Sneak8288
Smash Champion
if you know both the sheik and zelda match up it wont be a problem.. if you dont.. then you deserve to lose vs them. transforming isn't over powered
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The weakness system is part of vBrawl, you know that, right?As for the weakness system. That would be ****ing funny but extremely gay considering a Falcon Kick would be the equivalent of a rest from Puff. LOLOLOLOL
He's carrying a lot of stuff and his suit is heavy.I won't lie. When I tested out Marth I felt a little bit Mind *****. The range actually isn't as off as it looked so thats good. However the Side-B didn't stall didn't work and Grabs didn't work the same. However the grab attacks where funny as hell. Grab, 1000000 knees, release, repeat.
@ Fireball Star
I kind of feel like Snake could be a bit like Falcon weight. I don't see the reason for him to be a super heavyweight when he's suppose to be a stealthy character in MGS.
This. You almost never see transformations anyways.if you know both the sheik and zelda match up it wont be a problem.. if you dont.. then you deserve to lose vs them. transforming isn't over powered
lol'd.Edit: Marth needs subtitles.
That's an easy fix for them, also wall jump loses power if done repeatedly.have 1 big problem wit PM..and its the wall jumpin system....
for example yoshi island...u cant wall jump if ur to low (above the bubble) and there is still wall there..same thing with hyrule64 u cant wall jump if ur to low...
also 1 wall jump aint enuff i understand if u get unlimited wall jumps u can jus wall jump back up to the stage..y not give each char. 3 wall jumps max..... scar jumpin...
Comments and stuffhave 1 big problem wit PM..and its the wall jumpin system....
for example yoshi island...u cant wall jump if ur to low (above the bubble) and there is still wall there..same thing with hyrule64 u cant wall jump if ur to low...
They fixed this a LONG time ago. Like, Brawl+ ago.
also 1 wall jump aint enuff i understand if u get unlimited wall jumps u can jus wall jump back up to the stage..y not give each char. 3 wall jumps max..... scar jumpin...
Wall jumps lose power with each jump.
This is - more or less - a stage related problem rather than having to do with P:M. Usually below the blast line, the walls are set to "No Walljump", which is an easy fix in BrawlBox. The stages I have made (and, am currently remaking) is only walljumpable in areas without an inclination.have 1 big problem wit PM..and its the wall jumpin system....
for example yoshi island...u cant wall jump if ur to low (above the bubble) and there is still wall there..same thing with hyrule64 u cant wall jump if ur to low...
also 1 wall jump aint enuff i understand if u get unlimited wall jumps u can jus wall jump back up to the stage..y not give each char. 3 wall jumps max..... scar jumpin...
naw every char can only WJ once for sum reason...i tryed it wit mario in hyrule64 how i found it out....wall jump 2 up-b wj dont work...but if u up-b wj it works...keepin in mind i am at a good height to WJThis is - more or less - a stage related problem rather than having to do with P:M. Usually below the blast line, the walls are set to "No Walljump", which is an easy fix in BrawlBox. The stages I have made (and, am currently remaking) is only walljumpable in areas without an inclination.
Also, it is my opinion that I don't want to wait 64 frames to walljump again (a la Brawl+'s previous and current versions). Leaving that code out would probably be more suitable for a game with higher gravity settings. But, if anybody wants to refute this, go ahead.
EDIT: Woot, big ninja.
it's fineJw what's gonna be done about Pikachu's wavedash. In melee it's so short that it makes him have a crappy wavedash (and it also makes it "harder" to wavedash because you have mentally-impaired hands like me, you end up triangle jumping all the time.) Is the length gonna be increased?
Last I checked, you can multi-Walljump in Brawl+, but you have to wait 64 frames between walljumps. You may have been trying too early.naw every char can only WJ once for sum reason...i tryed it wit mario in hyrule64 how i found it out....wall jump 2 up-b wj dont work...but if u up-b wj it works...keepin in mind i am at a good height to WJ
that is b+...i am talkin bout PM it dont workLast I checked, you can multi-Walljump in Brawl+, but you have to wait 64 frames between walljumps. You may have been trying too early.
Looking forward to see your snake again sneak.i have a stream coming soon
Timing should be the same as Fox's. No, he won't be getting a much longer wavedash than in Melee. It's a good spacing tool; it doesn't matter how far it goes tbh. Dash Dance WaveDash is the best movement option ever.Because I have slow fingers and his wavedash timing (lol) is harder than other characters. Maybe it's just my slow fingers.
This was fixed earlier today.that is b+...i am talkin bout PM it dont work
Define soon?(Tomorrow, in one hour,...)i have a stream coming soon
hmmm somethings that might be interfering with it sneak might be if you have NoScript I know that blocks flashplayers aton of times. Also sometimes AdBlockPlus If you have it blocks some streaming things such as on JustinTv for example. For those well Im pretty sure you know of allowing NoScript but for ABP you need to turn it off especially for JTV for some odd reason.sadly everytime i keep trying to broadcast it says adobe flash player crash... yea its being gay with my comp right now for some reason. I'll upload vids later tonight tho
Changing in mid-air leads to to many lame shenanigan. Stall-tactics and such.hmmm somethings that might be interfering with it sneak might be if you have NoScript I know that blocks flashplayers aton of times. Also sometimes AdBlockPlus If you have it blocks some streaming things such as on JustinTv for example. For those well Im pretty sure you know of allowing NoScript but for ABP you need to turn it off especially for JTV for some odd reason.
Question about Pokemon Trainer since it looks like hes currently the topic of suggestion on characters. Are you guys planning or if its at all possible are you gonna allow them to change in the air? I dunno if you ask me though only being able to switch on ground/death idk is a little lame.
I can't believe I actually fell for that....New tech-skill Video here: http://www.youtube.com/watch?v=kkk9dCPLhNs&feature=popular
Response: http://www.youtube.com/watch?v=d3kQk-lgFRINew tech-skill Video here: http://www.youtube.com/watch?v=kkk9dCPLhNs&feature=popular