standardtoaster
Tubacabra
Just so people know, one of the other reasons as to why fixing cstick problems is hard is because cstick is also read as joystick + A.
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Try charging your F-Smash [A + D-Stick forward direction], then roll the D-Stick a quarter circle up or down Street Fighter style. You get an angled smash when u release.Are you sure. The way i see it is like if i am on a slope and fsmash she would angle it down depending on the slopes direction. Now if i am standing on a straight platform and try to angle it down, it doesn't even register or she just does a fsmash... Unless it was a brawl+ glitch.
YAY I invented something!Uh, I'm not really sure how the term airchasing caught on so much.
But to simplify.
The idea is that Pit's new side B will simply put him into his glide instantly (and a fast glide too.) I was discussing giving him fairly low angled aerials (nothing crazy) that have little aerial cool down so that he could use glide to chase them. The idea was to keep his combos low enough to the ground so that he wouldn't be to vulnerable if something went wrong, and use glide attack or dair at the end to "reset."
Yes, it's basically making Pit focus around glide combos and strings (I doubt gliding in between hits would allow him to produce that many legitimate combos, but people forget how **** having disjointed hitboxes is. It hardly matters that they're not in hitstun when you can cover every option they have with a single sequence).
The term "air chasing" came about because while discussing this little aspect of putting quick successions of strings together, spam arrows related it to tech chasing...but in the air.
atm there hasn't been any work in this direction specifically (the side B instant glide already exists in another experimental build however)
Roy has a new build? Since when? o.oYAY I invented something!
Anyways it should be awesome. Also we had alot of talk about Roy's new build. Not sure if he wrote that down though.
It should be made to go farther over I thinkIt goes higher than it does in Melee yes, but it's also just as hard as Melee to get the full height.
You guys have the most unusual yet fitting music selection. I liked when bowser started drowning because it almost looked like he was dancing to it.
alright well im glad it was slightly buffedIt goes higher than it does in Melee yes, but it's also just as hard as Melee to get the full height.
Samus has not had a lot of work IIRC. In due time, she'll be lookin' like melee samus in no time. :DAlso, Samus lookin' beastly. Though I can't really tell what's different aside from some faster moves.
Oh mah gooooooooooooooooooood
i-it's...beauti-