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Roster Prediction Discussion Thread

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Diddy Kong

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I doubt the Pokémon Trainer was that hard to implement. Afterall, the individual characters are quite well fitting in. Outside of maybe Ivysaur, who's still leagues easier to fit in than Ridley still. Doubt Rosalina is as much of an hassle either, her Lumas could be tricky but it's not yet on Ridley level either I imagine.

Hardest thing would be to balance Ridley. And that's the whole issue here. Would be cool to see Ridley. However, with the whole stage hazard thing being likely and all, am not really expecting a lot.
 

MasterOfKnees

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I doubt the Pokémon Trainer was that hard to implement. Afterall, the individual characters are quite well fitting in. Outside of maybe Ivysaur, who's still leagues easier to fit in than Ridley still. Doubt Rosalina is as much of an hassle either, her Lumas could be tricky but it's not yet on Ridley level either I imagine.

Hardest thing would be to balance Ridley. And that's the whole issue here. Would be cool to see Ridley. However, with the whole stage hazard thing being likely and all, am not really expecting a lot.
It's not as much in the visual design phase I'm thinking in regards to Pokémon Trainer, but more so in the moveset, coding and animation phase. Each Pokémon had to serve a purpose that the others couldn't, they had to fill individual roles, and at the same time they also had to work and flow well together in order to not make the whole character feel like a clumsy mess. Then there's also things like loading the PSA and model of the individual Pokémons mid-battle, which the Wii does have some lagging problems with. It's a much bigger project than it initially comes off as. All while they also had to try and balance each Pokémon to be just about as strong as each other. As we can see with the final product, it's far from flawless, but I say it's still an extremely well done job considering how hard a character like that is to make. Oh, and supposedly Game Freak is also hard to work out rights with as Sakurai has commented, so having to work out rights for 4 characters just to get one character working must also have been quite hard.

Rosalina probably isn't on Ridley level, at least during the design phase, but my comment on her was also mostly in reference to having to have two characters do different things on one input of a button, mostly in regards to movement, while also making it feel fluid. It's probably not like Nana who's just an AI that mimicks Popo, I imagine the Luma has a unique file that is somehow linked to Rosalina's and acts like a second character being played.

I'm not sure what you mean with balance though. As in he'd be handicapped by being a big and slow character? Well, seeing how poorly Bowser has done competitively in Melee and Brawl, then yes, it could be a problem. I imagine making him slow on ground, but quick in the air could potentially fix that, the problem is mostly when a character is slow all across the board while also being a big target. Ridley's difficulties mostly resides in the design phase, but if they can make it past that then he shouldn't be too much of a hassle from there on out. I do see your concerns though, so don't get me wrong on that, but I do believe Ridley is possible judging from what Sakurai has made work in the past.

Ridley is obviously the kind of character I love to discuss, but there really isn't much to do than to wait and see what happens.
 
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An FE discussion!?

Hide yo kids, hide yo wives
Personally, am thinking Ridley has more issues than size alone. I think size is often used as an excuse to name those issues. A more hunched Ridley could make a good fighter stance for him, picture Melee / Brawl's Bowser. He would just move around really awkwardly, especially on the ground. Thinking he'll face quite a lot of problems similar to Melee Mewtwo to. Huge tail hurtbox, big target (obviously), lower weight than expected to make up for incredible recovery (despite his size I think Ridley will be lighter than Donkey Kong at least) and slow moves. Think Ridley's range will be less of a problem then it was for Melee Mewtwo however, but still... It's a character that really is a league of his own to make playable. Am just not sure if Sakurai is capable of doing this (yet). I'd be interessted to see Ridley work, but am just not expecting it anymore.
Um............. You want some chocolate or apples? Or chocolate with nuts? You know because, everyone likes chocolate... and anyone that doesn't like chocolate is simply... ********... to be... blunt?
 

Fire Emblemier

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Lately I've been feeling like a fool for scrapping some of the Brawl veterans on my roster input, so I decided to do away with at least one of my newcomer inputs that will probably never happen.



At the moment, I've simply scrapped Black Shadow to bring back R.O.B., since R.O.B. is the reason for why the video gaming industry bounced back from disaster.
Kinda sad to see 3 of my favorite characters go on this roster especially when two are my mains ( :ike:,:lucas:). Roster cuts are one of the most delicate subjects since cutting even one character causes backlash. Look at Mewtwo and to a lesser extent Roy, as examples. I wouldn't really put cuts on a character unless odds are truly against him, like Toon Link before his reveal.

I don't see anything truly against the three cut, especially Snake. Since if there was a contract signed, he is a lock, but if not he won't be in, I see it more likely Sakurai has him in. As the only arguments against him are A)Doesn't fit in well (Which I find kinda of perplexing as why would Snake but be put in anyway then) or 2)Hasn't been on a Nintendo console recently, (and I say MGS3D.)

Lucas would probably not take that long to implement and I can't really find a solid reason for him to go.

Ike cannot be replaced by Chrom. Ike is far more popular and relevant to the Fire Emblem series than Chrom. Ike is one of the 2 lords to be the main character of multiple entries. The other is of course, Marth. Ike was one of the most played and popular characters added in Brawl. Both can use Aether, but they perform it very differently. Chrom wouldn't feel right taking Ike's move-set. Ike is also popular with Int. Systems, as he even gets a descendant of his in Awakening in the story. The only other character to get a descendant in Awakening is Marth. I can list plenty of more reasons for Ike to stay, but I think I made my point.
 
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Lately I've been feeling like a fool for scrapping some of the Brawl veterans on my roster input, so I decided to do away with at least one of my newcomer inputs that will probably never happen.



