His nair?... really?Oh I see, thanks.
Well off the top of my head Falco's nuetral air comes to mind.
Well I can only think of falco's f-tilt atm and I'm not even sure if thats a good poke.
Then again I don't play
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
His nair?... really?Oh I see, thanks.
Well off the top of my head Falco's nuetral air comes to mind.
ROFLMAO YOU DON'T KNOW ANY REAL FIGHTING GAME TERMSQue?? Como estas?? lol!!
For the first one, I don't know exactly what you mean by pokes, but obviously his walking chaingrab is his best factor due to it's inescapability and damage, no question.
Frame advantage from a silent laser?? Wtf is that?? lol, I don't need to know that **** to kick a$$ as already shown. If it would make me a better player I would like to learn this.
Frame advantage pretty much explains itself.
I don't think it's possible for anyone below me to beat Kashif.Spam is flippin amazing, there are very few people who were able to take a tourney set from him in both Melee and Brawl. But honestly, I don't think it's impossible for any NJ ranker ranked below him.
LOLHow is it that Teczero knows more about your main then you do Keitaro.
WTF!!!!
LOL........Tec0 is so good, he should play brawl fo realz... xD tec0 is the new brawllover
lol, quiet you!!LOL
Yeauzzz I know more about brawl falco than Keitaro XD.
I'm either amazing or Keitaro fails.
Or both
Something in Smash has legit frame advantage?btw, I'm pretty sure Silent Laser does have frame advantage. Just sayin.
EDIT: I read the last page. I think it's +3 frame advantage
How about EVERYTHING in Smash 64?Something in Smash has legit frame advantage?
That only applies to the 1st shine which is grounded. When you shine in the air to JC shine you need to fall for ~4 frames before you touch the ground and can jump/shine again. While you can't roll between 1 & 2 if done perfectly, you can roll between any of the ones after that.Then there's other stuff like multishining. If Fox is multishining your shield at the fastest possible speed, there is only a single frame when you are not in shieldstun between each shine. Theoretically you have a frame to act. However, you cannot punish it with anything. You can't roll because unless your roll is invincible on Frame 1 you'll get hit, you can't jump out of shield(shine out of shield hits on frame 5 cuz first four frames are spent on JCing it) Maybe Bowser can, I don't remember when he's invincible though his up b might just clank with the next shine.
Same thing here. They can roll. Falco's shine has **** for range anyway, so they could most likely roll away even in your example with just 2 to act, because while they don't actually get invincibility until the 4th they do move away during the startup.Falco's multishining done at the fastest possible speed gives you 2 frames to act after one shine hits before the next. That's better though poor Foxy doesn't get I frames on his roll until frame 4.
That only applies to the 1st shine which is grounded. When you shine in the air to JC shine you need to fall for ~4 frames before you touch the ground and can jump/shine again. While you can't roll between 1 & 2 if done perfectly, you can roll between any of the ones after that.
It looks like between the second and the third shine there is only one frame where they aren't in shieldstun.Fox Multishining:
1 Shine, Hitlag
2 Hitlag
3 Hitlag
4 Hitlag
5
6
7 Start Jump
8
9
10 Airborne, Shine, Hitlag
11 Hitlag
12 Hitlag
13 Hitlag
14
15
16 Land, Start Jump
17
18
19 Airborne, Shine
Same thing here. They can roll. Falco's shine has **** for range anyway, so they could most likely roll away even in your example with just 2 to act, because while they don't actually get invincibility until the 4th they do move away during the startup.
Same thing here . Except , poor Falco can't multishine unless he's on top of them.Falco's Multishining
1 Shine, Hitlag
2 Hitlag
3 Hitlag
4 Hitlag
5 Hitlag
6
7
8 Start Jump
9
10
11
12
13 Airborne, shine, Hitlag
14 Hitlag
15 Hitlag
16 Hitlag
17 Hitlag
18
19
20 Land, Start Jump for repeat
21
22
23
24
25 Airborne, Shine, Hitlag
I thought when you JC shined you didn't actually leave the ground.That info is incorrect. JC shine cycles take 8 frames with Fox, and 10-11 including hitlag. The only way it's faster is if you are going up a steep slope. If you try to rejump at the times listed there you will mid-air jump.
It takes longer than six frames to land if you shine on the first frame of jumping? That's fawken weird.You shine on the 1st air frame but you still lift off the ground from the jump at the same time. If it worked like that where it prevented you from going upwards entirely for that frame you'd also be able to horizontal wavedash on flat ground as well.
Wouldn't that mean Fox's multishining has 2 frames when you're not in hitstun between each shine? That's still enough, mirite?3 - Jump Startup
1 - Shine (if it hits then 3 or 4 instead depending on how stale it is)
3 - Fall
1 - Touch Ground
(repeat)
Where are you?Wouldn't that mean Fox's multishining has 2 frames when you're not in hitstun between each shine? That's still enough, mirite?
@Pierce - I never said it was frame advantage.
You should probably bring your Melee disc to college and not just Brawl if you want to CG with PichuWhere are you?
I wanna CG with Pichu too .
You should probably bring your Melee disc to college and not just Brawl if you want to CG with Pichu
Touche, but it's still important for those who aren't savvy of the contents of your conversation to not get confused if they were trying to learn something.@Pierce - I never said it was frame advantage.
I HEARD that "Perfect shield is 2 frames." I'm assuming this to mean that shielding comes out on frame 1, and the shield drop is allowed from frame 1 if PSed. I don't know if this is really true though.when u perfect shield something in brawl is there anything the opponent can do that will beat ur attack or grab out of shield?
It's 3 if mostly fresh and 4 if it's stale enough. Like I said before, you can roll out of it.Wouldn't that mean Fox's multishining has 2 frames when you're not in hitstun between each shine? That's still enough, mirite?