• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Project Mewtwo- Mewtwo v1.00 - WHOA VERSION JUMP. Moveset complete! Touch-ups begin!

Status
Not open for further replies.

D1337

Smash Apprentice
Joined
Mar 13, 2010
Messages
130
Location
Brooklyn, NewYork
YES YES YES!!!!
Im gonna install this...as soon as a wipe my screen! YES YES YES
BigSharkZ comes through again.

EDIT: Just played a few rounds with him.
OH
MY
GOD
This is one of the greatest hacks in Brawl! He nearly flawless. And the model isnt bad at all (unless you look for flaws but that person is a **** so pay no mind to him)
Thanks BigZ,ds22 and all you other fine minds that made this possible!


...Why did your mom eat so many cookies?
 

UltRiX

Smash Cadet
Joined
Mar 19, 2010
Messages
29
I don't know if its just me, but the DownB doesnt seem to work. If I hold it he just stretches his arms in the air and when I let go he pops up from opposite side, like Lucario's counter. How do I fix this (btw I'm using the files from BigSharkZ's release on ESH)

Other than that, good job on the model! I am looking forward to any future releases/improvements
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
I don't know if its just me, but the DownB doesnt seem to work. If I hold it he just stretches his arms in the air and when I let go he pops up from opposite side, like Lucario's counter. How do I fix this (btw I'm using the files from BigSharkZ's release on ESH)

Other than that, good job on the model! I am looking forward to any future releases/improvements
I have no idea, I'm using the PSA of this topic..lol.
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
YES YES YES!!!!
Im gonna install this...as soon as a wipe my screen! YES YES YES
BigSharkZ comes through again.

EDIT: Just played a few rounds with him.
OH
MY
GOD
This is one of the greatest hacks in Brawl! He nearly flawless. And the model isnt bad at all (unless you look for flaws but that person is a **** so pay no mind to him)
Thanks BigZ,ds22 and all you other fine minds that made this possible!


...Why did your mom eat so many cookies?
Haha, thanks, and the cookie thing was just a joke. I said that I ate 35 cookies thanks to my mother.

BigSharkZ this is so epic, I just love mewtwo =)
Thanks. :p

Thank you BSZ
No problem. =D
 

Camonsters

Smash Apprentice
Joined
Jan 19, 2010
Messages
169
Its the same psa. Its just because lucario's down b is hardcoded into the game so he is still working on it. At least thats what I read on one of the youtube videos.

By the way thanky you bsz
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
Its the same psa. Its just because lucario's down b is hardcoded into the game so he is still working on it. At least thats what I read on one of the youtube videos.

By the way thanky you bsz
Exactly. Thanks.

Also, is it possible that my vertex hack could be included in the first page of this post? If possible, give the download link to the Brawl Vault download. I'll contact the person who made this post.
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
Waoh, that's awesome.
also, what was the neon-y blue mewtwo?
Thanks, and that's a Shiny Mew. Unless (I doubt it), you meant the other "blue" texture, which is XD099, or Shadow Mewtwo. I chose 99 because Lugia is #249, so I did 249 - 150 = 99. Lol.
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
Uhh... Mewtwo is number 150, not 140.
So it should be XD089.
Sorry, I just typed a mistake, I'm no Pokemon noob!


249 - 150 = 99, not 89.

Also, do you think you could make it so the head works on other animations?
 

DarkDragoon

Smash Champion
Joined
Dec 19, 2007
Messages
2,694
Location
AZ
NNID
LordDarkDragoon
And on the 7th day, BigSharkZ made Mewtwo.
And it was good.
And on the 8th day, DD regained interest in finishing this project now that it actually looks like Mewtwo.


Prepare for more updates than your gamecube has RAM for!

Except probably starting on Monday. I'm having a marathon smashfest until Sunday night right now. >_>;

Also adding downloads to OP.
-DD
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
And on the 8th day, DD regained interest in finishing this project now that it actually looks like Mewtwo.


