DragonSniperNintendo
Smash Lord
- Joined
- Dec 29, 2012
- Messages
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The Trainer was 3rd Gen, but from the Kanto remakes and not the Hoenn games3rd gen didn't have any impact on brawl chars at all.
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The Trainer was 3rd Gen, but from the Kanto remakes and not the Hoenn games3rd gen didn't have any impact on brawl chars at all.
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What I meant to say is that if 3rd was the latest as of Brawl, there'd be no Lucario as playable, because there would be no Lucario in the first place.Wow, back it up. If Brawl came out two years later, or hell, after BW, Lucario still would've made it. He got in because he's popular. Not because of advertising, as some people think. Lucario is still promoted today.
Not enough examples, i'm afraid.The Trainer was 3rd Gen, but from the Kanto remakes and not the Hoenn games
Oh, my apologies.What I meant to say is that if 3rd was the latest as of Brawl, there'd be no Lucario as playable, because there would be no Lucario in the first place.
And I also said it doesn't have to ONLY be the latest.What I meant to say is that if 3rd was the latest as of Brawl, there'd be no Lucario as playable, because there would be no Lucario in the first place.
Alright Sniper. Riddle me this.The Trainer was 3rd Gen, but from the Kanto remakes and not the Hoenn games
GS is dead in the way every series that didn't receive a game for three years is dead. In other words, pretty much every Nintendo series except Mario and Pokemon at one point. Sure, chances may not be with the series continuing without influence from Smash, but, like Habanero said, the last game ended on a cliffhanger, and Camelot doesn't seem opposed to one day making another GS, so at this point in time declaring the series "dead" is definitely jumping the gun. It's not like F-Zero, which hasn't gotten a game in ten years, or Mother, where the created stated the series was finished.Not necessarily. GS is dead and Xenoblade is more recent and more successful than the GS franchise. The circumstances for characters now are different now too. There is more room for niche characters to get in. Isaac kinda missed his boat and with hype surrounding "X" Shulk's chances are looking very good.
Yes, there might be legal issues standing in the way of some characters, but if Sakurai has used them in some capacity before, and is willing to use both 2nd and 3rd party characters in the roster, there is no precedence for assuming specific IPs won't get in at this point, we have no proof of anything.That's not how corporations and business works. There is actually a ton of legal issues that need to be sorted out before 2nd party characters are added. You're still borrowing IP, even if they work for you, you simply can't go up to them and say, "hey, we're taking your **** since you work for us, you cool with that?"
Most of this is quite untrue. To start with, the original Golden Sun and Xenoblade have received very similar average scores, only off by a single percentage. In its day, GS 1&2 were acknowledged as extremely good games, and were generally considered the best RPGs of the GBA. One of the reasons Xenoblade is regarded as the best JRPG of this generation is partly due to the overall decline in prominence and prevalence of the genre. I'm not saying Xenoblade doesn't deserve all the accolades it has received, personally it is also my favourite JRPG of this gen, but it does have admittedly much less notable competition for critically marveled JRPGs as the sixth gen did.Yeah, I guess. Thing is, the franchise has little to no light left in it, and honestly it isn't THAT good nor well known. Meanwhile Xenoblade is hailed as the best RPG of this generation in several circles (whether or not I agree with that statement is something else), and is generally more well known than GS was back then among gamers.
GS was hardly niche. It was a million-seller on the GBA in a time when its genre still had a fair amount of popularity. Like I said above, it's true that we were less connected, but if anything the sales of GS are a testament to how a game can succeed even with fewer people connecting to see how it fared critically. Imagine Xenoblade's future had it been released in 2001. It most likely wouldn't have even made it out of Japan. There is no way GS was more niche than a game in a drastically decreasingly unpopular genre sold at one store at the tail end of a dying casual-oriented console.GS was VERY niche back in the day, the internet was still relatively less connected, and news got around much slower. Only popular games saw the light of day for the most part, as word of mouth was what carried info, and review sites like IGN and Gamespot was still largely trustworthy.
By this logic Xenoblade should've been just as successful, if not more, than Golden Sun. Granted, I have no memories of the extent of Golden's Sun coverage, but I'm guessing Xenoblade received much more unofficial coverage than Golden Sun ever did, in an age drastically more connected, like you said, yet it wasn't as well received commercially. Like I said, for what it was, GS's reception was a testament to itself.Nowadays things are much different. The internet is much more connected, review sites can't be trusted and word of mouth dominates. Games find it much more easy to get advertised as viral news and information travel across the net in mere minutes. Perhaps if Xenoblade was born in the same era of GS it would have remained as niche and undiscovered as GS, but the thing is Xenoblade was born in JUST the right time for it to launch as a very well know RPG on the Wii. I would honestly put it on the same scale as Bayonetta in terms of notoriety.
Believe it or not, your personal experience with a game doesn't necessarily dictate the general opinion of it. I know, crazy.I dunno man, it struck me as niche at the time. I heard of it because of a friend and never really bothered to try it. The only time I ever heard GS get brought up was usually during Brawl speculation threads. It never seemed to create much of a buzz imo, and no one I knew despite one friend ever really even heard of it.
If a JRPG of a new unproven IP on a fledgling console selling 1 million (and its sequel selling almost as much) is low, then I shudder to think what selling less than half of that on a system that, at the time, had sold umpteen times more, with a game that had received quite a bit more coverage, even if "games are selling less today". Regardless of Xenoblade and the current market, selling 1 million copies has never been "low".Maybe it's because I personally was more of a plebian in regards to taste back in the day and only played AAA titles. But also, I think around 1mil copies is rather low for a game, during an era where news didn't get around as much as they do now.
