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Queen of the Underworld: Vote for Medusa's Homecoming Party!

Erotic&Heretic

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I'm always amazed at how underrated Medusa is in general. Kid Icarus is obviously on a large upswing in Smash Bros., Medusa is one of the three most important characters to the franchise, and Medusa is sitting there with the notion of first being a number of firsts for the roster with a lot of particularly unique potential, and second being a relatively surprising character to put on the roster. She may not be Ridley or K. Rool or Mewtwo and have any hints actually pointing toward the distinct possibility, but why hint at a surprising character to begin with? :p
"But Hades is funny and Magnus is strong!" :troll:

When I see the actual newcommers, I really hope the other newcommers will be surprises as well.
Explanation: To me, Megaman is quite a surprise, by the sole fact he is a guest, and Little Mac is quite unknown in Japan, so I'm surprised he made it. Villager can be surprising too, as Sakurai once said Villager was not made for fighting or something like that.
And Greninja, Rosalina and Wii Fit Trainer are absolute surprises ("Mario can only have four reps" :troll:)

So yeah, I hope the newcommers have still surprises left.

Wario's no antagonist.
Wario was at first an antagonist, though he quickly became an antihero, and is known for that.
But he is quite a villain in the Subspace Emissary.
 

majora_787

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We're on page 20 now. The Medusa thread's revival is obviously a metaphor for the revival of the Underworld Army in smash bros.
 

AncientTobacco

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It's interesting how the Original Trio of Kid Icarus matches with the Triforce Trio from The Legend of Zelda. Not just their roles but the qualities they represent, as well.

Link/Pit = Courage
Zelda/Palutena = Wisdom
Ganondorf/Medusa = Power

Since we have all three Zelda characters, we obviously also need to have the complete set for KI.
 

Erotic&Heretic

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And as Smash Bros is Nintendo's history, having the classic KI characters with the recent design allows to cover everything about KI :awesome:
 

Laniv

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Honestly, getting both Palutena and Medusa would be a best-case scenario. Can you add me to the support list?
 

Sahfarry

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Medusa would be cool. Hades would be cool. I feel Medusa has the largest potential for a unique moveset, but I love Hades design more. Medusa's is cool. She's likely. Not nearly as much as Palutena. More females is always great.
We're on page 20 now. The Medusa thread's revival is obviously a metaphor for the revival of the Underworld Army in smash bros.
I just wanna say that it makes me really happy to see another deathborn supporter.
 

majora_787

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Deathborn would be amazing, but I'm really sad because it'll never happen unless F-Zero gets revived with him lurking around.

@ Depressed Gengar Depressed Gengar we've actually discussed "crossover quality" here before. The difference between Palutena, Medusa,a nd both being included in this crossover is this. Palutena doesn't really have much to add to the crossover. She doesn't have a rivalry with Pit or anyone really unless we want a goddess smackdown with Zelda or something. And aside from that her only addition would be against antagonists who are a minority on the roster.

Medusa, on the other hand, acts as a nemesis to Pit and would have a sort of rivalry functionality against protagonists who are the MAJORITY of the roster. Both, on the other hand, crosses both grounds and allows for Medusa vs Palutena which is a fantastic amount of points for crossover quality. Just Medusa would be better than just Palutena in this specific department, but both would be the best outcome.

But that's just how I look at it.
 

Erotic&Heretic

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From a crossover point of view, I think both godesses are important, as they are both part of Nintendo. They are classic Nintendo characters, and they also are part of Kid Icarus revival. So I think both are needed.

Also, I noticed that Uprising had a reversible cover. And it represents well the serie:
 

majora_787

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That's not really crossover value as much as it is historical value. Historical value and series representation give Palutena just as many points as Medusa has.

...Wait Uprising's cover is reversible? Wow. Okay.
 

Laniv

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Of course I can!

And yes, both goddesses is the best case scenario.
Thank you! I also made a reveal trailer.

Smash logo cuts in as usual.

Pit is seen flying with a big smile, while this theme is playing:

He lands on Battlefield, where Link, Marth and Samus are all fighting. Pit grins, and lands to join them. They all resume their fighting.