Prepare for more updates than your gamecube has RAM for!

Except probably starting on Monday. I'm having a marathon smashfest until Sunday night right now. >_>;

Also adding downloads to OP.
-DD
Haha, that's great to know!

I'm also glad you like what I've done. :p
 

UltRiX

Smash Cadet
Joined
Mar 19, 2010
Messages
29
How would I go about switching attacks from one PSA with another? Theres another Mewtwo PSA where the DownB works just fine.

Hell, I'm a noob at this, so correct me if I'm just talking nonsense
 

Photos

Smash Journeyman
Joined
Oct 14, 2009
Messages
399
Location
Dreamworld
And on the 8th day, DD regained interest in finishing this project now that it actually looks like Mewtwo.


Prepare for more updates than your gamecube has RAM for!

Except probably starting on Monday. I'm having a marathon smashfest until Sunday night right now. >_>;

Also adding downloads to OP.
-DD
Woah.
i'm happy, cuz this is gonna be awesomer than sliced butter.
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
DARKDRAGOON FOR THE LOVE OF GOD..
Why didn't you think of editing the hitboxes for the Aura Sphere?!
Anyways, if you don't know how to.. I'm here to help..
Follow this..
Go to SubRoutine 17A50 and there you will find:
Code:
Set Loop - Iterations=0xFFFFFFFF, 
    Special Offensive Collision - 0x0, 0x1, 0x50, 0x64, 0xA, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x20031015, 0x0, 0x4FFFC0, 
    Synchronous Timer - Frames=3.00x, 
    Terminate Collisions
    Synchronous Timer - Frames=2.00x, 
Execute Loop
This is the charge event list (or w/e)
You see the special offensive collision? The flags are: 20031015, So to make it like Mewtwo, we'll have to change them to electric effect and electric sound effect, so just take the one from your AirN attack: 24032003
Once you're done, we'll get to edit some other stuff..

Go to SubRoutines: 17B00 , 17B88 , 17C10 , 17C98 , 17D20 , 17DA8 , 17E30 , 17EB8 ...

In each one you'll find a Special Offensive collision but nothing else there..
And since you want the damage and Knockback to be fixed like Mewtwo.. Do this to each one..

Make the Damage 26 (1A in hex), And change the flags to be darkness effect and sound by changing the last number with 3 in every one (some will have 1, 5 or 9 next to them, IDK if you should touch that.) and finally match the Knockback with Mewtwo's Shadow Ball, Sorry dude, can't help ya with that, but you should know it by yourself anyways..

I hope this helps out!
 

ds22

Smash Lord
Joined
Aug 30, 2009
Messages
1,662
Location
Rotterdam, The Netherlands
DARKDRAGOON FOR THE LOVE OF GOD..
Why didn't you think of editing the hitboxes for the Aura Sphere?!
Anyways, if you don't know how to.. I'm here to help..
Follow this..
Go to SubRoutine 17A50 and there you will find:
Code:
Set Loop - Iterations=0xFFFFFFFF, 
    Special Offensive Collision - 0x0, 0x1, 0x50, 0x64, 0xA, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x20031015, 0x0, 0x4FFFC0, 
    Synchronous Timer - Frames=3.00x, 
    Terminate Collisions
    Synchronous Timer - Frames=2.00x, 
Execute Loop
This is the charge event list (or w/e)
You see the special offensive collision? The flags are: 20031015, So to make it like Mewtwo, we'll have to change them to electric effect and electric sound effect, so just take the one from your AirN attack: 24032003
Once you're done, we'll get to edit some other stuff..

Go to SubRoutines: 17B00 , 17B88 , 17C10 , 17C98 , 17D20 , 17DA8 , 17E30 , 17EB8 ...

In each one you'll find a Special Offensive collision but nothing else there..
And since you want the damage and Knockback to be fixed like Mewtwo.. Do this to each one..

