Dark Phazon
Smash Hero
So you lot dont believe in all that ''Revelancy'' Stuff? Because i dunno...hey let me show you guys something one sec.
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Option C is more likely to happens. Someone just provided the link to original article where Sakurai claimed that series need to have change of direction.Could a possibility be cutting an unpopular character? This borders on subjective, but I don't think it's a stretch to speculate that Pichu and Doc weren't that popular, at least in comparison to Melee's other newcomers.
Also, I have no doubt that Sakurai has not "reached his limit" with Brawl's roster, like so many assume about that quote. However, I don't believe a higher roster count is an excuse to flood the roster with 8 Pokemon characters, just because "they've always had more characters."
And undoubtedly, he'll take the game in a "new direction" in some way or another. First Side Specials, then Final Smashes...now, Option C.
we've probably already reached the limit of what's feasible. I think a change of direction might be what's needed.
Hmm..I was speculating about this a few night back but i tried a different method how i done it was i only countered the Additional Slots.
Its abit complicated i will explain.
I didnt count transformations basicly because Sheik never got scrapped and i highly Doubt ZSS will reguardless of whst happens to Metroids Reps in Sm4sh.
Nor did i count replacements for series like IE: Ike replacing Roy but Still Fire emblem having 2 Reps in Melee and Brawl
I personally think its a more cunning and maybe more better way of predicting
Sooo it goes like THIS!
SMASH64 (0) > Because all the chars made it into melee
MELEE:
Zelda/Sheik
Peach
Bowser
Marth
Roy
Pichu
Ganondorf
D.R Mario
Falco
G&W
Ice Climbers
Young Link
*Mewtwo*
Ok Thats (13) in Total for Melee And in this case there all Newcomers Because Melee expanded on Smash64
BRAWL:
Diddy Kong
Wario
Pit
R.O.B
Metaknight
Dedede
Olimar
Wolf
Lucas
Snake
Sonic
Ok Brawl is (10)
Hmmm....
So my Conclusion is That
Sm4sh Will Have 10-13 New Characters With No Series losing there ammount of playable chars but could be replaced.
Sm4sh Will Have 40-43 Characters 10000/ Sure Thank me later.
(This took half a hour to work out..i am right trust me my formula=win)
I'm going to be very nice to you since you are becoming little annoying. I apologized if ISo you lot dont believe in all that ''Revelancy'' Stuff? Because i dunno...hey let me show you guys something one sec.
I don't see how it can be your evidence. Your source have good potential to prove your concept/logic wrong. They were planned to add Roy, Mewtwo, Dr. Mario, Toon Zelda and Sheik and etc. They had to cut them out to add Sonic to the game due to time constriction. It could happens during SSB4 Production.OK! yes i found it ok now guys i severly apologise but i cant seem to copy and paste the exact paragraph on my phone so ima direct you.
You may have all seen this but it is a BIG thing so listen.
Click on Link
Scroll down to you see a picture of Sakurai
Simply just read the two paragraphs Above the picture.
Comback here and discuss.
http://www.nintendoworldreport.com/news/15390
Alright i understand it was a theory calm down.I'm going to be very nice to you since you are becoming little annoying. I apologized if I
am being blunt. I don't think your logic work like that, and you didn't included all newcomers in brawl, so that caused your logic failing. How can you put down 40-43 characters with few cuts and 10 new characters?
Also you are not only one that predicted 40-43, 42, etc. Ever since, I predicted that we are getting 42-45.
I fail to see any sort of discernible pattern here. All it seems you've done is listed the newcomers of each game, while not counting Ike, PKMN Trainer, Lucario, or Toon Link or transformations because they didn't change the total number of reps for that series from the last game.[COLLAPSE="Apparently a pattern."]Hmm..I was speculating about this a few night back but i tried a different method how i done it was i only countered the Additional Slots.
Its abit complicated i will explain.
I didnt count transformations basicly because Sheik never got scrapped and i highly Doubt ZSS will reguardless of whst happens to Metroids Reps in Sm4sh.
Nor did i count replacements for series like IE: Ike replacing Roy but Still Fire emblem having 2 Reps in Melee and Brawl
I personally think its a more cunning and maybe more better way of predicting
Sooo it goes like THIS!