Eventually, the clouds in the sky move in over the stage, and Pit gets the Smash Ball. Link, Marth and Samus all look worried. Pit grins again, and shouts "Prepare to meet the light!" Before he can complete his shout, the stage darkens a lot (and the music even cuts short). Pit and the others stop to look around, confused looks on their faces. Suddenly, a flash occurs and Link, Marth and Samus are all sent flying. Pit readies his bow, prepared to face any new threat. A voice rises from the shadows...

"Well, if it isn't little Pit. Mind if I interrupt your little party?"

Pit begins walking towards the source of the voice, when the Queen of the Underworld herself suddenly appears right behind him, clearly startling him.

Medusa vanquishes the light!

This theme begins playing:

Gameplay footage is shown of Medusa using darkness attacks, hitting opponents with her staff, and turning Ike to stone. At one point, Pit is seen blasting Kirby away, only for Medusa to sneak up on him and grab him, biting with her snake hair, and sending him flying in return.

The trailer cuts back to CGI, with Pit struggling to get up, and Medusa laughing evilly. Cue Smash 4 logo.
 

Erotic&Heretic

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That's not really crossover value as much as it is historical value. Historical value and series representation give Palutena just as many points as Medusa has.
Well, I think that Smash Bros is some kind of "vitrine" of Nintendo history, so I see it as a special crossover.
It gives Medusa historical value AND crossover value! Not to mention her fighter value, and uniqueness value.

...Wait Uprising's cover is reversible? Wow. Okay.
Yeah, I was surprised, I was simply looking at Pit's and Palutena faces through those square holes, and suddenly saw a bigger Palutena peeking at me.

Thank you!
"Where good favors few, evil accepts all"

I also made a reveal trailer.

Smash logo cuts in as usual.

Pit is seen flying with a big smile, while this theme is playing:

He lands on Battlefield, where Link, Marth and Samus are all fighting. Pit grins, and lands to join them. They all resume their fighting.

Eventually, the clouds in the sky move in over the stage, and Pit gets the Smash Ball. Link, Marth and Samus all look worried. Pit grins again, and shouts "Prepare to meet the light!" Before he can complete his shout, the stage darkens a lot (and the music even cuts short). Pit and the others stop to look around, confused looks on their faces. Suddenly, a flash occurs and Link, Marth and Samus are all sent flying. Pit readies his bow, prepared to face any new threat. A voice rises from the shadows...

"Well, if it isn't little Pit. Mind if I interrupt your little party?"

Pit begins walking towards the source of the voice, when the Queen of the Underworld herself suddenly appears right behind him, clearly startling him.

Medusa vanquishes the light!

This theme begins playing:

Gameplay footage is shown of Medusa using darkness attacks, hitting opponents with her staff, and turning Ike to stone. At one point, Pit is seen blasting Kirby away, only for Medusa to sneak up on him and grab him, biting with her snake hair, and sending him flying in return.

The trailer cuts back to CGI, with Pit struggling to get up, and Medusa laughing evilly. Cue Smash 4 logo.
Ah, it's always fun to try to predict those things. I personally hope for a humorous double trailer with Palutena. (I'm not going to go through all details :p)
 

majora_787

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Well, I think that Smash Bros is some kind of "vitrine" of Nintendo history, so I see it as a special crossover.
It gives Medusa historical value AND crossover value! Not to mention her fighter value, and uniqueness value.)
Not to mention she's at a discount for E3, with a special offer: buy one get a Palutena free. (I had to.)
 
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Buci01

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I won't be satisfied if Medusa is neither playable, boss nor assisst trophy. Everything else would be a disgrace. DO YOU HEAR ME! A DISGRACE!
 

Erotic&Heretic

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Not to mention she's at a discount for E3, with a special offer: buy one get a Palutena free. (I had to.)
That's exactly it. And I hope this special offer works the other way.

Medusa VS Palutena sounds really boring TBH.
To me, every fights of characters not involving the hero are interesting. Zelda vs Ganondorf and Peach vs Bowser are fun to see IMO.

I won't be satisfied if Medusa is neither playable, boss nor assisst trophy. Everything else would be a disgrace. DO YOU HEAR ME! A DISGRACE!
A disgrace indeed!



By the way, I had fun last night in SoulCalibur.