Make the Damage 26 (1A in hex), And change the flags to be darkness effect and sound by changing the last number with 3 in every one (some will have 1, 5 or 9 next to them, IDK if you should touch that.) and finally match the Knockback with Mewtwo's Shadow Ball, Sorry dude, can't help ya with that, but you should know it by yourself anyways..

I hope this helps out!
Just tried it myself and it worked perfectly.
This is really a nice find. :D
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
Just tried it myself and it worked perfectly.
This is really a nice find. :D
Thanks! I hope DD installs it though.
Good to know: I didn't even try this when I posted it.. I just knew it would work, I mean look at it!
 

AGFanProduction

Smash Journeyman
Joined
Mar 22, 2010
Messages
359
Location
Smashboards and KC-MM
New mewtwo psa release!!!!!!!

DarkDragoon!!

Everything its Ready Right?
You Have the Mewtwo Model (From BigSharkZ)
You Have The Textures (I don't Know who Make them!)
and The Only think That you Need is The Latest Mewtwo PSA

Status Color differences:
New Using Now Old Working On (For the Next Release!)

MY LATEST MEWTWO PSA CONTAINS A LOT OF NEW MOVESETS LIKE:

MEWTWO Neutral-A Combo (Now Its Better than the Melee One!)
MEWTWO Neutral-B: Mewtwo's Shadow Ball (Electric, Dark Effects, etc)
MEWTWO Side-B: I am Making him Better!! (Works Fine!!)
MEWTWO Down-B: Its the Melee One (DD Its Making a New one, This one is Momentary, Works Fine!)
MEWTWO N-Air: New (Looks More Like in Melee Now)

MEWTWO F-Air: It has a New one
MEWTWO B-Air: Mewtwo one V1
MEWTWO Lw-Air: I put The Lucario one (It will be Replaced Later) Works Fine!!!
MEWTWO Up-Air: Its My Custom Moveset, Mewtwo one V1
MEWTWO The Walk Slow Animation: (Its Like Melee)

MEWTWO The Walk Middle Animation: (Its A New one)
MEWTWO Walk Fast Animation: (New Animation its Like Melee)
MEWTWO Run Animation: Its Like Melee (I use The BigShark one, because mine sucks!!)
MEWTWO Up-Tilt: Now Mewtwo Hits you with his Tail not with is Leg!!! (Its My Custom Moveset V1)
MEWTWO Forward-Smash: My Version (Its Better than the Melee one!) [Works fine but need some Fixes!]
MEWTWO Down-Smash: Its based on ZSS Down-Smash
MEWTWO Shield: The Shield Its Bigger, Works Great With the New Mewtwo Model!!!
MEWTWO Dodge Animations: Working On
MEWTWO Grabs: He Grabs you Like in Melee (The Enemy floats in the Front of Him!!!!, Its Like Melee)
MEWTWO F-Throw: Its the DD one But I fix it a little
MEWTWO B-Throw: Its like the Melee One Its Strong!!! (Fixed)
MEWTWO Lw-Throw: Its the Original
MEWTWO Up-Throw: Its My Custom Moveset (Its Like The Melee One, Try it, its Powerful, Fixed!)
MEWTWO Up-Taunt: The Same
MEWTWO S-Taunt: DD One
MEWTWO D-Taunt: DD One, Its Epic!!
MEWTWO Victories: Originals (I Think!)

And Another Cool Movesets....

Note: I Need Help with These Movesets:
1. and a New S-Tilt Animation For the Motion Pack too!!
Someone Give me a Hand Please!!! :)

Model:
The New Pack contains the Big SharkZ's Model
and a Custom one
Mewtwo Model by Me!
(based in the big Shark one ''just the Tail'')

BigSharkZ's Model
AGFanProduction's Model

Here its the Download:

MEWTWO!!!! NEW VERSION (Works Fine!!)


