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most as in mewtwo, samus, zelda, and maybe pikachu/pichu? (I'm actually not sure about pikachu and pichu)itt: people forget that most mid and low tiers have significantly better recoveries than Falco.
Except it is good.It's pretty bad in lenght, though he has a few tools like Wall Jump and two recovery B moves. It's still no good by any stretch, but better than some like Brawl's Diddy or Melee's Captain Falcon.
Ganondorf and CF should go on that list as well. Their Up Bs aren't all that great, but if you take into account the fact that both of them get a jump out of Down B, their horizontal recovery suddenly becomes fairly good as long as they were flung on a diagonal upwards.Except it is good.
Go through the characters and decide which have a better recovery than Falco.
Because right now I'm looking at it and I'm seeing Fox, Jigglypuff, Peach, Samus, Mewtwo, and Zelda. I'm unsure about Marth, Pika, and Pichu.
When thinking about recoveries you really need to take in every factor, not just the length.
EDIT: This post was about melee only, not Project M. My b.
it's still not even that bad though. the only time he's not going to make it back is when he's knocked down to one of the corners of the screen; otherwise his up works well, or you can get a big enough charge on his QD to at least make a walljump. also, speaking of wall jumps, the way we've got our neutrals/counterpicks setup, half of the neutrals grant him even greater recovery (either because stage extends all the way downwards or at least partially). so especially if you get one of those stages, killing Ike sideways is so much harder than knocking him up or spiking him.After playing around with Ike more, I completely understand the decision to give him a crap recovery. He's such a beast on stage that he would be flat out broken if he even had a recovery as bad as Falco's.
LOL. Down B recovery is so situational. Ganondorf and CF's recoveries are absolute **** when you take into account how predictable and easy to gimp they are.Ganondorf and CF should go on that list as well. Their Up Bs aren't all that great, but if you take into account the fact that both of them get a jump out of Down B, their horizontal recovery suddenly becomes fairly good as long as they were flung on a diagonal upwards.
Marth's recovery is pretty bad as far as actually working goes. He literally has to sweetspot the ledge every time or he's just sent back off. Pikachu's is better than Falco's, Pichu's is the same as or slightly worse than his.Except it is good.
Go through the characters and decide which have a better recovery than Falco.
Because right now I'm looking at it and I'm seeing Fox, Jigglypuff, Peach, Samus, Mewtwo, and Zelda. I'm unsure about Marth, Pika, and Pichu.
Then don't try to understand. You've given your input, already. If those with whom you were trying to imbue knowledge don't start to see things from your perspective, then either present stronger evidence, or just stop there. There's no use in saying, essentially, "I don't get why your perspective on [topic] isn't the same as mine (ours)". I'm reiterating myself over and over again; but this thread doesn't need to be clustered up with meaningless discussions and brash posts such as the ones you've been making, recently.Youngling said:I don't understand how anyone would take links up b and zair over falcos side b and up b (recovery-wise)
Indeed, as well as both the Links, Yoshi, Luigi if he's got down b, and the ICs.most as in mewtwo, samus, zelda, and maybe pikachu/pichu? (I'm actually not sure about pikachu and pichu)
I know that, I wasn't even expecting answer from the PMBR, just other people trying to do the same thingHi,
PMBR is not concerned with any issues found with attempting to use content not included in Project M. This is because it would lead to us trying to troubleshoot for people who aren't even trying to access Project M content. We hope you understand!
Thanks bro, gonna try it out right nowSanity, I found the issue. Delete the Pictochat stage and rel from the projectm folders, create a folder called "stages", put it under "brawlmods", and put the stage and rel there.
I hope your talking about Melee... In PM there isn't anything situational about link's Bomb jump.Bombs are unbelievably situational
Lol, calling somebody 12 years old cause their opinion is slightly different. Reminds me of being stupid again...Lol, calling somebody stupid cause their opinion is slightly different. Reminds me of being 12yo again...
Lol, calling someone stupid cause their opinion is slightly different. Reminds me of when I was 12yo again...Lol, calling somebody 12 years old cause their opinion is slightly different. Reminds me of being stupid again...
If only you weren't so adorable.im 12 and think yall are stupid