Turned out better than what I expected, though I guess it can be improved. And Devil Jin's moveset is perfect, as there's uppercuts and lasers :awesome:
 
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majora_787

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Yes. You get to see stuff like Luigi not getting his own game in a while so he goes and beats Wolf's face in. Meanwhile in SSB4, we get Ridley, Medusa, and Chibi-Robo teaming up for the ultimate evil tag-team and it's hilarious in every way.
 

Yomi's Biggest Fan

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Yes. You get to see stuff like Luigi not getting his own game in a while so he goes and beats Wolf's face in. Meanwhile in SSB4, we get Ridley, Medusa, and Chibi-Robo teaming up for the ultimate evil tag-team and it's hilarious in every way.
Chibi Robo is evil? O.o
 

Erotic&Heretic

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Fighting as secondary character > All

Especially when they are not playable in their original game (hence, Zelda and Ganondorf being my mains in Melee and Brawl)
 

DustyPumpkin

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Yes. You get to see stuff like Luigi not getting his own game in a while so he goes and beats Wolf's face in. Meanwhile in SSB4, we get Ridley, Medusa, and Chibi-Robo teaming up for the ultimate evil tag-team and it's hilarious in every way.
Man now I wanna see Chibi brushing Medusa's Snakes with a Toothbrush

 

JaidynReiman

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So, here's the thing. I totally support Medusa. Even though I've never played ANY Kid Icarus games whatsoever.

The reason? I don't care about the fact that Hades is "funny." Medusa is the original main antagonist and she's the main antagonist for a third of Uprising, as well. That's almost like replacing Ganondorf with Ghirahim or Demise (except Ganondorf has been in more games, but I digress).

I HIGHLY doubt Medusa will be playable in Smash 4. However, if we have a Smash 5, I think Medusa would and should get in before Hades, especially since she's one of the few female main antagonists a franchise has had.


Turning enemies into stone, though? Eh, that'd be kinda hard to pull off. From a gameplay standpoint I'd find that pretty much impossible to handle in Smash Bros. unless it was temporary, but at the same time, in battle that kind of thing would be OP. As an AT or a Boss (and I could easily see her get in as a boss character over Hades, then in a new game become playable) she could potentially turn players to stone temporarily. Or if someone is turned to stone, they can still move but are much heavier and slower (almost like if a character got the Metal Block).

But yeah, I totally agree that if KI were to ever get a third rep, it SHOULD be Medusa, not Hades.
 

Erotic&Heretic

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Added!

Turning enemies into stone, though? Eh, that'd be kinda hard to pull off. From a gameplay standpoint I'd find that pretty much impossible to handle in Smash Bros. unless it was temporary, but at the same time, in battle that kind of thing would be OP. As an AT or a Boss (and I could easily see her get in as a boss character over Hades, then in a new game become playable) she could potentially turn players to stone temporarily. Or if someone is turned to stone, they can still move but are much heavier and slower (almost like if a character got the Metal Block).
Well, Mewtwo was able to stun people, and look at how bad he was in Melee. On the other hand, Jigglypuff was really good in Melee, and it's not because he is able to make people fall asleep.
And of course, it must be a temporary malus.
 

majora_787

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So, here's the thing. I totally support Medusa. Even though I've never played ANY Kid Icarus games whatsoever.

The reason? I don't care about the fact that Hades is "funny." Medusa is the original main antagonist and she's the main antagonist for a third of Uprising, as well. That's almost like replacing Ganondorf with Ghirahim or Demise (except Ganondorf has been in more games, but I digress).

I HIGHLY doubt Medusa will be playable in Smash 4. However, if we have a Smash 5, I think Medusa would and should get in before Hades, especially since she's one of the few female main antagonists a franchise has had.


Turning enemies into stone, though? Eh, that'd be kinda hard to pull off. From a gameplay standpoint I'd find that pretty much impossible to handle in Smash Bros. unless it was temporary, but at the same time, in battle that kind of thing would be OP. As an AT or a Boss (and I could easily see her get in as a boss character over Hades, then in a new game become playable) she could potentially turn players to stone temporarily. Or if someone is turned to stone, they can still move but are much heavier and slower (almost like if a character got the Metal Block).

