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Ridley for SSBB

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Gypsy Lee

Smash Champion
Joined
Apr 24, 2007
Messages
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Location
Bethany, West Virginia
You cheated by double posting...

Edit: Does that mean I win, lol! :grin: :laugh: :p
Actually, I didn't mean to do that XD. I clicked "Post Quick Reply" but it wasn't working, so I clicked it twice and accidentally double posted. Hehe... Sorry. :(

Here you go Silver:

How about a Ridley pic from every game he was in EVAR!?

Metroid (Blue Lizard-esque Bad Translation Between American and Japanese Artists Ridley)



Super Metroid (Super Badass Red Ridley)





Metroid Prime (ZOMFG |-|3'5 700|31G R||)|_eY!!!11!)





Metroid Fusion (Annoying Screeching Ridley That Makes Me Want To Take A Chainsaw To My GameBoy Into Two)

There wasn't any official artwork for him. Sorry.

Metroid: Zero Mission (Blue Lizard F**k Up Ridley: Reborn!!!)



And there aren't any good screen shots of Metroid Prime 3 Ridley.
 

Blackadder

Smash Master
Joined
Jun 17, 2007
Messages
3,164
Location
Purple
The stupidity just oozes... Yeah, and I suppose Bowser wouldn't really work either. G&W? Nah, too odd...*rolls eyes*

He'll be in or Sakurai is a liar because he's the only other Metroid character (to speak of). And how could you seriously not like any of the Metroids? sheesh



One only has to be in a couple threads to see your presence. Look at your stinkin' post count: You have over 1000 posts in about a month. You average 40 posts a day, every day. It just goes to logic to realize that one would see you around here.

And all of your reasons for ATs is because you hate the characters. First, most of that is unsubstantiated because all of those characters are awesome. But opinions aside, all of those have very high chances for showing up for reasons that we could bring up, namely that Sakurai either directly or indirectly supported their characters. Plus, they're all very popular choices.

And I really don't see how you hate Olimar...have you even played Pikmin?? It's an incredible game. My experience is: Most people who hate a character have either never played their game or had some weird anomaly experience with a game which is unprecedented.
I've played both Pikmin games yes, and I loved them.
Look, I'm not in the mood for a flame war, so Grim, lets just truce.
C'mon, lets both chill out.
I respect your opionion, you can respect mine.
Lets just call it peace, yeah? :D
 

Blackadder

Smash Master
Joined
Jun 17, 2007
Messages
3,164
Location
Purple
^You haven't given a reason why he may end up an AT. At least have an explanation. Come on now.
Oh, god here we go.
I think he may end up and AT beacause I can't imagine a moveset for him.
I just don't the he would work,and thats just my personal opionion.
Fin.
 

Gypsy Lee

Smash Champion
Joined
Apr 24, 2007
Messages
2,331
Location
Bethany, West Virginia
I know I'm really late on this, but I wanted to make a moveset, too. One with pictures!!! Oooh, I just love making movesets!!!! Here it is, the wall of text that is my Ridley moveset:


RIDLEY
____________________________________________



STATISTICS

Jump: *****

Ridley can't jump very high, but the amount of jumps he has more than makes up for it. Ridley's first jump is average when compared to other characters. His second jump is quite mediocre, too. But, it doesn't stop at just two jumps. Like Kirby, Jigglypuff, Metaknight, and Pit, Ridley has multiple jumps. With each flap of his wings, he is carried a little higher, though they decrease in height with each consecutive jump. He maxes out at 6 jumps, including his initial "ground" jump.

Size: *****

Let me get this out of the way right now - Ridley's a beast. He's so big and ripped, that Sakurai is going to have to shrink him down to the size of a small adult elephant, so that he may compete 'fairly' against the puny humanoid characters in Brawl.

Weight: *****

Not only is Ridley a beast, Ridley is a tank. His lardy a** is tied with Bowser for heaviest character, making him difficult to knock off stage. This, combined with his great recovery, makes for a long day for your opponent.

Speed: **

Ridley has a speedy straight ahead dash, however, his size and lanky build hurt his agility. This causes for, overall, laggy moves. He isn't as slow as say, Bowser, but he sure isn't no Fox by any means.

Strength: ***

Ridley isn't as strong as you'd expect him to be. His arms are long, slender and weak. Ridley usually carries things with his feet or in his mouth, making for slow, awkward uses of items. In combat, he relies on his powerful jaws and strong dagger-like tail. He seldom uses his arms, maybe for an occassional swipe at the enemy.

