dirtboy345
Smash Ace
- Joined
- Jan 18, 2010
- Messages
- 715
yeah but it's sold so much that they wouldn't do that unless there really stupid, really who would it benefit to stop now
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Hmm...See if you can get Psyshock working for me.
:D
-DD
If you have your own ideas for things, you can do those.Hmm...
I would like to know how it will be.. I already know that it goes over down B but I still don't know... Uhh you know the way it works? Any good examples will be :D .
Uhh yeah.. I've always been thinking of down B being something like Psychic... It grabs your opponent (the way Mewtwo does..) damages them and throws them powerfully to the ground.. That would be cool..
And also side B could have the same way.. Now we can put that [stupid] ThrowLw animation is something cool.. Meaning like in Melee.. It pushes the opponent upwards and then to the ground.. That looks WAY more Mewtwoish than what it is right now..
I have a lot of other wicked ideas that I could use... I'll try to use them when I've got enough time.
Mhmm.. Well I did make the stars thingy he does for the throws.. And I didn't use graphic 11 (which is used for charging Smash Attacks (!) ), I actually used 6A, which looks more.. purpleish so it's more Mewtwoish (Lol)... It looks really cool now.If you have your own ideas for things, you can do those.
Psyshock was gonna look something like Mewtwo's exploding escape thing he does all the movies, but with electricity.
Working on better throws/tailwhips/etc would be the best though.
So yeah, I also think changing "confusion" to "barrier" would be cool. Just make a "wall" of sparkles or something in front of Mewtwo that acts like Pit's shield.
-DD
His tail can't really be "fixed" because it only has that one bone for the entire thing, then gravity takes over. We can't really work with it, but we can make animations look like they could work and trick our eyes into seeing what we want to see.Mhmm.. Well I did make the stars thingy he does for the throws.. And I didn't use graphic 11 (which is used for charging Smash Attacks (!) ), I actually used 6A, which looks more.. purpleish so it's more Mewtwoish (Lol)... It looks really cool now.
I'm also gonna make some attacks look a lot more like Melee.. Anyways what I did so far:
1- Added stars to the grabs.
2- Used graphic 61 instead of 52 for Up Smash and Down Smash, It looks better this way especially for Up Smash.
What I don't really like...:
His animations for: Ftilt, UTilt, UAir.
I'll try to find better animations, fix their translations to match Mewtwo, and check if the hitboxes are good.
Also.. Why does his tail look... Uhh.. Check his Tail base at most animations.. It looks weird...
I meant that the tail looks like it's outside of his "behind" (lol reference)...His tail can't really be "fixed" because it only has that one bone for the entire thing, then gravity takes over. We can't really work with it, but we can make animations look like they could work and trick our eyes into seeing what we want to see.
-DD
Z has an A Button input, so its part of the DJC.At the moment the M2 hack makes me a bit sad, because its so :/ ... you know what I mean (UpAir >.<).
There is a funny thing I found. When you Air Dodge with Z you can interupt the double Jump while with L/R you cant o.O
I feel like the updated version of BSZ's Mewtwo (whoever it was that updated it) looks quite good, actually. Why not work with that model? I'm sorry, but it just seems silly to bank on a model rebuilder being available any time remotely soon.Z has an A Button input, so its part of the DJC.
:[ And Mewtwo has fallen way behind in terms of hack quality because it can't be as easily made to look like Mewtwo. It makes me a sad panda that is waiting for a model importation.
-DD
just an fyi, it took about three days (in total maybe 10 hrs) of hacking. i wouldnt wanna do that, you wouldn't, and we can't really edit it. you would really need to start from scratch. imma still learning how to vertex hack. i could export teh model for someone to edit in blender or in 3ds max. its not really hard.I feel like the updated version of BSZ's Mewtwo (whoever it was that updated it) looks quite good, actually. Why not work with that model? I'm sorry, but it just seems silly to bank on a model rebuilder being available any time remotely soon.
I just joined the forum. What is FitMotionEtc.pac? Please bear with me.Sorry It Didn't Works without the FitMotionEtc.pac
but don´t worry
We are Working on that!!!
By the Moment Play with the Last Kit that I upload!!!
It is the file that contains the animation and some textures.I just joined the forum. What is FitMotionEtc.pac? Please bear with me.
Yes, that would be great!Hey DD would you like it if I replace some sound effects?
I've got 95% of Mewtwo's SFX from melee and I'm trying to use them in brawl.
I'm working on:
Down B
Side B
Jump
Up B
By the way I said I don't have all the SFX, I don't have the jump effect but..
I used goldwave to edit the Up B sound a little and now it's like his jump SFX.. Just a BIT longer.
Things I might work on:
Cheer
Stun (YEAH!)
Sleep
Flying off (you know when he's like AGGGGGGHHHHHHHHHHH!!!!!)
Might think of some others too!
So do you like it?
EDIT: Got one sound effect working, now that I know how to replace SFX, It'll take less time if it is Allah's willing.
