[10/25/2016 9:20:41 PM] Cephalon Cephalon: but do we want to nuke our reputation and good will from the community for 300k and 80% of sales?
[10/25/2016 9:20:56 PM] Cephalon Cephalon: because that's their offer for something canon in the HL universe
[10/25/2016 9:21:07 PM] Tyler McVicker: But you wouldn't be doing that if you communicate what the hell is going on
[10/25/2016 9:21:45 PM] Tyler McVicker: Even in somewhat broad terms, don't get into the specifcs about each version of the project, but instead explain how Valve works, make parallels to TF2 and HL2, and people will understand
[10/25/2016 9:22:03 PM] Cephalon Cephalon: "look, this game wouldn't exist because of funding by [company x]" has never in the history of gaming been a successfull attempt at damage control
[10/25/2016 9:22:17 PM] Tyler McVicker: The problem Valve is in, is that people think that Valve is money-grubbing, and that you won't release the game because you don't care anymore.
[10/25/2016 9:22:27 PM] Tyler McVicker: Most people think Valve doesn't care anymore.
[10/25/2016 9:22:34 PM] Cephalon Cephalon: just look at how mad people get every time there's an oculus funded exclusive. We're trying to stay out of these things for good reasons
[10/25/2016 9:22:35 PM] Tyler McVicker: And that all you want to do is VR and Paid Sprays.
[10/25/2016 9:23:07 PM] Tyler McVicker: Well, Valve really hasn't been in game releaseing for a few years, and the market has changed.
[10/25/2016 9:23:36 PM] Tyler McVicker: If you try to relase anything, there will be drama, and VAlve has already had it's drama over the last few years.
[10/25/2016 9:23:46 PM] Cephalon Cephalon: And then we're finally announcing the next installment in the Half-Life franchise - all eyes are on our reveal stream and then - the trailer
A ****ING NX GAME