Recovery: *****

Armed with several jumps, the ability to glide, and fireballs to preoccupy edge guarders, Ridley is extremely hard to keep off stage. Ridley's opponents must put their blood, sweat, and tears into each KO.

Fall Speed: ***

Ridley is large and heavy, yes. But, Ridley is also a pterodactyl/dragon, meaning he can fly, meaning he should be somewhat floaty. These two confinscate for one another, making him neither a floaty, nor a fast faller. He should be somewhere around average.

Comboability: *

Ridley is not about combos. Ridley is about run-and-gun deals, in which he comes in for an attack every now and then until the other player's damage is at a high percentage. At this point, Ridley comes in for the kill.

KOability: ***

Ridley is good at KOing the opponent at high percentages, though only at high percentages. He has a few satisfactory kill moves that get the job done when the opportunity comes.

Coolness Factor: ************************************************** *************************

I could give him a higher rating, but you get the point.



GROUND ATTACKS

Neutral A Combo

Name: Double Bite
Damage: Low
Knockback: Low
Lag: Moderate
Range: Moderate
Duration: Short-Moderate
Hits: 2
Effect: None

Description:

Ridley reaches his head out for a quick bite at the enemy. If the 'A' button is pressed a second time, Ridley will then stretch out his neck and twist his head for a second, more powerful bite.


Forward Tilt

Name: Tail Slash
Damage: Low
Knockback: Moderate
Lag: Low
Range: Long
Duration: Short
Hits: 1
Effect: None

Description:

Ridley spins around and swings his tail in front of him, slicing the opponent. Much like Mewtwo's Forward Tilt, except with more reach and slightly more knockback. This move is effective for edge guarding, or keeping an attacker at bay.


Up Tilt

Name: Headbutt
Damage: Low
Knockback: Moderate
Lag: Moderate
Range: Low
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley yanks his head upwards and hits the player in the air with his snout. It has some lag, but is hard to miss with, so Ridley is hardly ever open to a counter attack unless he completely wiffs. This move is good for juggling an opponent, but not much else.


Down Tilt

Name: Ankle Bite
Damage: Moderate
Knockback: High
Lag: High
Range: Moderate
Duration: Short
Hits: 1
Effect: None

Description:

Ridley crouches down on all fours and bites at the enemy. This move deals good damage and knocks your opponent far back, but due to lag, it leaves you open to attack afterward.


Dash Attack

Name: Dragon Claws
Damage: Moderate
Knockback: Low
Lag: Moderate
Range: Low
Duration: Long
Hits: 4
Effect: None

Description:

Whilst running, Ridley furiously slashes at the opponent 4 times, twice with each claw. Punishable, (as most dash attacks are) but useful nonetheless. This attack may be used as an alternative approach to Ridley's Forward B.


Forward Smash

Name: Devastating Chomp
Damage: High
Knockback: High
Lag: High
Range: Long
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley lunges at the opposing player with his mouth wide open and crunches them with his powerful jaws. This move is laggy and highly punishable, but is a powerful smash with long reach, making for a satisfactory finisher.


Up Smash

Name: Wing Strike
Damage: Moderate
Knockback: Moderate
Lag: Moderate
Range: Long
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley leans to his right, looking over his left shoulder, and swings open his left wing at the player above him. It's a decent smash overall, but it serves no particular purpose as far as edge guarding, KOs, etc.


Down Smash

Name: Tail Sweep
Damage: Moderate
Knockback: Very High
Lag: Moderate
Range: Long
Duration: Moderate
Hits: 1
Effect: None

Description:

This is Ridley's signature tail sweep. Ridley spins and sweeps his tail across the ground on both sides of him. The player hit is sent at a near horizontal trajectory. It is devastatingly powerful and is easily his greatest kill move.


AERIAL ATTACKS


Neutral Aerial

Name: Wing Spin
Damage: Moderate
Knockback: Low
Lag: Very Low
Range: Low
Duration: Moderate
Hits: 1-3
Effect: None

Description:

Ridley spins twice in the air with his wings spread out to his sides. It is great for knocking away another aerial opponent on either side of you.


Forward Aerial

Name: Claw Swipes
Damage: Low
Knockback: Moderate
Lag: Moderate
Range: Low
Duration: Moderate
Hits: 2
Effect: None

Description:

Ridley swings one of his claws and then the other at the player in front of him. Both swipes do the same knockback and damage, so hitting with either one will send the opponent flying.


