Charizard: Charizard is in competition with snake for the worst character in the game. Unlike snake though Charizard has no direction with his moveset. He is just a big compilation of, “it would be really cool if he does this.”All Charizard right now has is a good dash dance grab game. That’s it. If he grabs you he can just dthrow tech chase you infinitely. Which if that’s all your character can do, he is toxic to the game.
His new fair, makes it so he has no reliable poke in the air, and his tilts are also too slow for him to have any kind of ground poke. He has some good moves for people to fall into, such as his nair and dtilt, but he has nothing to actually bring to the opponent. In brawl it was his fair, but he no longer has that. For characters like marth, ike, toon link, etc that have high priority and dont have to worry about falling into high priority moves charizard gets shut down completely.
He needs to either be given a strong air poke similar to bowser/ganon/ike, or he needs to be a more ground focused heavy hitter. I vote for the latter because it is more interesting and he already has the fast dash speed to do it. To make him more like a heavy samus (in regards to have a strong ground game with tilts and jabs). He would just need a slightly better wavedash, ftilt to be reworked as a much quicker safer poke, charizards jab is already really good, and he needs to have an actual dash attack. Something quick and long range to hit people who want to run back.
His recovery is also really bad. For how heavy he is his jumps dont send him anywhere, and his glide goes at 2 mph. This is another area he could use a little love on.
Also his flamethrower doesn’t add anything to his kit and is just a direct rip off of bowser. It would be better to just give him another move that he had in pokemon, even giving him his rock smash back would be more interesting. This is also another good oppurtunity to get him something that helps his ground game. Like gust or windslash projectile, or dragon claw for a ground poke thats in between tilt and smash strength. Give it a cool property like damage shields a lot or pull the person inwards a little bit and you have a more interesting skillset.