But yeah, I totally agree that if KI were to ever get a third rep, it SHOULD be Medusa, not Hades.
The thing is, Kid Icarus isn't in a situation like most games. Now is its best shot to get two newcomers, since next time it will simply be farther out from having any new games. Who knows when we'll get a third Kid Icarus? It might not even be by Sakurai from what he's said. And turning enemies to stone I wouldn't think would be too complicated. You would only need to give Medusa the ability to temporarily stun opponents, OR turn items (and some projectile attacks) to stone and make them into 'duds'... and then be able to fling petrified characters and items around, or whatever.

Balance it out with petrified characters taking less damage and Medusa already being the opposite of a damage dealer and using a stun-based moveset to compensate it, and I think it could work out perfectly fine. It would just be weird. Which is good.

And opponents with less damage would be stunned for REALLY brief amounts of time, kind of like how people on the very outside edge of Jigglypuff's sing with low damage are asleep for like a millisecond and can get in a forward smash before Jigglypuff is even done singing. It's happened before.
 

JaidynReiman

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The thing is, Kid Icarus isn't in a situation like most games. Now is its best shot to get two newcomers, since next time it will simply be farther out from having any new games. Who knows when we'll get a third Kid Icarus? It might not even be by Sakurai from what he's said. And turning enemies to stone I wouldn't think would be too complicated. You would only need to give Medusa the ability to temporarily stun opponents, OR turn items (and some projectile attacks) to stone and make them into 'duds'... and then be able to fling petrified characters and items around, or whatever.

Balance it out with petrified characters taking less damage and Medusa already being the opposite of a damage dealer and using a stun-based moveset to compensate it, and I think it could work out perfectly fine. It would just be weird. Which is good.

And opponents with less damage would be stunned for REALLY brief amounts of time, kind of like how people on the very outside edge of Jigglypuff's sing with low damage are asleep for like a millisecond and can get in a forward smash before Jigglypuff is even done singing. It's happened before.
If Kid Icarus doesn't get a new game in the near future, I think that would more negatively affect a third character getting into this game than a later Smash Bros. game anyway. If they have plans for a future game and want to promote it, that is what would help an additional character getting into this one.
 

majora_787

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The issue is, the series has a new game now and might not get one later. And the new game it has ties Pit and Kid Icarus directly to Sakurai and Smash Bros. It is clearly getting a lot of content in this game, and getting two newcomers with all of its additional content wouldn't be new for a series Sakurai's stuck his hands in.

In seven years or whatever when the next smash comes out, there might not be a Kid Icarus at all. And if there is one it would probably be made by someone else. There is no longer a point in adding more Kid Icarus content at that point. It would have plenty of items, a stage or two, and at least one character at that point.

Normally future planned games are what make new additions more likely. But Kid Icarus is really just "unfortunately unique" in this regard. :\ Emphasis on the word unfortunate.
 

Erotic&Heretic

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Yep, Kid Icarus is a special case.

I'm still confident that KI being on the same level of Mario, Zelda, Metroid, Starfox, Kirby, Pokémon and Donkey Kong, will allow us to have 3 characters. So far, only these series (minus Metroid and DK) had 3 characters or more. So being a frontrunner with all those series means a lot, at least to me.

The fact that Pit was meant to be playable since Smash 64 somehow help the franchise too.
 

majora_787

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Those series, with Metroid and DK being top contenders for a third.

EDIT: I forgot the fact that Pit was considered for 64 and Melee, this is true.

Kid Icarus is a really weird special case so it's hard to say, but I think it's looking really good in terms of Smash.
 

Erotic&Heretic

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Yeah, item wise, Kid Icarus reached Kirby's level, if we don't count SSBM's Parasol. It also got as many items as the Zelda serie so far.
Stage wise, the 3DS get a nice stage with Viridi appearing in the background and enemies interfering during the fight, and the WiiU got a massive, original stage based on Palutena's Temple. There's also already 4 KI enemies in Smash Run.
Finally, there's Pit major overhaul.

Things are really pretty for the KI serie.
 

majora_787

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Plus Sakurai hinting at Palutena a couple of times, and putting Kid Icarus with the Original 8 minus Yoshi at E3 2013. Kid Icarus is really being put out there.
 

