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Well someone's pessimistic.

Just think about a couple of things.

Mewtwo is the second most wanted character in the poll. He's interesting enough to garner attention and to have people want him back.
MGS4 was a pretty successful game. It was successful for a reason. Because people enjoyed it. (Ib4 he says people are stupid)
And IMO you sound like some prophet who won't be satisfied until his prediction comes true. No offense. You just sound like one right now.

As much as we like to hate on popular things on the internet, we have to remember they are popular for a reason. Almost always, it's a good reason. It's hard to be popular and bad at the same time.
Oh, you did NOT just pull the "if it's popular the it MUST be good" argument, that's the biggest strawman out there... There are plenty of popular things that are SHEER garbage.

Let's go down the list shall we?
>Naruto
>Niki Minaj
>LMFAO
>Transformers films
>50 Shades of Gray
>Twilight
>Sword Art Online
>Jersey Shore

Shall I go on?
 

Diddy Kong

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Kumare, Kumare, Kumare.

Mewtwo should return, and buffs will make him interessting.

Note how many more G&W mains there are in Brawl than in Melee? Same with Pikachu and Kirby. Buffs WORK.
 

Starphoenix

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Anyway, just stop for a second and think, the BEST characters in 64 and Melee, are the ones that stray the most from their game canon and gave Sakurai the most to work with (I mean best as in best overall, not best competitively). Now I understand you have faith in Sakurai as a game designer, but like with Manga, if fans force an artist to do what he may not want to, prepare to eventually be disappointed with progressively worse games. BEST EXAMPLE: Metal Gear Solid 2 vs. Metal Gear Solid 4, ANYONE who says MGS4 is a better game than 2, needs to get their head examined. MGS4 is essentially Kojima's complaint to the fanbase for demanding more out of a finished franchise and not being satisfied with the end result due to being to too stupid to see its brilliance, and demanding the superficial (More Grafix, more of the same, more story). MGS4 is basically, "oh you wanted answers, here have your ****ing NANOMACHINES."
But Sakurai isn't Kojima, and while he listens to fans he is autonomous enough at his position of director to give fans what they don't know they want. To be honest, I don't even believe this is much of an issue.

So the point is, people are reluctant about Mewtwo for valid reasons. He's not interesting. People asked why, and the answer was given. Are most of the Melee fans, most likely, but that does not discredit their opinion, as I've said it many times before, take the moment to empathize with others and realize why they feel that way, you'll learn a couple things and it will open your horizons.
I'm more then able to recognize an opinion when I see one, everyone is entitled to have one. What I'm trying to emphasize is that very point.

I think it's pretty evident all of the opinions ITT are divided into two factions, people who liked Melee more and thus seek more depth, and people who like Brawl more and thus seek more superficial aspects. Failing to look at the deeper parts of what make Smash Bros, Smash Bros will ultimately lead to the demise of the series mark my words. Don't believe me? Look at Zelda.
Yes, which is why I'm trying my best to avoid taking this thread into that miserable hole. Personally, I'm neutral on Melee Vs. Brawl as they all had their good and bad. I'm confident whatever comes next in the series will be the best of both worlds.
 

SmashShadow

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His throws, jumps, air dodges, up and neutral specials were good. Everything else should be subject to change by either completely changing the moves or reworking/buffing them. He could also do with a good bit of weight added on to him. He should have a weight around Ganon or Charizard.
 

Frostwraith

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Almost always, it's a good reason. It's hard to be popular and bad at the same time.
I'd be a little careful saying that... :smirk:

Anyway, Manly and Habanero not liking Mewtwo to return is making them abandon logic in favor of pure bias. Not a good idea when arguing.
 

Diddy Kong

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Weight like Captain Falcon, Link, Ike and Wario is the least weight I'd want. Ideally, he should be even at Samus's weight.
 

Swamp Sensei

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Madden confirmed for greatest video game series ever, you heard it here first! It's popular which means it's good!
People still buy Madden because they have fun with it. Does a videogame have to do more than entertain? Besides, it's not like you're forced to play it. To each his own.
And Waluigi pulls it off beautifully.
Exactly! :troll: But in all seriousness, he's popular because he makes people laugh whether through memes or his own antics. Making people laugh is not a bad thing.
 