Backward Aerial

Name: Back Slash
Damage: Moderate
Knockback: High
Lag: Low
Range: Low
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley spins around to his right, with his left claw reached out to his side, and slashes at the player behind him. It sends them at a horizontal trajectory, and it's accompanied by an awesome slashing sound. :cool:


Up Aerial

Name: Overhead Bite
Damage: High
Knockback: Low
Lag: Moderate
Range: Moderate
Duration: Short
Hits: 1
Effect: None

Description:

Ridley looks up and quickly snaps at the enemy above. This move is very damaging, but by no means is it powerful.


Down Aerial

Name: Head Splitter
Damage: Moderate
Knockback: Moderate
Lag: Moderate
Range: Long
Duration: Short
Hits: 1
Effect: None

Description:

Ridley's meteor strike. Ridley pulls his wings and arms back (as if to give some one a hug), looks down at his victim, and then swings his tail from right to left. It can, like most meteor strikes, be meteor canceled. Otherwise, it's a fast, deadly move.


SPECIAL ATTACKS

Neutral B

Name: Fireball
Damage: Very Low
Knockback: Very Low
Lag: Moderate
Range: Very Long
Duration: Long
Hits: 3
Effect: Fire Damage/Stun

Description:

Ridley shoots a bright orange fireball from his mouth (a slighty bigger and elongated version of Mario's) that travels at about the same speed and distance as that of Samus' missles. It scores 3 hits on whomever it comes in contact with, each dealing about 2% damage. It has little knockback, but stops the opponent in his tracks because of the "fire stun" (like being hit by Young Links arrows). The fireballs are sub-par as far as damage and knockback standards go, but when combined with the ability to shoot them in barrages while flying over an opponent, they become a very versatile and useful projectile.


Up B

Name: Wing Frenzy
Damage: Very Low
Knockback: None (last hit is Low)
Lag: Low
Range: Long
Duration: Short-Long
Hits: 1 up to 5
Effect: Slight Stun

Description:

When Up and B are pressed, Ridley flaps his wings once and is sent upwards at about the height of a normal jump. With a consecutive tap of the B button, Ridley flaps again and is sent farther upwards. He maxes out at 5 flaps, each one gaining less height than the last. If an opponent is struck by a wing, they are briefly stunned and are set up for another flap. It is the equivilent of being struck by a fan item, but only 4 times. The last hit sends them flying away from you. The move has little priority and deals little damage, so it's best use is for recovery (as a sort of 4th, 5th, 6th, 7th, and 8th jump). As most Up B's do, it renders you unable to move until you touch the ground, or you die (in which case, you'll just respawn back on land again).


Forward B

Name: Relentless Charge/Glide
Damage: Moderate
Knockback: High
Lag: High
Range: Long
Duration: Long
Hits: 1
Effect: None

Description:

Ridley quickly pulls his head back, screams, and gallops forward with an open mouth and claws. Right before hitting the opponent, Ridley closes his mouth and lowers his head. Upon contact, he thrusts his head and body forward, knocking the opponent back a good distance. During the duration of the charge, Ridley is completely invincible to projectiles, direct attacks, etc. Hence the name: Relentless Charge. Although recognizeable by the scream, the start up of the move is fairly quick and can be difficult to predict. However, the ending lag is very noticeable. After traveling approximately the distance as Falcon's Raptor Boost, Ridley falls over in a similar fashion. Thus, making this move easily punishable when missed. Also, the charge itself is a tad bit sluggish, but is made up for by the invincibility frames. This move is best used in close quarters, or when the opponent is projectile happy.

In the air, instead of charging forward, Ridley darts forward a short distance and open his wings, allowing him to glide. During this move, Ridley can shoot fireballs at his opponent. The fireballs can only aim ahead of him, or at about a 45 degree angle beneath him. So, the player must become familar with their timing and trajectory in order to use them effectively. Ridley continues to glide for a short time, or until he touches the ground. The trajectory of his decent is around 30 degrees less than horizontal, (or 90 degrees) so he falls rather slowly.