Credits:
SuSa, IndigoFenix, Bobson, DragonRage, Tri-Bow, TheEnigmaIsBroken, OniKage, DarkDragoon, Steelia, Razanak7, Stickman and Ds22 and BigSharkZ!

Exclusive:
Includes a bonus texture made by me!!!!!
The Original Mewtwo Texture Extracted from Melee!!!! (Especially For Melee Mewtwo's Fans!!!)
more Info at The ''Readme!!!!.txt'' from the .RAR

Note: The Project Need some (1 or 2) Fixes But Don't Worry It Works Fine!!! :bee:
Extra: Look Some Demostration Pics of the New Forward-Smash:

1.Forward-Smash
Mewtwo vs Melee Ganondorf & Melee Bowser
2.Forward-Smash
Mewtwo vs Lucario
3.and Take a look at the New Shadow Ball Effect (the Download has the Same Shadow Ball Effect!)
Melee's Shadow Ball (Pic1)
Melee's Shadow Ball (Pic2)

ENJOY THE MOST POWERFUL POKEMON OF ALL:
MEWTWO!!!!!!
 

dirtboy345

Smash Ace
Joined
Jan 18, 2010
Messages
715
i like some things with that but others i don't, why r u using that texture?, why couldn't you temporarily keep the old d air instead of having the t pose, n air makes a weird noise what's up with that?
 

AGFanProduction

Smash Journeyman
Joined
Mar 22, 2010
Messages
359
Location
Smashboards and KC-MM
i like some things with that but others i don't, why r u using that texture?, why couldn't you temporarily keep the old d air instead of having the t pose, n air makes a weird noise what's up with that?
- The Texture: I love all the Melee Textures Because of that I am Using that Texture I like It!!
- Down-Air, T-pose : What MotionEtc.Pac are you Using?
............. Forget it!!
I will Post Later a Fixed Version of That
:)
Don't Worry!

Edit: Here is the Fixed Version!!! (Use this New MotionEtc.pac !!!)

http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3687

Enjoy it!!!!

Note: Delete the Older MotionEtc.pac !!!
 

AGFanProduction

Smash Journeyman
Joined
Mar 22, 2010
Messages
359
Location
Smashboards and KC-MM
Just tried it myself and it worked perfectly.
This is really a nice find. :D
Hi!!
I don't Understand the Tutorial and I am :confused: and :dizzy:
Son Can you Give A Hand, Helping me in Putting those Hitboxes Animations in This FitLucario.pac
Located in this .Rar File

http://www.mediafire.com/?g2w3mmynvm5

Its My Mewtwo PSA
You can see The Post Here:
http://www.smashboards.com/showthread.php?p=10126070#post10126070

I am Making New Mewtwo Animations for DarkDraagon to help in his Project

Can you Give me a Hand with That? :)
Reply me Please :estatic:
 

DarkDragoon

Smash Champion
Joined
Dec 19, 2007
Messages
2,694
Location
AZ
NNID
LordDarkDragoon
DARKDRAGOON FOR THE LOVE OF GOD..
Why didn't you think of editing the hitboxes for the Aura Sphere?!
Anyways, if you don't know how to.. I'm here to help..
Follow this..
Go to SubRoutine 17A50 and there you will find:
Code:
Set Loop - Iterations=0xFFFFFFFF, 
    Special Offensive Collision - 0x0, 0x1, 0x50, 0x64, 0xA, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x20031015, 0x0, 0x4FFFC0, 
    Synchronous Timer - Frames=3.00x, 
    Terminate Collisions
    Synchronous Timer - Frames=2.00x, 
Execute Loop
This is the charge event list (or w/e)
You see the special offensive collision? The flags are: 20031015, So to make it like Mewtwo, we'll have to change them to electric effect and electric sound effect, so just take the one from your AirN attack: 24032003
Once you're done, we'll get to edit some other stuff..