Diddy Kong

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I secretly want Mewtwo being MetaKnight broken in Smash 4. :150:
 
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But Sakurai isn't Kojima, and while he listens to fans he is autonomous enough at his position of director to give fans what they don't know they want. To be honest, I don't even believe this is much of an issue.
Sakurai isn't Kojima, but they are best friends. Regardless, all 'Artists' are eventually submitted to the pressure of the industry. If you don't agree, you need to read more Manga, Bleach and Tite Kubo are the best example of this scenario. Also, Sakurai isn't a prophet, he doesn't give fans what they don't know they want, he does what he likes, and people happen to catch the same inspiration as him, this works BECAUSE he puts gameplay above characterization. Which is why I repeat, gameplay is the first and foremost, and should NOT be ignored by the fanbase.


I'm confident whatever comes next in the series will be the best of both worlds.
I'm afraid I don't share the same sentiment. To avoid future disappointment I try to keep my expectations low.
 

Swamp Sensei

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Oh, you did NOT just pull the "if it's popular the it MUST be good" argument, that's the biggest strawman out there... There are plenty of popular things that are SHEER garbage.

Let's go down the list shall we?
>Naruto
>Niki Minaj
>LMFAO
>Transformers films
>50 Shades of Gray
>Twilight
>Sword Art Online
>Jersey Shore

Shall I go on?
Did I ever say that popularity=good?

No I did not. I said that popular things are popular for a good reason.
 

Big-Cat

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@Swampasaur
Then why are they popular.

I agree with Manly that this "cheap thrill" thing is really hurting the industry. I'm willing to say it's appearing in other aspects of society.

Personally I would not mind wavedashing being absent, but I would appreciate L-cancelling returning. The ability to reduce the lag of landing is pretty useful actually.
Ultimately, movement needs to be fluid, even if there is a some learning curve to it like the Korean backdashes in Tekken and it needs to make sense. I think wavedashing should return in the form of a backdash. I'm wondering if dodge rolls and spot dodges should return.
 

Diddy Kong

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I also agree with that. Samus also should be at least as good as in Melee. Hopefully they'll also look a LITTLE at Project M's balance when balancing the characters in Smash 4.
 

Frostwraith

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[...] Making overhauls WORKS.

Fixed for accuracy.

Blindly buffing a character won't do miracles.

It's like having a radio transmitter whose signal is blocked by a tall mountain. Simply increasing the transmitter's power won't solve the problem, as the signal will still be blocked by the mountain. What's the alternative? Build another transmitter to cover the area intended.

Same logic applies to making characters viable. Simply giving them power won't do it. Sometimes, it's better to think outside the box.
Instead of having Mewtwo retain his moveset from Melee and giving him power, try designing him from scratch. Try giving new moves.

Let's not forget that when Melee was released, there were only 2 generations of Pokémon series. Now, we have 5 (6th is incoming), with the 5th generation giving Mewtwo a new signature move and receiving promotion via anime and game events.

Also, let's not forget that in the time period between gens II and V, lots of new moves were introduced in the series.

The best choice for Mewtwo would be a complete overhaul to the moveset.
 

Swamp Sensei

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@SwampasaurThen why are they popular.
Because they make people happy. Jershey Shore got popular because people laughed at the stupidity of the cast for instance. It's bad, but popular for a good reason.
 

Big-Cat

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All I can say is that we must pray to the Namco gods that they can be the ones to prevent Smash Bros. from falling into hot trash.

@Swampasaur
Why do they make people happy then? It's funny, I used to not think about these kinds of things until a while back that I started to realize why I like or dislike this or that.

Unfortuantely, people just say "Just because.", and that's not a good enough answer for me sometimes. Of course, they don't have to justify their preferences.
 

Diddy Kong

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No it won't, as his moveset is fine. Only the priority, lag, range and overall power sucks. Other than that, speed and weight buffs are a must. New moves is only a real nice bonus. But by far not my nr.1 priority.
 
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Did I ever say that popularity=good?

No I did not. I said that popular things are popular for a good reason.
Popular thing are popular because they are marketed well into our modern consumerist society. Making things to sell is precisely what's created our ****ty world and all of its problems. Now lets not get off topic with that, but if you're interested I recommend you check out the RSA Animates on youtube.