Down B

Name: Flame Spew
Damage: High
Knockback: Low
Lag: High
Range: Long
Duration: Moderate
Hits: Multiple
Effect: Fire Damage/Stun

Description:

Ridley crouches down on all fours in a "ready to attack" position (similar to how cats and dogs do) then draws his head back, opens his mouth, and spews fire ahead of him. As he does so, he motions his head from side to side, as if spreading the flames all over the place (but it can't be seen unless you pause the game and turn the camera angle). It works in a way that is like Bowser's Fire Breath. However, instead of eventually running out as you hold the button down, the move grows weaker after consecutive uses until it eventually dies down to nothing but smoke after the third time. The move ends once Ridley covers the ground with fire (after one side-to-side motion of his head) and stands back up in his normal position. There's a bit of lag at the beginning and end of the move to watch out for when using it.


Final Smash

Name: Plasma Beam
Damage: Very High
Knockback: Very Low
Lag: N/A
Range: Very Long
Duration: Very Long (between 20-25 seconds)
Hits: Multiple
Effect: Fire Damage/Stun

Description:

Ridley's eyes glow, and he is surrounded by the Final Smash's signature orange aura. He lets out a screech as he swoops into the air. As Ridley hovers high in the air, he pulls back his head and slowly opens his mouth. A bright light begins forming in Ridley's mouth. Then, suddenly, he lets out an unnerving shreik as a thick red beam of plasma shoots from his mouth. When it first crashes into the stage, flames burst all around it. The move is a continuing beam of plasma, and is fully aimable, allowing Ridley to direct it over the other players. When it hits an opponent, they are stunned a bit, (from the fire, like in Melee) and as long as they are under the beam, their damage sky rockets. (Probably around 25% a second). However, the move has no knockback, exept for when the laser initially hits. Small trails of flames (from where the beam has been) last for a few seconds, dealing some damage to anyone who walks into them. During the whole move, Ridley is far out of the reach of anyone, and is only able to be hit via projectile. When this happens, Ridley is briefly interrupted, but quickly continues the move again until it is finished. If the projectile has no knockback, (i.e. Fox's lasers) then Ridley is damaged by it, but not interrupted.



THROWS AND TAUNTS


Grab Attack

Name: Vicious Bites
Damage: Very Low
Knockback: N/A
Lag: N/A
Range: N/A
Duration: Very Short
Hits: 1
Effect: None

Description:

Ridley, holding the opponent in a death grip right in front of his face, bites at the poor soul caught in his clutches.


Forward Throw

Name: Tail Serve
Damage: Moderate
Knockback: Moderate
Lag: Moderate
Range: N/A
Duration: Moderate
Hits: 1
Effect: None

Description:

Ridley lifts the opponent into the air with one hand, then spins around and slashes them forward with his tail. This is a normal throw with little knockback, but it looks really cool. :cool:


Backward Throw

Name: Garbage Man Throw
Damage: Low
Knockback: Moderate
Lag: Low
Range: N/A
Duration: Short
Hits: 1
Effect: None

Description:

Ridley turns and chucks the opponent behind him like a garbage man throws garbage bags into a garbage truck. This is a mediocre throw all around, but is humiliating to the opposing player.


Down Throw

Name: Tail Stab
Damage: Moderate
Knockback: Very Low
Lag: Low
Range: N/A
Duration: Very Short
Hits: 4
Effect: None

Description:

Ridley slams the opponent into the ground, then flies a short distance into the air and procedes to stab the grounded player several times with his tail.


Up Throw

Name: Ridley Slam
Damage: Moderate
Knockback: High
Lag: Moderate
Range: N/A
Duration: Long
Hits: 1
Effect: None

Description:

Ridley flies straight up into the air with the opposing player in his grasp, then he shrieks and dives straight down with the opponent held out in front of him. He slams them into the ground, and they are sent spiralling upwards. Ridley used this cheap move alot in the Metroid games.


Taunt

Ridley leans forward, with his arms tucked under him and his neck stretched out, and shrieks. Moves his head from left to right while doing so. Alot of people may have seen Ridley do this ALOT in Metroid Prime. It's really cool at first, then after about the third time, become really annoying. When it comes to taunts though, the annoying-er, the better :).


COLORS

Purple

Though it varies through the games, (from a deep violet, to a near periwinkle hue) this is Ridley's normal color. This color would double as his costume when he is on the Blue Team in team battles. This is entirely possible, seeing how Samus used her purple Gravity Suit for the Blue Team in Melee.



Red

Originially used for promos, renders, and box art for Super Metroid for the SNES, the red colored Ridley is one of his more common depictions. In alot of the 2D Metroid games, Ridley would flash or turn completely red in rage towards the end of a fight. This color would also serve as his costume for the Red Team.



