE7 being released internationally was a much bigger deal than the release of FE13.
- There is no way Roy wasn't in part influenced by Intelligent Systems particularly given the fact, again, that his game hadn't even come out. For his inclusion to even make sense it's logical that Sakurai was provided more information on the character. I don't see a scenario in which Sakurai decided to include a character that didn't exist yet all by himself. Which leads me to the next point ...
The problem is that Sakurai's own statements disagree with you. Sakurai was pretty much given a preview of FE6, he liked what he saw with the main protagonist (Roy) and decided that he provided a better contrast than other options for a Marth clone. As I said before, Sakurai is a huge fan of Fire Emblem (to the point where even Iwata has commented on it), so you should not be surprised Sakurai would want to do this on his own intiative. Sakurai had even said during the Iwata Asks for Shadow Dragon (of which Sakurai took the place of Iwata) that had he known about Marth's re-design for Shadow Dragon, he would have used it for Brawl. Sakurai personally being excited about new things regarding Fire Emblem, and not having to be prodded by IS to include, is something you need to understand.
- While Sakurai is the final word on the roster, his decisions are not egoistic in nature. He decides on the roster based on data he receives and how that aligns with the character's potential (balance, gameplay) in the game. However much he may like certain characters over others, he's the type of developer who will engage in conversations with other studios to determine the optimal representation for each franchise that's in the game. This is why I mention Intelligent Systems often, since their input on the franchise and where it is now will affect Sakurai's final decision one way or the other.
Sakurai only decides the roster on the "data" (what the heck is this even) he receives?
Secondly, the ONLY series Sakurai asks for input or has his hands tied in regards to what content to include is Pokemon (this is the only series Sakurai has ever complained about in terms of determining content for Smash Bros.)
By comparison, Sakurai has never mentioned Intelligent Systems dictating what characters or content to include in Smash Bros. By the contrary, Sakurai takes more initiative in wanting to include "new stuff" than IS (including Roy in Melee over older FE character, Sakurai lamenting that he would have used Marth's FE11 design had he known about it while developing Brawl). Sakurai and IS are on good terms with one another, and Sakurai personally is a big fan of the series.
If Sakurai is uncertain of what to do with the series (like when Sakurai personally wanted to add a newcomer for Fire Emblem for Brawl, but was unsure who would be the best choice), he went to IS for advice and clarity. Note, he asked for advice, he could have easily have just said "nope" after being told about Ike, but instead Sakurai saw potential in Ike to be a character that had not yet been done in Smash Bros. (a slow, heavy, powerful sword-wielder).
Sakurai does not engage in discussion with each series "studios" about what to include as far as playable characters go for Smash Bros. At best, Sakurai will simply ask for a suggestion when he is unsure of his own judgment (as was the case with Ike), or ask for the most current designs for the characters he has planned (as was the case for Brawl with the Zelda series).
Nowhere has Sakurai ever said that he consults each developer team as far to make roster decisions.
- It is valid that all characters in Smash rise in popularity, but to say that we can't gauge Roy because of that is a fallacy. Lucas, for example, would have still been popular even if not in Smash due to Japan's love of Mother 3 as well as the cult following behind that franchise.
Nope. Lucas would be nowhere near as popular as he is now had he not been in Smash Bros. And very few people have played Mother 3 in the West. Even in Japan, Mother 3 is far less popular than Mother 2 (EarthBound is).
There was actually a pretty divided opinion on Mother 3 in Japan. As a matter of fact, FE6 is more highly regarded than Mother 3 is in Japan (I even have links to prove this).
While Smash boosts popularity, keep in mind we're talking about an all-star cast. When I argue that it bothers me that Roy is mainly popular due to being in Melee it's an argument based on the fact that I really really doubt that were it not for that inclusion, he'd be considered a poster child for the series.
And Ike would likely have been forgotten had he not been in Brawl (at best he would be seen as a second Sigurd, a character whom was notable for his overwhelming strength, but otherwise fall down the memory hole).
In Japan, Roy is popular among both FE and Smash Bros. fans, and has very high popularity among Smash Bros. fans in the West.
Its very unfair to say "waah waah Its not fair Roy is so popular cuz it comes from Smash". The sad truth is that any FE character will fall down the memory hole in time if they don't appear in Smash Bros. Chrom/Lucina will likely meet that fate after the next few FE releases.
The fact is that Roy is popular and well-liked, and is still considered an icon to the series to this very day. NOA even referred to Roy (alongside Marth and Ike in the same sentence) to be a "legendary character" in the Nintendo Direct promoting DLC for FE13/
Even Ike, who you say is less popular, got two games. We had the privilege of seeing desire for Ike, whereas with Roy he was just given to us without anyone really requesting or wanting him. Of course, sadly we can't follow through because the reality is Roy WAS in Melee and now we can't imagine an opposite world where that wasn't the case.
The reason why Ike got two games is because FE9 still had many unresolved plot points, and even the end of the game makes a hint that Ike's actions would potentially lead to unrest further down the road on the continent. There is also a tendency to revisit the same universe the subseqeunt game in the series (with the only exceptions being the Gaiden-like FE games).
Also, there have been PLENTY of characters we received in Smash Bros. despite there being almost no requests for them. See the Ice Climbers, Mr. Game & Watch, Zero Suit Samus, ROB, and most recently the Wii Fit Trainer.