Darkmask

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I have been playing around with what I would like to personally see from Medusa in Smash, as I always like characters that semi-fill a role in the game. I want her to use her goddess powers and natural abilities in battle, therefore I have come up with an idea of her being a partial trap-user as well as DPS, when she attacks with her snake heads, which she can do for some of her smashes and grabs, it poisons the target, doing damage over time. Most of her special attacks focus on controlling the battlefield, doing damage and keeping herself safe. Here's a couple ideas I have for special moves for her:

N Special: Gorgon's Eye, with a stare, Medusa petrifies her opponent for several seconds, similar to Mewtwo's Disable, but it lasts a second or two longer. It freezes an opponent in place, making the vulnerable for punishment. The one drawback is, while petrified the target is immune to knockback, a nod to the petrification status effect in Kid Icarus: Uprising that increases the target's defense. However, this also means although it's harder to do killing blows on a petrified target, you can also get a bit more damage on them, and possibly set them up for a nasty attack if you time it just right.

F Special: Goddess Claw, Medusa rakes her claws across the area immediately ahead of her with such force she temporarily rends space itself. The attack itself has incredibly short range, but is quite strong, cleaving an opponent and able to KO at mid-levels. Also, the three streaks of red from the claws linger a second or so after the attack, creating a defensive barrier as space repairs itself. The spacial rend can block projectile attacks, giving the move a double usage, as an attack and as a defensive strike. Can be chained very well with Gorgon's Eye for easy damage.

D Special: Summon Reaper, similar to Dedede, Medusa as the goddess of darkness can call upon her minions to aid her in battle, unlike Dedede however, instead of lesser troops Medusa goes right for the big guns and summons a Reaper to battle! The Reaper walks calmly from side to side for several seconds, although if they catch an opponent in their sight they will speed up and slash at them insanely. The drawback to this move, however, is Medusa can only call one Reaper at a time, similar to how Wario's motorbike worked. Until her Reaper is destroyed or vanishes on it's own, she cannot summon another one.

U Special: Toxic Teleport, Medusa teleports as her recovery, although her overall teleportation range is a bit shorter than Mewtwo's. However, in exchange when Medusa teleports she leaves behind a nasty surprise, a cloud of toxic gas lasting several seconds that will automatically poison anyone unfortunate enough to come in contact with it, doing damage over time. It can be used as a recovery move, or as a nasty trap, punishing an enemy looking to attack the dark goddess, leaving them only with poison to contend with!

Final Smash: Goddess of Darkness, Medusa disappears and reappears giant-sized in the background, in her full goddess glory. She will sweep once with her right claw, then with her left, before she fires several beams from her eyes that carpet bomb the stage, causing minor explosions. Claw swipes have more KO power but are easier to dodge, whereas the eye lasers are harder to dodge but don't have as much KO power, instead raking up damage for Medusa's return to the battle once her smash is complete.

Also, I love the alt costumes on the first post!

I'd honestly love to see a special alt costume for Medusa as well, like Lil Mac has his wire frame and such. I have two ideas for this:

Hideous Medusa, based on her original final boss form from Kid Icarus, also her reveal during her final fight in Kid Icarus: Uprising.


And/or ... Human Medusa, based on her appearance in the anime in which Medusa was still mostly human before Goddess Palutena transformed her, so she'd look a lot more human with fewer snakes in her hair.

 
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Erotic&Heretic

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Added you to the support list, DarkMask! I also added your moveset.

The only concern I would have is the Final Smash. If Pit's FS worked well because Palutena was simply a 2D image, I don't really see this work, despite being REALLY cool (I had a similar idea). The problem is, there's a lot of stages where Medusa would simply clip through Background Elements. Boxing Ring, Skyloft, Wii Fit to name a few. And stages have different sizes too. This FS would be a little bit OP on Palutena's Temple if her claw attacks sweep through the whole stage :troll:
A great idea, for sure, but I wonder how this can applied correctly. Maybe having her goddess size, but appearing on a side of the stage, like one of Tabuu's attack? He even shoot lasers with his eyes at this moment!

About alternate, I don't really think it would happen on Medusa if her Final Smash is Monsterous Medusa. And I don't think we will see things from the animated shorts, despite how cool they are.