At the moment, I've simply scrapped Black Shadow to bring back R.O.B., since R.O.B. is the reason for why the video gaming industry bounced back from disaster.
My only gripe is the idea of 6 mario characters. Blurgh. That's a lot.

Everything's fine. Indifferent towards Chrom.
 

Diddy Kong

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Paper Mario is pretty cool though.

Most interessting thing I can think of is Rhyhm Heaven Wrestler I think. Or DKC characters.
 

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My only gripe is the idea of 6 mario characters. Blurgh. That's a lot.
A moot point when you take into account that Brawl did have 6 playable Pokemon. Of course, the Pokemon Trainer does own three of the Pokemon, but much like with Zelda and Sheik, you could choose which Pokemon to start a match as.
 
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A moot point when you take into account that Brawl did have 6 playable Pokemon. Of course, the Pokemon Trainer does own three of the Pokemon, but much like with Zelda and Sheik, you could choose which Pokemon to start a match as.
Actually, this is basically a preference for me and all that. Basically, I don't really want that much Mario characters. I'm personally fine with 5 and fine with Toad not being in.

Although, it still kinda feels off even if I take out my bias. Then again, surreal things are happening in Smash 4 and it's sweet and pleasant so I'll gladly be happy if I'm wrong about the awkwardness of 6 Mario characters but the inclusion of Jr. is gonna set me off a bit (Don't punch me)
 

Mario & Sonic Guy

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Actually, this is basically a preference for me and all that. Basically, I don't really want that much Mario characters. I'm personally fine with 5 and fine with Toad not being in.

Although, it still kinda feels off even if I take out my bias. Then again, surreal things are happening in Smash 4 and it's sweet and pleasant so I'll gladly be happy if I'm wrong about the awkwardness of 6 Mario characters but the inclusion of Jr. is gonna set me off a bit (Don't punch me)
Don't worry about it. We all have our opinions after all.
 

Diddy Kong

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A moot point when you take into account that Brawl did have 6 playable Pokemon. Of course, the Pokemon Trainer does own three of the Pokemon, but much like with Zelda and Sheik, you could choose which Pokemon to start a match as.
Actually, you are far more free to choose between Zelda and Sheik than which Pokémon of the Trainer you prefer to play with the most. The Trainer uses all 3 Pokémon no mather what, if one is KO'd, another gets send out. If you switch back, you face the terrible consuquences of Stamina which you don't want. Also, it takes two times switching to get back to your most favorite Pokémon, opposed to Zelda / Sheik with just one character to swap between. Hence I see Zelda and Sheik as far more separate characters than all of the individual Pokémon, and think Zelda / Sheik is the most likely of all dual characters to get split up.

For the record, I see Samus and Zero Suit Samus as basically independant characters, but with a smart way of going around it.
 

shinhed-echi

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How about this one?

*Finds more interesting characters than Brawl's roster*

I'd main Jenna, Duo, Rash, Castle Crasher, Amy Rose, Big, and Alexandra. :D And Julius is Julius Belmont, I presume? Then him too. And Bill just because he and Fox went to the same academy, so he must be a competent spacy.

-
On Pokemon Trainer:
I just need Sakurai to balance him a bit better (make Ivysaur good, and perhaps buff Charizard just a bit more) and PT is PERFECT in my eyes.
Sure, they could do away with the stamina system as well... Heck, in SSE PT was free from this handicap, so I don't see it returning.

I never really had a problem with the forced-switching because unlike Zelda-Sheik, I knew what I was getting into with PT. Either I master all 3 of them, or I don't main him at all.
And maining a lot of characters was already in my nature anyway, so I was happy I could show off my skills with 3 characters in a single match. I hope he returns and stays this way, just with a few added buffs (and maybe, no stamina to drag him down)
 

Gunla

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since we're posting roosters now (The ones in red are assist trophies)
Love the way this is organized.
Props for adding Kamek. I really can't argue with this roster, it has the characters I want, though I guess Issac is what people would say, or the fact that Mii is there, or a 5th Zelda, or removing Robin for someone else. Even Mallo is an AT :troll:
 

Diddy Kong

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>Kamek
>Mii
>Bandana Dee, but no King K.Rool

For the rest, it's respectable. I myself would include a Zelda newcomer in the form of Impa, and probably not have Ridley on the roster due to unlikeliness (in my opinion), and also would add Lyn instead of Robin. Would also add in Isaac as a newcomer, because I love Golden Sun. But other than that... Good roster I guess. Many would compliment you on not cutting any veterans.
 

Venus of the Desert Bloom

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I've noticed I've started to veer away from the idea of balanced franchise representation and moving towards support uniqueness within characters. While I'd like 3 FE reps, I'd prefer for them to be unique and diverse. I think it's totally possible seeing how the cast, so far, is fairly unique in terms if gameplay.
 

Gunla

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I've noticed I've started to veer away from the idea of balanced franchise representation and moving towards support uniqueness within characters. While I'd like 3 FE reps, I'd prefer for them to be unique and diverse. I think it's totally possible seeing how the cast, so far, is fairly unique in terms if gameplay.
Less Blue Lords, but also no random secondary characters. To me, this is over half of the Awakening cast. I don't really take people talking about these characters getting in Smash very seriously because it's a nightmare-ish stretch.
 

Diddy Kong

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I've wanted to make a roster for the longest time but I lack the flashy pictures you guys are always using. :/ Project M Diddy with shades for example, better versions of Mewtwo, Impa and King K.Rool... This is holding me back a lot on making a roster.
 

Louie G.

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I've wanted to make a roster for the longest time but I lack the flashy pictures you guys are always using. :/ Project M Diddy with shades for example, better versions of Mewtwo, Impa and King K.Rool... This is holding me back a lot on making a roster.
Don't worry, I only have a few updated pics.
You aren't alone.
 
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