Sometimes requests don't matter for Smash Bros. Sometimes Sakurai simply wants to add a character to which he feels will add something to the game, and Sakurai intuitively knows that lots of people will love and enjoy (Sakurai actually predicted Roy would become popular back on his Melee Dojo page).
Sakurai sometimes likes to take "unproven" characters and present them in a way to which most Smash Bros. fans will end up liking this. We have seen this most recently with the Wii Fit Trainer, of whom was initially met with overwhelming hostility, but after we had seen and learned more about her, many ended up being endeared with the character.
So to say Roy is less legitimate of an addition to Smash Bros. for not having had gone through a "request period" like many other characters, is ultimately foolish and banal.
- And on that note, I won't argue the opinion stuff because, well, it's opinion. You find Roy as valuable, I personally found him and his game completely lacking in many ways. But your opinion is yours and I respect that.
I am glad that you at least acknowledge that. Personally, I think FE6 is the pinnacle of the series alongside FE5.
- Now, your main claim is that my error is thinking FE doesn't deserve four reps. Personally, I don't know why you think they do.
First of all, increasing the Mario reps has no effect whatsoever. It's not a petty situation of "Hey, Fire Emblem got one more rep, Mario and Zelda must get one too!"
No its not that all. First off, people WANT a Mario newcomer. Toad, Paper Mario, Bowser Jr., and Waluigi all have many requests.
I mentioned Zelda as being different, because the demand for a newcomer is low, and because frankly, that series does already have the characters it needs.
The decision is more of a matter of what's necessary to represent this series correctly, in a way that does justice to it and to the desires of the fans. Now, again, with Fire Emblem it will boil down to who are the iconic figures in the series due to these being such a large number of them.
And like it or note, Roy is an iconic figure within the FE series.
The way I see it, based on what Sakurai has stated, I believe the other consideration is also uniqueness. Now, considering this, it's ambitious to even ask for three Fire Emblem reps. Marth is hands down the one and only poster child for the series. If I were Sakurai and wanted a conservative roster, Fire Emblem would be perfectly represented by Marth and the Tactician, as that way you have the main original lord and the player's character (in the same way Pikachu and Pokemon Trainer are default Pokemon characters.) But, Sakurai cares more than me in the sense he is intent on bringing back as many of the veterans as possible, which is why I'm sure Ike would return, even though in my opinion he's just really extra, in the same way Toon Link is to the Zelda reps.
But somehow you think we need four?
You said it yourself that Sakurai wants to bring back as many characters as possible (when Sakurai has talked about bringing characters back, he has talked about it within the context of EVERY character that been in the series up until this point).
Just to bring back a fan favorite that's another sword user? I can't justify that decision considering only the scope of Fire Emblem reps.
The thing is that Roy would still contrast himself with the rest of the roster. Considering that Sakurai thought so back in Melee, and thought so for Brawl, and considering the strong demand that does exist for Roy for Smash 4 as well as Sakurai wanting to go back to characters he was unable to finish for Brawl (we have already immediately seen this with the Villager), its not a stretch to say we won't see Roy return for Smash 4 assuming Sakurai is able to implement every character he has planned.
When you consider the larger scope of other series deserving representatives as well (a third, maybe fourth for DK, a second for Kid Icarus, perhaps a fifth for mario, the return of mewtwo, a second for Metroid, one last third party, etc.) it becomes even less possible to justify giving Fire Emblem four reps instead of just, you know, adding new characters.
You act as though FE getting four slots would somehow keep another character out.
The fact is that it won't.
Why should Fire Emblem get four reps and Xenoblade, Golden Sun, Starfy, Rhythm Heaven, Sin & Punishment, and a heckton of other franchises go unrepresented? It's an unfair use of development time and it in the long run takes away from the diversity of the game.
Because lots of people want four FE characters in Smash 4, and frankly, Sakurai could easily decide and believe that Xenoblade, Golden Sun, Starfy, Ryhthm Heaven (which does not lend itself well to a playable fighter), and Sin & Punishment are all way too niche to warrant a playable character.
You are using your own emotional bias and saying that Roy is somehow going to cockblock some other character on the roster, when its much more likely to be this in terms of Sakurai's thinking:
"Hmmm, should I bring Roy back or not?"
"Hmm, should I give this series a playable character or not?"
"Ok, got my list ready, hopefully I will be able to add in all the characters I have planned."
Sakurai has gone on the record to say that he was SURPRISED that he was able to add in as many characters for Brawl as he did (he also said he was surprised that he got as far as he did with Melee). With each Smash Bros. sequel, Sakurai has been overly cautious about being able to expand the roster, and with each one he expands it much more than he originally thought he could.
With the biggest team yet for Smash Bros., Sakurai very much could again this time.
However, to all of you anti-Roy weirdos out there you need to get this straight:
ROY IS NOT KEEPING YOUR CHARACTER OF CHOICE OUT OF SMASH BROS. IF YOUR FAVORITE CHARACTER DOES NOT MAKE IT IN, ITS NOT BECAUSE ROY KEPT THEM OUT BUT RATHER THAT SAKURAI THOUGHT THEY DID NOT HAVE ENOUGH MERIT TO BE PLACED IN THE FIRST PLACE!