SMASH64 (0) > Because all the chars made it into melee
MELEE:
Zelda/Sheik
Peach
Bowser
Marth
Roy
Pichu
Ganondorf
D.R Mario
Falco
G&W
Ice Climbers
Young Link
*Mewtwo*
Ok Thats (13) in Total for Melee And in this case there all Newcomers Because Melee expanded on Smash64
BRAWL:
Diddy Kong
Wario
Pit
R.O.B
Metaknight
Dedede
Olimar
Wolf
Lucas
Snake
Sonic
Ok Brawl is (10)
Hmmm....
So my Conclusion is That
Sm4sh Will Have 10-13 New Characters With No Series losing there ammount of playable chars but could be replaced.
Sm4sh Will Have 40-43 Characters 10000/ Sure Thank me later.
(This took half a hour to work out..i am right trust me my formula=win)
[/COLLAPSE]
Pretentious much?Trust me dont wanna sound like s douche (even though i am..xD)
But trust me i am right please save and remember my post for bragging rights.
Sakurai didn't create Sonic's moveset, in SSB4, while he will be tweaked, don't expect a drastically different moveset.I actually think Sonic has a solid chance of returning i hope he does because his moveset sucked im brawl it was rushed so it wasent full sonic potential not even half..
As for Snake..should be cut for Megaman.
Im almost certain Snake wont return.
To tell the truth I've seen most of what's covered here before, that said it's definitely informal and gives another good look into a lot of what us veteran speculators (I like how it also says "criteria" when referring to characters) have been going on about for quite some time now. It's definitely an instant add to the Directory thread.
I'm very calm, if you really want to know. Just that I felt that you are trying to crammed it into our throats with your theories and claimed that we don't understand.Alright i understand it was a theory calm down.
I desevered it anyway.
It is an interesting article, but it's already in the Directory Thread.To tell the truth I've seen most of what's covered here before, that said it's definitely informal and gives another good look into a lot of what us veteran speculators (I like how it also says "criteria" when referring to characters) have been going on about for quite some time now. It's definitely an instant add to the Directory thread.
The only other thing that strikes me, mostly because it's come up again is balance of representation and the mysterious property rights towards some originally planned characters.
http://www.youtube.com/watch?v=8DdeLUA0FmsIt is an interesting article, but it's already in the Directory Thread.
Oh, I should go there and read all articles again. It has been awhile since I read the articles.http://www.youtube.com/watch?v=8DdeLUA0Fms
I really should organize the Directory thread one of these days.
I fail to see any sort of discernible pattern here. All it seems you've done is listed the newcomers of each game, while not counting Ike, PKMN Trainer, Lucario, or Toon Link or transformations because they didn't change the total number of reps for that series from the last game.
Then because Melee added 13 characters and in your mind Brawl added... 10 (you have 11 listed) ... you've deduced that SSB4 will have between 10-13, which is... a guess... and not the first time that amount has been guessed either. If both Melee and Brawl added the same amount of characters, then perhaps there would be some weight to a roster pattern theory (though I'd guess it would've been a coincidence), but as it stands now, there is no clear pattern, so you shouldn't try to find one.
Anyway, doing your math correctly would give us a total roster number of 35 (12 + 13 - 1 (Dr. Mario's Mario slot) + 11 (because apparently some characters just don't count). Adding 10-13 would give us 45-48.
Please correct me if I've misinterpreted something, but 45-48 is not an uncommon roster number guess, you get no bragging rights for coming up with the same prediction that's been tossed around since SSB4 speculation started.
Pretentious much?
Sakurai didn't create Sonic's moveset, in SSB4, while he will be tweaked, don't expect a drastically different moveset.
You do know the 3rd party cap is likely to be higher than two in SSB4, right? Logically both Snake and Mega Man could hypothetically exist together.
Plus, what proof is there that Snake won't return? Sakurai and Kojima still seem to be friends, MGS has appeared on a Nintendo plat after Brawl, Snake is still a popular character, and last time I checked Konami still likes money.
Jesus, so much activity, it's hard to keep up with you guys... It's 2013 man... Why don't you gaiz liek.... chill...I actually think Sonic has a solid chance of returning i hope he does because his moveset sucked im brawl it was rushed so it wasent full sonic potential not even half..
As for Snake..should be cut for Megaman.
Im almost certain Snake wont return.