Go to SubRoutines: 17B00 , 17B88 , 17C10 , 17C98 , 17D20 , 17DA8 , 17E30 , 17EB8 ...

In each one you'll find a Special Offensive collision but nothing else there..
And since you want the damage and Knockback to be fixed like Mewtwo.. Do this to each one..

Make the Damage 26 (1A in hex), And change the flags to be darkness effect and sound by changing the last number with 3 in every one (some will have 1, 5 or 9 next to them, IDK if you should touch that.) and finally match the Knockback with Mewtwo's Shadow Ball, Sorry dude, can't help ya with that, but you should know it by yourself anyways..

I hope this helps out!
This is hot.
Will add tomorrow when I get down to work.

I want to Help DarkDragoon!!

Everything its Ready Right?
You Have the Mewtwo Model (From BigSharkZ)
You Have The Textures (I don't Know who Make them!)
and The Only think That you Need is My Mewtwo PSA V1.0

MY MEWTWO PSA CONTAINS A LOT OF NEW MOVESETS LIKE:

MEWTWO Neutral-B: Yours DD
MEWTWO Side-B: I am Fixing it!! (Works Fine!!)
MEWTWO Down-B: (Its the Melee One)
MEWTWO N-Air: Fixed (Looks More Like in Melee Now)
MEWTWO F-Air: It has the Sheik one (I think that is Better than the Wolf One :)
MEWTWO B-Air: I need help in This One!!!
MEWTWO D-Air: I put The Lucario one (It will be Reemplaced in the Next Relase) Works Fine!!!
MEWTWO The Walk Slow Animation: (Its Like Melee)
MEWTWO Walk Fast Animation: (New Animation its Like Melee)
MEWTWO Run Animations: Are Like Melee (I use The BigSharkZ one, because mine sucks!!)
MEWTWO Neutral-A: Combo Its from you PSA DD (But I Fix it a Little)
MEWTWO Up-Tilt: Now Mewtwo Hits you with his Tail not with is Leg!!!
MEWTWO Forward-Smash: I Reemplace your Original Forward-Smash animation with My Own Version (Its the Melee one)
MEWTWO Down-Smash: I will Make it Later, based on ZSS Down-Smash
MEWTWO Shield: The Shield Its Bigger (Like Ganondorf's One) Works Great With the New Mewtwo Model!!!
MEWTWO Dodge Animations: Working On
MEWTWO Grabs: He Grabs you Like in Melee (The Enemy floats in the Front of Him!!!!, Its Like Melee)
MEWTWO F-Throw: Its Yours But I fix it a little
MEWTWO B-Throw: Its like the Melee One, Its Strong!!!
MEWTWO D-Throw: Its Yours
MEWTWO Up-Throw: Its My Custom Moveset (Its Like The Melee One, Try it, its Powerful)
MEWTWO S-Taunt: Big SharkZ's Mewtwo Animation
MEWTWO Up-Taunt: yours
MEWTWO D-Taunt: Yours too, Its Epic!!
MEWTWO Victories: Originals (I Think!)
And Another Cool Movesets....

Note: I Need Help with These Movesets:
1. MEWTWO: Neutral-B: I don't know how to Make Him Like The Mewtwo One Electric and Dark Effect You Know!
2. I Need A Walk Middle Animation for the Motion Pack!
Give me a Hand Please!!! :)

Here its the Download: REMEMBER This its The Version Number 1.0 (THIS IS THE ORIGINAL AND THE FIXED VERSION)

http://www.mediafire.com/?dmhimwz4ytz = ORIGINAL UNFIXED VERSION (HAS ERRORS!)

http://www.mediafire.com/?g2w3mmynvm5 = FIXED VERSION (WORKS FINE!)

