- Mar 22, 2010
- Smashboards and KC-MM
DarkDragoon's Youtube Page, has all the latest and greatest Mewtwo footages!
You waited for it? Your fangasm/eargasm/eyegasm/falcongasm was tired of waiting to burst out? Well, here you go, folks. A brand new and freshly made hack. This is the Final Melee PSA of Mewtwo, made by AGFanProduction and the Project Mewtwo, The Project Mewtwo was supposed to be done with Mewtwo v1.01, but I always ended up disappointed, every time I played with it, compared with some other more fresh hacks (which where much more smoother) of that time, because of this (and because I was a team member of the Project) I decided to go ahead and keep working on this famous project, Now with the new power of Brawl hacks I managed to recreate and improve all the work done in the previous versions of Mewtwo. It took me and my teammates a few years to complete, but now it's done and I'm happy with the final results.
General Change List:
[list] [*] General Changes - Melee Psychics added to the PSA. - Melee Mewtwo's ripped Shadow Ball textures where added to the PSA, also matched his charge behavior to Melee's. - Mewtwo's Shadow Ball now goes Ziggy Zaggy when fully charged, with Melee's hitboxes. - Fully revamped Animation and PSA work from previous versions. - Melee's Down-B Disable attack was finally able to be created just like in Melee, give credit to KingJigglypuff for this one. - Melee's Side-B Confusion move was fixed and matched up to Melee's move. - Melee-Like sound effects added on the PSA. (No Weird Noises) - Melee Hitboxes and Knockbacks where added to the Final PSA. (Project Melee, Pal, Brawl+ and Normal Brawl) - Balanced the Melee hitboxes for the vBrawl version of the PSA. (Credit to KingJigglypuff) - Fixed all the Graphic Effects for every version to Match Melee's. - Melee's animations where added to the Motion.pac and where fixed and matched to Melee's in PSA. - Melee Mewtwo's SFX has been added to the Riivolution version of it. - You can check the full list of changed animations next on the following code list box. [/list]
[list] [*] Waits/Walks/Run/Jumps: - Wait1 - Wait2 - Wait3 - WaitItem - WalkSlow - WalkMiddle - WalkFast - WalkBrake - Dash - Run - RunBrake - Turn - TurnRun - TurnRunBrake - JumpSquat - JumpF - JumpF - JumpB - JumpB - JumpAerialF - JumpAerialB - JumpAerialF [*] Fall/Normal/Special/Squat/Landings: - Fall - FallF - FallB - FallAerial - FallAerialF - FallAerialB - FallSpecial - FallSpecialF - FallSpecialB - DamageFall - Squat - SquatWait - SquatWaitItem - SquatF - SquatB - SquatRv - LandingLight - LandingHeavy - LandingFallSpecial - StepJump - StepPose - StepBack - StepAirPose - StepFall [*] Guards/Scape/Air-Ground: - GuardOn - Guard - GuardOff - GuardDamage - EscapeN - EscapeF - EscapeB - EscapeAir - Rebound [*] Neutral Attack/Attack100/Attack Dash: - Attack11 - Attack12 [Only on Aternate Version] - Attack13 [Only on Alternate Version] - Attack100Start - Attack100 - AttackEnd - AttackDash [*] Tilts/Forward-Up-Down/Upward/Downward: - AttackS3Hi - AttackS3S - AttackS3S3 - AttackS3Lw - AttackHi3 - AttackLw3 [*] Smashes/Start/Hold/Forward/Upward/Downward: - AttackS4Start - AttackS4S - AttackS4Hold - AttackHi4Start - AttackHi4 - AttackHi4Hold - AttackLw4Start - AttackLw4 - AttackLw4Hold [*] All the Air Actions Listed: - AttackAirN - AttackAirF - AttackAirB - AttackAirHi - AttackAirLw - LandingAirN - LandingAirF - LandingAirB - LandingAirHi - LandingAirLw [*] Catch/Cut/Wait/Dash/Throws-F-B-Hi-Lw: - Catch - CatchDash - CatchTurn - CatchWait - CatchAttack - CatchCut - ThrowB - ThrowF - ThrowHi - ThrowLw - Damage poses/Down Recoveries/Waits/Back-Forward/Up-Down/Recover Attacks/Sleep/Stun/On the Ledge of the stage/Pass throught the floor/StopWalls: - ThrownB - ThrownF - ThrownHi - ThrownLw - ThrownDxB - ThrownDxF - ThrownDxHi - ThrownDxLw - CapturePulledHi - CaptureWaitHi - CaptureDamageHi - CapturePulledLw - CaptureWaitLw - CaptureDamageLw - CaptureCut - CaptureJump - DamageHi1 - DamageHi2 - DamageHi3 - DamageN1 - DamageN2 - DamageN3 - DamageLw1 - DamageLw2 - DamageLw3 - DamageAir1 - DamageAir2 - DamageAir3 - DamageFlyHi - DamageFlyN - DamageFlyLw - DamageFlyTop - DamageFlyRoll - DamageElec - DownBoundU - DownWaitU - DownDamageU - DownDamageU3 - DownEatU - DownStandU - DownAttackU - DownForwardU - DownBackU - DownBoundD - DownWaitD - DownDamageD - DownDamageD3 - DownEatD - DownStandD - DownAttackD - DownForwardD - DownBackD - DownSpotU - DownSpotD - Passive - PassiveStandF - PassiveStandB - PassiveWall - PassiveWallJump - PassiveCeil - PassiveWall - FuraFura - FuraFuraStartD - FuraFuraStartU - FuraFuraEnd - FuraSleepStart - FuraSleepLoop - FuraSleepEnd - Swallowed - Pass - Ottotto - OttottoWait - WallDamage - StopCeil - StopWall - StopCeil - MissFoot [*] Cliff/Fast/Slow/Catch/Wait/Attack/Escape/Stand/Jump 1 & 2 and Slip Moves: - CliffCatch - CliffWait - CliffAttackQuick - CliffClimbQuick - CliffEscapeQuick - CliffJumpQuick1 - CliffJumpQuick2 - CliffAttackSlow - CliffClimbSlow - CliffEscapeSlow - CliffJumpSlow1 - CliffJumpSlow2 - SlipDown - Slip - SlipTurn - SlipDash - SlipWait - SlipStand - SlipAttack - SlipEscapeF - SlipEscapeB - SwimRise - SwimUp - SwimUpDamage - Swim - SwimF - SwimEnd - SwimTurn - SwimDrown - SwimDrownOut [*] Items/Get/Walk/Throw/Heavy/Light/Sword/Bat/Launcher/Scope/Shoot/Hammer/ScrewAttack/Dragoon/Assist/Ladders: - LightGet - LightWalkGet - LightEat - LightWalkEat - HeavyGet - HeavyWalk1 - HeavyWalk2 - LightThrowDrop - LightThrowF - LightThrowB - LightThrowHi - LightThrowLw - LightThrowF - LightThrowB - LightThrowHi - LightThrowLw - LightThrowDash - LightThrowAirF - LightThrowAirB - LightThrowAirHi - LightThrowAirLw - LightThrowAirF - LightThrowAirB - LightThrowAirHi - LightThrowAirLw - HeavyThrowF - HeavyThrowB - HeavyThrowHi - HeavyThrowLw - HeavyThrowF - HeavyThrowB - HeavyThrowHi - HeavyThrowLw - SmashThrowF - SmashThrowB - SmashThrowHi - SmashThrowLw - SmashThrowDash - SmashThrowAirF - SmashThrowAirB - SmashThrowAirHi - SmashThrowAirLw - Swing1 - Swing3 - Swing4Start - Swing4 - Swing4Hold - SwingDash - Swing4Bat - ItemHammerWait - ItemHammerMove - ItemHammerAir - ItemDragoonRide - ItemScrew - ItemScrewFall - ItemDragoonGet - ItemDragoonRide - ItemBig - ItemSmall - ItemLegsWait - ItemLegsSlowF - ItemLegsMiddleF - ItemLegsFastF - ItemLegsBrakeF - ItemLegsDashF - ItemLegsSlowB - ItemLegsMiddleB - ItemLegsFastB - ItemLegsBrakeB - ItemLegsDashB - ItemLegsJumpSquat - ItemLegsLanding - ItemShoot - ItemShootAir - ItemScopeStart - ItemScopeRapid - ItemScopeFire - ItemScopeEnd - ItemScopeAirStart - ItemScopeAirRapid - ItemScopeAirFire - ItemScopeAirEnd - ItemLauncher - ItemLauncherFire - ItemLauncherAirFire - ItemLauncherFall - ItemLauncherAir - ItemAssist - GekikaraWait - LadderWait - LadderUp - LadderDown - LadderCatchR - LadderCatchL - LadderCatchAirR - LadderCatchAirL - LadderCatchEndR - LadderCatchEndL [*] Taunts/Entry/Win: - AppealHi - AppealSR - AppealSL - AppealLwR - AppealLwL - EntryR - EntryL - Win1 - Win1Wait - Win2 - Win2Wait - Win3 - Win3Wait - Lose [*] All the Specials: - SpecialNStart - SpecialNHold - SpecialNMax - SpecialNShoot - SpecialNAirStart - SpecialNAirHold - SpecialNAirMax - SpecialNAirShoot - SpecialS - SpecialSThrow - SpecialAirS - SpecialAirSThrow - SpecialLw - SpecialAirLw - SpecialHiStart - SpecialHiMove - SpecialHiEnd - SpecialAirHiStart - SpecialAirHiMove - SpecialAirHiEnd - SpecialHiBound [*] Final Smash: - FinalStart - FinalEntry - FinalHold - FinalAttack - FinalEnd
As you can see, big changes have been made on this PSA Project, this work is much more complex than Melee's Pichu, Dr. Mario, Young Link and Roy PSA Projects, which only changed the basic subactions like Smashes, Final, Specials or Taunts, none of those hacks are same as complete as this Project Mewtwo, working on it since 2010, was time enough as to make such big changes with such accuracy and precision to Melee's Mewtwo.