Green

This color was never used in a Metroid game, but it would give Ridley a more "dragon" or "dinosaur" like appearance. Plus, it would serve as his costume for the Green Team.

Brown

Ridley first appeared with a brownish hue in the remake of the original Metroid, Metroid: Zero Mission for the GBA. So far, it has been the only time he has been seen in a game in a color other than purple. I personally think that this costume looks terribly awesome.




COSTUMES

Meta Ridley

Meta Ridley appeared in Metroid Prime and will also play a role in the upcoming Metroid Prime 3: Corruption, in which he is believed to have acquired 'phazon' powers. Meta Ridley is not to be confused with Mecha Ridley. Meta Ridley is the actual Ridley that was defeated in the first Metroid, however, he was "resurrected" by the Space Pirates. Many of his body parts were replaced by robotic parts and he was fitted with weapons. Alot of people want to see this version of Ridley as at least an alternate costume because he looks like a torn up, metal badass. And I completely agree.



Mecha Ridley

This is Mecha Ridley, or Robo Ridley (usually Mecha Ridley because Robo Ridley sounds like a really lame anime character). He/it is actually a robot. It was the final boss in Metroid: Zero Mission.



Ridley X

Ridley X is Ridley, or a 'clone' of Ridley, that has been infected by the parasite, X. In Metroid: Fusion, he had been frozen in a storage compartment. Towards the end of the game, his frozen body was infected by an X. He then mutated into this guy, who looks more like a dragon then the pterodactyl-esque normal Ridley.




STAGES

Ridley's Lair

Ridley's Lair would be a combination of the Ridley Boss Room from Metroid: Zero Mission and the original Metroid. There's one main platform that hovers over a bed of lava. In the background, you can see Chozo architecture such as pillars, statues, etc. The roof of the room is covered with spikes. If a player is hit up into the spikes, they are hit back down and by the spikes (the Bumper on Princess Peach's Castle from the first SSB anyone?) and sent back down into the lava. The lava acts like the water from Termina Bay in Melee. In other words, it doesn't burn you, IT KILLS YOU. You can also die from being hit to the left or right off screen, but the kill zones are far away, making the bottom kill zone the preferred way to KO your opponents.

Two destructible platforms hover to each side of the main platform. If hit, they topple over and fall into the burning lava below, only to rise out of the lava a few minutes later. In between the rise and fall of the platforms, a little beetle creature (I can never remember their names) floats on screen and flies around, making for a movable platform.

Rising steam from the lava is seen (what you see on the road on a hot day). You can hear the occassional blops and plops from the lava, as bubbles of it burst. With the Ridley Boss Battle Theme blasting, and the sound of crackling fire from the lava bed, a dark mood is set for this level.

There you go.
 

Blackadder

Smash Master
Joined
Jun 17, 2007
Messages
3,164
Location
Purple
lmao...Pwnd.
Okay, look, I'm a pretty laid back guy, so I admit defeat.
Ridley= Likely to be playable.

However, I still think there may be a chance he will end up an AT, but thats just what I think, yeah?
I never actually said I WAN'T him to be an AT.
But anyways, I amdit defeat, you guys win. :p
 

OnyxVulpine

Smash Champion
Joined
Jul 12, 2007
Messages
2,920
Location
Hawaii
Wow that was some pretty hardcore stuff right there.
I think I'm gonna list what I'm thinking.
- First of all I apologize if I offended any of you in anyway.
- He looks bad ***.
- He would be a cool looking addition to the series.
- I never said Ridley sucks.
- Samus is cool, though the Metroid series never sparked a liking in me. Its a cool series though I never played Metroid Prime more than a few minutes cause I didn't like the controls very much. I did play Metroid Fusion a bit, but I got lost and didn't know what to do so I stopped. I never said it was a horrible game.
- I never said he shouldn't be in the game. I just said it would be a bit odd.. like G&W and Ice Climbers as they are unique. I wouldn't mind him being the game, who ever they put in will be put in, but if not its not going to effect me.
- And finally, Tirkaro what you said was taking a bit too far. You can say you disagree with me, but don't start saying stuff about my parents having sex and why I was born.
 