Credit GOES TO BigSharkZ AND DarkDraagon FOR the New MEWTWO MODEL AND THE ORIGINAL MEWTWO PSA

INCLUDES A BONUS TEXTURE MADE BY ME!!!!
THE ORIGINAL MELEE MEWTWO TEXTURE!!!
more Info at The README txt from the RAR

Note1: Need some (1 or 2) Fixes But Don't Worry It Works Fine!!!
Note2: Glitch = I you are Fighting Pikachu (With Mewtwo) and You you use The N-Air Attack You will Hear the Sound:
''Pikaaaaaa'' Thats the Glitch :)
Extra: Look Some Demostration Pics of the New Forward-Smash:

1.Forward-Smash
http://img171.imageshack.us/img171/2005/al1004181319binout.jpg
2.Forward-Smash
http://img260.imageshack.us/img260/3127/al1004241619binout.jpg
3.and Take a look at the New Shadow Ball Effect
http://img18.imageshack.us/img18/2109/al1004161736binout.jpg

ENJOY THE MOST POWERFUL POKEMON OF ALL:
MEWTWO!!!!!!
Whoooaaaaaa kay. Took a little while but I think I understand, you did some general fixes and junk, in both animations and the actual moveset?

Coolio, I'll look through it. I probably want to change DownB into something good, since having a reflect move and a counter move is a little...unnecessary.

-DD
 

Shell

Flute-Fox Only
Joined
Feb 7, 2007
Messages
2,042
Looking good, boys. Here are a few points of constructive criticism:

I'll need to check it out in-game, but something still isn't quite right with his 'ears.'

Can they be pointed backwards and just lightly outwards a bit more?

Also if it's possible to smooth out his thigh to shin transition any more to look even less like 'lucario pants' and more like meaty-*** space thighs it would improve it further.

Lastly, his head needs to be much larger and his neck much thinner. These head size, neck thickness, and ear/horn tweaks are really crucial to his profile. Right now his profile still looks like lucario with a tail, and in fighting games, profile is super important. The menacing shape and angle of M2's head should immediately convey at a glance that he his a psychic rapist.

(Compare this to this)

Cheers!

If you'd like any more hi-res reference shots just let me know exactly what animations/angles you want and I'll hook you up.
 

-BigSharkZ-

Smash Lord
Joined
Jan 19, 2009
Messages
1,071
Looking good, boys. Here are a few points of constructive criticism:

I'll need to check it out in-game, but something still isn't quite right with his 'ears.'

Can they be pointed backwards and just lightly outwards a bit more?

Also if it's possible to smooth out his thigh to shin transition any more to look even less like 'lucario pants' and more like meaty-*** space thighs it would improve it further.

Lastly, his head needs to be much larger and his neck much thinner. These head size, neck thickness, and ear/horn tweaks are really crucial to his profile. Right now his profile still looks like lucario with a tail, and in fighting games, profile is super important. The menacing shape and angle of M2's head should immediately convey at a glance that he his a psychic rapist.

(Compare this to this)

Cheers!

If you'd like any more hi-res reference shots just let me know exactly what animations/angles you want and I'll hook you up.
The ears are really a problem, because they're stuck in his head. It took me a long time to get them as they are now. And, personally, I prefer my Mewtwo head over the other one. Mine is shown in this video: http://www.youtube.com/watch?v=6ByGqxSWW50

The legs are also the best I could do, because otherwise there would either be a hole in his feet (They aren't connected, they're two different vertex groups), or the back of the legs would mess up. There are limits in vertex hacking, and even more because of the lack of points in vertex groups. Just imagine if this was on a PS3, I would bring you the best Mewtwo you would have ever dreamed of.

I will try to change his head, but that's probably the only thing I'll do. Do you think you could take pictures of his head at different angles? Thanks!
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
This is hot.
Will add tomorrow when I get down to work.
Good to see you like it!
And by the way, why are you using Graphic 52 for all of the moves? I'd recommend using 61, especially for USmash, it will look a lot like Mewtwo's.
The FS is also something I don't like much.. I wish you would change it sometime...

Anyways, good luck!
 
Status
Not open for further replies.
Top Bottom