^^To #118, yeah you're pretty spot-on.
The line between how and why is relatively thin when you first begin to evaluate the differences. You can't have a "why this happened" without realizing "how it happened" in respect to what moves you were hit by. In that regard, the two walk hand in hand. Paraphrasing your example, you can't fall into a trap and be punished for it without the correct moves or techs being utilized by your opponent. The "why" as I described it refers to being able to outsmart your opponent, being able to recognize your own patterns and flaws, and being able to recognize which of your patterns/flaws/strengths your opponent has figured out about your game. As the game gets more competitive, a game between two opponents becomes just as much about tech skill and reaction times and combos, as it does about being able to out-guess and out-smart your opponent at any given time. Realizing why your opponent is able to trap or bait your character into falling into poor positioning will help you to quickly adapt so such a thing does not happen again. And the faster you are able to realize why you're being beaten, the better of a competitor you will become.
And to Dreamcloud, yeah, that's a pretty concise summary of the two differences. Only thing I would add is that the "How" not only entails what you did to lose, but can also include what your opponent did to win. And realizing what exactly it was that either you didn't do correctly or your opponent did do correctly, leads to realizing why you're losing with respect to the player-vs-player mindgame interaction.
King Out
The line between how and why is relatively thin when you first begin to evaluate the differences. You can't have a "why this happened" without realizing "how it happened" in respect to what moves you were hit by. In that regard, the two walk hand in hand. Paraphrasing your example, you can't fall into a trap and be punished for it without the correct moves or techs being utilized by your opponent. The "why" as I described it refers to being able to outsmart your opponent, being able to recognize your own patterns and flaws, and being able to recognize which of your patterns/flaws/strengths your opponent has figured out about your game. As the game gets more competitive, a game between two opponents becomes just as much about tech skill and reaction times and combos, as it does about being able to out-guess and out-smart your opponent at any given time. Realizing why your opponent is able to trap or bait your character into falling into poor positioning will help you to quickly adapt so such a thing does not happen again. And the faster you are able to realize why you're being beaten, the better of a competitor you will become.
And to Dreamcloud, yeah, that's a pretty concise summary of the two differences. Only thing I would add is that the "How" not only entails what you did to lose, but can also include what your opponent did to win. And realizing what exactly it was that either you didn't do correctly or your opponent did do correctly, leads to realizing why you're losing with respect to the player-vs-player mindgame interaction.
King Out