As Skyrim allows for full character customization and full choice on armor (and their associated questlines), it would be most interesting for the various costumes to reference each in some way. The various costumes could be:
· The default Dragonborn in his iconic outfit, as shown in the wallpaper.
· A female in steel armor, like
Lydia
· A male in Stormcloak gear, like
Ralof
· A female in Imperial armor, like
Legate Rikke
· A male Thieves Guild member, like
Brynjolf
· A female Dark Brotherhood assassin, like
Astrid
· A male Greybeard, like the one on the
loading screen
· A female College of Winterhold mage, like the
loading screen
Different costumes could also change the race of the player, giving Redguard
Alik’r Warriors, High Elf
Thalmor, or
Orcs. The looks of fan-favorite styles like
Aela or
Serana (yes, those two are fan favorites for a reason) could also be used.
To avoid being too similar to a standard sword style in Smash already, Dovahkiin could use hammerspace to pull out different weapons for attacks. For the default, a longsword and a dagger in the off hand would be default, but the off hand could switch out for a staff, a shield, or any other weapon as needed.
Dovahkiin can crawl (uses sneaking animation)
Neutral: a simple sword slash, followed by a dagger thrust.
Ftilt: Equips a shield and does a shield bash.
Utilt: A simple uppercut without a weapon.
Dtilt: Stabs low with dagger.
Dash: Equips a battleaxe and makes a large vertical swipe
Fsmash: Equips a bow and shoots forward. Arrows are affected by gravity, but not to the extent of an uncharged Link bow.
Usmash: Forms an ice rune on the ground, which explodes and launches foes upward.
Dsmash: Equips a battleaxe and sweeps the ground.
Nair: Holds sword and dagger out and spins.
Fair: Swings sword in front.
Bair: Equips a shield and bashes behind.
Uair: Equips a staff and sends a fire blast upwards, like Zelda’s Uair.
Dair: Equips a bow and fires straight down.
Grab: Grabs the enemy with free left hand.
Pummel: Hilt strike with sword.
Fthrow: Kicks enemy to ground, then equips a bow and shoots arrows at him, like Green Arrow’s throw in Injustice 2.
Bthrow: Equips a staff and uses Telekinesis to hoist enemy and throw behind.
Uthrow: Elbows enemy away, then equips a battleaxe and launches enemy upwards.
Dthrow: Turns enemy around and stabs with a dagger, and allows him to fall (similar to Snake’s throw). No knockback, but high damage.
The specials are all based around Shouts in the game
NSpecial:
Unrelenting Force – level changes depending on length button is held. Level 1 staggers enemies, level 2 has slight damage and knockback, level 3 has impressive knockback. There is a recharge timer for this.
SSpecial:
Fire Breath – Blasts a quick burst of fire forward.
USpecial:
Dragon Aspect – An ethereal draconic suit appears around Dovahkiin, and he jets upward on his wings, causing damage and knockback as he flies. After a short upward flight, the armor disappears and he goes into free fall.
DSpecial:
Ice Form – Makes a blizzard in a small radius around the Dovahkiin which freezes enemies.
Final Smash:
Bend Will – Dovahkiin calls a dragon and mounts. The dragon flies off, and then loops around to cover the screen in a jet of fire, similar to Game of Thrones’ Loot Train Attack.