Highly requested popular characters will make more people happy...so what's vague about it?
If the leaks are anything to go by, Ryu would've been that 'surprise' newcomer...Monita falls flat in comparison to him when it comes to overall popularity and his legendary status in the gaming industry...
The only reason Ryu isn't highly requested was because of the assumption that Sakurai didn't want characters from another fighting game...
"Wut. Villager?"
"Guys! Wii Fit Trainer! We got our surprise"
"Rosalina! Who would've thought that!"
"Greninja. Okay. Surprise! Lol"
"Soooo, Robin? Surprised me"
"Miis. But as fighters. Well done Sakurai. Didn't expect that one"
"Are you kidding me? Duck Hunt?"
"Why did Dr. Mario even return like"
"Two unique newcomers from the Mario series. Surprising."
Of course, the DLC group of newcomers will be smaller, but suggesting there'll be only one "surprise newcomer" is futile.
I think Sakurai meant he's doing DLC because it makes the fans happy.
It won't be a Popular Pick Paradise after October and everybody expecting that is in for a heavy ride with the Attraction Train.
1. ROB still has a "main" body, with both a head, arms (two, not one), hands, a head... (legs are kind of optional, for robots, since they could be replaced with a machine like ROB's). And none of the afore-mentioned characters have the same problem (the problem of "no main body"). NOT HAVING A BODY IS A PROBLEM IN AND OUT OF ITSELF!
2. Well, excuuuuuuuuuuuuuuuuuuuuuuuuuuuse me, princess! (There's still the "attack and escape" tactic, which would be a bit too OP if it's the whole moveset, hence why the Duck Hunt Duo has only one summoning attack, same with Zelda, so there's no way they'll put a character with only summon attacks, unless they want the fans to complain about it).
3. ... Everything that happened before in recent Smash games (Brawl and 4) had a precedence (for example, G&W was an iconic but very old character, so ROB could easily have been seen from miles away, because of their kinda similar "old and iconic" status... Monita has no precedence for the whole "no body" thing, hence why my point stands). The fact that the Wii U stages and OSTs have no unique playable characters in the base game means that there's from very few to no chance for playable DLC characters from Wii U games.
Sakurai keeps moving the limits.
Let's take a look at the newcomers:
Mega Man:
Jab is a projectile:
Not before has a projectile been a normal move, let alone a jab.
Forward Tilt is the same projectile
Neutral Air is also the same projectile
Up Tilt is a powerful Shoryuken
Down Air is a projectile:
And not a normal projectile, a meteor smashing projectile at that.
And Mega Man is not OP, despite having one.
Why?
Because the move is balanced.
Its reach and lag is big to compensate.
Up Air is a pushing projectile:
This projectile can push opponents up and it's not OP either.
Forward Smash is a projectile:
Forward Smash is a projectile that increases range when charges.
And again, it's not OP.
Down Special is Leaf Shield
Something not seen yet. Ever.
Wii Fit Trainer:
Jab buries
Not before has a burying effect been outside of specials.
Now it's on a Jab.
And Wii Fit Trainer is far from OP
Down Special changes stats
Not before has a buffing move been in Smash.
Villager:
Up Smash is a projectile
And not OP
Forward Smash is a projectile that falls off ledges.
And not OP
Up Air and Down Air have RNG
Forward Air and Back air are projectiles
Pocket
You can now take any projectile and throw it out at any time.
And it's not OP.
Tree
A three-stage attack that makes a wall appear on-stage
Balloon Trip
A long lasting recovery based on an amount of balloons
Rosalina and Luma
Luma
Rosalina can attack from anywhere on-stage through Luma, whose position can be changed at wil.
Gravitational Pull
Take any projectile you want and throw it away.
Little Mac
KO Punch
A special meter that builds up through attacking and leads to an OHKO
Forward Smash
He has three.
Greninja
Shadow Sneak
Turn invisible. At will. Not OP
Hails from the 3DS
Mii Fighters
Fully customisable character
Palutena
Up Smash reaches to the ceiling
And not OP.
Pac-Man
Has 8 projectiles in one move
No precedence, not OP
Down Special
He can set down a wall that shoots windboxes. At will
(With customs they even shoot flames)
His Up B is a trap
As he can jump on it multiple times and can be placed on-stage
Robin
Air Smashes
And he can potentially smash opponents off-stage when playing carefully.
His Special and Smash Sword can break
A newcomer that can't use his Specials for a while?
No precedence.
Projectile Up Special
No precedence, not OP
Shulk
Monando buffs
A character that can change stats at will and can make himself kill better.
Only in Smash 4.
lol range
His giant sword can reach from anywhere.
And is not OP because it's balanced.
Also has no precedence.
Duck Hunt
Smashes are ranged
Wild Gunmen
Can
Bowser Jr.
MechaKoopa is a summonable item
His Clown Car mechanic
Him being heavier on one side than the other
All of this had zero precedence
1. Not when it actually works in a moveset
2.
Monita can only summon one prop at any time.
The props are on stage for a time
Monita can move when props are still attacking
Pros:
Monita can move while attacking
Cons:
Monita can't attack for a long time if a prop is on-stage, leaving her vunlrable.
Possible balance:
Make Monita slow, so she can't run away fast.
Make attacks weak, so they don't give any reward
Make the props last longer, so Monita can't attack for a long time.
Make the props have lag, so they can't attack immediately
The "attack and run" tactic isn't more OP than straight up camping.
3. The fact that there are characters from the current gen show that there doesn't have to be a precedence for that either.