I Hope Im Not Mean

Smash Rookie
Joined
Jul 13, 2007
Messages
5
Hey guys, first of all, i think Ridley totally sucks.... He's a big fat piece of dragon junk...is there more to say??? O ya, he spits flames....woo!!!!! Who cares??? My car can do that! He's so big that he probably had sex with ur parents "tirkaro", lmfao!!!! :laugh: And "Caael", u say any character can pop up in there eh??? Well, i bet ur mom could pop up in there. And dude, i wouldn't worry about her size because they "size it down" right??? Hahahaha, they would really need to shrink that. O ya, and to "the grim lizard"stop using big words, it just makes ur butt look bigger because all junk goes down to ur trunk; and by the way, u spelt unsubstantiated wrong ya know??? Lol, and "grim lizard", u didn't crush anything other than your pair of twinkies that u "accidentally" sat on.... watch where u put that thing, lmfao!!! :laugh: No, not the twinkies, ur BIGGGG weapon... Ok guys, i'm done ranting, it was a whole lot of fun :), thanx for putting stupid comments so i could have this much fun ;), i hope i wasn't too mean.... O ya, and "grim lizard", i have a suggestion that u change ur name to "shim lizard" ;), it has a nice ring to it. Ok i totally agree with u "Fawriel", and remember "tirkaro", use protection when u do it with that dragon :chuckle:, heh heh. Bye loves :)
 

I Hope Im Not Mean

Smash Rookie
Joined
Jul 13, 2007
Messages
5
Hey guys/***s, first of all, i think Ridley totally sucks.... He's a big fat piece of dragon junk...is there more to say??? O ya, he spits flames....woo!!!!! Who cares??? My car can do that! He's so big that he probably had sex with ur parents "tirkaro", lmfao!!!! :laugh: And "Caael", u say any character can pop up in there eh??? Well, i bet ur mom could pop up in there. And dude, i wouldn't worry about her size because they "size it down" right??? Hahahaha, they would really need to shrink that. O ya, and to "the grim lizard"stop using big words, it just makes ur butt look bigger because all junk goes down to ur trunk; and by the way, u spelt unsubstantiated wrong ya know??? Lol, and "grim lizard", u didn't crush anything other than your pair of twinkies that u "accidentally" sat on.... watch where u put that thing, lmfao!!! :laugh: No, not the twinkies, ur BIGGGG weapon... Ok guys, i'm done ranting, it was a whole lot of fun :), thanx for putting stupid comments so i could have this much fun ;), i hope i wasn't too mean.... O ya, and "grim lizard", i have a suggestion that u change ur name to "shim lizard" ;), it has a nice ring to it. Ok i totally agree with u "Fawriel", and remember "tirkaro", use protection when u do it with that dragon :chuckle:, heh heh. Bye loves :)
 

I Hope Im Not Mean

Smash Rookie
Joined
Jul 13, 2007
Messages
5
Hey guys/shims, first of all, i think Ridley totally sucks.... He's a big fat piece of dragon junk...is there more to say??? O ya, he spits flames....woo!!!!! Who cares??? My car can do that! He's so big that he probably had sex with ur parents "tirkaro", lmfao!!!! :laugh: And "Caael", u say any character can pop up in there eh??? Well, i bet ur mom could pop up in there. And dude, i wouldn't worry about her size because they "size it down" right??? Hahahaha, they would really need to shrink that. O ya, and to "the grim lizard"stop using big words, it just makes ur butt look bigger because all junk goes down to ur trunk; and by the way, u spelt unsubstantiated wrong ya know??? Lol, and "grim lizard", u didn't crush anything other than your pair of twinkies that u "accidentally" sat on.... watch where u put that thing, lmfao!!! :laugh: No, not the twinkies, ur BIGGGG weapon... Ok guys, i'm done ranting, it was a whole lot of fun :), thanx for putting stupid comments so i could have this much fun ;), i hope i wasn't too mean.... O ya, and "grim lizard", i have a suggestion that u change ur name to "shim lizard" ;), it has a nice ring to it. Ok i totally agree with u "Fawriel", and remember "tirkaro", use protection when u do it with that dragon :chuckle:, heh heh. Bye loves :)
 

kaid

Smash Master
Joined
Nov 3, 2004
Messages
3,414
Location
Boulder Creek, CA.
The one half-decent argument I have seen (That I wrote, actually, but that just means I was the first to see it) for Riddles as a AT, is a matter of programming skeletal structures.