Check the next Picture and Video Previews hidden messages for some pictures and preview videos respectively.
Melee Mewtwo during the Wall Jump:
Starwaffle's Mewtwo (Melee Color Pack) during the Final Smash:
Melee Mewtwo using the Ray-Gun
Melee Mewtwo using the Melee Beam Sword
Melee Mewtwo with the Launcher:
Mewtwo using Jab:
Mewtwo during the Slow recovery:
Stadium Mewtwo charging Melee's Shadow Ball
Mewtwo using F-Throw:
Mewtwo using D-Smash attack:
Mewtwo during the Side-Taunt:
Mewtwo & Deoxys:
Mewtwo vs Rayquaza:
The Great Reunion:
What is this?
Mewtwo v2.00 (BETA) Videos (olders at the top)
Mewtwo vs Ghirahim -[test1]- by Data_Drain
Mewtwo's Showdown -[test2]- by SonicBrawler
Mewtwo vs Dark Samus -[test3]- by Data_Drain
Mewtwo vs Galacta Knight -[test4]- by Data_Drain
Mewtwo vs Human Zero-Two -[test5]- by Data_Drain
Mewtwo PWNS Ghirahim -[test 6]- by Data_Drain
Mewtwo vs Albert Wesker -[test 7]- by Data_Drain
Melee Mewtwo vs Mewtwo 64 -[Beta 1 Release Video]- by AGFanProduction
Love to play with the Mewtwo PSA but you are bored of using the same Melee Mewtwo Default outfit and want more Mewtwo Import/Textures to fill all your Lucario your slots? These Mewtwo alternate outfits are available for you to get!
To download one you just need to click on the hack's name right above the preview picture, then you will be linked to the safe download source of the desired Mewtwo outfit, enjoy!
Melee Mewtwo (Full Pack with recolors) Credit to Pikazz for the Melee Import.
Melee Mewtwo HD (Full Pack with recolors) Credit to pikazz and Register.
Mewtwo (Brawl/Pokemon Battle Revolution) Credit to GBC and AGFanProduction.
Stadium Mewtwo Credit to Mewtwo2000
StarWaffle's Mewtwo Credit to StarWaffle(creator), pikazz, Mewtwo2000, Oshtoby, Data_Drain.
Armored Mewtwo Credit to StarWaffle(creator), pikazz, Mewtwo2000, Oshtoby, Data_Drain.
Brawl Mewtwo (Complete Pack) Credit to Alm5252, AGFanProduction, StarWaffle, Pikazz, Mewtwo2000, Oshtoby and Data_Drain.
Starwaffle's Mewtwo (Melee Color Pack) Credit to AGFanProduction, Starwaffle, pikazz, Mewtwo2000, Oshtoby and Data_Drain.
Armored Mewtwo (Movie Color Pack) Credit to AGFanProduction, Starwaffle, pikazz, Mewtwo2000, Oshtoby and Data_Drain.
there will be more Mewtwo outfits on KC-MM, to keep you updated here is the link for The Search of Mewtwo outfits over the Brawl Vault, ps if you don't want to use a Mewtwo outift, then just use another random outfit, Melee Mewtwo PSA is compatible with every Lucario texture/Import hack available on vault.