People still buy Madden because they have fun with it. Does a videogame have to do more than entertain? Besides, it's not like you're forced to play it. To each his own.
Actually I already said how ****ty games doing well indirectly ruins the experience for others by ****ting up the industry, but yes, if you go by the "videogames are an art form" mentality then yes, they ARE meant to do MUCH more than entertain. The same way books are meant to do much more than entertain. Looking at videogames, they can educate, inspire, enlighten, challenge, immerse and much much more.

Madden is a **** franchise and it is the antithesis of innovation, I don't care if it's popular or it sells well, it needs to be put to rest along with the idiots who keep it alive.

I'd be a little careful saying that... :smirk:

Anyway, Manly and Habanero not liking Mewtwo to return is making them abandon logic in favor of pure bias. Not a good idea when arguing.
I don't see how I'm abandoning any logic here. I don't see any proof that Mewtwo will tap his potential as a character. On the other points, I've given examples and used outside references, if people want them cited all they need to do is ask.
 

Swamp Sensei

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Which won't happen due to the reluctance to change. Even then, change can still brake a character just as easily as fixing them.
*break*
How can you be so sure?
 

Big-Cat

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So in other words, rebuild him since we have the technology. As Manly said, the changes required to do Mewtwo justice as more than what was done for Zelda in Project M who is essentially Smash's answer to both Parasoul and Mu-12 in that mod and is by far the most interesting iteration of her in Smash.

Revamps aren't that uncommon though in fighting games. Jin changed playstyles completely from Tag 1 to Tekken 4. Meanwhile, his mom was luigified from Tag 1 to Tag 2. Then there was Jill in MvC2 to MvC3 where the only similarities are in the name.
 

Diddy Kong

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The way you're stating all that 'wanted potential' stuff about Mewtwo should seriously make you consider if you want Samus, Ness and Ganondorf back in Smash, Manly... I mean, Smash is just Smash. Of coarse we won't get God-mode Mewtwo as he's supposed to be, we get Mewtwo as a character suitable for Smash. Which still means he can still be awesome. Especially with new Special moves.
 

Starphoenix

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I secretly want Mewtwo being MetaKnight broken in Smash 4. :150:

That is just jumping out of one pit and into another.

Also, Sakurai isn't a prophet, he doesn't give fans what they don't know they want, he does what he likes, and people happen to catch the same inspiration as him, this works BECAUSE he puts gameplay above characterization. Which is why I repeat, gameplay is the first and foremost, and should NOT be ignored by the fanbase.
This is just going around and around, and I'm even not so sure we aren't coming from the same place. The point I'll leave it at is this: while gameplay is important, so are the characters. They are two sides of the same coin -- they do not have to be mutually exclusive. Mewtwo is a character a lot of people like and happen to want back. Just because he did not perform well in Melee does not mean he won't be improved in the next game. People forget how dramatically Capt. Falcon changed between Smash 64 and Melee, so it isn't like there is no precedent for it happening. Whether that will happen or not is up to Sakurai and whomever else is involved in that process. Let's just not get ahead of ourselves when we have no idea how any of the characters will transition into the next game.

I'm afraid I don't share the same sentiment. To avoid future disappointment I try to keep my expectations low.
You'll be just like the rest of us. Drooling during E3's reveal trailer.
 

Big-Cat

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The way you're stating all that 'wanted potential' stuff about Mewtwo should seriously make you consider if you want Samus, Ness and Ganondorf back in Smash, Manly... I mean, Smash is just Smash. Of coarse we won't get God-mode Mewtwo as he's supposed to be, we get Mewtwo as a character suitable for Smash. Which still means he can still be awesome. Especially with new Special moves.
Whoa, I'm not talking about canon tiers here. I'm talking about a playstyle that does Mewtwo justice. As a matter of fact, neither Samus, Ness, nor Ganondorf have playstyles that do them justice. Samus should be very much a complicated toolbox character, but she's a pale imitation of her Metroid self.

Ness should be more of a tank with enhancing abilities and pokes (meaning more yo-yos). Ganondorf needs to be that deadly, calculating individual.
 
