Gypsy Lee
Smash Champion
No one. I JUST said that Metroid should only have two characters. Enough with the representation crap. Please!just wondering gypsy lee who is your third candidate for the metroid series
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No one. I JUST said that Metroid should only have two characters. Enough with the representation crap. Please!just wondering gypsy lee who is your third candidate for the metroid series
No, samus is modeled after metroid prime, which game came 1st? Metroid prime or zero mission? Metroid prime, retro studios added the lights in her chest and shoulder pads, and have been used in every metroid game since...Smash Bros. is a game about characters, not franchise representation. Metroid has just two major reoccuring characters: Samus and Ridley. No need to put in Dark Samus. We need to stop arguing about it, because this isn't the Dark Samus thread....
And Samus is modeled after her Zero Mission appearance. When Sakurai models a character after a certain game, he goes all out on it. Hence Zero Suit Samus, who only appeared for like 10 minutes of gameplay on a mediocre remake of the original Metroid. She shouldn't of been in the game. It takes away from Samus' mystique. And it also turns her into another sex object. Which pisses me off.
No, she's definitely still in the Super Metroid suit. It just looks slightly different now (the lights), but the face-window-thing is still the same as the old one, and the shape, being less pointy and impossible, is still the Super Metroid look.Well last time I check samus has the prime suit (YES SHE DOES, the lights on her suit were used in mp1), and sakurai stated he wants to better represent the metroid series for its lack of characters in the last 2 games, u think samus, zamus (being a transformation) and ridley would represent enough the series? cmon SF i bound to have 4 characters in brawl, and SF aitn as popular as Metroid...
Ridley's Lair
Ridley's Lair would be a combination of the Ridley Boss Room from Metroid: Zero Mission and the original Metroid. There's one main platform that hovers over a bed of lava. In the background, you can see Chozo architecture such as pillars, statues, etc. The roof of the room is covered with spikes. If a player is hit up into the spikes, they are hit back down and by the spikes (the Bumper on Princess Peach's Castle from the first SSB anyone?) and sent back down into the lava. The lava acts like the water from Termina Bay in Melee. In other words, it doesn't burn you, IT KILLS YOU. You can also die from being hit to the left or right off screen, but the kill zones are far away, making the bottom kill zone the preferred way to KO your opponents.
Two destructible platforms hover to each side of the main platform. If hit, they topple over and fall into the burning lava below, only to rise out of the lava a few minutes later. In between the rise and fall of the platforms, a little beetle creature (I can never remember their names) floats on screen and flies around, making for a movable platform.
Rising steam from the lava is seen (what you see on the road on a hot day). You can hear the occassional blops and plops from the lava, as bubbles of it burst. With the Ridley Boss Battle Theme blasting, and the sound of crackling fire from the lava bed, a dark mood is set for this level.