Vorguen
Smash Champion
:OFrootian slips ftw.
I knew it!
This question was win.how do u perform da meta-knight M.I.D. cape? (i already know, just want 2 see if u know.)
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:OFrootian slips ftw.
This question was win.how do u perform da meta-knight M.I.D. cape? (i already know, just want 2 see if u know.)
If it was discussed earlier on in this thread, you could have given me a link to that page... >_> Anyways, the search function didn't help me with what I was looking for so that's why I came here to ask my question. If it did help, well I wouldn't be here asking this question now wouldn't I?These have been discussed _thoroughly_ earlier on in the thread. If you want the whole thing, I suggest using the search function!
This is what it comes down to;
Any stage that has wide edges is good for R.O.B. since it makes it harder to KO him, while he has more options for edge-guarding. Campy stages also do well for most R.O.B. players, for example Luigi's Mansion (lazers go through the pillars while other ranged attacks don't, you can shoot a gyro at the pillar next to the edge so it helps edgeguard or recover) and Frigate Orpheon (use the moving platforms in both transformations to camp and gimp).
you'd be surprised in this threadIf it did help, well I wouldn't be here asking this question now wouldn't I?
Wait, what?Edit: That and I am going to pwn Sudai at the Houston tournament, even though he won't take up my challenge yet.
Sounds usefull, I'll try and add it into my play style :DI have hit with it, but it's never guaranteed...but still, definitely go for it around 100-130 [depending on char. you're fighting] dmg because no other follow up move you could do from glide toss will definitely kill at that damage except usmash [heaviest characters it might take a lil more, not sure at all though]
a good situational thing to do with GT-usmash if they're at the edge of a platform [like, if they rolled or something] and you're on the stage, you can glide toss up, hitting their shield and knocking them off the platform, and then they fall onto your immediate usmash.
it's good times. just something to keep in your back pocket for when it comes up
Zelda and very lucky ROB's. lolGT-grab is generally the best option [always remember to glide toss UP or DOWN against anyone with a counter/reflector---Fox/Falco/Wolf/Marth/Ike/Peach/Lucario/Mario/Lucas/Ness(fsmash, just be aware)/uhh...am I missing anyone?]
That sounds somewhat similar to what ive been doing, cept I sometimes like to run at them gt backwards and laser. It spaces really well and is pretty hard to punish imo. <- is also usefull vs reflectors. Ill try more of the gt -> grab, but that wouldnt kill to around 150+ >__> It would help tons with gimping tho :Dif you get predictable with your GT, it`s pretty easy to punish, it`s all about saving that gt for catching them off guard... I think I`m just a sucker for zoning / slow projectiles but one of my favourite things to do is repeatedly un-charged top -> pick up -> jump back -> weak throw -> lazer over the course of a match, and then once I've trained them into thinking that, BAM gt-> fsmash/usmash/whateva
Jcaez representin!I hear a random ROB (<-) and a random Falco (Keitaro) 2-0ed Ally and Seibrik in teams yesterday...
Daaaaaaamn
If you don't know who they are, they're pretty much the best Snake and DDD on the continent.
Sorry, no vids