responding to 20-page-ago discussion but i have an interesting idea for ice climbers that would make them similar to carl in blazblue
basically nana performs improved versions of all the b moves and popo performs other actions, i think albeit being hard to program it would feel very smooth
down b would be an improved blizzard
side b should probably be changed ( i have lots of ideas but not very many good ones)
up b would be some form of recovery that cancels popo out of whatever action she is in
and neutral b could be an improved projectile
this opens up lots of onstage and offstage options, and makes the character less gimmicky and more simple, while still being complex
however im not sure what to do with their grab game