Zantetsu
Smash Master
So, for a while now, I've been attempting to teach many casual players the ways of competitive Melee. As every competitive player knows, there is a lot to learn when it comes to playing Melee at a competitive level. With all that there is to teach, it's very difficult to figure out what to teach the pupil first, what to teach him last, and between all of that. Yes, we have many guides that cover a whole bunch of things, but the sad thing is, I feel that most of these guides are very confusing to a new player, which can make them lose their dedication. We need something that a complete scrub can understand, so their path to learning competitive Melee could be much easier.
So, I had 3 people interested in competitive Melee, and I was trying to find a way to teach them all equally so one player didn't know things over the other player. That's when I had the idea of a Smash Curriculum. What I was going to do was make something similar to a textbook, where there would be units, chapters, and lessons. I actually made a sample lesson titled "Attack Dissection" where I taught the players the knowledge behind attacks, such as: hitboxes, collision boxes, frames, hit frames, start-ups, cool-downs, and so on, all in about 1000 words. On top of that, I highlighted key terms and I also created a 10 question worksheet that covered the lesson. After I gave it to my 3 "students," they all told me how much easier it was to understand when I broke down all the terms to their definitions and explained their significance to competitive play.
Now, even though I was able to write 1 lesson, it took up a lot of my time trying to figure out how to explain things so a casual could understand it. Another issue I had was the fact that it was only me writing this, and I'm a human who doesn't know everything about this game and can make a lot of mistakes. So, this is where I'm going to reach out to the community:
Who is willing to form together to create a Smash Curriculum, the ultimate guide to Melee? There's so many ways to start this project, so I'm going to start by seeing the interest level from all of you, and to see what your ideas are.
tl;dr: Who wants to create the ultimate Melee guide to add popularity to the game and make it easier for casual gamers to enter the competitive scene?
So, I had 3 people interested in competitive Melee, and I was trying to find a way to teach them all equally so one player didn't know things over the other player. That's when I had the idea of a Smash Curriculum. What I was going to do was make something similar to a textbook, where there would be units, chapters, and lessons. I actually made a sample lesson titled "Attack Dissection" where I taught the players the knowledge behind attacks, such as: hitboxes, collision boxes, frames, hit frames, start-ups, cool-downs, and so on, all in about 1000 words. On top of that, I highlighted key terms and I also created a 10 question worksheet that covered the lesson. After I gave it to my 3 "students," they all told me how much easier it was to understand when I broke down all the terms to their definitions and explained their significance to competitive play.
Now, even though I was able to write 1 lesson, it took up a lot of my time trying to figure out how to explain things so a casual could understand it. Another issue I had was the fact that it was only me writing this, and I'm a human who doesn't know everything about this game and can make a lot of mistakes. So, this is where I'm going to reach out to the community:
Who is willing to form together to create a Smash Curriculum, the ultimate guide to Melee? There's so many ways to start this project, so I'm going to start by seeing the interest level from all of you, and to see what your ideas are.
tl;dr: Who wants to create the ultimate Melee guide to add popularity to the game and make it easier for casual gamers to enter the competitive scene?