[list] [*]Play with the first version of the Mewtwo hack, from version one to the last non-Melee like version. (Alphas not included in the list) 1. [url]http://www.mediafire.com/?dt2gsg7nd8wsill[/url] = 1st: PSA by DD 2. [url]http://www.mediafire.com/?jxiq0arjrblsr75[/url] = 2nd: PSA by DD 3. [url]http://www.mediafire.com/?j5whuwalggp1p2h[/url] = 3rd: PSA by DD 4. [url]http://www.mediafire.com/?v6vbn5xcgtscexh[/url] = 4th: PSA by DD 5. [url]http://www.mediafire.com/?tidqpu7cbnvlsdi[/url] = 5th: PSA by DD 6. [url]http://www.mediafire.com/?s089puy6uq865pc[/url] = 6th: PSA by DD 7. [url]http://www.mediafire.com/?2kihbj9xgkvxhpb[/url] = 7th: PSA by DD 8. [url]http://www.mediafire.com/?jet8namzv66tons[/url] = 8th: File by ds22 9. [url]http://www.mediafire.com/?ra9tm1eljg01hth[/url] = 9th: PSA by superyoshi888 10. [url]http://www.mediafire.com/?mtvqtich40qpiwf[/url] = 10th: File/Motion by pokelover980 11. [url]http://www.mediafire.com/?2p8a27rcg1byln8[/url] = 11th: New File/Motion by pokelover980 12. [url]http://www.mediafire.com/?t32kr7t3lmca091[/url] = 12th: Files/Stuff by -BigSharkZ- 13. [url]http://www.mediafire.com/?5rn2yta78p9u2m9[/url] = 13th: Fixed File/Motion by -BigSharkZ- 14. [url]http://www.mediafire.com/?g2w3mmynvm5[/url] = 14th: Files/Stuff by AGFanProduction 15. [url]http://www.mediafire.com/?a267dgqsu5iewgd[/url] = 15th: File/Mewtwo on Sunset Sequence by SonicTHDark 16. [url]http://www.mediafire.com/?rmjff83ssoorj1q[/url] = 16th: AGFan's PSA Fix by Ds22 17. [url]http://www.mediafire.com/?2pjxybgnnjwpb9w[/url] = 17th: Ds22 PSA's Fix, Fixed by DD 18. [url]http://www.mediafire.com/?1icxllydzmu[/url] = 18th: New Files/Stuff by AGFanProduction 19. [url]http://www.mediafire.com/?6vnc1y8j09vfa1o[/url] = 19th: PSA Edit v1 by AceSe3don 20. [url]http://www.mediafire.com/?bj1g1nru35s4iu9[/url] = 20th: Full Pack by AceSe3don 21. [url]http://www.mediafire.com/?aph54ucl6dclvbw[/url] = 21st: Shadow Ball/Zig-Zaggy Version by AceSe3don 22. [url]http://www.mediafire.com/?y8z18yqhuzbtw23[/url] = 22nd: No Shadow Ball Version by AceSe3don 23. [url]http://www.mediafire.com/?k4rrsu4kekgtetl[/url] = 23rd: New PSA/Model by ds22 [/list]
[list] [B]Credit to all the people that helped me to make all this possible, thank you guys![/B] - Tri-Bow - Making the first topic. - SuSa - Worked on Mewtwo properties. - Bobson - Coding guy! - DragonRage - Touch up work and Research guy! - IndigoFenix - Cool guy posting the invisibility boolean. - TheEnigmaIsBroken - Joining forces to make a better Mewtwo! - Oni K4ge - Thanks for Picking up the project and making some minor updates while - DD was busy with college junk. - BigSharkZ- Nice vertex/Texture/Animation hacks and download package! - Roo525 - Animation/Moveset fixes and mixes. - DarkDragoon (DD) - Creator and leader of the original Project Mewtwo! - Ds22 - Animation/Moveset fixes, balancing. - AceSe3don - Animation/PSA fixes/Mewtwo SFX. - Namq - PSA Work: Melee Hitboxes and balancing for Brawl+ and Project Melee. - KingJigglypuff - Ziggy Zaggy Shadow Ball/Support and PSA Fixes, the one who made the vBrawl compatible final version. - AGFanProduction (meh) - New Head/Animations/PSA/FinalSmash/Final Mewtwo complete - PSA/Moveset edition *Mewtwo Alpha*. [/list]
[list] [B]Special Thanks to the people that contributed in an anonymous/random way on the Project:[/B] - superyoshi888 - PSA Support - pokelover980 - PSA/Animation Support - SonicTHDark - Mewtwo on Opening Sequence Support - [TSON] - Melee Physics and first version of Fthrow - mariokart64n - Melee Mewtwo Vertex Hack - Pikazz - Melee Mewtwo: Model Import - Carnage - Joining forces to make a better Mewtwo, the one who made a Pal compatible version of this Mewtwo for the Final Release. - Data_Drain - Trusted Mewtwo beta tester that gave me constructive criticism about Mewtwo's progress. - CeeNL - The first man who cleaned up Mewtwo's SFX so it doens't has the weird noises on certain attacks, a work from in which I based mine's for the Final Release. [/list]
The other Projects of tentative interest:
Thread Created by request of the Project Mewtwo Teammates, by AGFanProduction; Project Mewtwo's Leader.