Riddles has everything- Bite, claw, claw, wing, wing, claw, claw, tail. In order to be a playable character, Riddles would need all of these articulated in all the right ways. Shoulders, elbows, wrists, claws; hips, knees, ankles, and more claws; Wing shoulders, wing elbows, and a number of wingspars; and flexible neck and tail.

In Melee, Mewtwo is the only character with a long articulated tail, and the game developers cheated to do it. If you use an AR to assign Mewtwo's moveset to another character's body, you will see that Mewtwo's feet are actually only 1 foot, animated as a single body part. The other "foot" waves around behind the character, as Mewtwo's tail.

The most number of limbs we have seen so far in brawl is Pit and Metaknight, with 2 arms, 2 legs, and 2 wings each. Riddles adds an articulated tail and articulated neck to the mix, just like Mewtwo's tail was... but Riddles walks, so you can't use the same shortcut as Mewtwo used.

ATs and Pokeballs, on the otherhand, have been able to animate stuff like that since Charizard in Smash 64. By being a prescripted animation, they can take other shortcuts that arn't practical for a fully playable character.


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Now, there are a few tricks Sakurai can use... as a member of Second Life with a Dragon avatar, I've seen a few of them. One of the most notable is, When the dragon is on the ground, the wings are cosmetic, and make no motions, while in the air, the reverse is true of the limbs, as the wings use the same skeleton as the arms did. However, this is VERY complicated, and results in limited attack patterns while airborn.
 

Oasis_S

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I'd like to contribute just a little something to this thread. I wouldn't doubt if someone already did this, but I don't feel like skimming through 200 pages. :laugh: So, does this look like how Ridley would be scaled down in Brawl?



(Woops, I just realized I didn't add the tail to the sprite!)
 

lanky_gunner

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cool we got past 3000 posts. man when we (meaning I state it and you guys do it) start something we really finish it! too bad i was asleep watching TV while we reached this marvelous number.

anyway to recap, pictures are awesome, yes I would main Ridley (somewhere around Ganon and Pika) and Ridley for Brawl.

now onto 4000 posts!
 

Shuma

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I agree that Ridley would be hard to Animate... he would be a Challenge to make, or it could be too hard, the question is, is all that hard work worth it? I think it is.
 

Fawriel

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I'm not sure whether the skeletal thing would really be a problem... I mean, I don't know anything about this technical stuff, but there are quite possibly going to be several more unique characters ( with lots of limbs ) this time, so...
Why wouldn't they simply make the default skeletal model have all of those body parts and just make wings and tails unused/invisible for most characters?

That combines my most wanted character and favorite stage... are you the deity I prayed to?
*checks cell-phone*

Hmm... I don't think so.

But thanks. :p
 

Caael

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Yoshi used his tail, didn't he? Considering it's being released in December, I think the majority of programming would be complete by now. Testing phase? But what's wrong with adding a tail? It can't screw up that much. If it's such an issue, just dont give it (a) hitbox(es). The wings are small anyway, so even if they did have hitboxes, I doubt it could prove much of a challenge.

But judging from my knowledge of programming, i'm probably wrong.
 

tirkaro

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He'll be announced as an Assist Trophy and every single one of you will have a heart attack.
actually we would don our space pirtate costumes from some pages ago, and then we will fly to japan and raid sora and keep sakurai hostage saying that if he wants to live, he must make ridley playable. we already had it all planned out.
 

VivaLaPuff

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That's a hell of a lot more fun and exciting than a heart attack.

Either way... I don't know how they'd pull Ridley off without making him ridiculously cheesy or ********. If he's in, let's hope for the best. If he's an AT, let's hope he's the one we all want to pop out of that thing.
 

majora_787

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Yeah, but ridley would make a bullcrap assisst trophy. what, come out and bomb a fraction of the arena? or a firedrive? wtf. He's the main antagonist in Metroid, which were the reasons for Bowser and Ganondorf being in the game. They have no good reason to put THREE baddies for THREE heroes in, and then just take a fourth baddy and make him a trophy. that's like drinking milk that goes stale in 5 days, and tossing milk that goes stale in a week. T_T it makes no sense.
 

Ekul

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IT'S OVER A THIRD OF 9000!!!
Ridley would annihalate as a AT. To tell you the truth, I would be disappointed, but at least he's in the game at all.

But he really really really really needs to be playable.
 

greystar

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ridley would be a great character for brawl. because of his size and unique moves he would be different from all the others(thus not making him a clone of anyone). and plus there should really be more villians in the ssb series, the original had none and melee had only two.
 
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