Golden Sun more than doubling Xenoblade, with less online buzz, and very similar reviews proves that even if you want to adjust for times, Golden Sun would still have made a larger impact, in its time. Isaac was just as, if not more, popular than Shulk is in every region, and the truth is Dark Dawn didn't sell that far off from Xenoblade either, even if vastly inferior. The Golden Sun series, to this point has made a larger impact in general than Xenoblade, which is what Sakurai looks at. He doesn't just look at recentness, he doesn't just judge series based on the last game in the series, or look at gaps and emphasize low points of a series, he looks at the impact of the entire series up the that point, which, at this point, Golden Sun still has made more of than Xenoblade, even if Xenoblade happened in an age more connected and more recent. Now, this isn't taking into account X, as we really don't know enough about the game and how it related to Xenoblade yet.So really, 200k is better than you make it sound today. Not to mention, thanks to Project Rainfall, Xenoblade has managed to forge a name for itself. Something GS could never really do. It never really stood out. It was just another RPG on the GBA console. Dark Dawn could in many ways be an example how GS fares in a modern environment. If Dark Dawn had been more close to it's predecessors would it have been a bigger commercial success? It think otherwise as most of the people who bought it were fans of the series already. Meanwhile Monolith's "X" is hyping many as a potential system seller for the WiiU. Golden Sun could never do that.
Basing your arguments off assumptions isn't terribly credible.-was it? I always assumed it sold less than Melee
No I'm not, you're doing a fine enough job of that yourself.Stop trying to make that Pichu, Pokemon Trainer argument. You're trying to make us all seem stupid.
Um...no. I seriously can't believe there's anyone who still thinks Ike is a Marth clone. He's just not. They share ONE MOVE. That's it.Roy was a slower, more powerful Marth. So is Ike.
If by 'tweaked a little' you mean 'a completely different move, then yes, his ^B was 'tweaked a little.'But they completely revamped Ike's moveset to have a more original Fire Emblem character. But there are still similarities (down b, normal b is fire based and up b has been tweaked a litte)
1st, Lucatio isn't a legendary. He's a normal Pokemon that happens to be important/popular.Lucario has Mewtwo's normal b attack. Literally the exact same. Same properties. Charge in the air, hurts people as it charges. Lucario is just a more relevant legendary Pokemon character. They'd have 4 first gen representatives if Mewtwo came back.
There's no evidence that Sakurai really gives a sh*t about representing generations.We don't play as generations, we play as characters.
Right on the money,Alright Sniper. Riddle me this.
You are saying that the developers took characters from Gen 3. Correct? So why not just have a Hoeen Trainer? Emerald was the latest game in that Gen. Why not use them?
I'll tell you why.
Gen 1 is much more popular. Developers recognized that.
This is true, but it was still his GEN 3 versionAlright Sniper. Riddle me this.
You are saying that the developers took characters from Gen 3. Correct? So why not just have a Hoeen Trainer? Emerald was the latest game in that Gen. Why not use them?
I'll tell you why.
Gen 1 is much more popular. Developers recognized that.
Implying he was changed at all, and not just given color.This is true, but it was still his GEN 3 version
Don't mean he is getting replacedThis is true, but it was still his GEN 3 version
You're still sticking to it... Come off it now.This is true, but it was still his GEN 3 version
Gen 3, the Hoenn games, got a boss and Pokeball Pokemon though.
Implying he was changed at all, and not just given color.
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I did the pictures to show they used his UPDATED SELF from the 3rd Gen/1st Gen RemakesThey updated Red's design. So the **** what?
Show me the source where you got that picture of old red.I did the pictures to show they used his UPDATED SELF from the 3rd Gen/1st Gen Remakes
They usually use the recent versions unless it comes to retros
That IS THE POINTThey'll use the current design of characters.
Like the Legend of Zelda
What's the point?
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There were some changes
He doesn't need to. That IS what Red looked like Gen 1Show me the source where you got that picture of old red.
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That doesn't actually change anything.I did the pictures to show they used his UPDATED SELF from the 3rd Gen/1st Gen Remakes
They usually use the recent versions unless it comes to retros
I found them both on Google, searching for Pokemon Trainer Red.Show me the source where you got that picture of old red.
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Yes it was, and basically a similar version in the mangaIt's just, I've never seen the old red concept art. I think that's interesting. What was it in the original game manuels or something?
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When did I ever say anything about replacing?That doesn't actually change anything.
They updated Pikachu from his chubby beginnings.
They still choose Red as apposed to any other trainer. They just gave him his current look. How does that count towards replacing him?
JUST if the character has been redesignedWhen did I ever say anything about replacing?
Yes I said a few pages back about using Gold/Ethan instead but that wasn't in this whole what version of Red they picked discussion. It was just to show that the previous gen has a pretty big effect on the roster and game.
But still, they chose his version from the last generation on the last gen at the time.Redesign or not, he's still the trainer from Gen I, NOT from Gen III.
Which he was and that is what they choseJUST if the character has been redesigned
Because everyone else is coming in and trying to get in the conversation :mistyface:He's just stating the same thing again and again.
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They could have Red and Ethan because of the final battle at the end of Johto (Heart Gold and Soul Silver).I severely doubt Red would be removed. They tried to implement a Pokemon Trainer idea, in Melee, but didn't know how to go about doing it. They were going to use Ethan. Seems they figured it out huh? Given that I wouldn't be surprised if we got ANOTHER Pokemon trainer, with the name of Pokemon Rival or something.
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