Out of curiosity, can anyone make an argument for cutting/replacing a character that's not subjective or revolves around adding someone new because they're more recent? Ignoring the time constraints and priority of course.
Nah, it's just a joke at how modern Sonic's try-hard "cool" attitude has led to the demise of the series in more ways than one. Though Colors and Generations proved that there is still hope.I don't see how Sonic having green eyes is such a horrible thing considering it hurts absolutely nothing.
Sounds like a bunch of nostalgia clogging the brain to me.
It says so in that link they just quickly gave him a standard punch kick combo based of some fighting game/games on virtule console.Sonic as a character is actually quite potent. He may seem kinda bland and weak at first, but Sonic is one of the best characters to play mind games with due to the high movement speed and his varies attacks giving him a surprising amount of punishing options. His main problem is the lack of a reliable killing move, which could be improved in the next game.
#3 Isnt everyone entitled to there own opnion on specualtion?
Still not a great reason for acting like a "cheeky scumbag douche" (to use your words).Ermm tbh you guys no more then me about info i aint gonna lie. I just said ''What i feel'' you feel me?
He also recently spoke positively about Sonic and Snake in Brawl, which would seem to say that he was pleased with how Snake turned out, and that he didn't feel he stuck out.Like when Sakurai said about chars stick out like sore thumb imo Snake kinda felt like that to me in brawl...
Characters are included by Sakurai because he feels they merit inclusion. If a new third-party merits inclusion in Sakurai's mind that shouldn't effect the merit of the two existing third-parties, especially since Mega Man has absolutely nothing to do with either of them. Sakurai isn't going to kick out Sonic or Snake to include Mega Man. He'll just add Mega Man.Also ok Lets touch up on my guy ''N30N'' is saying.
Ofc no one knows if how many 3rd party slots they will be and Sakurai said to keep em limited.
Ok there was 2 in brawl that ''imo'' should be minimum right? based om brawl started the whole 3rd party fiasco i mean they cant be just 1!!
Also lets say Sonic and Snake return Do we get anymore 3rd Parties in Sm4sh like 2 Or even 1 more.
Or are the slots tooken up by snake and sonic again.?
Im just going by what i think and what can be confirmed to be inapropriate by majority of people.
Because imo Sonic and Snake staying with No more 3rd parties in Sm4sh is not a cool move..
But hey Sakurai's boss what ever floats his K.Rool boat.
He's very awkward to play as and difficult to master, and not difficult in the sense Hazama is difficult to master. He's just a strange character to use, there were a lot of missed opportunities with his movepool as well. A spring for ^+B is strange, but it works I guess, but two ball moves that are slightly different make it hard for him really make use of his speed, also as you said, the lack of any decent killing moves make him a very strange character, which is funny because I suggested Lip as someone without explicit killing moves in that other thread, but this works for her as she's long range and can stay a safe distance to attempt her kills, Sonic on the other hand, puts himself in harms was to attempt kills. The only thing he excels in is nabbing Smash Balls. The poor guy is E-Rank for a reason. He would have been demolished if Brawl had Melee's mechanics, and characters were able to keep up with him a bit better.Sonic as a character is actually quite potent. He may seem kinda bland and weak at first, but Sonic is one of the best characters to play mind games with due to the high movement speed and his varies attacks giving him a surprising amount of punishing options. His main problem is the lack of a reliable killing move, which could be improved in the next game.
.
Ermm tbh you guys no more then me about info i aint gonna lie. I just said ''What i feel'' you feel me?
Like when Sakurai said about chars stick out like sore thumb imo Snake kinda felt like that to me in brawl...
I got nothing against snake or you guys opnions im just telling you what i think.
I ''Think'' Sonic has a better chance of staying then Snake.
Also ok Lets touch up on my guy ''N30N'' is saying.
Ofc no one knows if how many 3rd party slots they will be and Sakurai said to keep em limited.
Ok there was 2 in brawl that ''imo'' should be minimum right? based om brawl started the whole 3rd party fiasco i mean they cant be just 1!!
Also lets say Sonic and Snake return Do we get anymore 3rd Parties in Sm4sh like 2 Or even 1 more.
Or are the slots tooken up by snake and sonic again.?
Im just going by what i think and what can be confirmed to be inapropriate by majority of people.
Because imo Sonic and Snake staying with No more 3rd parties in Sm4sh is not a cool move..