(But of course final exams always get in da way -_- )
Edit Edit: Now I have three SFX:
Jump
Up B
Side B
Announcer Call (A LOT better than the one you had, though the same one but fixed the fuzz stuff)
All patched in perfectly! No Stupid sound fuzz!
To make it take the shape, the bones were spaced really awkwardly and as such ended up pretty spaced out and can't really be modified without something going nuts.Why does his tail have only one bone? Lucario has three bone joints in the tail, so why has Mewtwo's bone tree been modified to only have one?
I'm glad you like it!Yes, that would be great!
Uhh, I already abandoned the idea of making "parts" and making "Melee Mewtwo".I'm glad you like it!
I'm full of ideas right now, so here's one:
I liked Mewtwo when it was in melee but.. I think we should change the fact that everything is darkness, so I decided to ask you about this...
We should split the Mewtwo hack into to parts..
The Melee Mewtwo
The 4th Gen Mewtwo
Meaning that it will have it's moves from D/P, PT, and HG/SS, like...
NOTE: I tried listing the moves but they're too much O_O, check here to see them:
Hooray for Smogon
I think that would be awesome...
It's your choice, I'll work on it if you want.
darkdragoon, what if someone showed up here with a working accurate mld0 modle of mewtwo?Uhh, I already abandoned the idea of making "parts" and making "Melee Mewtwo".
The only way to make him good is to just make him new.
That said, I like all of Melee Mewtwo's Tilts/Smashes/Aerials. The specials really just need to be changed. I liked my idea for Shadowball/Barrier/Teleport/Psyshock set, but if you have ideas for other moves, just post 'em.
-DD
I see...Uhh, I already abandoned the idea of making "parts" and making "Melee Mewtwo".
The only way to make him good is to just make him new.
That said, I like all of Melee Mewtwo's Tilts/Smashes/Aerials. The specials really just need to be changed. I liked my idea for Shadowball/Barrier/Teleport/Psyshock set, but if you have ideas for other moves, just post 'em.
-DD
:o Now, I love it, it looks pretty good.As I can see, people are not liking my Mewtwo anymore?
O.o I thought it was already removed.I see...
Well I might make one that's completely mine, but it's most likely not going to replace Lucario, maybe Sheik instead..
Why? Cause LeafBarrett is making a Gardevoir hack for Zelda, so you see, it matches up pretty good.
And of course I'll first try making a BRSAR that has all of M2's SFX and Voices for Lucario.
But now I gotta study, bye!
EDIT: Change plans, NOT Sheik, cause it would be hard to hex to characters to have all the SFX and Voices, so I'll just keep working on Lucario, though I really hate the fact that he has Aura in his hands... Isn't there a way to remove it?
...
...
...
I'm beginning to hate hacking.. As you can notice I'm not on most of the time...
I think I'm gonna get back to competitive battling.
Yes I hate to make this a big post but I...
I gave up hacking.
You see, I'm so busy with other things, mostly religion, which I can't give up just cause I "Gotta finish this hack!" "Upload that" "Download that" "Test that" "Put in sound effects" "Fix animations"...
All that stuff doesn't make me happy at all... And I just figured out why.. It's cause.. Well I get bored, and I always think "It needs more work".
And that's the main reason.
Another reason would be cause Pokemon Competitive Battling, is WAY more fun, needs WAY more thinking and predicting, and WAY less time, a battle on the average takes 25 minutes, and one battle in enough for a day or two, so that's a lot of time I'm wasting on hacking.
Now.. I can just wait till SSB4 comes out... That is if they plan on doing one. And if it doesn't have Mewtwo, I don't think I'm even gonna play it... YES I'M SERIOUS!
Anyways, good bye Smash World, though I might check here every now and then, still.. Goodbye.
"And Peace be upon those who follow the guidance"
http://www.youtube.com/watch?v=_zZUss7H5CkThat's cool man. I'm considering giving up hacking too. Also can anyone tell me what this new vertex hacking method is? Cause i think I've seen a screenshot of it and if I'm right, it looks amazing!
D: Aww.Here's something I said on PSA submission thread, and it's true:
at the beginning, it is hard. i know how to overtex hack but am too lazy to do it.Still learning to hack... it's complicated, alright. :/
Hmm...D: Aww.
Okay then, thanks for the help!
-DD
Would you mind if I made a texture hack in our honor? Maybe a Golden Trophy Texture with your name on it on Lucario?Hmm...
Maybe I'll upload the new Shadow Ball I made as a last thing.
It has a new animation (Made it from scratch), Its size is double Aura Sphere's size, and I fixed the size in PSA, and I think I'll also fix the main action for the throw, I'll try and make it go to one of the SubActions for the Article, so that you can have fixed damage and knockback.
But that will cause it to have the same damage even if you use the smallest Shadow Ball.
So I'll most likely just fix the knockback, NOT the damage, cause it's impossible for me to do.
That is all.
As for the sound effects, I'll PM you about that.
I hope you guys accept this as my last work on SSBB.
:O What?Would you mind if I made a texture hack in our honor? Maybe a Golden Trophy Texture with your name on it on Lucario?