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I agree with Manly that this "cheap thrill" thing is really hurting the industry. I'm willing to say it's appearing in other aspects of society.
This, so MUCH this. And other people's unwillingness to realize this and rather embrace of it frustrates me to no end.

And not just in vidya, but with everything.
 

Diddy Kong

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With vidya, it's cause of the banning of magic mushrooms in Japan, I bet the developers unique ideas are running out cause of this.
 

FlareHabanero

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Ness should be more of a tank with enhancing abilities and pokes (meaning more yo-yos).
Ness should first off get improved recovery options before going nuts with the options. PK Thunder sucks for recovering so badly, that alone makes Ness hard to use in a competitive sense. It's not the only problem Ness has, but it would be a step up in the right direction.
 

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I feel that, not only in the gaming industry, most people have... accommodated to popular stuff and are unwilling to try something new (not to sound hypocrite, but I'm also a little reluctant on changes). It's obvious that the corporations are simply exploiting this to make a profit. It's a win-win situation, having a sort of snowball effect.
 

Big-Cat

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Ness should first off get improved recovery options before going nuts with the options. PK Thunder sucks for recovering so badly, that alone makes Ness hard to use in a competitive sense. It's not the only problem Ness has, but it would be a step up in the right direction.
Fine, PK Teleport.
 
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The way you're stating all that 'wanted potential' stuff about Mewtwo should seriously make you consider if you want Samus, Ness and Ganondorf back in Smash, Manly...
This is exactly my point. I'd be just satisfied with 3-5 new characters and a completely reworked roster as opposed to what most others are so obsessed about, 10-15 new characters and the same ol **** with some tweaks.

Using the same strawman you guys like to use, other fighting games do it and they sell very well, why can't Smash?

There are a plethora of characters that could be SO much better but fail to do so because "more characters sell." See what I mean?


That is just jumping out of one pit and into another.



This is just going around and around, and I'm even not so sure we aren't coming from the same place. The point I'll leave it at is this: while gameplay is important, so are the characters. They are two sides of the same coin -- they do not have to be mutually exclusive. Mewtwo is a character a lot of people like and happen to want back. Just because he did not perform well in Melee does not mean he won't be improved in the next game. People forget how dramatically Capt. Falcon changed between Smash 64 and Melee, so it isn't like there is no precedent for it happening. Whether that will happen or not is up to Sakurai and whomever else is involved in that process. Let's just not get ahead of ourselves when we have no idea how any of the characters will transition into the next game.
You'll be just like the rest of us. Drooling during E3's reveal trailer.
We have no idea... We have some clues, it's not too hard to extrapolate. We can hope, but still keep our expectations low. Like I said, I'm not too excited for Mewtwo, there are much better candidates to get in over him, especially since he's treaded ground. Like Roy, I couldn't care less about either.
 

FlareHabanero

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To be perfectly honest, I'd be okay with only a few new characters this time. It's not like we have many options anyway, so shoot for quality instead of quantity. No need to stomach in very sketchy filler.

Personally I would of liked the newcomer selection in Melee better if we got King Dedede instead of the 6 lazy rehashes, for the record.
 

Diddy Kong

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To be completely honest, Brawl's roster + King K.Rool, Mewtwo, Ridley, Isaac and Roy would satisfy me already more than enough.

Of coarse to make it perfect Sheik would be swapped for Impa of coarse. :smirk:
 
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To be perfectly honest, I'd be okay with only a few new characters this time. It's not like we have many options anyway, so shoot for quality instead of quantity. No need to stomach in very sketchy filler.

Personally I would of liked the newcomer selection in Melee better if we got King Dedede instead of the 6 lazy rehashes, for the record.
But it's funny, many people here go for the quantity over quality idea. We've had people here openly say how they would rather have clones rather than not if it means more characters.

I just don't get it...
 

Diddy Kong

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Me neither. I'd want clones only if all other characters where done right, as a nice bonus or something. Maybe even as a DLC-only option? Luigified clones ala Wolf, Lucas and Toon Link not counted of coarse.
 

FlareHabanero

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But it's funny, many people here go for the quantity over quality idea. We've had people here openly say how they would rather have clones rather than not if it means more characters.

I just don't get it...
I know I've said this many times, but people are morons. I mean, people are too attached to the icon to realize what they are thinking.
 
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