But hey Sakurai's boss what ever floats his K.Rool boat.
Not sure if that was for me or Habanero, but I'll take you up on it.Hmmm nice! So what do you think the maximum Size of the roster will be? And do you think Ridley/K.Rool/Mewtwo will be worthy based on your opnion of sakurai's descions and his mindset.
Your really straight forward guy so i would like to hear your opnion more then mine xD
Please enlighten me
(not being sarcastic)
Not sure if that was for me or Habanero, but I'll take you up on it.
Ridley is a given imo, K.Rool has a lower chance, but still a good one. I'd like to see him in. Mewtwo, after giving it some though, may not make it in, in favor of keeping Lucario. In all honesty, I'd be ok with that. Lucario is a more interesting character with plenty of potential, and also a better marketing tool than Mewtwo with the younglins. If Mewtwo comes back, he'll likely have a slightly tweaked version of his old move set. Wheras revamping Lucario a bit, and upping his Aura mechanics to make him more devastating draw my attention more.
No doubt that in Smash Lucario>>>Mewtwo.
Lucario was a good char he is well WAS... my main when i had brawl.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It was directed at ''N3ON'' But i
would like/appreciate
e everyones say on it.
If this happens i Will never sell the game xD.As stated there is no maximum to the roster that is officially stated, but generally people can agree on around 50 characters for the next game. Considering how some fighting games like Marvel vs. Capcom 2: New Age of Heroes, Street Fighter x Tekken, and Tekken Tag Tournament 2 got away with 50+, it isn't too far fetched to think Super Smash Bros. 4 could get away with a similar amount.
Well, you're right, it's not PSABR, but just because it's been done once doesn't mean it won't happen ever again, especially with a new Pokemon Generation.Except Roy was a last minute character.
One last minute marketing tool character does not make the series just a marketing tool.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It was directed at ''N3ON'' But i
would like/appreciate
e everyones say on it.
Oh, lol ok, personally I think the roster (excluding transformations) will have no more than 50 characters (54 total if no new transformations are added). Anywhere from 45-50 is probably a good guess, my prediction roster has 48 characters on it.Hmmm nice! So what do you think the maximum Size of the roster will be? And do you think Ridley/K.Rool/Mewtwo will be worthy based on your opnion of sakurai's descions and his mindset.
Your really straight forward guy so i would like to hear your opnion more then mine xD
Please enlighten me
(not being sarcastic)
Don't you think 60+ characters is a little daunting though. When I think of large casts I'm reminded of DBZBT3 with its 120 characters that ALL play the same and have the same combos. I'd much rather see the current cast revamped than see 60+ characters.Technically the first Pokemon game on the 3DS was Pokemon Rumble Blast. It's pretty mediocre and it's a spin off, but the point still stands.
Also Super Smash Bros. can be balanced, it just never was because of incompetence. A single entity balancing out dozens of characters is not effective, and it shows in the form of Meta Knight.
Word.Luckily Namco is involved in the project so this might finally be averted.
Well were not exactly talking about 120 characters, we are talking more along the lines of at least 50. As far as I know 50 and 120 are pretty separate by a fair amount, and it's extremely doubtful we'd get anything above 60 for the roster.Don't you think 60+ characters is a little daunting though. When I think of large casts I'm reminded of DBZBT3 with its 120 characters that ALL play the same and have the same combos. I'd much rather see the current cast revamped than see 60+ characters.
Incompetence? I severely disagree, but I'm not going to argue against it either (look to SmashChu for that kind of stuff). But I do agree on Namco being a major asset.Also Super Smash Bros. can be balanced, it just never was because of incompetence. A single entity balancing out dozens of characters is not effective, and it shows in the form of Meta Knight. Luckily Namco is involved in the project so this might finally be averted.
Yeah! I know right! Holy MooMoo Farm!!!Neon's a girl?
Who woulda thunk it?
Smooth Criminal
This, but I think five is too much for third-parties. No more than four third-parties for this game and if there is a fourth one (I expect the first three to be Sonic, Snake, and Mega Man), it should be Slime (despite how low his chances are).I still have a theory that third party characters will make up about 10% of the roster at best. For example, a roster of 50 would have the max of 5 third party characters possible. But with how stingy getting them in is to begin with, we shouldn't expect 5 but possibly around 3 or 4 total.