Oh, about the support list, is getting pretty long! 37 supporters, and it's still growing!
Hats for everyone!
 

Darkmask

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Added you to the support list, DarkMask! I also added your moveset.

The only concern I would have is the Final Smash. If Pit's FS worked well because Palutena was simply a 2D image, I don't really see this work, despite being REALLY cool (I had a similar idea). The problem is, there's a lot of stages where Medusa would simply clip through Background Elements. Boxing Ring, Skyloft, Wii Fit to name a few. And stages have different sizes too. This FS would be a little bit OP on Palutena's Temple if her claw attacks sweep through the whole stage :troll:
A great idea, for sure, but I wonder how this can applied correctly. Maybe having her goddess size, but appearing on a side of the stage, like one of Tabuu's attack? He even shoot lasers with his eyes at this moment!

About alternate, I don't really think it would happen on Medusa if her Final Smash is Monsterous Medusa. And I don't think we will see things from the animated shorts, despite how cool they are.



Oh, about the support list, is getting pretty long! 37 supporters, and it's still growing!
Hats for everyone!
Thank you for the insight! I tried to create a Medusa Moveset with a concept in mind, and I think as an evil goddess to leads armies and such, the best fit I could see is a semi-trap DPS moveset, all about controlling the battlefield with claw walls, Reapers, poison clouds, and such. I can see these moves really giving Medusa a way to set traps and force enemies to go where she wants them to go. I could also see her up smash attacks incorporating her snakes, which could also poison, which gives her dimension regardless of the stage. On flat stages like FD she can lay down lots of nasty surprises and a skilled player can really frustrate mobile opponents, whereas forcing opponents up into the air or onto higher platforms such as Battlefield gives Medusa the change to up-smash punish, and get come nasty poison on her enemies.

On a sidenote, I desperately hope if Medusa does make it into SM4SH they get Cree Summer to do the voice like she did in Uprising, I loved the voiceacting!

As for the Final Smash, I already figured an easy workaround. Many of the huge figures in Kid Icarus: Uprising were not infact solid, Medusa, Hades, and Palutena I think had times when they were Godzilla-sized but semi-translucent/incorporeal. Just incorporate that into Goddess of Darkness, closer to the main body of Medusa, claws, forearms, neck and head she would appear more solid, but below (and maybe above if snakes clip) have her be semi-translucent, therefore it should look better when manifesting in smaller fields. Just a thought though.

As one more thing though, I wanna see someone draw or render a Medusa Kirby!

EDIT: As another thought, Monstrous Medusa as the Final Smash, if MM powers up her specials, I could see that being reflected very easily in my moveset, strengthening or changing them slightly to make them more powerful:

Gorgon's Eye: Instead of a flash of petrification, Medusa launches an Eye Grenade, close-range it works the same way as the normal move, but it can also linger like a floating bomb and hit opponents like a trap.

Goddess Claw: Increased range and overhead arcing, thicker slashes into space, overall giving the move increased hitbox and length of time blocking projectiles.

Summon Reaper: In addition to summoning a Reaper, Medusa summons two Reapettes that fly around, homing on enemies. Less damage but can force opponents into making bad choices when it comes to evading.

Toxic Teleport: Instead of leaving a cloud of toxin behind, when Medusa teleports she leaves a line of poisonous clouds from where she starts the teleport to where she ends up, covering a much longer space in poison to trap more enemies in it's effect.
 
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Erotic&Heretic

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Well, Astral Projections are technically immaterial everywhere. And still, there's a lot of background element that are close to the battlefield, so it would be hard to incorporate. Again, it's an idea that I really love (it would also be neat for Bowser), but I think it would cause some problems on stages.
It doesn't refrain Andross or Lugia from going behind stages and clipping through things, though.

About Monsterous Medusa, I envision it as a floating head, like in her boss battle. In fact, it would work a lot like Yoshi's Final Smash. But a "Warioman" mechanic works too!

In fact, in the moveset I did, I tried to add as many abilities from her boss battle. (it's in the original post, like the others moveset). But I like your moveset too! This proves that there's many possibilities, too.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
Put me on the Medusa supporter list. I don't have enough room on my signature to show my support, but I do support her.
 
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